This repository has been archived on 2021-02-20. You can view files and clone it, but cannot push or open issues or pull requests.
shapez.io/src/js/game/components
tobspr 7b01db5dae Minor fixes 2020-10-08 10:41:06 +02:00
..
belt.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
belt_reader.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
belt_underlays.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
constant_signal.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
display.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
filter.js Refactor filters to make them not stall if one output is blocked 2020-09-19 19:30:04 +02:00
hub.js Fix item filters being ignored 2020-08-10 22:04:38 +02:00
item_acceptor.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
item_ejector.js Minor fixes 2020-10-08 10:41:06 +02:00
item_processor.js Rebalance the whole game, rename splitter -> balancer 2020-09-22 14:47:59 +02:00
item_producer.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
lever.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
logic_gate.js Restructure buildings 2020-09-24 12:53:40 +02:00
miner.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
static_map_entity.js Restructure buildings 2020-09-24 12:53:40 +02:00
storage.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
underground_belt.js Vastly improve underground belt performance 2020-09-22 10:29:04 +02:00
wire.js Further pre-release adjustments 2020-09-24 16:12:05 +02:00
wire_tunnel.js Restructure buildings 2020-09-24 12:53:40 +02:00
wired_pins.js Minor fixes 2020-10-08 10:41:06 +02:00