Reduce chunk size
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14edac0f93
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2968fe3788
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@ -27,7 +27,7 @@ export const globalConfig = {
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maximumTickRate: 500,
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maximumTickRate: 500,
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// Map
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// Map
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mapChunkSize: 32,
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mapChunkSize: 16,
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mapChunkPrerenderMinZoom: 1.3,
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mapChunkPrerenderMinZoom: 1.3,
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mapChunkOverviewMinZoom: 0.7,
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mapChunkOverviewMinZoom: 0.7,
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@ -244,14 +244,14 @@ export class MapChunk {
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// Determine how likely it is that there is a color patch
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// Determine how likely it is that there is a color patch
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const colorPatchChance = 0.9 - clamp(distanceToOriginInChunks / 25, 0, 1) * 0.5;
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const colorPatchChance = 0.9 - clamp(distanceToOriginInChunks / 25, 0, 1) * 0.5;
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if (rng.next() < colorPatchChance) {
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if (rng.next() < colorPatchChance / 4) {
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const colorPatchSize = Math_max(2, Math_round(1 + clamp(distanceToOriginInChunks / 8, 0, 4)));
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const colorPatchSize = Math_max(2, Math_round(1 + clamp(distanceToOriginInChunks / 8, 0, 4)));
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this.internalGenerateColorPatch(rng, colorPatchSize, distanceToOriginInChunks);
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this.internalGenerateColorPatch(rng, colorPatchSize, distanceToOriginInChunks);
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}
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}
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// Determine how likely it is that there is a shape patch
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// Determine how likely it is that there is a shape patch
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const shapePatchChance = 0.9 - clamp(distanceToOriginInChunks / 25, 0, 1) * 0.5;
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const shapePatchChance = 0.9 - clamp(distanceToOriginInChunks / 25, 0, 1) * 0.5;
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if (rng.next() < shapePatchChance) {
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if (rng.next() < shapePatchChance / 4) {
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const shapePatchSize = Math_max(2, Math_round(1 + clamp(distanceToOriginInChunks / 8, 0, 4)));
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const shapePatchSize = Math_max(2, Math_round(1 + clamp(distanceToOriginInChunks / 8, 0, 4)));
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this.internalGenerateShapePatch(rng, shapePatchSize, distanceToOriginInChunks);
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this.internalGenerateShapePatch(rng, shapePatchSize, distanceToOriginInChunks);
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}
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}
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