This repository has been archived on 2021-02-20. You can view files and clone it, but cannot push or open issues or pull requests.
shapez.io/src/js/game/components/storage.js

81 lines
2.0 KiB
JavaScript

import { Component } from "../component";
import { types } from "../../savegame/serialization";
import { gItemRegistry } from "../../core/global_registries";
import { BaseItem } from "../base_item";
import { ColorItem } from "../items/color_item";
import { ShapeItem } from "../items/shape_item";
export class StorageComponent extends Component {
static getId() {
return "Storage";
}
static getSchema() {
return {
maximumStorage: types.uint,
storedCount: types.uint,
storedItem: types.nullable(types.obj(gItemRegistry)),
overlayOpacity: types.ufloat,
};
}
/**
* @param {object} param0
* @param {number=} param0.maximumStorage How much this storage can hold
*/
constructor({ maximumStorage = 1e20 }) {
super();
this.maximumStorage = maximumStorage;
/**
* Currently stored item
* @type {BaseItem}
*/
this.storedItem = null;
/**
* How many of this item we have stored
*/
this.storedCount = 0;
/**
* We compute an opacity to make sure it doesn't flicker
*/
this.overlayOpacity = 0;
}
/**
* Returns whether this storage can accept the item
* @param {BaseItem} item
*/
canAcceptItem(item) {
if (this.storedCount >= this.maximumStorage) {
return false;
}
if (!this.storedItem || this.storedCount === 0) {
return true;
}
if (item instanceof ColorItem) {
return this.storedItem instanceof ColorItem && this.storedItem.color === item.color;
}
if (item instanceof ShapeItem) {
return (
this.storedItem instanceof ShapeItem &&
this.storedItem.definition.getHash() === item.definition.getHash()
);
}
return false;
}
/**
* @param {BaseItem} item
*/
takeItem(item) {
this.storedItem = item;
this.storedCount++;
}
}