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shapez.io/translations/base-sr.yaml

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YAML

steamPage:
shortText: shapez.io je igra o pravljenju fabrika za automatizaciju stvaranja i
spajanja sve složenijih oblika na beskonačno velikoj mapi.
discordLinkShort: Official Discord
intro: >-
Shapez.io is a relaxed game in which you have to build factories for the
automated production of geometric shapes.
As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map.
And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling!
While you only process shapes at the beginning, you have to color them later - for this you have to extract and mix colors!
Buying the game on Steam gives you access to the full version, but you can also play a demo on shapez.io first and decide later!
title_advantages: Standalone Advantages
advantages:
- <b>12 New Level</b> for a total of 26 levels
- <b>18 New Buildings</b> for a fully automated factory!
- <b>Unlimited Upgrade Tiers</b> for many hours of fun!
- <b>Wires Update</b> for an entirely new dimension!
- <b>Dark Mode</b>!
- Unlimited Savegames
- Unlimited Markers
- Support me! ❤️
title_future: Planned Content
planned:
- Blueprint Library (Standalone Exclusive)
- Steam Achievements
- Puzzle Mode
- Minimap
- Mods
- Sandbox mode
- ... and a lot more!
title_open_source: This game is open source!
title_links: Links
links:
discord: Official Discord
roadmap: Roadmap
subreddit: Subreddit
source_code: Source code (GitHub)
translate: Help translate
text_open_source: >-
Anybody can contribute, I'm actively involved in the community and
attempt to review all suggestions and take feedback into consideration
where possible.
Be sure to check out my trello board for the full roadmap!
global:
loading: Učitavanje
error: Greška
thousandsDivider: " "
decimalSeparator: .
suffix:
thousands: hilj.
millions: mil.
billions: mlrd.
trillions: tril.
infinite: beskonačno
time:
oneSecondAgo: pre jedne sekunde
xSecondsAgo: pre <x> sekundi
oneMinuteAgo: pre jednog minuta
xMinutesAgo: pre <x> minuta
oneHourAgo: pre jednog sata
xHoursAgo: pre <x> sati
oneDayAgo: pre jednog dana
xDaysAgo: pre <x> dana
secondsShort: <seconds>s
minutesAndSecondsShort: <minutes>m <seconds>s
hoursAndMinutesShort: <hours>h <minutes>m
xMinutes: <x> min
keys:
tab: TAB
control: CTRL
alt: ALT
escape: ESC
shift: SHIFT
space: SPACE
demoBanners:
title: Demo Verzija
intro: Nabavite punu igru kako biste otključali sve funkcije!
mainMenu:
play: Igraj
continue: Nastavi
newGame: Nova Igra
changelog: Promene
subreddit: Reddit
importSavegame: Uvezi
openSourceHint: Ova igra je otvorenog koda!
discordLink: Oficijalni Diskord server
helpTranslate: Pomozite sa prevođenjem!
madeBy: Napravio <author-link>
browserWarning: Izvinjavamo se, pošto je poznato da se ova igra koči u
pretraživaču! Za puno iskustvo nabavite samostalnu verziju ili koristite
chrome.
savegameLevel: Nivo <x>
savegameLevelUnknown: Nepoznat Nivo
savegameUnnamed: Unnamed
dialogs:
buttons:
ok: OK
delete: Izbriši
cancel: Poništi
later: Kasnije
restart: Ponovo pokreni
reset: Resetuj
getStandalone: Nabavite samostalnu igru
deleteGame: Znam šta radim
viewUpdate: Pogledajte ažuriranje
showUpgrades: Prikaži Nadogradnje
showKeybindings: Prikaži podešavanje tastera
importSavegameError:
title: Greška prilikom uvoza
text: "Neuspešan uvoz sačuvane igre:"
importSavegameSuccess:
title: Uvoz sačuvane igre
text: Uspešno uvezena sačuvana igra.
gameLoadFailure:
title: Igra je pukla
text: "Neuspešno učitavanje sačuvane igre:"
confirmSavegameDelete:
title: Potrvrdi brisanje
text: Are you sure you want to delete the following game?<br><br>
'<savegameName>' at level <savegameLevel><br><br> This can not be
undone!
savegameDeletionError:
title: Greška prilikom brisanja
text: "Neuspešno brisanje sačuvane igre:"
restartRequired:
title: Potrebno je ponovno pokretanje
text: Da bi primenili podešavanja, potrebno je da ponovo pokrenute igru.
editKeybinding:
title: Promeni podešavanja tastera
desc: Pritisnite taster ili dugme na mišu koje žeite da dodelite, ili Escape za
otkazivanje.
resetKeybindingsConfirmation:
title: Resetuj podešavanja tastera
desc: Ovo će resetovati sve tastere na njihove početne vrednosti. Potrebno je
potvrditi.
keybindingsResetOk:
title: Podešavanja tastera su resetovana
desc: Podešavanja tastera su resetovana na njihove početne vrednosti!
featureRestriction:
title: Demo Verzija
desc: Pokušali ste da pristupite funkciji (<feature>) koja nije dostupna u demo
verziji. Za puno iskustvo, nabavite samostalnu igru!
oneSavegameLimit:
title: Ograničen broj sačuvanih igara
desc: Možete imati samo jednu sačuvanu igru u demo verziji. Izbrišite postojeću
ili nabavite samostalnu igru!
updateSummary:
title: Novo ažuriranje!
desc: "OVo su promene od zadnjeg igranja:"
upgradesIntroduction:
title: Oktključaj Nadogradnje
desc: Svi oblici koje napravite mogu se iskoristiti za oktljučavanje nadogradnji
- <strong>Ne uništavajte stare fabrike!</strong> Karticu za
nadogradnje možete pronaći u gornjem desnom uglu ekrana.
massDeleteConfirm:
title: Potvrdi brisanje
desc: <count> građevina će biti obrisano! Da li ste sigurni da to želite?
massCutConfirm:
title: Potvrdi rezanje
desc: <count> građevina će biti izrezano! Da li ste sigurni da to želite?
massCutInsufficientConfirm:
title: Potvrdi rezanje
desc: Ne možete da priuštite nalepljivanje ove oblasti! Da li ste sigurni da
želite da je izrežete?
blueprintsNotUnlocked:
title: Zaključano
desc: Završite nivo 12 kako bi otključali Nacrte!
keybindingsIntroduction:
title: Korisne kombinacije tastera
desc: "Ova igra ima dosta kombinacija tastera koji olakšavaju izgradnju velikih
fabrika. Ovo su neki, ali se preporučuje da <strong>pogledate sve
kombinacije</strong>!<br><br> <code class='keybinding'>CTRL</code> +
Miš: Biranje oblasti.<br> <code class='keybinding'>SHIFT</code>:
Držato za postavljanje više istih zgrada odjednom.<br> <code
class='keybinding'>ALT</code>: Okrenite smer postavljenh pokretnih
traka.<br>"
createMarker:
title: Novi Putokaz
titleEdit: Uredi Putokaz
desc: Give it a meaningful name, you can also include a <strong>short
key</strong> of a shape (Which you can generate <link>here</link>)
markerDemoLimit:
desc: U demo verziji možete imati samo dva putokaza istovremeno. Nabavite
samostalnu igru za beskonačno mnogo putokaza!
exportScreenshotWarning:
title: Izvezi sliku ekrana
desc: Hoćete da izvezete sliku cele fabrike kao snimak ekrana. Ovaj proces može
biti prilično spor za velike fabrike, može se desiti i pucanje igre!
editSignal:
title: Set Signal
descItems: "Choose a pre-defined item:"
descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
can generate <link>here</link>)
renameSavegame:
title: Rename Savegame
desc: You can rename your savegame here.
tutorialVideoAvailable:
title: Tutorial Available
desc: There is a tutorial video available for this level! Would you like to
watch it?
tutorialVideoAvailableForeignLanguage:
title: Tutorial Available
desc: There is a tutorial video available for this level, but it is only
available in English. Would you like to watch it?
ingame:
keybindingsOverlay:
moveMap: Kretanje
selectBuildings: Odaberi oblast
stopPlacement: Prekini postavljanje
rotateBuilding: Okreni građevinu
placeMultiple: Postavi više građevina odjednom
reverseOrientation: Obrni orijentaciju
disableAutoOrientation: Onemogući automatsku orijentaciju
toggleHud: Uključi/Isključi Interfejs
placeBuilding: Postavi građevinu
createMarker: Napravi Putokaz
delete: Brisanje
pasteLastBlueprint: Nalepi zadnji nacrt
lockBeltDirection: Omogući planiranje traka
plannerSwitchSide: Okreni stranu planera
cutSelection: Izreži
copySelection: Kopiraj
clearSelection: Očisti odabir
pipette: Pipeta
switchLayers: Promeni sloj
colors:
red: Crvena
green: Zelena
blue: Plava
yellow: Žuta
purple: Ljubičasta
cyan: Cijan
white: Bela
black: Crna
uncolored: Bez boje
buildingPlacement:
cycleBuildingVariants: Pritisni <key> za različite varijacije građevine.
hotkeyLabel: "Taster: <key>"
infoTexts:
speed: Brzina
range: Domet
storage: Skladište
oneItemPerSecond: 1 premet / sekundi
itemsPerSecond: <x> predmeta / s
itemsPerSecondDouble: (x2)
tiles: <x> polja
levelCompleteNotification:
levelTitle: Nivo <level>
completed: Završen
unlockText: Otključali ste <reward>!
buttonNextLevel: Sledeći nivo
notifications:
newUpgrade: Nova nadogradnja je dostupna!
gameSaved: Igra je sačuvana.
freeplayLevelComplete: Level <level> has been completed!
shop:
title: Nadogradnje
buttonUnlock: Nadogradi
tier: <x> red
maximumLevel: MAKSIMALNI LEVEL (Brzina x<currentMult>)
statistics:
title: Statistika
dataSources:
stored:
title: Skladišteno
description: Količina skladištenih oblika u središtu.
produced:
title: Proizvedeno
description: Svi oblici koje proizvodi cela fabrika, uključujući i
međuproizvode.
delivered:
title: Dostavljeno
description: Oblici koji su dostavljeni središtu.
noShapesProduced: Za sada nema proizvedenih oblika.
shapesDisplayUnits:
second: <shapes> / s
minute: <shapes> / m
hour: <shapes> / h
settingsMenu:
playtime: Vreme igranja
buildingsPlaced: Građevine
beltsPlaced: Trake
tutorialHints:
title: Potrebna pomoć?
showHint: Prikaži savet
hideHint: Zatvori
blueprintPlacer:
cost: Cena
waypoints:
waypoints: Putokazi
hub: Središte
description: Klikni levim klikom na putokaz kako bi skočio na njegovu lokaciju,
a izbriši ga desnim klikom. <br><br>Za stvaranje putokaza pritisni
<keybinding>, ili <strong>desnim klikom</strong> napravi putokaz na
odabranoj lokaciji.
creationSuccessNotification: Putokaz kreiran.
shapeViewer:
title: Slojevi
empty: Prazno
copyKey: Kopiraj kod oblika
interactiveTutorial:
title: Tutorijal
hints:
1_1_extractor: Postavi <strong>Rudara</strong> na <strong>oblik kruga</strong>
kako bi ga iskopao!
1_2_conveyor: "Spoji rudara na središte koristeći <strong>pokretnu
traku</strong>.<br><br>Savet: <strong>Pritisni i
prevuci</strong> traku mišem!"
1_3_expand: "Ovo <strong>NIJE</strong> pasivna igra čekanja! Više rudara i
pokretnih traka će ubrzati napredak do cilja.<br><br>Savet: Drži
<strong>SHIFT</strong> za postavljanje više rudara istovremeno,
a pritisni <strong>R</strong> za okretanje."
2_1_place_cutter: "Now place a <strong>Cutter</strong> to cut the circles in two
halves!<br><br> PS: The cutter always cuts from <strong>top to
bottom</strong> regardless of its orientation."
2_2_place_trash: The cutter can <strong>clog and stall</strong>!<br><br> Use a
<strong>trash</strong> to get rid of the currently (!) not
needed waste.
2_3_more_cutters: "Good job! Now place <strong>2 more cutters</strong> to speed
up this slow process!<br><br> PS: Use the <strong>0-9
hotkeys</strong> to access buildings faster!"
3_1_rectangles: "Now let's extract some rectangles! <strong>Build 4
extractors</strong> and connect them to the hub.<br><br> PS:
Hold <strong>SHIFT</strong> while dragging a belt to activate
the belt planner!"
21_1_place_quad_painter: Place the <strong>quad painter</strong> and get some
<strong>circles</strong>, <strong>white</strong> and
<strong>red</strong> color!
21_2_switch_to_wires: Switch to the wires layer by pressing
<strong>E</strong>!<br><br> Then <strong>connect all four
inputs</strong> of the painter with cables!
21_3_place_button: Awesome! Now place a <strong>Switch</strong> and connect it
with wires!
21_4_press_button: "Press the switch to make it <strong>emit a truthy
signal</strong> and thus activate the painter.<br><br> PS: You
don't have to connect all inputs! Try wiring only two."
connectedMiners:
one_miner: 1 Miner
n_miners: <amount> Miners
limited_items: Limited to <max_throughput>
watermark:
title: Demo version
desc: Click here to see the Steam version advantages!
get_on_steam: Get on steam
standaloneAdvantages:
title: Get the full version!
no_thanks: No, thanks!
points:
levels:
title: 12 New Levels
desc: For a total of 26 levels!
buildings:
title: 18 New Buildings
desc: Fully automate your factory!
savegames:
title: ∞ Savegames
desc: As many as your heart desires!
upgrades:
title: ∞ Upgrade Tiers
desc: This demo version has only 5!
markers:
title: ∞ Markers
desc: Never get lost in your factory!
wires:
title: Wires
desc: An entirely new dimension!
darkmode:
title: Dark Mode
desc: Stop hurting your eyes!
support:
title: Support me
desc: I develop it in my spare time!
shopUpgrades:
belt:
name: Trake, Delioci i Tuneli
description: Brzina x<currentMult> → x<newMult>
miner:
name: Rudarenje
description: Brzina x<currentMult> → x<newMult>
processors:
name: Rezanje, Okretanje i Slaganje
description: Brzina x<currentMult> → x<newMult>
painting:
name: Mešanje i Farbanje
description: Brzina x<currentMult> → x<newMult>
buildings:
hub:
deliver: Dostavite
toUnlock: kako bi otključali
levelShortcut: LVL
endOfDemo: End of Demo
belt:
default:
name: Pokretna traka
description: Prenosi predmete, drži i prevuci za postavku više njih.
wire:
default:
name: Žica
description: Omogućava prenos energije.
second:
name: Wire
description: Transfers signals, which can be items, colors or booleans (1 / 0).
Different colored wires do not connect.
miner:
default:
name: Rudar
description: Postavite ga na oblik koji želite da iskopate.
chainable:
name: Rudar (Lančani)
description: Postavite ga na oblik koji želite da iskopate. Mogu se ređati jedan
u drugi.
underground_belt:
default:
name: Tunel
description: Omogućava prenos predmeta ispod građevina i traka.
tier2:
name: Tunel II Reda
description: Omogućava prenos predmeta ispod građevina i traka.
cutter:
default:
name: Rezač
description: Reže oblike od vrha prema dnu i na izlaze daje obe polovine.
<strong>Ako se koristi samo jedan deo, drugi se mora uništiti da
bi se sprečio zastoj!</strong>
quad:
name: Rezač (četvorostruki)
description: Reže oblike na četiri dela. <strong>Ako se koristi samo jedan deo,
ostali se moraju uništiti da bi se sprečio zastoj!</strong>
rotater:
default:
name: Obrtač (↻)
description: Okreće oblike za 90 stepeni u smeru kazaljke na satu.
ccw:
name: Obrtač (↺)
description: Okreće oblike za 90 stepeni u smeru suprotnom od kazaljke na satu.
rotate180:
name: Rotate (180)
description: Rotates shapes by 180 degrees.
stacker:
default:
name: Slagač
description: Slaže jedan oblik na drugi. Ako se oblici ne mogu spojiti, desni
oblik se postavlja na vrh levog.
mixer:
default:
name: Mešalica boja
description: Spaja dve boje koristeći aditivno mešanje boja.
painter:
default:
name: Farbač
description: Farba ceo oblik na levom ulazu bojom sa gornjeg ulaza.
mirrored:
name: Farbač
description: Farba ceo oblik na levom ulazu bojom sa gornjeg ulaza.
double:
name: Farbač (dupli)
description: Farba ceo oblik na levom ulazu bojom sa gornjeg ulaza.
quad:
name: Farbač (četvorostruki)
description: Allows you to color each quadrant of the shape individually. Only
slots with a <strong>truthy signal</strong> on the wires layer
will be painted!
trash:
default:
name: Smeće
description: Prima stvar sa svih strana i zauvek ih uništava.
balancer:
default:
name: Balancer
description: Multifunctional - Evenly distributes all inputs onto all outputs.
merger:
name: Merger (compact)
description: Merges two conveyor belts into one.
merger-inverse:
name: Merger (compact)
description: Merges two conveyor belts into one.
splitter:
name: Splitter (compact)
description: Splits one conveyor belt into two.
splitter-inverse:
name: Splitter (compact)
description: Splits one conveyor belt into two.
storage:
default:
name: Storage
description: Stores excess items, up to a given capacity. Prioritizes the left
output and can be used as an overflow gate.
wire_tunnel:
default:
name: Wire Crossing
description: Allows to cross two wires without connecting them.
constant_signal:
default:
name: Constant Signal
description: Emits a constant signal, which can be either a shape, color or
boolean (1 / 0).
lever:
default:
name: Switch
description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
which can then be used to control for example an item filter.
logic_gate:
default:
name: AND Gate
description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
color or boolean "1")
not:
name: NOT Gate
description: Emits a boolean "1" if the input is not truthy. (Truthy means
shape, color or boolean "1")
xor:
name: XOR Gate
description: Emits a boolean "1" if one of the inputs is truthy, but not both.
(Truthy means shape, color or boolean "1")
or:
name: OR Gate
description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
shape, color or boolean "1")
transistor:
default:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
mirrored:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
filter:
default:
name: Filter
description: Connect a signal to route all matching items to the top and the
remaining to the right. Can be controlled with boolean signals
too.
display:
default:
name: Display
description: Connect a signal to show it on the display - It can be a shape,
color or boolean.
reader:
default:
name: Belt Reader
description: Allows to measure the average belt throughput. Outputs the last
read item on the wires layer (once unlocked).
analyzer:
default:
name: Shape Analyzer
description: Analyzes the top right quadrant of the lowest layer of the shape
and returns its shape and color.
comparator:
default:
name: Compare
description: Returns boolean "1" if both signals are exactly equal. Can compare
shapes, items and booleans.
virtual_processor:
default:
name: Virtual Cutter
description: Virtually cuts the shape into two halves.
rotater:
name: Virtual Rotater
description: Virtually rotates the shape, both clockwise and counter-clockwise.
unstacker:
name: Virtual Unstacker
description: Virtually extracts the topmost layer to the right output and the
remaining ones to the left.
stacker:
name: Virtual Stacker
description: Virtually stacks the right shape onto the left.
painter:
name: Virtual Painter
description: Virtually paints the shape from the bottom input with the shape on
the right input.
item_producer:
default:
name: Item Producer
description: Available in sandbox mode only, outputs the given signal from the
wires layer on the regular layer.
storyRewards:
reward_cutter_and_trash:
title: Rezanje Oblika
desc: You just unlocked the <strong>cutter</strong>, which cuts shapes in half
from top to bottom <strong>regardless of its
orientation</strong>!<br><br>Be sure to get rid of the waste, or
otherwise <strong>it will clog and stall</strong> - For this purpose
I have given you the <strong>trash</strong>, which destroys
everything you put into it!
reward_rotater:
title: Obrtanje
desc: <strong>Obrtač</strong> je otključan! On okreće oblike za 90 stepeni u
smeru kazaljke na satu.
reward_painter:
title: Farbanje
desc: "<strong>Farbač</strong> je otključan - Boja se (kao i oblici) može
rudariti i spojiti s oblikom u farbaču!<br><br>PS: Postoji
<strong>opcija za daltonizam</strong> u podešavanjima!"
reward_mixer:
title: Mešalica boja
desc: <strong>Mešalica boja</strong> je otključana - Ona spaja dve boje
koristeći <strong>aditivno mešanje</strong>!
reward_stacker:
title: Slagač
desc: Dva oblika mogu spojiti <strong>slagačem</strong>! Oblici sa oba ulaza se
spajaju - ako se mogu staviti jedan kraj drugoga, biće
<strong>spojeni</strong>. Ako ne, desni ulaz se slaže <strong>na
vrh</strong> levog!
reward_splitter:
title: Deljenje/Spajanje
desc: You have unlocked a <strong>splitter</strong> variant of the
<strong>balancer</strong> - It accepts one input and splits them
into two!
reward_tunnel:
title: Tunel
desc: <strong>Tunel</strong> je otključan - Omogućava prenos stvari ispod traka
i ostalih građevina!
reward_rotater_ccw:
title: Rotacija u smeru suprotnom od kazaljke na satu
desc: Varijacija <strong>obrtača</strong> je otključana - Omogućuje okretanje u
smeru suprotnom od kazaljke na satu! Odaberi obrtač i
<strong>pritisni 'T' za menjanje njegove varijacije</strong>!
reward_miner_chainable:
title: Lančani rudar
desc: "You have unlocked the <strong>chained extractor</strong>! It can
<strong>forward its resources</strong> to other extractors so you
can more efficiently extract resources!<br><br> PS: The old
extractor has been replaced in your toolbar now!"
reward_underground_belt_tier_2:
title: Tunel II Reda
desc: Otključana je nova varijacija <strong>tunela</strong> - On ima
<strong>veći domet</strong>, a uz to se sada mogu kombinovati vrste
tunela.
reward_cutter_quad:
title: Četvorostruki Rezač
desc: Varijacija <strong>rezača</strong> je otključana - Omogućava rezanje
oblika na <strong>četiri dela</strong> umesto na samo dva!
reward_painter_double:
title: Dupli Farbač
desc: Varijacija <strong>farbača</strong> je otključana - Radi isti posao kao
običan farbač, ali može ofarbati <strong>dva oblika
odjednom</strong> po ceni jedne boje umesto dve!
reward_storage:
title: Skladište
desc: You have unlocked the <strong>storage</strong> building - It allows you to
store items up to a given capacity!<br><br> It priorities the left
output, so you can also use it as an <strong>overflow gate</strong>!
reward_freeplay:
title: Slobodna Igra
desc: You did it! You unlocked the <strong>free-play mode</strong>! This means
that shapes are now <strong>randomly</strong> generated!<br><br>
Since the hub will require a <strong>throughput</strong> from now
on, I highly recommend to build a machine which automatically
delivers the requested shape!<br><br> The HUB outputs the requested
shape on the wires layer, so all you have to do is to analyze it and
automatically configure your factory based on that.
reward_blueprints:
title: Nacrti
desc: Sada možete da <strong>kopirate i nalepljujete</strong> delove fabrike!
Odaberite oblast (držite CTRL, prevucite mišem), i pritisnite 'C' da
biste kopirali.<br><br>Nalepljivanje <strong>nije
besplatno</strong>, potrebno je da napravite <strong>oblike za
nacrte</strong> da biste ga priuštili! (To su oblici koje ste do
malopre dostavljali).
no_reward:
title: Sledeći Nivo
desc: "Ovaj nivo je bio bez nagrade, ali sledeći neće! <br><br> PS: Nemojte
uništavati stare fabrike - <strong>Svi</strong> ti oblici će vam
biti potrebni kasnije da biste <strong>otključali
nadogradnje</strong>!"
no_reward_freeplay:
title: Sledeći Nivo
desc: Svaka čast! Više sadržaja je u planu za samostalnu igru!
reward_balancer:
title: Balancer
desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
be used to build bigger factories by <strong>splitting and merging
items</strong> onto multiple belts!
reward_merger:
title: Compact Merger
desc: You have unlocked a <strong>merger</strong> variant of the
<strong>balancer</strong> - It accepts two inputs and merges them
into one belt!
reward_belt_reader:
title: Belt reader
desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
measure the throughput of a belt.<br><br>And wait until you unlock
wires - then it gets really useful!
reward_rotater_180:
title: Rotater (180 degrees)
desc: You just unlocked the 180 degrees <strong>rotater</strong>! - It allows
you to rotate a shape by 180 degrees (Surprise! :D)
reward_display:
title: Display
desc: "You have unlocked the <strong>Display</strong> - Connect a signal on the
wires layer to visualize it!<br><br> PS: Did you notice the belt
reader and storage output their last read item? Try showing it on a
display!"
reward_constant_signal:
title: Constant Signal
desc: You unlocked the <strong>constant signal</strong> building on the wires
layer! This is useful to connect it to <strong>item filters</strong>
for example.<br><br> The constant signal can emit a
<strong>shape</strong>, <strong>color</strong> or
<strong>boolean</strong> (1 / 0).
reward_logic_gates:
title: Logic Gates
desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
about this, but it's actually super cool!<br><br> With those gates
you can now compute AND, OR, XOR and NOT operations.<br><br> As a
bonus on top I also just gave you a <strong>transistor</strong>!
reward_virtual_processing:
title: Virtual Processing
desc: I just gave a whole bunch of new buildings which allow you to
<strong>simulate the processing of shapes</strong>!<br><br> You can
now simulate a cutter, rotater, stacker and more on the wires layer!
With this you now have three options to continue the game:<br><br> -
Build an <strong>automated machine</strong> to create any possible
shape requested by the HUB (I recommend to try it!).<br><br> - Build
something cool with wires.<br><br> - Continue to play
regulary.<br><br> Whatever you choose, remember to have fun!
reward_wires_painter_and_levers:
title: Wires & Quad Painter
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
layer on top of the regular layer and introduces a lot of new
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
Painter</strong> - Connect the slots you would like to paint with on
the wires layer!<br><br> To switch to the wires layer, press
<strong>E</strong>. <br><br> PS: <strong>Enable hints</strong> in
the settings to activate the wires tutorial!"
reward_filter:
title: Item Filter
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
to the top or the right output depending on whether they match the
signal from the wires layer or not.<br><br> You can also pass in a
boolean signal (1 / 0) to entirely activate or disable it.
reward_demo_end:
title: End of Demo
desc: You have reached the end of the demo version!
settings:
title: Podešavanja
categories:
general: General
userInterface: User Interface
advanced: Advanced
performance: Performance
versionBadges:
dev: Razvoj
staging: Skela
prod: produkcija
buildDate: Izgrađeno <at-date>
labels:
uiScale:
title: Veličina interfejsa
description: Menja veličinu korisničkog interfejsa. Veličina interfejsa će i
dalje zavisiti od vaše rezolucije uređaja.Ova opcija kontroliše
tu veličinu interfejsa.
scales:
super_small: Maleno
small: Malo
regular: Normalno
large: Veliko
huge: Ogromno
autosaveInterval:
title: Interval Automatskog Čuvanja Igre
description: Kontroliše koliko često će se igra automatski čuvati. Ovu opciju
možete i da onemogućite.
intervals:
one_minute: 1 minut
two_minutes: 2 minuta
five_minutes: 5 minuta
ten_minutes: 10 minuta
twenty_minutes: 20 minuta
disabled: Onemogućeno
scrollWheelSensitivity:
title: Osetljivost zumiranja
description: Kontroliše koliko je zumiranje osetljivo (Točkić na mišu ili
trackpad).
sensitivity:
super_slow: Najsporije
slow: Sporo
regular: Normalno
fast: Brzo
super_fast: Najbrže
movementSpeed:
title: Brzina kretanja
description: Menja brzinu kretanja kamere pri korišćenju tastature.
speeds:
super_slow: Najsporije
slow: Sporo
regular: Normalno
fast: Brzo
super_fast: Najbrže
extremely_fast: Brže od najbržeg
language:
title: Jezik
description: Promenite jezik igre. Svi prevodi su delo volontera i mogu biti
nezavršeni!
enableColorBlindHelper:
title: Opcija za daltonizam
description: Omogućuje razne alate koji pomažu pri igranju igre sa nekim oblikom
daltonizma.
fullscreen:
title: Ceo ekran
description: Preporučljivo je, radi najboljeg iskustva, da igrate ovu igru na
celom ekranu. Opcija dostupna samo u samostalnoj igri.
soundsMuted:
title: Utišajte Zvukove
description: Ako je odabrana, ova opcija isključuje sve zvučne efekte.
musicMuted:
title: Utišajte Muziku
description: Ako je odabrana, ova opcija isključuje svu muziku.
theme:
title: Tema Igre
description: Odaberite temu igre (svetla / tamna).
themes:
dark: Tamna
light: Svetla
refreshRate:
title: Simulacija na 144 Hz
description: Opcija za monitore visoke frekvencije osvežavanja. Ovo može
smanjiti FPS ako je vaš računar prespor.
alwaysMultiplace:
title: Višestruko Postavljanje
description: Ako je omogućeno, sve građevine će ostati odabrane nakon što su
postavljene. Ova opcija je ekvivalenta stalnom držanju dugmeta
SHIFT.
offerHints:
title: Saveti i Tutorijali
description: Opcija za prikazivanje saveta i tutorijala za vreme igre. Dodatno
krije određene elemente interfejsa, dok ih ne budete otključali,
radi lakše igre.
enableTunnelSmartplace:
title: Pametni Tuneli
description: Ako je omogućeno, postavljanje tunela automatski briše nepotrebne
pokretne trake. Takođe omogućuje prevlačenje tunela i brisanje
višak tunela.
vignette:
title: Vinjeta
description: Omogućeva vinjetu - zatamnjuje ivice ekrana da bi tekst bio
čitljiviji.
rotationByBuilding:
title: Okretanje prema vrsti građevine
description: Svaka građevina pamti smer na koji je bila okrenuta. Ova opcija je
preporučuje ako često menjate vrste građevina koje postavljate.
compactBuildingInfo:
title: Skraćene Informacije o Građevinama
description: Skraćuje deo sa informacijama građevine tako da prikazuje samo
njihove odnose. U suptornom prikazuje opis i sliku građevine.
disableCutDeleteWarnings:
title: Onemogući upozorenje za Rezanje/Brisanje
description: Onemogućuje upozorenje koje se javlja kada režete/brišete više od
100 stvari.
soundVolume:
title: Sound Volume
description: Set the volume for sound effects
musicVolume:
title: Music Volume
description: Set the volume for music
lowQualityMapResources:
title: Low Quality Map Resources
description: Simplifies the rendering of resources on the map when zoomed in to
improve performance. It even looks cleaner, so be sure to try it
out!
disableTileGrid:
title: Disable Grid
description: Disabling the tile grid can help with the performance. This also
makes the game look cleaner!
clearCursorOnDeleteWhilePlacing:
title: Clear Cursor on Right Click
description: Enabled by default, clears the cursor whenever you right click
while you have a building selected for placement. If disabled,
you can delete buildings by right-clicking while placing a
building.
lowQualityTextures:
title: Low quality textures (Ugly)
description: Uses low quality textures to save performance. This will make the
game look very ugly!
displayChunkBorders:
title: Display Chunk Borders
description: The game is divided into chunks of 16x16 tiles, if this setting is
enabled the borders of each chunk are displayed.
pickMinerOnPatch:
title: Pick miner on resource patch
description: Enabled by default, selects the miner if you use the pipette when
hovering a resource patch.
simplifiedBelts:
title: Simplified Belts (Ugly)
description: Does not render belt items except when hovering the belt to save
performance. I do not recommend to play with this setting if you
do not absolutely need the performance.
enableMousePan:
title: Enable Mouse Pan
description: Allows to move the map by moving the cursor to the edges of the
screen. The speed depends on the Movement Speed setting.
zoomToCursor:
title: Zoom towards Cursor
description: If activated the zoom will happen in the direction of your mouse
position, otherwise in the middle of the screen.
mapResourcesScale:
title: Map Resources Size
description: Controls the size of the shapes on the map overview (when zooming
out).
rangeSliderPercentage: <amount> %
keybindings:
title: Tasteri
hint: "Savet: Koristite CTRL, SHIFT i ALT! Oni omogućuju razne opcije
postavljanja građevina."
resetKeybindings: Resetuj podešavanja tastera
categoryLabels:
general: Aplikacija
ingame: Igra
navigation: Navigacija
placement: Postavljanje
massSelect: Masovno Odabiranje
buildings: Prečice za građevine
placementModifiers: Modifikatori Postavljanja
mappings:
confirm: Potvrdi
back: Nazad
mapMoveUp: Idi Gore
mapMoveRight: Idi Desno
mapMoveDown: Idi Dole
mapMoveLeft: Idi Levo
mapMoveFaster: Brže kretanje
centerMap: Centar mape
mapZoomIn: Zumiraj
mapZoomOut: Odzumiraj
createMarker: Napravi Putokaz
menuOpenShop: Nadogradnje
menuOpenStats: Statistika
menuClose: Zatvori Meni
toggleHud: Uključi/Isključi Interfejs
toggleFPSInfo: Uključi/Isključi FPS i infomacije o traženju grešaka u kodu
switchLayers: Promeni Sloj
exportScreenshot: Izvoz slike cele fabrike kao snimak ekrana
belt: Pokretna traka
underground_belt: Tunel
miner: Rudar
cutter: Rezač
rotater: Obrtač (↻)
stacker: Slagač
mixer: Mešalica boja
painter: Farbač
trash: Smeće
wire: Žica
pipette: Pipeta
rotateWhilePlacing: Okreni građevinu
rotateInverseModifier: "Modifikator: Rotiraj u smeru suprotnom od kazaljke na satu"
cycleBuildingVariants: Promena Varijacije
confirmMassDelete: Uništite Oblast
pasteLastBlueprint: Nalepite posledji nacrt
cycleBuildings: Promena Građevine
lockBeltDirection: Omogući planer pokretnih traka
switchDirectionLockSide: "Planer: Okreni stranu"
massSelectStart: Pritisni i zadrži za za početak
massSelectSelectMultiple: Odabir više oblasti
massSelectCopy: Kopiranje oblasti
massSelectCut: Izrezivanje oblasti
placementDisableAutoOrientation: Onemogućite automatsku orijentaciju
placeMultiple: Ostanite u modu za postavljanje
placeInverse: Automatski okreni orijentaciju pokretnih traka
balancer: Balancer
storage: Storage
constant_signal: Constant Signal
logic_gate: Logic Gate
lever: Switch (regular)
filter: Filter
wire_tunnel: Wire Crossing
display: Display
reader: Belt Reader
virtual_processor: Virtual Cutter
transistor: Transistor
analyzer: Shape Analyzer
comparator: Compare
item_producer: Item Producer (Sandbox)
copyWireValue: "Wires: Copy value below cursor"
about:
title: O Igri
body: >-
Ova igra je otvorenog koda i napravljena je od strane <a
href="https://github.com/tobspr" target="_blank">Tobias Springer</a> (to
sam ja).<br><br>
Ako želite da doprinesete razvoju, bacite pogled na <a href="<githublink>" target="_blank">shapez.io github</a>.<br><br>
Bez odlične Discord zajednice ova igra, kao ni druge, ne bi postojala - Pridružite se <a href="<discordlink>" target="_blank">Discord serveru</a>!<br><br>
<a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> je komponovao muziku za igru - On je super.<br><br>
Na kraju svega, veliko hvala mom najboljem prijatelju <a href="https://github.com/niklas-dahl" target="_blank">Niklas-u</a> - Bez naših factorio sesija, ova igra nikad ne bi postojala.
changelog:
title: Promene
demo:
features:
restoringGames: Obnavljanje sačuvanih igara
importingGames: Uvoz sačuvanih igara
oneGameLimit: Ograničenje od jedne sačuvane igre
customizeKeybindings: Prilagođena Podešavanja Tastera
exportingBase: Izvoz slike cele fabrike kao snimak ekrana
settingNotAvailable: Nije dostupno u demo verziji.
tips:
- The hub accepts input of any kind, not just the current shape!
- Make sure your factories are modular - it will pay out!
- Don't build too close to the hub, or it will be a huge chaos!
- If stacking does not work, try switching the inputs.
- You can toggle the belt planner direction by pressing <b>R</b>.
- Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
- Ratios stay the same, as long as all upgrades are on the same Tier.
- Serial execution is more efficient than parallel.
- You will unlock more variants of buildings later in the game!
- You can use <b>T</b> to switch between different variants.
- Symmetry is key!
- You can weave different tiers of tunnels.
- Try to build compact factories - it will pay out!
- The painter has a mirrored variant which you can select with <b>T</b>
- Having the right building ratios will maximize efficiency.
- At maximum level, 5 extractors will fill a single belt.
- Don't forget about tunnels!
- You don't need to divide up items evenly for full efficiency.
- Holding <b>SHIFT</b> will activate the belt planner, letting you place
long lines of belts easily.
- Cutters always cut vertically, regardless of their orientation.
- To get white mix all three colors.
- The storage buffer priorities the first output.
- Invest time to build repeatable designs - it's worth it!
- Holding <b>CTRL</b> allows to place multiple buildings.
- You can hold <b>ALT</b> to invert the direction of placed belts.
- Efficiency is key!
- Shape patches that are further away from the hub are more complex.
- Machines have a limited speed, divide them up for maximum efficiency.
- Use balancers to maximize your efficiency.
- Organization is important. Try not to cross conveyors too much.
- Plan in advance, or it will be a huge chaos!
- Don't remove your old factories! You'll need them to unlock upgrades.
- Try beating level 20 on your own before seeking for help!
- Don't complicate things, try to stay simple and you'll go far.
- You may need to re-use factories later in the game. Plan your factories to
be re-usable.
- Sometimes, you can find a needed shape in the map without creating it with
stackers.
- Full windmills / pinwheels can never spawn naturally.
- Color your shapes before cutting for maximum efficiency.
- With modules, space is merely a perception; a concern for mortal men.
- Make a separate blueprint factory. They're important for modules.
- Have a closer look on the color mixer, and your questions will be answered.
- Use <b>CTRL</b> + Click to select an area.
- Building too close to the hub can get in the way of later projects.
- The pin icon next to each shape in the upgrade list pins it to the screen.
- Mix all primary colors together to make white!
- You have an infinite map, don't cramp your factory, expand!
- Also try Factorio! It's my favorite game.
- The quad cutter cuts clockwise starting from the top right!
- You can download your savegames in the main menu!
- This game has a lot of useful keybindings! Be sure to check out the
settings page.
- This game has a lot of settings, be sure to check them out!
- The marker to your hub has a small compass to indicate its direction!
- To clear belts, cut the area and then paste it at the same location.
- Press F4 to show your FPS and Tick Rate.
- Press F4 twice to show the tile of your mouse and camera.
- You can click a pinned shape on the left side to unpin it.