fix adding constant signal editing to puzzle editor (#1399)

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Emerald Block 2022-03-05 01:37:01 -06:00 committed by GitHub
parent ced9e186f5
commit 4e5e5c8ef7
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1 changed files with 2 additions and 0 deletions

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@ -22,6 +22,7 @@ import { MetaTransistorBuilding } from "../buildings/transistor";
import { HUDPuzzleEditorControls } from "../hud/parts/puzzle_editor_controls";
import { HUDPuzzleEditorReview } from "../hud/parts/puzzle_editor_review";
import { HUDPuzzleEditorSettings } from "../hud/parts/puzzle_editor_settings";
import { HUDConstantSignalEdit } from "../hud/parts/constant_signal_edit";
export class PuzzleEditGameMode extends PuzzleGameMode {
static getId() {
@ -58,6 +59,7 @@ export class PuzzleEditGameMode extends PuzzleGameMode {
this.additionalHudParts.puzzleEditorControls = HUDPuzzleEditorControls;
this.additionalHudParts.puzzleEditorReview = HUDPuzzleEditorReview;
this.additionalHudParts.puzzleEditorSettings = HUDPuzzleEditorSettings;
this.additionalHudParts.constantSignalEdit = HUDConstantSignalEdit;
}
getIsEditor() {