This repository has been archived on 2021-02-20. You can view files and clone it, but cannot push or open issues or pull requests.
shapez.io/src/js/game
tobspr c6228f8d32 Allow toggling debug info and fix miners sometimes being incorrectly culled 2020-05-21 10:43:21 +02:00
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buildings Add storage building 2020-05-20 15:51:06 +02:00
components Add storage building 2020-05-20 15:51:06 +02:00
hud Allow toggling debug info and fix miners sometimes being incorrectly culled 2020-05-21 10:43:21 +02:00
items Add quad cutter and painter 2020-05-17 00:21:33 +02:00
systems Allow toggling debug info and fix miners sometimes being incorrectly culled 2020-05-21 10:43:21 +02:00
themes Fix typo in theme config 2020-05-17 13:33:23 +02:00
time Properly process belt dependencies and fix items not travelling linear on belts 2020-05-18 16:08:33 +02:00
automatic_save.js Minor fixes and add save button 2020-05-14 22:05:06 +02:00
base_item.js Add support for different building variants 2020-05-16 22:45:40 +02:00
camera.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 2020-05-21 10:40:21 +02:00
canvas_click_interceptor.js Initial commit 2020-05-09 16:45:23 +02:00
colors.js Multiple improvements 2020-05-17 10:07:20 +02:00
component.js Initial commit 2020-05-09 16:45:23 +02:00
component_registry.js Add storage building 2020-05-20 15:51:06 +02:00
core.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 2020-05-21 10:40:21 +02:00
dynamic_tickrate.js Major performance improvements 2020-05-18 17:40:20 +02:00
entity.js Add storage building 2020-05-20 15:51:06 +02:00
entity_components.js Add storage building 2020-05-20 15:51:06 +02:00
entity_manager.js Add storage building 2020-05-20 15:51:06 +02:00
game_loading_overlay.js Initial support for translations 2020-05-17 12:12:13 +02:00
game_speed_registry.js Initial support for saving games 2020-05-14 21:54:11 +02:00
game_system.js Initial commit 2020-05-09 16:45:23 +02:00
game_system_manager.js Add storage building 2020-05-20 15:51:06 +02:00
game_system_with_filter.js Add storage building 2020-05-20 15:51:06 +02:00
hub_goals.js Update ftp deployment, fix minor bugs in savegame serialization 2020-05-18 19:47:40 +02:00
item_registry.js Minor fixes and add save button 2020-05-14 22:05:06 +02:00
key_action_mapper.js Allow toggling debug info and fix miners sometimes being incorrectly culled 2020-05-21 10:43:21 +02:00
logic.js Add support for different building variants 2020-05-16 22:45:40 +02:00
map.js Initial support for saving games 2020-05-14 21:54:11 +02:00
map_chunk.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 2020-05-21 10:40:21 +02:00
map_chunk_view.js Major performance improvements 2020-05-18 17:40:20 +02:00
map_view.js Initial support for themes, sound improvements 2020-05-16 09:49:00 +02:00
meta_building.js Add storage building 2020-05-20 15:51:06 +02:00
meta_building_registry.js Initial commit 2020-05-09 16:45:23 +02:00
production_analytics.js Remove unnecessary console.log 2020-05-14 10:35:34 +02:00
root.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 2020-05-21 10:40:21 +02:00
shape_definition.js Add quad cutter and painter 2020-05-17 00:21:33 +02:00
shape_definition_manager.js Add quad cutter and painter 2020-05-17 00:21:33 +02:00
sound_proxy.js Add basic sounds 2020-05-14 19:12:58 +02:00
theme.js Dark mode support and much other stuff 2020-05-17 13:24:47 +02:00
tutorial_goals.js Add storage building 2020-05-20 15:51:06 +02:00
upgrades.js Properly process belt dependencies and fix items not travelling linear on belts 2020-05-18 16:08:33 +02:00