diff --git a/src/css/ingame_hud/keybindings_overlay.scss b/src/css/ingame_hud/keybindings_overlay.scss index e63f2e7f..960ee9fd 100644 --- a/src/css/ingame_hud/keybindings_overlay.scss +++ b/src/css/ingame_hud/keybindings_overlay.scss @@ -45,7 +45,7 @@ text-transform: uppercase; // font-weight: bold; color: #fff; - text-shadow: #{D(1px)} #{D(1px)} 0 rgba(0, 10, 20, 0.2); + text-shadow: #{D(1px)} #{D(1px)} 0 rgba(0, 10, 20, 0.1); @include S(margin-left, 5px); } @@ -55,7 +55,7 @@ display: none; } - &.placementActive .binding.noPlacementOnly { + &.placementActive .noPlacementOnly { display: none; } diff --git a/src/js/core/config.js b/src/js/core/config.js index 33f2c654..baf79d9e 100644 --- a/src/js/core/config.js +++ b/src/js/core/config.js @@ -83,7 +83,7 @@ export const globalConfig = { debug: { /* dev:start */ - // fastGameEnter: true, + fastGameEnter: true, // noArtificialDelays: true, // disableSavegameWrite: true, // showEntityBounds: true, @@ -93,8 +93,8 @@ export const globalConfig = { // disableZoomLimits: true, // showChunkBorders: true, // rewardsInstant: true, - allBuildingsUnlocked: true, - upgradesNoCost: true, + // allBuildingsUnlocked: true, + // upgradesNoCost: true, // disableUnlockDialog: true, // disableLogicTicks: true, // testClipping: true, diff --git a/src/js/game/hud/parts/keybinding_overlay.js b/src/js/game/hud/parts/keybinding_overlay.js index 6f6040b6..b143186a 100644 --- a/src/js/game/hud/parts/keybinding_overlay.js +++ b/src/js/game/hud/parts/keybinding_overlay.js @@ -37,7 +37,7 @@ export class HUDKeybindingOverlay extends BaseHUDPart {
+
${getKeycode(KEYMAPPINGS.ingame.mapMoveUp)}
${getKeycode(KEYMAPPINGS.ingame.mapMoveLeft)}
${getKeycode(KEYMAPPINGS.ingame.mapMoveDown)}
@@ -53,6 +53,11 @@ export class HUDKeybindingOverlay extends BaseHUDPart {
+
+
${getKeycode(KEYMAPPINGS.placement.abortBuildingPlacement)}
@@ -68,25 +73,7 @@ export class HUDKeybindingOverlay extends BaseHUDPart {
⇧ ${T.global.keys.shift}
${T.global.keys.alt}
-
- ${T.global.keys.control}
-
- F2
-
-