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shapez.io/src/css/ingame_hud/pinned_shapes.scss

100 lines
2.7 KiB
SCSS

#ingame_HUD_PinnedShapes {
position: absolute;
@include S(left, 9px);
@include S(top, 150px);
@include PlainText;
display: flex;
flex-direction: column;
align-items: flex-start;
justify-content: flex-start;
> .shape {
position: relative;
display: grid;
align-items: center;
justify-content: center;
grid-template-columns: auto 1fr;
grid-template-rows: 1fr 1fr;
@include S(margin-bottom, 4px);
color: #fff;
text-shadow: #{D(1px)} #{D(1px)} 0 rgba(0, 10, 20, 0.2);
&.unpinable {
> canvas {
cursor: pointer;
pointer-events: all;
}
}
> canvas {
@include S(width, 25px);
@include S(height, 25px);
grid-column: 1 / 2;
grid-row: 1 / 3;
pointer-events: all;
transition: transform 0.1s ease-in-out;
position: relative;
z-index: 20;
&:hover {
transform: scale(2) translateX(#{D(5px)});
z-index: 21;
}
}
> .amountLabel,
> .goalLabel {
@include S(margin-left, 5px);
@include SuperSmallText;
font-weight: bold;
display: inline-flex;
align-items: center;
flex-direction: row;
grid-column: 2 / 3;
@include S(height, 9px);
@include DarkThemeOverride {
color: #eee;
}
}
> .goalLabel {
@include S(font-size, 7px);
opacity: 0.5;
align-self: start;
justify-self: start;
font-weight: normal;
grid-row: 2 / 3;
}
> .amountLabel {
align-self: end;
justify-self: start;
grid-row: 1 / 2;
}
&.goal,
&.blueprint {
.amountLabel {
&::after {
content: " ";
position: absolute;
display: inline-block;
@include S(width, 8px);
@include S(height, 8px);
opacity: 0.8;
@include S(top, 4px);
@include S(left, -7px);
background: uiResource("icons/current_goal_marker.png") center center / contain no-repeat;
@include DarkThemeInvert;
}
}
&.blueprint .amountLabel::after {
background-image: uiResource("icons/blueprint_marker.png");
background-size: 90%;
}
}
}
}