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shapez.io/src/js/game
tobspr b5a2e77db4 Fix multiple typos, closes #627 2020-09-19 07:49:17 +02:00
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buildings Proper belt underlays for splitters 2020-09-18 18:18:38 +02:00
components Proper belt underlays for splitters 2020-09-18 18:18:38 +02:00
hud Fix multiple typos, closes #627 2020-09-19 07:49:17 +02:00
items Make shapes truthy 2020-08-29 11:08:30 +02:00
systems Fix multiple typos, closes #627 2020-09-19 07:49:17 +02:00
themes Highlight connected miners, improve miner performance 2020-09-13 18:39:06 +02:00
time Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 2020-08-29 22:35:30 +02:00
automatic_save.js Store wires state on save 2020-08-29 23:38:49 +02:00
base_item.js Huge rendering performance improvements and minor other changes, lots of refactorings 2020-08-15 22:32:55 +02:00
belt_path.js Fix multiple typos, closes #627 2020-09-19 07:49:17 +02:00
blueprint.js Huge rendering performance improvements and minor other changes, lots of refactorings 2020-08-15 22:32:55 +02:00
building_codes.js Further performance improvements, show indicator while game is saving 2020-09-18 20:41:40 +02:00
camera.js Fix multiple typos, closes #627 2020-09-19 07:49:17 +02:00
colors.js Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
component.js Remove unused code (#526) 2020-08-06 11:28:28 +02:00
component_registry.js Add belt reader building 2020-08-29 10:38:23 +02:00
core.js Refactor item processor to use charges and thus be more correct, even at low tick rates 2020-08-30 15:31:53 +02:00
dynamic_tickrate.js Refactor item processor to use charges and thus be more correct, even at low tick rates 2020-08-30 15:31:53 +02:00
entity.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
entity_components.js Add belt reader building 2020-08-29 10:38:23 +02:00
entity_manager.js Fix multiple typos, closes #627 2020-09-19 07:49:17 +02:00
game_loading_overlay.js Initial support for translations 2020-05-17 12:12:13 +02:00
game_speed_registry.js Initial support for saving games 2020-05-14 21:54:11 +02:00
game_system.js Initial commit 2020-05-09 16:45:23 +02:00
game_system_manager.js Refactor item processor to use charges and thus be more correct, even at low tick rates 2020-08-30 15:31:53 +02:00
game_system_with_filter.js Improve (rendering-) performance in DEV mode 2020-09-18 19:51:15 +02:00
hub_goals.js Add belt reader building 2020-08-29 10:38:23 +02:00
item_registry.js Add constant signal emitters 2020-08-12 21:05:32 +02:00
item_resolver.js Optimize performance by using singletons for items 2020-08-14 13:09:10 +02:00
key_action_mapper.js Add belt reader building 2020-08-29 10:38:23 +02:00
logic.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
map.js Further performance improvements, show indicator while game is saving 2020-09-18 20:41:40 +02:00
map_chunk.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
map_chunk_view.js Add setting to show chunk borders 2020-08-29 22:52:52 +02:00
map_view.js Further performance improvements, show indicator while game is saving 2020-09-18 20:41:40 +02:00
meta_building.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
meta_building_registry.js Further performance improvements, show indicator while game is saving 2020-09-18 20:41:40 +02:00
production_analytics.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
root.js Huge rendering performance improvements and minor other changes, lots of refactorings 2020-08-15 22:32:55 +02:00
shape_definition.js "Logic pain fix" - Fixing quad painter pain... (#607) 2020-08-29 07:56:47 +02:00
shape_definition_manager.js Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00
sound_proxy.js Fix sound being played too often 2020-06-25 13:12:35 +02:00
theme.js Dark mode support and much other stuff 2020-05-17 13:24:47 +02:00
tutorial_goals.js Add 1x1 compact splitters 2020-08-28 21:28:29 +02:00
tutorial_goals_mappings.js Added artwork and en translation, unlocks with CCW 2020-07-18 12:03:49 -05:00
upgrades.js Update story goals 2020-06-27 11:54:14 +02:00