Merge branch 'master' into pt-br_fixes

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PedroRajao 2020-07-13 18:12:30 -03:00 committed by GitHub
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12 changed files with 1178 additions and 297 deletions

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@ -95,6 +95,7 @@ export class PlatformWrapperImplBrowser extends PlatformWrapperInterface {
request = window.indexedDB.open("indexeddb_feature_detection", 1);
} catch (ex) {
logger.warn("Error while opening indexed db:", ex);
this.app.storage = new StorageImplBrowser(this.app);
resolve();
return;
}

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@ -31,6 +31,7 @@ The base language is English and can be found [here](base-en.yaml).
- [Catalan](base-cat.yaml)
- [Slovenian](base-sl.yaml)
- [Ukrainian](base-uk.yaml)
- [Indonesian](base-ind.yaml)
(If you want to translate into a new language, see below!)

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@ -613,7 +613,7 @@ storyRewards:
desc: Du hast eine neue Variante des <strong>Mülleimers</strong> freigeschaltet! Bis zu einer gewissen Kapazität können hier Items zwischengelagert werden!
reward_freeplay:
title: Freispiel
title: Freies Spiel
desc: Du hast es geschafft! Du hast den <strong>Freispielmodus</strong> freigeschaltet! Das heißt, dass abzuliefernde Formen jetzt zufällig generiert werden! (Keine Sorge, für die Standaloneversion ist noch mehr geplant!)
reward_blueprints:
@ -641,7 +641,7 @@ settings:
dev: Entwicklung
staging: Beta
prod: Produktion
buildDate: Gebaut <at-date>
buildDate: Gebaut am <at-date>
labels:
uiScale:
@ -811,7 +811,7 @@ keybindings:
rotateWhilePlacing: Rotieren
rotateInverseModifier: >-
Modifikator: stattdessen gegen UZS rotieren
Modifikator: stattdessen gegen den UZS rotieren
cycleBuildingVariants: Variante wählen
confirmMassDelete: Massenlöschung bestätigen
cycleBuildings: Gebäude rotieren

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@ -30,16 +30,16 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
shapez.io est un jeu ou il faut construire des usines pour automatiser la création et la transformation de formes de plus en plus complexes sur une carte infinie.
shapez.io est un jeu où il faut construire des usines pour automatiser la création et la transformation de formes de plus en plus complexes sur une carte infinie.
En livrant les bonnes formes tu vas progresser dans le jeu et débloquer des améliorations pour accélerer ton usine.
Comme la demande de formes augmente, il vas falloir agrandir ton usine pour produire plus - N'oublie pas les resources, il vas falloir s'étendre tout autour de la [b]carte infinie[/b]!
Comme la demande de formes augmente, il va falloir agrandir ton usine pour produire plus - N'oublie pas les resources, il va falloir s'étendre tout autour de la [b]carte infinie[/b]!
Puis il vas falloir mélanger les couleurs et peindres tes formes avec - Combine du rouge, du bleu et du vert pour produire différente couleurs et peindre des formes pour satisfaire la demande.
Puis il va falloir mélanger les couleurs et peindre tes formes avec - Combine du rouge, du bleu et du vert pour produire différente couleurs et peindre des formes pour satisfaire la demande.
Ce jeu propose 18 niveaux progressifs (qui devraient vous occuper pendant des heures!) et j'ajoute constament plus de contenu - Il y en as beaucoup qui arrive!
Ce jeu propose 18 niveaux progressifs (qui devraient vous occuper pendant des heures!) et j'ajoute constamment plus de contenu - Il y en a beaucoup qui arrive!
Acheter le jeu te donnes accès à la version hors-ligne qui as plus de contenu et tu recevras l'accès aux nouvelles fonctionnalités.
Acheter le jeu te donnes accès à la version hors-ligne qui a plus de contenu et tu recevras l'accès aux nouvelles fonctionnalités.
[b]Avantages de la version hors-ligne[/b]
@ -47,20 +47,20 @@ steamPage:
[*] Mode sombre
[*] Balises infinies
[*] Sauvegardes infinies
[*] Plus de setting
[*] Arrive bientôt: Cables et éléctricité! Sort en Juillet 2020.
[*] Plus d'options
[*] Arrive bientôt: Câbles et éléctricité! Sort en Juillet 2020.
[*] Arrive bientôt: Plus de niveaux
[*] Me permet de plus déveloper le jeu ❤️
[*] Me permet de plus développer le jeu ❤️
[/list]
[b]Mises à jours futures[/b]
Je fait souvent des mises à jours et essaye d'en sortir une part semaine!
Je fais souvent des mises à jour et essaye d'en sortir une par semaine!
[list]
[*] Plusieurs cartes et challenges (e.g. carte avec des obstacles)
[*] Puzzles (Livrer les formes avec des batiments limités/une carte limitée)
[*] Un mode histoire ou les bâtiments on un coût
[*] Un mode histoire où les bâtiments ont un coût
[*] Générateur de carte configurable (Configure les ressources/formes leur taille, densité et plus)
[*] Plus de formes
[*] Meilleures performances (Le jeu est déja très optimisé!)
@ -89,7 +89,7 @@ global:
error: Erreur
# How big numbers are rendered, e.g. "10,000"
thousandsDivider: ","
thousandsDivider: "."
# What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
decimalSeparator: ","
@ -271,8 +271,8 @@ dialogs:
Vous avez demandé à exporter votre base sous la forme d'une capture d'écran. Soyez conscient que cela peut s'avérer passablement lent pour une grande base, voire même planter votre jeu !
massCutInsufficientConfirm:
title: Confirm cut
desc: You can not afford to paste this area! Are you sure you want to cut it?
title: Confirmer la coupe
desc: Vous n'avez pas les moyens de copier cette zone ! Êtes-vous certain de vouloir la couper ?
ingame:
# This is shown in the top left corner and displays useful keybindings in
@ -296,7 +296,7 @@ ingame:
copySelection: Copier
clearSelection: Effacer la sélection
pipette: Pipette
switchLayers: Switch layers
switchLayers: Échanger les calques
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
@ -411,11 +411,11 @@ ingame:
cyan: Cyan
white: Blanc
uncolored: Non coloré
black: Black
black: Noir
shapeViewer:
title: Calques
empty: Vide
copyKey: Copy Key
copyKey: Touche de copie
# All shop upgrades
shopUpgrades:
@ -527,25 +527,25 @@ buildings:
levelShortcut: NV
wire:
default:
name: Energy Wire
description: Allows you to transport energy.
name: Ligne énergétique
description: Vous permet de transporter de l'énergie.
advanced_processor:
default:
name: Color Inverter
description: Accepts a color or shape and inverts it.
name: Inverseur de couleur
description: Accepte une couleur ou une forme et l'inverse
energy_generator:
deliver: Deliver
toGenerateEnergy: For
deliver: Délivrer
toGenerateEnergy: Pour
default:
name: Energy Generator
description: Generates energy by consuming shapes.
name: Générateur d'énergie
description: Génère de l'énergie en consommant des formes.
wire_crossings:
default:
name: Wire Splitter
description: Splits a energy wire into two.
name: Duplicateur de ligne
description: Sépare une ligne énergétique en deux.
merger:
name: Wire Merger
description: Merges two energy wires into one.
name: Fusionneur de ligne
description: Fusionne deux lignes énergétiques en une seule.
storyRewards:
# Those are the rewards gained from completing the store
@ -826,11 +826,11 @@ keybindings:
lockBeltDirection: Utiliser le plannificateur de convoyeurs
switchDirectionLockSide: "Plannificateur: changer de côté"
pipette: Pipette
menuClose: Close Menu
switchLayers: Switch layers
advanced_processor: Color Inverter
energy_generator: Energy Generator
wire: Energy Wire
menuClose: Fermer le Menu
switchLayers: Échanger les calques
advanced_processor: Inverseur de couleur
energy_generator: Générateur d'énergie
wire: Ligne énergétique
about:
title: À propos de ce jeu

874
translations/base-ind.yaml Normal file
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@ -0,0 +1,874 @@
#
# GAME TRANSLATIONS
#
# Contributing:
#
# If you want to contribute, please make a pull request on this respository
# and I will have a look.
#
# Placeholders:
#
# Do *not* replace placeholders! Placeholders have a special syntax like
# `Hotkey: <key>`. They are encapsulated within angle brackets. The correct
# translation for this one in German for example would be: `Taste: <key>` (notice
# how the placeholder stayed '<key>' and was not replaced!)
#
# Adding a new language:
#
# If you want to add a new language, ask me in the discord and I will setup
# the basic structure so the game also detects it.
#
steamPage:
# This is the short text appearing on the steam page
shortText: shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
# This is the text shown above the discord link
discordLink: Official Discord - Chat with me!
# This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
# NOTICE:
# - Do not translate the first line (This is the gif image at the start of the store)
# - Please keep the markup (Stuff like [b], [list] etc) in the same format
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
Upon delivering the requested shapes you'll progress within the game and unlock upgrades to speed up your factory.
As the demand for shapes increases, you'll have to scale up your factory to meet the demand - Don't forget about resources though, you'll have to expand across the [b]infinite map[/b]!
Soon you'll have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with them to satisfy the demand.
This game features 18 progressive levels (Which should already keep you busy for hours!) but I'm constantly adding new content - There's a lot planned!
Purchasing the game gives you access to the standalone version which has additional features, and you'll also receive access to newly developed features.
[b]Standalone Advantages[/b]
[list]
[*] Dark Mode
[*] Unlimited Waypoints
[*] Unlimited Savegames
[*] Additional settings
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
[*] Coming soon: More Levels
[*] Allows me to further develop shapez.io ❤️
[/list]
[b]Future Updates[/b]
I am updating the game often and trying to push an update at least once every week!
[list]
[*] Different maps and challenges (e.g. maps with obstacles)
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
[*] A story mode where buildings have a cost
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
[*] Additional types of shapes
[*] Performance improvements (The game already runs pretty well!)
[*] And much more!
[/list]
[b]This game is open source![/b]
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
Be sure to check out my trello board for the full roadmap!
[b]Links[/b]
[list]
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
[/list]
global:
loading: Loading
error: Error
# How big numbers are rendered, e.g. "10,000"
thousandsDivider: ","
# What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
decimalSeparator: "."
# The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
suffix:
thousands: k
millions: M
billions: B
trillions: T
# Shown for infinitely big numbers
infinite: inf
time:
# Used for formatting past time dates
oneSecondAgo: one second ago
xSecondsAgo: <x> seconds ago
oneMinuteAgo: one minute ago
xMinutesAgo: <x> minutes ago
oneHourAgo: one hour ago
xHoursAgo: <x> hours ago
oneDayAgo: one day ago
xDaysAgo: <x> days ago
# Short formats for times, e.g. '5h 23m'
secondsShort: <seconds>s
minutesAndSecondsShort: <minutes>m <seconds>s
hoursAndMinutesShort: <hours>h <minutes>m
xMinutes: <x> minutes
keys:
tab: TAB
control: CTRL
alt: ALT
escape: ESC
shift: SHIFT
space: SPACE
demoBanners:
# This is the "advertisement" shown in the main menu and other various places
title: Demo Version
intro: >-
Get the standalone to unlock all features!
mainMenu:
play: Play
continue: Continue
newGame: New Game
changelog: Changelog
subreddit: Reddit
importSavegame: Import
openSourceHint: This game is open source!
discordLink: Official Discord Server
helpTranslate: Help translate!
madeBy: Made by <author-link>
# This is shown when using firefox and other browsers which are not supported.
browserWarning: >-
Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience.
savegameLevel: Level <x>
savegameLevelUnknown: Unknown Level
dialogs:
buttons:
ok: OK
delete: Delete
cancel: Cancel
later: Later
restart: Restart
reset: Reset
getStandalone: Get Standalone
deleteGame: I know what I am doing
viewUpdate: View Update
showUpgrades: Show Upgrades
showKeybindings: Show Keybindings
importSavegameError:
title: Import Error
text: >-
Failed to import your savegame:
importSavegameSuccess:
title: Savegame Imported
text: >-
Your savegame has been successfully imported.
gameLoadFailure:
title: Game is broken
text: >-
Failed to load your savegame:
confirmSavegameDelete:
title: Confirm deletion
text: >-
Are you sure you want to delete the game?
savegameDeletionError:
title: Failed to delete
text: >-
Failed to delete the savegame:
restartRequired:
title: Restart required
text: >-
You need to restart the game to apply the settings.
editKeybinding:
title: Change Keybinding
desc: Press the key or mouse button you want to assign, or escape to cancel.
resetKeybindingsConfirmation:
title: Reset keybindings
desc: This will reset all keybindings to their default values. Please confirm.
keybindingsResetOk:
title: Keybindings reset
desc: The keybindings have been reset to their respective defaults!
featureRestriction:
title: Demo Version
desc: You tried to access a feature (<feature>) which is not available in the demo. Consider getting the standalone version for the full experience!
oneSavegameLimit:
title: Limited savegames
desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone version!
updateSummary:
title: New update!
desc: >-
Here are the changes since you last played:
upgradesIntroduction:
title: Unlock Upgrades
desc: >-
All shapes you produce can be used to unlock upgrades - <strong>Don't destroy your old factories!</strong>
The upgrades tab can be found on the top right corner of the screen.
massDeleteConfirm:
title: Confirm delete
desc: >-
You are deleting a lot of buildings (<count> to be exact)! Are you sure you want to do this?
massCutConfirm:
title: Confirm cut
desc: >-
You are cutting a lot of buildings (<count> to be exact)! Are you sure you want to do this?
massCutInsufficientConfirm:
title: Confirm cut
desc: >-
You can not afford to paste this area! Are you sure you want to cut it?
blueprintsNotUnlocked:
title: Not unlocked yet
desc: >-
Complete level 12 to unlock Blueprints!
keybindingsIntroduction:
title: Useful keybindings
desc: >-
This game has a lot of keybindings which make it easier to build big factories.
Here are a few, but be sure to <strong>check out the keybindings</strong>!<br><br>
<code class='keybinding'>CTRL</code> + Drag: Select an area.<br>
<code class='keybinding'>SHIFT</code>: Hold to place multiple of one building.<br>
<code class='keybinding'>ALT</code>: Invert orientation of placed belts.<br>
createMarker:
title: New Marker
titleEdit: Edit Marker
desc: Give it a meaningful name, you can also include a <strong>short key</strong> of a shape (Which you can generate <a href="https://viewer.shapez.io" target="_blank">here</a>)
markerDemoLimit:
desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers!
exportScreenshotWarning:
title: Export screenshot
desc: You requested to export your base as a screenshot. Please note that this can be quite slow for a big base and even crash your game!
ingame:
# This is shown in the top left corner and displays useful keybindings in
# every situation
keybindingsOverlay:
moveMap: Move
selectBuildings: Select area
stopPlacement: Stop placement
rotateBuilding: Rotate building
placeMultiple: Place multiple
reverseOrientation: Reverse orientation
disableAutoOrientation: Disable auto-orientation
toggleHud: Toggle HUD
placeBuilding: Place building
createMarker: Create marker
delete: Delete
pasteLastBlueprint: Paste last blueprint
lockBeltDirection: Enable belt planner
plannerSwitchSide: Flip planner side
cutSelection: Cut
copySelection: Copy
clearSelection: Clear selection
pipette: Pipette
switchLayers: Switch layers
# Names of the colors, used for the color blind mode
colors:
red: Red
green: Green
blue: Blue
yellow: Yellow
purple: Purple
cyan: Cyan
white: White
black: Black
uncolored: Gray
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
buildingPlacement:
# Buildings can have different variants which are unlocked at later levels,
# and this is the hint shown when there are multiple variants available.
cycleBuildingVariants: Press <key> to cycle variants.
# Shows the hotkey in the ui, e.g. "Hotkey: Q"
hotkeyLabel: >-
Hotkey: <key>
infoTexts:
speed: Speed
range: Range
storage: Storage
oneItemPerSecond: 1 item / second
itemsPerSecond: <x> items / s
itemsPerSecondDouble: (x2)
tiles: <x> tiles
# The notification when completing a level
levelCompleteNotification:
# <level> is replaced by the actual level, so this gets 'Level 03' for example.
levelTitle: Level <level>
completed: Completed
unlockText: Unlocked <reward>!
buttonNextLevel: Next Level
# Notifications on the lower right
notifications:
newUpgrade: A new upgrade is available!
gameSaved: Your game has been saved.
# The "Upgrades" window
shop:
title: Upgrades
buttonUnlock: Upgrade
# Gets replaced to e.g. "Tier IX"
tier: Tier <x>
# The roman number for each tier
tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]
maximumLevel: MAXIMUM LEVEL (Speed x<currentMult>)
# The "Statistics" window
statistics:
title: Statistics
dataSources:
stored:
title: Stored
description: Displaying amount of stored shapes in your central building.
produced:
title: Produced
description: Displaying all shapes your whole factory produces, including intermediate products.
delivered:
title: Delivered
description: Displaying shapes which are delivered to your central building.
noShapesProduced: No shapes have been produced so far.
# Displays the shapes per minute, e.g. '523 / m'
shapesPerMinute: <shapes> / m
# Settings menu, when you press "ESC"
settingsMenu:
playtime: Playtime
buildingsPlaced: Buildings
beltsPlaced: Belts
buttons:
continue: Continue
settings: Settings
menu: Return to menu
# Bottom left tutorial hints
tutorialHints:
title: Need help?
showHint: Show hint
hideHint: Close
# When placing a blueprint
blueprintPlacer:
cost: Cost
# Map markers
waypoints:
waypoints: Markers
hub: HUB
description: Left-click a marker to jump to it, right-click to delete it.<br><br>Press <keybinding> to create a marker from the current view, or <strong>right-click</strong> to create a marker at the selected location.
creationSuccessNotification: Marker has been created.
# Shape viewer
shapeViewer:
title: Layers
empty: Empty
copyKey: Copy Key
# Interactive tutorial
interactiveTutorial:
title: Tutorial
hints:
1_1_extractor: Place an <strong>extractor</strong> on top of a <strong>circle shape</strong> to extract it!
1_2_conveyor: >-
Connect the extractor with a <strong>conveyor belt</strong> to your hub!<br><br>Tip: <strong>Click and drag</strong> the belt with your mouse!
1_3_expand: >-
This is <strong>NOT</strong> an idle game! Build more extractors and belts to finish the goal quicker.<br><br>Tip: Hold <strong>SHIFT</strong> to place multiple extractors, and use <strong>R</strong> to rotate them.
# All shop upgrades
shopUpgrades:
belt:
name: Belts, Distributor & Tunnels
description: Speed x<currentMult> → x<newMult>
miner:
name: Extraction
description: Speed x<currentMult> → x<newMult>
processors:
name: Cutting, Rotating & Stacking
description: Speed x<currentMult> → x<newMult>
painting:
name: Mixing & Painting
description: Speed x<currentMult> → x<newMult>
# Buildings and their name / description
buildings:
hub:
deliver: Deliver
toUnlock: to unlock
levelShortcut: LVL
belt:
default:
name: &belt Conveyor Belt
description: Transports items, hold and drag to place multiple.
wire:
default:
name: &wire Energy Wire
description: Allows you to transport energy.
miner: # Internal name for the Extractor
default:
name: &miner Extractor
description: Place over a shape or color to extract it.
chainable:
name: Extractor (Chain)
description: Place over a shape or color to extract it. Can be chained.
underground_belt: # Internal name for the Tunnel
default:
name: &underground_belt Tunnel
description: Allows you to tunnel resources under buildings and belts.
tier2:
name: Tunnel Tier II
description: Allows you to tunnel resources under buildings and belts.
splitter: # Internal name for the Balancer
default:
name: &splitter Balancer
description: Multifunctional - Evenly distributes all inputs onto all outputs.
compact:
name: Merger (compact)
description: Merges two conveyor belts into one.
compact-inverse:
name: Merger (compact)
description: Merges two conveyor belts into one.
cutter:
default:
name: &cutter Cutter
description: Cuts shapes from top to bottom and outputs both halves. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
quad:
name: Cutter (Quad)
description: Cuts shapes into four parts. <strong>If you use only one part, be sure to destroy the other parts or it will stall!</strong>
advanced_processor:
default:
name: &advanced_processor Color Inverter
description: Accepts a color or shape and inverts it.
rotater:
default:
name: &rotater Rotate
description: Rotates shapes clockwise by 90 degrees.
ccw:
name: Rotate (CCW)
description: Rotates shapes counter-clockwise by 90 degrees.
stacker:
default:
name: &stacker Stacker
description: Stacks both items. If they can not be merged, the right item is placed above the left item.
mixer:
default:
name: &mixer Color Mixer
description: Mixes two colors using additive blending.
painter:
default:
name: &painter Painter
description: &painter_desc Colors the whole shape on the left input with the color from the top input.
mirrored:
name: *painter
description: *painter_desc
double:
name: Painter (Double)
description: Colors the shapes on the left inputs with the color from the top input.
quad:
name: Painter (Quad)
description: Allows you to color each quadrant of the shape with a different color.
trash:
default:
name: &trash Trash
description: Accepts inputs from all sides and destroys them. Forever.
storage:
name: Storage
description: Stores excess items, up to a given capacity. Can be used as an overflow gate.
energy_generator:
deliver: Deliver
# This will be shown before the amount, so for example 'For 123 Energy'
toGenerateEnergy: For
default:
name: &energy_generator Energy Generator
description: Generates energy by consuming shapes.
wire_crossings:
default:
name: &wire_crossings Wire Splitter
description: Splits a energy wire into two.
merger:
name: Wire Merger
description: Merges two energy wires into one.
storyRewards:
# Those are the rewards gained from completing the store
reward_cutter_and_trash:
title: Cutting Shapes
desc: You just unlocked the <strong>cutter</strong> - it cuts shapes half from <strong>top to bottom</strong> regardless of its orientation!<br><br>Be sure to get rid of the waste, or otherwise <strong>it will stall</strong> - For this purpose I gave you a trash, which destroys everything you put into it!
reward_rotater:
title: Rotating
desc: The <strong>rotater</strong> has been unlocked! It rotates shapes clockwise by 90 degrees.
reward_painter:
title: Painting
desc: >-
The <strong>painter</strong> has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!<br><br>PS: If you are colorblind, there is a <strong>colorblind mode</strong> in the settings!
reward_mixer:
title: Color Mixing
desc: The <strong>mixer</strong> has been unlocked - Combine two colors using <strong>additive blending</strong> with this building!
reward_stacker:
title: Combiner
desc: You can now combine shapes with the <strong>combiner</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input!
reward_splitter:
title: Splitter/Merger
desc: The multifunctional <strong>balancer</strong> has been unlocked - It can be used to build bigger factories by <strong>splitting and merging items</strong> onto multiple belts!<br><br>
reward_tunnel:
title: Tunnel
desc: The <strong>tunnel</strong> has been unlocked - You can now tunnel items through belts and buildings with it!
reward_rotater_ccw:
title: CCW Rotating
desc: You have unlocked a variant of the <strong>rotater</strong> - It allows you to rotate shapes counter-clockwise! To build it, select the rotater and <strong>press 'T' to cycle through its variants</strong>!
reward_miner_chainable:
title: Chaining Extractor
desc: You have unlocked the <strong>chaining extractor</strong>! It can <strong>forward its resources</strong> to other extractors so you can more efficiently extract resources!
reward_underground_belt_tier_2:
title: Tunnel Tier II
desc: You have unlocked a new variant of the <strong>tunnel</strong> - It has a <strong>bigger range</strong>, and you can also mix-n-match those tunnels now!
reward_splitter_compact:
title: Compact Balancer
desc: >-
You have unlocked a compact variant of the <strong>balancer</strong> - It accepts two inputs and merges them into one belt!
reward_cutter_quad:
title: Quad Cutting
desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two!
reward_painter_double:
title: Double Painting
desc: You have unlocked a variant of the <strong>painter</strong> - It works as the regular painter but processes <strong>two shapes at once</strong> consuming just one color instead of two!
reward_painter_quad:
title: Quad Painting
desc: You have unlocked a variant of the <strong>painter</strong> - It allows you to paint each part of the shape individually!
reward_storage:
title: Storage Buffer
desc: You have unlocked a variant of the <strong>trash</strong> - It allows you to store items up to a given capacity!
reward_freeplay:
title: Freeplay
desc: You did it! You unlocked the <strong>free-play mode</strong>! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!)
reward_blueprints:
title: Blueprints
desc: You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered).
# Special reward, which is shown when there is no reward actually
no_reward:
title: Next level
desc: >-
This level gave you no reward, but the next one will! <br><br> PS: Better don't destroy your existing factory - You need <strong>all</strong> those shapes later again to <strong>unlock upgrades</strong>!
no_reward_freeplay:
title: Next level
desc: >-
Congratulations! By the way, more content is planned for the standalone!
settings:
title: Settings
categories:
game: Game
app: Application
versionBadges:
dev: Development
staging: Staging
prod: Production
buildDate: Built <at-date>
labels:
uiScale:
title: Interface scale
description: >-
Changes the size of the user interface. The interface will still scale based on your device's resolution, but this setting controls the amount of scaling.
scales:
super_small: Super small
small: Small
regular: Regular
large: Large
huge: Huge
autosaveInterval:
title: Autosave Interval
description: >-
Controls how often the game saves automatically. You can also disable it entirely here.
intervals:
one_minute: 1 Minute
two_minutes: 2 Minutes
five_minutes: 5 Minutes
ten_minutes: 10 Minutes
twenty_minutes: 20 Minutes
disabled: Disabled
scrollWheelSensitivity:
title: Zoom sensitivity
description: >-
Changes how sensitive the zoom is (Either mouse wheel or trackpad).
sensitivity:
super_slow: Super slow
slow: Slow
regular: Regular
fast: Fast
super_fast: Super fast
movementSpeed:
title: Movement speed
description: >-
Changes how fast the view moves when using the keyboard.
speeds:
super_slow: Super slow
slow: Slow
regular: Regular
fast: Fast
super_fast: Super Fast
extremely_fast: Extremely Fast
language:
title: Language
description: >-
Change the language. All translations are user-contributed and might be incomplete!
enableColorBlindHelper:
title: Color Blind Mode
description: >-
Enables various tools which allow you to play the game if you are color blind.
fullscreen:
title: Fullscreen
description: >-
It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.
soundsMuted:
title: Mute Sounds
description: >-
If enabled, mutes all sound effects.
musicMuted:
title: Mute Music
description: >-
If enabled, mutes all music.
theme:
title: Game theme
description: >-
Choose the game theme (light / dark).
themes:
dark: Dark
light: Light
refreshRate:
title: Simulation Target
description: >-
If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
alwaysMultiplace:
title: Multiplace
description: >-
If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
offerHints:
title: Hints & Tutorials
description: >-
Whether to offer hints and tutorials while playing. Also hides certain UI elements up to a given level to make it easier to get into the game.
enableTunnelSmartplace:
title: Smart Tunnels
description: >-
When enabled, placing tunnels will automatically remove unnecessary belts. This also enables you to drag tunnels and excess tunnels will get removed.
vignette:
title: Vignette
description: >-
Enables the vignette, which darkens the screen corners and makes text easier to read.
rotationByBuilding:
title: Rotation by building type
description: >-
Each building type remembers the rotation you last set it to individually. This may be more comfortable if you frequently switch between placing different building types.
compactBuildingInfo:
title: Compact Building Infos
description: >-
Shortens info boxes for buildings by only showing their ratios. Otherwise a description and image is shown.
disableCutDeleteWarnings:
title: Disable Cut/Delete Warnings
description: >-
Disables the warning dialogs brought up when cutting/deleting more than 100 entities.
keybindings:
title: Keybindings
hint: >-
Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
resetKeybindings: Reset Keybindings
categoryLabels:
general: Application
ingame: Game
navigation: Navigating
placement: Placement
massSelect: Mass Select
buildings: Building Shortcuts
placementModifiers: Placement Modifiers
mappings:
confirm: Confirm
back: Back
mapMoveUp: Move Up
mapMoveRight: Move Right
mapMoveDown: Move Down
mapMoveLeft: Move Left
mapMoveFaster: Move Faster
centerMap: Center Map
mapZoomIn: Zoom in
mapZoomOut: Zoom out
createMarker: Create Marker
menuOpenShop: Upgrades
menuOpenStats: Statistics
menuClose: Close Menu
toggleHud: Toggle HUD
toggleFPSInfo: Toggle FPS and Debug Info
switchLayers: Switch layers
exportScreenshot: Export whole Base as Image
belt: *belt
splitter: *splitter
underground_belt: *underground_belt
miner: *miner
cutter: *cutter
advanced_processor: *advanced_processor
rotater: *rotater
stacker: *stacker
mixer: *mixer
energy_generator: *energy_generator
painter: *painter
trash: *trash
wire: *wire
pipette: Pipette
rotateWhilePlacing: Rotate
rotateInverseModifier: >-
Modifier: Rotate CCW instead
cycleBuildingVariants: Cycle Variants
confirmMassDelete: Delete area
pasteLastBlueprint: Paste last blueprint
cycleBuildings: Cycle Buildings
lockBeltDirection: Enable belt planner
switchDirectionLockSide: >-
Planner: Switch side
massSelectStart: Hold and drag to start
massSelectSelectMultiple: Select multiple areas
massSelectCopy: Copy area
massSelectCut: Cut area
placementDisableAutoOrientation: Disable automatic orientation
placeMultiple: Stay in placement mode
placeInverse: Invert automatic belt orientation
about:
title: About this Game
body: >-
This game is open source and developed by <a href="https://github.com/tobspr" target="_blank">Tobias Springer</a> (this is me).<br><br>
If you want to contribute, check out <a href="<githublink>" target="_blank">shapez.io on github</a>.<br><br>
This game wouldn't have been possible without the great discord community around my games - You should really join the <a href="<discordlink>" target="_blank">discord server</a>!<br><br>
The soundtrack was made by <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - He's awesome.<br><br>
Finally, huge thanks to my best friend <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our factorio sessions, this game would never have existed.
changelog:
title: Changelog
demo:
features:
restoringGames: Restoring savegames
importingGames: Importing savegames
oneGameLimit: Limited to one savegame
customizeKeybindings: Customizing Keybindings
exportingBase: Exporting whole Base as Image
settingNotAvailable: Not available in the demo.

View File

@ -30,32 +30,32 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
shapez.ioは無限のマップ内で様々な"形"を資源とし、段々と複雑になっていく形の作成や合成の自動化を目指して工場を構築するゲームです。
求められた"形"を届けることで様々なアップグレードを手に入れることができ、さらに工場の効率を上げることができます。
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
"形"の需要が増えるにつれ、工場を拡大する必要があります - より多くの資源を手に入れるために[b]無限のマップ[!b]を開拓していく必要があります。
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
"形"に色を塗る必要もあります - 赤、緑、青を混ぜ、さまざまな色を作り需要に応じて色が塗られた"形"を製造できます。
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
現在このゲームには18個のレベルがあり、今後これを拡大していく予定です - 他にも様々なアップデートを準備しています!
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
このゲームを買うことによってスタンドアローン版の様々な機能が使えるようになり、新しいアップデートもすぐに手に入ります。
[b]Standalone Advantages[/b]
[b]スタンドアローン版で使える機能[/b]
[list]
[*] Dark Mode
[*] Unlimited Waypoints
[*] Unlimited Savegames
[*] Additional settings
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
[*] Coming soon: More Levels
[*] Allows me to further develop shapez.io ❤️
[*] ダークモード
[*] ウェイポイントの制限がありません
[*] セーブの数の制限がありません
[*] 様々な設定
[*] 追加予定: ワイヤーとエネルギー! (7月末を目指しています)
[*] 追加予定: より多くのレベル
[*] shapez.io開発が助けられます❤️
[/list]
[b]Future Updates[/b]
[b]今後の予定[/b]
I am updating the game very often and trying to push an update at least every week!
週に一回はアップデートを出せることを目指しています。
[list]
[*] Different maps and challenges (e.g. maps with obstacles)
@ -67,22 +67,22 @@ steamPage:
[*] And much more!
[/list]
[b]This game is open source![/b]
[b]このゲームはオープンソースです![/b]
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
Be sure to check out my trello board for the full roadmap!
[b]Links[/b]
誰でもこのげむの開発を手伝うことができ、私もプレーヤーの意見をできるだけゲームに取り入れようとしています。
Trelloで今後の予定が全て確認できます。
[b]外部リンク[/b]
[list]
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
[*] [url=https://discord.com/invite/HN7EVzV]公式Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]今後の予定[/url]
[*] [url=https://www.reddit.com/r/shapezio]Reddit[/url]
[*] [url=https://github.com/tobspr/shapez.io]ソースコード(GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]翻訳に参加[/url]
[/list]
discordLink: Official Discord - Chat with me!
discordLink: 公式Discord - 私と話せます!
global:
loading: ロード中
@ -134,14 +134,14 @@ demoBanners:
# This is the "advertisement" shown in the main menu and other various places
title: デモ版
intro: >-
スタンドアローン版を手に入れ、すべての要素をアンロックしましょう!
スタンドアローン版を手に入れ、すべての機能をアンロックしましょう!
mainMenu:
play: プレイ
changelog: 更新履歴
importSavegame: インポート
openSourceHint: このゲームはオープンソースです
discordLink: 公式Discordサーバ
discordLink: 公式Discord
helpTranslate: 翻訳に参加
# This is shown when using firefox and other browsers which are not supported.
@ -154,7 +154,7 @@ mainMenu:
continue: 続きから
newGame: 新規ゲーム
madeBy: Made by <author-link>
madeBy: 制作者 <author-link>
subreddit: Reddit
dialogs:

View File

@ -50,7 +50,7 @@ steamPage:
[*] Extra opties
[*] Binnenkort: Kabels & Energie! Hopelijk vanaf eind juli 2020.
[*] Binnenkort: Meer Levels
[*] Helpt mij om shapez.io verder te ontwikkelen ❤️
[*] Help mij om shapez.io verder te ontwikkelen ❤️
[/list]
[b]Geplande Updates[/b]
@ -69,7 +69,7 @@ steamPage:
[b]Dit spel is open source![/b]
Iedreen kan bijdragen. Ik ben actief in de community en probeer naar alle suggesties en feedback te kijken en deze mee te nemen in de ontwikkeling.
Iedereen kan bijdragen. Ik ben actief in de community en probeer naar alle suggesties en feedback te kijken en deze op te nemen in de ontwikkeling.
Bekijk mijn trello-bord voor het volledige stappenplan!
[b]Links[/b]
@ -172,12 +172,12 @@ dialogs:
showKeybindings: Zie Sneltoetsen
importSavegameError:
title: Import Error
title: Importeer error
text: >-
Het importeren van je savegame is mislukt:
importSavegameSuccess:
title: Savegame Geïmporteerd
title: Savegame geïmporteerd
text: >-
Je savegame is succesvol geïmporteerd.
@ -227,7 +227,7 @@ dialogs:
Dit zijn de veranderingen sinds je voor het laatst gespeeld hebt:
upgradesIntroduction:
title: Ontgrendel Upgrades
title: Ontgrendel upgrades
desc: >-
Alle vormen die je produceert kunnen gebruikt worden om upgrades te ontgrendelen - <strong>vernietig je oude fabrieken niet!</strong>
Het upgrades-tabblad staat in de rechterbovenhoek van het scherm.
@ -349,7 +349,7 @@ ingame:
dataSources:
stored:
title: In opslag
description: Geeft weer hoe veel vormen er zijn opgeslagen in de HUB.
description: Geeft alle vormen weer die opgeslagen zijn in de HUB.
produced:
title: Geproduceerd
description: Geeft alle vormen weer die op dit moment geproduceerd worden, inclusief tussenproducten.
@ -501,7 +501,7 @@ buildings:
description: &painter_desc Verft de volledige vorm in de linker input met de kleur van de rechter input.
double:
name: Verver (Dubbel)
description: Verft de vormen in de linker inputs met de kleur van de rechter input.
description: Verft de vormen in de linker input met de kleur van de rechter input.
quad:
name: Verver (Quad)
description: Verft elke kwart van de vorm een andere kleur.
@ -649,7 +649,7 @@ settings:
small: Klein
regular: Middel
large: Groot
huge: Wumbo
huge: Jumbo
scrollWheelSensitivity:
title: Zoom-gevoeligheid

View File

@ -21,7 +21,7 @@
steamPage:
# This is the short text appearing on the steam page
shortText: shapez.io er et spill som handler om å bygge fabrikker for å automatisere produksjon og kombinering av former med økende kompleksitet på et ubegrenset brett.
shortText: shapez.io er et spill som handler om å bygge fabrikker for å automatisere produksjon og kombinasjon av former med økende kompleksitet på et uendelig ekspanderende brett.
# This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
# NOTICE:
@ -30,59 +30,59 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
Shapez.io er et spill som handler om å bygge fabrikker for å automatisere produksjon og kombinasjon av former med økende kompleksitet på et uendelig ekspanderende brett.
Ved leveranse av de forespurte formene vil du komme videre i spillet og låse opp oppgraderinger for å øke farten på fabrikken din
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
Etter hvert som forespørselen av former øker, vil du være nødt til å utvide fabrikken din for å møte etterspørselen - Ikke glem ressursene, du vil bli nødt til å utvide over det [b]uendelige brettet[/b]!
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
Snart blir du nødt til å plande farger og male formene dine med dem - Kombiner røde, grønne og blåe farge ressurser for å produsere forskjellige farger og male former med dem for å tilfredstille etterspørselen.
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
Dette spillet har 18 progressive nivåer (Noe som burde holde deg opptatt i flere timer allerede!) men jeg legger stadig til nytt innhold - Det er mye som er planlagt!
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
Kjøp av spillet gir deg tilgang til den frittstående versjonen som har mange tilleggsfunksjoner og du vil også få tilgang til nyutviklede funksjoner.
[b]Standalone Advantages[/b]
[b]Frittstående fordeler[/b]
[list]
[*] Dark Mode
[*] Unlimited Waypoints
[*] Unlimited Savegames
[*] Additional settings
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
[*] Coming soon: More Levels
[*] Allows me to further develop shapez.io ❤️
[*] Mørk Modus
[*] Ubegrensede Veipunkter
[*] Uendelige Lagringsfiler
[*] Tilleggsinnstillinger
[*] Kommer snart: Ledninger og strøm! Sikter mot (omtrent) slutten av Juli 2020.
[*] Kommer snart: Flere Nivåer
[*] Tillater meg å fortsette å utvikle shapez.io ❤️
[/list]
[b]Future Updates[/b]
[b]Fremtidige Oppdateringer[/b]
I am updating the game very often and trying to push an update at least every week!
Jeg oppdaterer spillet veldig ofte og prøver å presse inn en oppdatering i det minste hver uke!
[list]
[*] Different maps and challenges (e.g. maps with obstacles)
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
[*] A story mode where buildings have a cost
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
[*] Additional types of shapes
[*] Performance improvements (The game already runs pretty well!)
[*] And much more!
[*] Forskjellige baner og utfordringer (f.eks. baner med hindringer)
[*] Gåter (lever den forspurte formen med et begrenset område / sett med bygninger)
[*] En historiemodus der bygninger har en pris
[*] Konfigurerbar kartgenerator (Konfigurer ressurser/former, størrelse/tetthet, seed og mer)
[*] Flere typer former
[*] Ytelsesforbedringer (Spillet kjører allerede ganske bra!)
[*] Og mye mer!
[/list]
[b]This game is open source![/b]
[b]Dette spillet er åpen kildekode![/b]
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
Be sure to check out my trello board for the full roadmap!
Hvem som helst kan bidra, Jeg er aktivt involvert i samfunnet og forsøker å gå gjennom alle forslag og ta tilbakemelding i betraktning der det er mulig.
Sørg for å sjekke trello panelet mitt for hele veikartet!
[b]Links[/b]
[b]Lenker[/b]
[list]
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
[*] [url=https://discord.com/invite/HN7EVzV]Offisiell Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Veikart[/url]
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
[*] [url=https://github.com/tobspr/shapez.io]Kildekode (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Hjelp til å oversette[/url]
[/list]
discordLink: Official Discord - Chat with me!
discordLink: Offisiell Discord - Chat med meg!
global:
loading: Laster

View File

@ -30,59 +30,59 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
shapez.io é um jogo sobre construir fábricas, automatizando a criação e combinação de formas cada vez mais complexas num mapa infinito.
Após a entrega das formas requisitadas você progredirá no jogo e desbloqueará melhorias para acelerar sua fábrica.
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
Conforme sua demanda por formas aumenta, você irá que aumentar sua fábrica para alcançar-la - Mas não se esqueça dos recursos, você precisará expandir pelo [b]mapa infinito[/b]!
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
Rapidamente você vai ter que misturar cores e pintar suas formas com elas - Combine recursos vermelhos, verdes e azuis para produzir cores diferentes e pintar formas com elas para satisfazer a demanda.
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
O jogo contém 18 níveis progressivos (Que já devem manter você ocupado por horas!) mas eu adiciono novo contéudo constantemente - Tem bastante coisa já planejada!
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
Comprando o jogo você terá acesso à versão completa, que contém recursos adicionais, e além disso você também terá acesso aos recursos que seram desenvolvidos.
[b]Standalone Advantages[/b]
[b]Vantagens da versão completa[/b]
[list]
[*] Dark Mode
[*] Unlimited Waypoints
[*] Unlimited Savegames
[*] Additional settings
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
[*] Coming soon: More Levels
[*] Allows me to further develop shapez.io ❤️
[*] Modo Escuro
[*] Pontos de Referência Ilimitados
[*] Quantidade de Saves Ilimitada
[*] Configurações adicionais
[*] Em Breve: Fios e Energia! Previsto para (mais ou menos) o fim de Julho de 2020.
[*] Em Breve: Mais Níveis
[*] Me permite desenvolver shapez.io ❤️
[/list]
[b]Future Updates[/b]
[b]Atualizações Futuras[/b]
I am updating the game very often and trying to push an update at least every week!
Eu lanço atualizações frequentemente e estou tentando lançar pelo menos um por semana!
[list]
[*] Different maps and challenges (e.g. maps with obstacles)
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
[*] A story mode where buildings have a cost
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
[*] Additional types of shapes
[*] Performance improvements (The game already runs pretty well!)
[*] And much more!
[*] Mapas diferentes e desafios (por exemplo mapas com obstáculos)
[*] Puzzles (Entregue a forma pedida com uma área restringida ou um certo conjunto de construções)
[*] Um modo história onde as construções têm um custo
[*] Um geredor de mapa customizável (Configure recursos, forma, tamanho, densidade, semente e mais)
[*] Mais tipos de formas
[*] Melhorias de desempenho (O jogo já roda bem!)
[*] E muito mais!
[/list]
[b]This game is open source![/b]
[b]Esse jogo tem código aberto![/b]
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
Be sure to check out my trello board for the full roadmap!
Qualquer um pode contribuir, eu estou ativamente envolvido com a comunidade e tento ler todas as sugestões e levar o feedback em consideração quando possível.
Para uma lista completa dos planos para o futuro, não se esqueça de dar uma olhada no meu quadro do Trello!
[b]Links[/b]
[list]
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
[*] [url=https://discord.com/invite/HN7EVzV]Discord oficial[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Planos para o futuro[/url]
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
[*] [url=https://github.com/tobspr/shapez.io]Código fonte(GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Ajude a traduzir[/url]
[/list]
discordLink: Official Discord - Chat with me!
discordLink: Discord Oficial - Converse comigo!
global:
loading: Carregando
@ -255,6 +255,7 @@ dialogs:
title: Nova Marcação
desc: Dê um nome com significado, também pode adicionar <strong>um pequeno código</strong> de uma forma. (Pode ser gerado <a href="https://viewer.shapez.io" target="_blank">aqui</a>)
titleEdit: Editar Marcador
markerDemoLimit:
desc: >-
Você só pode criar dois marcadores na versão demo. Adquira a versão completa para marcadores ilimitados!
@ -270,7 +271,7 @@ dialogs:
Você está prestes a exportar uma captura de tela da sua base. Note que isso pode ser bastante lento para uma base grande, e até mesmo pode travar o jogo!
massCutInsufficientConfirm:
title: Confirm cut
title: Confirmar Corte
desc: You can not afford to paste this area! Are you sure you want to cut it?
ingame:
@ -290,13 +291,15 @@ ingame:
delete: Destruir
selectBuildings: Selecionar área
pasteLastBlueprint: Colar último projeto
lockBeltDirection: Ativar planejador de correia
lockBeltDirection: Ativar Planejador de Esteiras
plannerSwitchSide: Flip planner side
cutSelection: Cortar
copySelection: Copiar
clearSelection: Limpar Seleção
pipette: Conta-Gotas
switchLayers: Alternar Camadas
switchLayers: Trocar Camadas
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
@ -527,7 +530,8 @@ buildings:
levelShortcut: LVL
wire:
default:
name: &wire Cabo de Energia
name: &wire Fio de Energia
description: Permite transportar energia.
advanced_processor:
default:
@ -538,14 +542,15 @@ buildings:
toGenerateEnergy: Para
default:
name: &energy_generator Gerador de Energia
description: Gera energia ao consumir formas.
description: Consome formas para gerar energia.
wire_crossings:
default:
name: &wire_crossings Divisor de cabos
description: Divide um cabo em dois.
name: &wire_crossings Divisor de Fios
description: Divide um fio de energia em dois.
merger:
name: Misturador de Cabos
description: Une dois cabos de energia em um.
name: Misturador de Fios
description: Une dois fios de energia em um.
storyRewards:
# Those are the rewards gained from completing the store
@ -832,8 +837,8 @@ keybindings:
mapMoveFaster: Mover mais rápido
lockBeltDirection: Ativar planejador de correia
switchDirectionLockSide: "Planejador: Mudar de lado"
menuClose: Fechar Menu
menuClose: Fechar Menu
about:
title: Sobre o jogo
body: >-

View File

@ -30,59 +30,59 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
shapez.io é um jogo cujo objetivo é construir fábricas para automatizar a criação e fusão de formas geométricas num mapa infinito.
Ao entregar as formas pedidas, progredirás no jogo e desbloquearás melhorias para acelerar a produção da tua fábrica.
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
Uma vez que a procura aumenta a cada nível, terás de aumentar a tua fábrica para fazer face às necessidades - Para isso, terás de explorar o [b]mapa infinito[/b] para encontrar todos os recursos!
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
Rapidamente precisarás de misturar cores e pintar as formas com elas - Combina os recursos de cores vermelha, verde e azul para produzir ainda mais cores e usá-las para pintar as formas geométricas com o intuito de satisfazer a procura.
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
Este jogo conta com 18 níveis (Que deverão manter-te ocupado durante horas!) mas estou constantemente a adicionar novos conteúdos - Há muitas coisas planeadas!
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
Ao comprar o jogo, terás acesso à versão completa, que contém funcionalidades adicionais, e também a conteúdos desenvolvidos recentemente.
[b]Standalone Advantages[/b]
[b]Vantagens do jogo completo[/b]
[list]
[*] Dark Mode
[*] Unlimited Waypoints
[*] Unlimited Savegames
[*] Additional settings
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
[*] Coming soon: More Levels
[*] Allows me to further develop shapez.io ❤️
[*] Modo escuro
[*] Marcos ilimitados
[*] Savegames infinitos
[*] Mais definições
[*] Brevemente: Fios & Energia! Previsto para o final de Julho 2020 (aproximadamente).
[*] Brevemente: Mais níveis
[*] Possibilita-me desenvolver ainda mais o shapez.io ❤️
[/list]
[b]Future Updates[/b]
[b]Atualizações futuras[/b]
I am updating the game very often and trying to push an update at least every week!
Atualizo o jogo frequentemente e tento lançar uma atualização pelo menos todas as semanas!
[list]
[*] Different maps and challenges (e.g. maps with obstacles)
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
[*] A story mode where buildings have a cost
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
[*] Additional types of shapes
[*] Performance improvements (The game already runs pretty well!)
[*] And much more!
[*] Mapas diferentes e desafios (por exemplo mapas com obstáculos)
[*] Puzzles (Entrega a forma pedida numa área restrita e/ou com um número limitado de construções)
[*] Modo história onde as construções têm um custo
[*] Criação de mapas configuráveis (Editar o número e tamanho das minas, semente, e mais)
[*] Mais tipos de formas geométricas
[*] Mais melhorias de performance (Apesar do jogo já correr bastante bem!)
[*] E muito mais!
[/list]
[b]This game is open source![/b]
[b]Este jogo é open source (código aberto)![/b]
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
Be sure to check out my trello board for the full roadmap!
Qualquer pessoa pode contribuir! Adicionalmente, Eu ouço [b]muito[/b] a comunidade! Eu tento ler todas as sugestões e retirar delas tanto feedback quanto possível.
Segue o meu trello board para veres todo o roteiro de desenvolvimento!
[b]Links[/b]
[b]Ligações[/b]
[list]
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
[*] [url=https://discord.com/invite/HN7EVzV]Discord oficial[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roteiro de desenvolvimento[/url]
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
[*] [url=https://github.com/tobspr/shapez.io]Código fonte (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Ajuda a traduzir[/url]
[/list]
discordLink: Official Discord - Chat with me!
discordLink: Discord oficial - Conversa comigo!
global:
loading: A carregar
@ -252,9 +252,9 @@ dialogs:
<code class='keybinding'>ALT</code>: Inverte as posições.<br>
createMarker:
title: Novo marco
title: Novo Marco
desc: Dá-lhe um nome com significado, também poderás adicionar <strong>um pequeno código</strong> de uma forma. (Pode ser gerado <a href="https://viewer.shapez.io" target="_blank">aqui</a>)
titleEdit: Edit Marker
titleEdit: Editar Marco
markerDemoLimit:
desc: Apenas podes criar dois marcos na versão Demo. Adquire o jogo completo para colocar marcos infinitos!
@ -270,8 +270,8 @@ dialogs:
ser um pouco lento para uma base muito grande até mesmo bloquear o teu jogo!
massCutInsufficientConfirm:
title: Confirm cut
desc: You can not afford to paste this area! Are you sure you want to cut it?
title: Confirma o corte
desc: Não consegues pagar para colar esta área! Tens a certeza que pretendes cortá-la?
ingame:
# This is shown in the top left corner and displays useful keybindings in
@ -295,7 +295,7 @@ ingame:
copySelection: Copiar
clearSelection: Cancelar
pipette: Pipeta
switchLayers: Switch layers
switchLayers: Troca de camadas
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
@ -411,11 +411,11 @@ ingame:
cyan: Ciano
white: Branco
uncolored: Sem cor
black: Black
black: Preto
shapeViewer:
title: Camadas
empty: Vazio
copyKey: Copy Key
copyKey: Chave de cópia
# All shop upgrades
shopUpgrades:
@ -524,25 +524,25 @@ buildings:
levelShortcut: NVL
wire:
default:
name: Energy Wire
description: Allows you to transport energy.
name: Fio Elétrico
description: Permite o transporte de energia.
advanced_processor:
default:
name: Color Inverter
description: Accepts a color or shape and inverts it.
name: Inversor de Cor
description: Aceita uma cor ou forma e inverte-a.
energy_generator:
deliver: Deliver
toGenerateEnergy: For
deliver: Entrega
toGenerateEnergy: Para
default:
name: Energy Generator
description: Generates energy by consuming shapes.
name: Gerador
description: Gera energia consumindo formas.
wire_crossings:
default:
name: Wire Splitter
description: Splits a energy wire into two.
name: Repartidor
description: Divide um fio elétrico em dois.
merger:
name: Wire Merger
description: Merges two energy wires into one.
name: Conector de junção
description: Junta dois fios elétricos num só.
storyRewards:
# Those are the rewards gained from completing the store
@ -826,11 +826,11 @@ keybindings:
lockBeltDirection: Ativa o planeamento de tapetes
switchDirectionLockSide: "Planeador: Troca o lado"
pipette: Pipeta
menuClose: Close Menu
switchLayers: Switch layers
advanced_processor: Color Inverter
energy_generator: Energy Generator
wire: Energy Wire
menuClose: Fechar Menu
switchLayers: Troca de camadas
advanced_processor: Inversor de Cor
energy_generator: Gerador
wire: Fio Elétrico
about:
title: Sobre o jogo
body: >-

View File

@ -30,66 +30,66 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
shapez.io — это игра о строительстве фабрик для автоматизации создания и объединения все более сложных фигур на бесконечной карте.
Развивайтесь в игре и открывайте улучшения для ускорения фабрики, после доставки запрошенных ресурсов.
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
По мере увеличения спроса на фигуры вам придется увеличивать свою фабрику, чтобы удовлетворить спрос. Однако, не забывайте о ресурсах, несмотря на то что вы будете расширятся на [b]бесконечной карте[/b]!
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
Вскоре вам придется смешивать цвета и красить ими фигуры. Комбинируйте красный, зеленый и синий красители для получения разных цветов и красьте ими фигуры, чтобы удовлетворить спрос.
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
Эта игра имеет 18 уровней развития (но и они займут вас на часы!), но я постоянно добавляю новый контент - там многое запланировано!
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
Покупка игры даст доступ к полной версии, которая имеет дополнительные функции, а также вы получите доступ к недавно разработанным функциям.
[b]Standalone Advantages[/b]
[b]Преимущества полной версии[/b]
[list]
[*] Dark Mode
[*] Unlimited Waypoints
[*] Unlimited Savegames
[*] Additional settings
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
[*] Coming soon: More Levels
[*] Allows me to further develop shapez.io ❤️
[*] Темный Режим
[*] Неограниченные Метки
[*] Неограниченные Сохранения
[*] Дополнительные настройки
[*] Скоро: Провода & Энергия! Запланировано (примерно) на конец июля 2020 года.
[*] Скоро: Больше уровней
[*] Позволит мне дальше разрабатывать shapez.io ❤️
[/list]
[b]Future Updates[/b]
[b]Будущие обновления[/b]
I am updating the game very often and trying to push an update at least every week!
Я очень часто обновляю игру и пытаюсь обновлять ее как минимум каждую неделю!
[list]
[*] Different maps and challenges (e.g. maps with obstacles)
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
[*] A story mode where buildings have a cost
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
[*] Additional types of shapes
[*] Performance improvements (The game already runs pretty well!)
[*] And much more!
[*] Различные карты и испытания (например, карты с препятствиями)
[*] Пазлы (Доставить запрошенную фигуру с ограничением пространства / набора зданий)
[*] Режим истории, где здания стоят фигур
[*] Настраиваемый генератор карт (настройка ресурса / размера фигуры / плотности, семя и т.д.)
[*] Дополнительные типы фигур
[*] Улучшения производительности (игра уже работает довольно хорошо!)
[*] И многое другое!
[/list]
[b]This game is open source![/b]
[b]Это игра с открытым исходным кодом![/b]
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
Be sure to check out my trello board for the full roadmap!
Любой может внести свой вклад, я активно участвую в жизни сообщества и пытаюсь рассмотреть все предложения и по возможности принять во внимание отзывы.
Не забудьте проверить мою доску trello со всеми планами!
[b]Links[/b]
[b]Ссылки[/b]
[list]
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
[*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
[*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
[*] [url=https://discord.com/invite/HN7EVzV]Официальный Discord[/url]
[*] [url=https://trello.com/b/ISQncpJP/shapezio]Планы[/url]
[*] [url=https://www.reddit.com/r/shapezio]Сабреддит[/url]
[*] [url=https://github.com/tobspr/shapez.io]Исходный код (GitHub)[/url]
[*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Помочь с переводом[/url]
[/list]
discordLink: Official Discord - Chat with me!
discordLink: Официальный Discord - Общайся со мной!
global:
loading: Загрузка
error: Ошибка
# How big numbers are rendered, e.g. "10,000"
thousandsDivider: ","
thousandsDivider: " "
# What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
decimalSeparator: "."
@ -142,7 +142,7 @@ mainMenu:
changelog: Список изменений
importSavegame: Импорт
openSourceHint: Это игра с открытым исходным кодом!
discordLink: Оффициальный Дискорд Сервер
discordLink: Офици- альный Дискорд
helpTranslate: Помоги с переводом!
# This is shown when using firefox and other browsers which are not supported.
@ -255,7 +255,7 @@ dialogs:
createMarker:
title: Новый маркер
desc: Дайте ему содержательное имя, также можно добавить <strong>сокращение</strong> в виде фигуры (Которое можно сгенерировать <a href="https://viewer.shapez.io" target="_blank">здесь</a>)
titleEdit: Edit Marker
titleEdit: Редактирование маркера
markerDemoLimit:
desc: Вы можете создать только 2 своих маркера в демо-версии. Приобретите полную версию для безлимитных маркеров.
@ -273,8 +273,8 @@ dialogs:
и даже привести к аварийному завершению игры!
massCutInsufficientConfirm:
title: Confirm cut
desc: You can not afford to paste this area! Are you sure you want to cut it?
title: Подтвердите вырезку
desc: Вы не можете позволить себе вставить эту область! Вы уверены, что хотите вырезать ее?
ingame:
# This is shown in the top left corner and displays useful keybindings in
@ -298,7 +298,7 @@ ingame:
copySelection: Копировать
clearSelection: Отменить
pipette: Пипетка
switchLayers: Switch layers
switchLayers: Переключить слои
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
@ -391,7 +391,7 @@ ingame:
waypoints:
waypoints: Маркеры
hub: ХАБ
description: ЛКМ по маркеру, чтобы переместится к нему, ПКМ что-бы удалить. <br><br>Нажмите <keybinding> чтобы создать маркер в текущей позиции или <strong>ПКМ</strong> чтобы выбрать другое место для сождания маркера.
description: ЛКМ по маркеру, чтобы переместиться к нему, ПКМ что-бы удалить. <br><br>Нажмите <keybinding> чтобы создать маркер в текущей позиции или <strong>ПКМ</strong> чтобы выбрать другое место для создания маркера.
creationSuccessNotification: Маркер был создан.
# Interactive tutorial
@ -414,11 +414,11 @@ ingame:
cyan: Бирюзовый
white: Белый
uncolored: Бесцветный
black: Black
black: Черный
shapeViewer:
title: Слои
empty: Пусто
copyKey: Copy Key
copyKey: Копировать
# All shop upgrades
shopUpgrades:
@ -527,25 +527,25 @@ buildings:
levelShortcut: Ур.
wire:
default:
name: Energy Wire
description: Allows you to transport energy.
name: Энергетический провод
description: Позволяет транспортировать энергию.
advanced_processor:
default:
name: Color Inverter
description: Accepts a color or shape and inverts it.
name: Инвертор цвета
description: Инвертирует цвета красителей или фигур.
energy_generator:
deliver: Deliver
toGenerateEnergy: For
deliver: Доставить
toGenerateEnergy: Для
default:
name: Energy Generator
description: Generates energy by consuming shapes.
name: Генератор энергии
description: Производит энергию потребляя фигуры.
wire_crossings:
default:
name: Wire Splitter
description: Splits a energy wire into two.
name: Разделитель провода
description: Разделяет энергетический провод на два.
merger:
name: Wire Merger
description: Merges two energy wires into one.
name: Соединитель проводов
description: Соединяет два энергетических провода в один.
storyRewards:
# Those are the rewards gained from completing the store
@ -605,7 +605,7 @@ storyRewards:
reward_painter_quad:
title: Покрасчик (4 Входа)
desc: Разблокирован вариант <strong>покрасчика</strong> - он позволяет отдельно раскрашивать каждую часть фигуры!
desc: Разблокирован вариант <strong>покрасчика</strong> - он позволяет отдельно раскрашивать каждую четверть фигуры!
reward_storage:
title: Буферное Хранилище
@ -828,11 +828,11 @@ keybindings:
lockBeltDirection: Включает конвейерный планировщик
switchDirectionLockSide: "Планировщик: Переключение сторон"
pipette: Пипетка
menuClose: Close Menu
switchLayers: Switch layers
advanced_processor: Color Inverter
energy_generator: Energy Generator
wire: Energy Wire
menuClose: Закрыть меню
switchLayers: Переключить слои
advanced_processor: Инвертор цвета
energy_generator: Генератор энергии
wire: Энергетический провод
about:
title: Об игре

View File

@ -56,50 +56,50 @@ steamPage:
# - Please keep the markup (Stuff like [b], [list] etc) in the same format
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
shapez.io 是一款在一個無邊無際的地圖上建造工廠、將生產與組合愈加複雜圖形自動化的遊戲。
在指定圖形送達基地後,你會晉級且解鎖能加速生產的新功能。
當指定圖形的數量增加時,你必須擴充你的工廠才能應付訂單 -- 但別忘記資源,你需要在[b]無邊無際的地圖[/b]上擴充。
不久後你將需要混色並為圖形上色 -- 混和紅、綠、藍以創造新顏色再將圖形上色來達成目標。
遊戲目前有十八關(應該也夠你忙一陣子了),而我還有很多計畫,持續更新中!
shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.
購買獨立版的你即擁有額外內容,也會優先接觸新開發內容。
As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!
Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.
[b]Standalone Advantages[/b]
[b]獨立版的額外內容[/b]
[list]
[*] Dark Mode
[*] Unlimited Waypoints
[*] Unlimited Savegames
[*] Additional settings
[*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
[*] Coming soon: More Levels
[*] Allows me to further develop shapez.io ❤️
[*] 深色主題
[*] 地圖標記數量無限制
[*] 存檔數量無限制
[*] 更多設定
[*] 即將到來: 電線與能源! 目標在2020年七月底(左右)問世。
[*] 即將到來: 更多新關卡
[*] 幫助我繼續開發 shapez.io ❤️
[/list]
[b]Future Updates[/b]
[b]未來更新[/b]
I am updating the game very often and trying to push an update at least every week!
我時常更新遊戲,希望能周更!
[list]
[*] Different maps and challenges (e.g. maps with obstacles)
[*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
[*] A story mode where buildings have a cost
[*] Configurable map generator (Configure resource/shape size/density, seed and more)
[*] Additional types of shapes
[*] Performance improvements (The game already runs pretty well!)
[*] And much more!
[*] 不同的地圖與挑戰(像是有障礙物的地圖)
[*] 迷宮(在地圖受限制或只能使用特定建築的情況下送達圖形)
[*] 一個蓋建築物需要成本的故事模式
[*] 可調控的地圖生成器(資源/圖形/密度可調整、隨機生成種子等等)
[*] 更多圖形種類
[*] 遊戲效能提升(即使目前已經不錯了)
[*] 還有更多更多!
[/list]
[b]This game is open source![/b]
[b]這個遊戲是開源的![/b]
任何人都可以貢獻,我在社群裡很活耀、嘗試回復所有的建議並盡量參考大家的意見。
欲知詳情,別忘了造訪我的 Trello 喔!
Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
Be sure to check out my trello board for the full roadmap!
[b]Links[/b]
[b]連結[/b]
[list]
[*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]