Fix right click to delete not working

This commit is contained in:
tobspr 2020-06-21 21:22:33 +02:00
parent 2ca5dc9715
commit 38114ff3f6
3 changed files with 5 additions and 17 deletions

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Width:  |  Height:  |  Size: 63 KiB

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@ -403,7 +403,7 @@
} }
@include DarkThemeOverride { @include DarkThemeOverride {
background: #53565e center center / cover !important; background: $darkModeGameBackground center center / cover !important;
.topButtons { .topButtons {
filter: invert(1); filter: invert(1);
@ -414,17 +414,17 @@
} }
.mainContainer { .mainContainer {
background: #4b4c50; background: darken($darkModeGameBackground, 10);
.savegames .savegame { .savegames .savegame {
background: #62646a; background: darken($darkModeGameBackground, 15);
color: white; color: white;
} }
} }
.footer { .footer {
> a { > a {
background: #4b4c50; background: darken($darkModeGameBackground, 10);
color: #eee; color: #eee;
} }

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@ -237,18 +237,6 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart {
} }
} }
/**
* Canvas click handler
* @param {Vector} mousePos
* @param {boolean} cancelAction
*/
onCanvasClick(mousePos, cancelAction = false) {
// Prevent any other canvas clicks
if (this.currentMetaBuilding.get()) {
return STOP_PROPAGATION;
}
}
/** /**
* Tries to place the current building at the given tile * Tries to place the current building at the given tile
* @param {Vector} tile * @param {Vector} tile
@ -473,7 +461,7 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart {
this.currentlyDragging = true; this.currentlyDragging = true;
this.currentlyDeleting = true; this.currentlyDeleting = true;
this.lastDragTile = this.root.camera.screenToWorld(pos).toTileSpace(); this.lastDragTile = this.root.camera.screenToWorld(pos).toTileSpace();
this.currentMetaBuilding.set(null); this.deleteBelowCursor();
return STOP_PROPAGATION; return STOP_PROPAGATION;
} }