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shapez.io/src/js/game/hud/parts/wires_toolbar.js

32 lines
1.4 KiB
JavaScript

import { HUDBaseToolbar } from "./base_toolbar";
import { MetaWireBuilding } from "../../buildings/wire";
import { MetaConstantSignalBuilding } from "../../buildings/constant_signal";
import { MetaLogicGateBuilding } from "../../buildings/logic_gate";
import { MetaLeverBuilding } from "../../buildings/lever";
import { MetaWireTunnelBuilding } from "../../buildings/wire_tunnel";
import { MetaVirtualProcessorBuilding } from "../../buildings/virtual_processor";
import { MetaTransistorBuilding } from "../../buildings/transistor";
import { MetaAnalyzerBuilding } from "../../buildings/analyzer";
import { MetaComparatorBuilding } from "../../buildings/comparator";
export class HUDWiresToolbar extends HUDBaseToolbar {
constructor(root) {
super(root, {
primaryBuildings: [
MetaWireBuilding,
MetaWireTunnelBuilding,
MetaConstantSignalBuilding,
MetaTransistorBuilding,
MetaLogicGateBuilding,
MetaAnalyzerBuilding,
MetaLeverBuilding,
MetaVirtualProcessorBuilding,
MetaComparatorBuilding,
],
visibilityCondition: () =>
!this.root.camera.getIsMapOverlayActive() && this.root.currentLayer === "wires",
htmlElementId: "ingame_HUD_wires_toolbar",
});
}
}