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belt.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
belt_reader.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
belt_underlays.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
constant_signal.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
display.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
filter.js
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Refactor filters to make them not stall if one output is blocked
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2020-09-19 19:30:04 +02:00 |
hub.js
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Fix item filters being ignored
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2020-08-10 22:04:38 +02:00 |
item_acceptor.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
item_ejector.js
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Minor fixes
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2020-10-08 10:41:06 +02:00 |
item_processor.js
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Rebalance the whole game, rename splitter -> balancer
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2020-09-22 14:47:59 +02:00 |
item_producer.js
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Add sandbox building, restructure levels, show pinned shapes in constant signal dialog
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2020-09-29 10:52:25 +02:00 |
lever.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
logic_gate.js
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Restructure buildings
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2020-09-24 12:53:40 +02:00 |
miner.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
static_map_entity.js
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Restructure buildings
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2020-09-24 12:53:40 +02:00 |
storage.js
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Refactor entity cloning (#671)
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2020-09-19 21:41:48 +02:00 |
underground_belt.js
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Vastly improve underground belt performance
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2020-09-22 10:29:04 +02:00 |
wire.js
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Further pre-release adjustments
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2020-09-24 16:12:05 +02:00 |
wire_tunnel.js
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Restructure buildings
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2020-09-24 12:53:40 +02:00 |
wired_pins.js
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Minor fixes
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2020-10-08 10:41:06 +02:00 |