This repository has been archived on 2021-02-20. You can view files and clone it, but cannot push or open issues or pull requests.
shapez.io/translations/base-da.yaml

1072 lines
47 KiB
YAML

steamPage:
shortText: Shapez.io handler om at bygge fabrikker på en grænseløs spilleflade
for automatisk at skabe og kombinere figurer, der i stigende grad bliver
mere komplicerede.
discordLinkShort: Official Discord
intro: >-
Shapez.io er et afslappet spil hvor du skal bygge fabrikker for at
automatisere productionen af geometriske figurer.
Jo længer du når, jo mere kompliseret bliver figurene, og du bliver nød til at spræde dig ud på den grænseløse spilleflade.
og hvis det ikke var nok, så skal du også producere eksponentielt flere figurer for at møde behovene spillet giver dig - det eneste der virker er skalering!
Mens du i starten kun laver former, skal du senere farvelægge dem - for at gøre dette skal du udvinde og blande farver!
At købe spllet på Steam, giver dig adgang til det fulde spil, men du kan også spille en demo version på shapez.io og vælge senere!
title_advantages: Steam version Fordele
advantages:
- <b>12 Nye Niveauer</b> for i alt 26 niveauer
- <b>18 Nye Bygninger</b> for en fuldt autmaticeret fabrik!
- <b>20 Upgraderings Niveauer</b> for mange timers sjov!
- <b>Ledninger Opdatering</b> for en helt ny dimension!
- <b>Dark Mode</b>!
- Unlimited Savegames
- Uendelige Markører
- Hjælp med at støtte mig! ❤️
title_future: Planned Content
planned:
- Blueprint Library (Standalone Exclusive)
- Steam Achievements
- Puzzle Mode
- Minimap
- Mods
- Sandbox mode
- ... og meget mere!
title_open_source: This game is open source!
title_links: Links
links:
discord: Official Discord
roadmap: Roadmap
subreddit: Subreddit
source_code: Source code (GitHub)
translate: Hjælp med oversættelse
text_open_source: >-
Hvem som helst kan bidrage, jeg er aktivt involveret i fælleskabet og
forsøger at gennemgå alle ideer og tager feedback i overvejelse
hvor muligt.
Be sure to check out my trello board for the full roadmap!
global:
loading: Indlæser
error: Fejl
thousandsDivider: .
decimalSeparator: ","
suffix:
thousands: k
millions: mio
billions: mia
trillions: bio
infinite: uendelig
time:
oneSecondAgo: et sekund siden
xSecondsAgo: <x> sekunder siden
oneMinuteAgo: et minut siden
xMinutesAgo: <x> minutter siden
oneHourAgo: en time siden
xHoursAgo: <x> timer siden
oneDayAgo: en dag siden
xDaysAgo: <x> dage siden
secondsShort: <seconds>s
minutesAndSecondsShort: <minutes>m <seconds>s
hoursAndMinutesShort: <hours>t <minutes>m
xMinutes: <x> minutter
keys:
tab: TAB
control: CTRL
alt: ALT
escape: ESC
shift: SKIFT/SHIFT
space: MELLEMRUM
demoBanners:
title: Demo Version
intro: Køb spillet for at få den fulde oplevelse!
mainMenu:
play: Spil
continue: Fortsæt
newGame: Nyt Spil
changelog: Changelog
subreddit: Reddit
importSavegame: Importér
openSourceHint: Dette spil er open source!
discordLink: Officiel Discord Server
helpTranslate: Hjælp med at oversætte!
madeBy: Lavet af <author-link>
browserWarning: Undskyld, men spillet er kendt for at køre langsomt på denne
browser! Køb spillet eller download chrome for den fulde oplevelse.
savegameLevel: Niveau <x>
savegameLevelUnknown: Ukendt Niveau
savegameUnnamed: Unnamed
dialogs:
buttons:
ok: OK
delete: Slet
cancel: Fortryd
later: Senere
restart: Genstart
reset: Nulstil
getStandalone: Køb spillet
deleteGame: Jeg ved hvad jeg laver
viewUpdate: Se Opdatering
showUpgrades: Vis Opgraderinger
showKeybindings: Vis Keybindings
importSavegameError:
title: Import Fejl
text: "Importering af gemt spil fejlede:"
importSavegameSuccess:
title: Gemt spil Importeret
text: Dit gemte spil blev importet.
gameLoadFailure:
title: Spillet er i stykker
text: "Det lykkedes ikke at åbne dit gemte spil:"
confirmSavegameDelete:
title: Bekræft sletning
text: Are you sure you want to delete the following game?<br><br>
'<savegameName>' at level <savegameLevel><br><br> This can not be
undone!
savegameDeletionError:
title: Sletning fejlede
text: "Det lykkedes ikke at slette dit gemte spil:"
restartRequired:
title: Genstart er nødvendig
text: Du er nødt til at genstarte spillet for at anvende indstillingerne.
editKeybinding:
title: Ændr Keybinding
desc: Tryk på knappen du vil bruge, eller escape for at fortryde.
resetKeybindingsConfirmation:
title: Nulstil keybindings
desc: Dette vil nulstille alle keybindings til deres standarder. Bekræft
venligst.
keybindingsResetOk:
title: Keybindings nulstillet
desc: Keybindings er nulstillet til deres standarder!
featureRestriction:
title: Demoversion
desc: Du prøvede at bruge en funktion (<feature>) der ikke er tilgængelig i
demoen. Overvej at købe spillet for den fulde oplevelse!
oneSavegameLimit:
title: Begrænset mængde gemte spil
desc: Du kan kun have et gemt spil ad gangen in demoversionen. Vær sød at slette
det nuværende gemte spil eller at købe spillet!
updateSummary:
title: Ny opdatering!
desc: "Dette har ændret sig siden sidst du spillede:"
upgradesIntroduction:
title: Få Opgraderinger
desc: Alle figurer du producerer kan blive brugt til at få opgraderinger -
<strong>Ødelæg ikke dine gamle fabrikker!</strong>
Opgraderingeringsvinduet kan findes i det øverste højre hjørne af
skærmen.
massDeleteConfirm:
title: Bekræft sletning
desc: Du er ved at slette mange bygninger (<count> helt præcist)! Er du sikker
på at det er det du vil gøre?
massCutConfirm:
title: Bekræft klip
desc: Du er ved at klippe mange bygninger (<count> helt præcist)! Er du sikker
på at det er det du vil gøre?
blueprintsNotUnlocked:
title: Ikke tilgængeligt endnu
desc: Gennemfør Niveau 12 for at bruge arbejdstegninger!
keybindingsIntroduction:
title: Brugbare keybindings
desc: "Dette spil har mange keybindings, som gør det lettere at bygge store
fabrikker. Her er et par, men husk at <strong>tjekke
keybindings</strong>!<br><br> <code class='keybinding'>CTRL</code> +
Træk: Vælg et område.<br> <code class='keybinding'>SHIFT</code>:
Hold for at placere flere af en bygning.<br> <code
class='keybinding'>ALT</code>: Vend retningen af placerede
transportbånd.<br>"
createMarker:
title: Ny Markør
desc: Give it a meaningful name, you can also include a <strong>short
key</strong> of a shape (Which you can generate <link>here</link>)
titleEdit: Rediger Markør
markerDemoLimit:
desc: Du kan kun lave to markører i demoen. Køb spillet for uendelige markører!
exportScreenshotWarning:
title: Eksporter skærmbillede
desc: Du bad om at eksportere din fabrik som et skærmbillede. Bemærk at dette
kan være rimelig langsomt for en stor base og kan endda lukke dit
spil!
massCutInsufficientConfirm:
title: Bekræft klip
desc: Du har ikke råd til at sætte dette område ind igen! Er du sikker på at du
vil klippe det?
editSignal:
title: Set Signal
descItems: "Choose a pre-defined item:"
descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
can generate <link>here</link>)
renameSavegame:
title: Rename Savegame
desc: You can rename your savegame here.
tutorialVideoAvailable:
title: Tutorial Available
desc: There is a tutorial video available for this level! Would you like to
watch it?
tutorialVideoAvailableForeignLanguage:
title: Tutorial Available
desc: There is a tutorial video available for this level, but it is only
available in English. Would you like to watch it?
ingame:
keybindingsOverlay:
moveMap: Bevæg dig
selectBuildings: Marker område
stopPlacement: Stop placering
rotateBuilding: Roter bygning
placeMultiple: Placer flere
reverseOrientation: Omvend retning
disableAutoOrientation: Slå automatisk retning fra
toggleHud: Slå HUD til/fra
placeBuilding: Placer bygning
createMarker: Lav Markør
delete: Slet
pasteLastBlueprint: Sæt sidste arbejdstegning ind
lockBeltDirection: Aktiver bælteplanlægger
plannerSwitchSide: Vend planlægsningsside
cutSelection: Klip
copySelection: Kopier
clearSelection: Ryd Selektion
pipette: Pipette
switchLayers: Skift Lag
colors:
red: Rød
green: Grøn
blue: Blå
yellow: Gul
purple: Lilla
cyan: Cyan
white: Hvid
uncolored: Ingen farve
black: Sort
buildingPlacement:
cycleBuildingVariants: Tryk <key> for at vælge type.
hotkeyLabel: "Hotkey: <key>"
infoTexts:
speed: Fart
range: Rækkevidde
storage: Opbevaring
oneItemPerSecond: 1 genstand / sekund
itemsPerSecond: <x> genstande / s
itemsPerSecondDouble: (x2)
tiles: <x> flader
levelCompleteNotification:
levelTitle: Niveau <level>
completed: Klaret
unlockText: <reward> er nu tilgængelig!
buttonNextLevel: Næste Niveau
notifications:
newUpgrade: En ny opgradering er tilgængelig!
gameSaved: Dit spil er gemt.
freeplayLevelComplete: Level <level> er blevet fuldført!
shop:
title: Opgraderinger
buttonUnlock: Opgrader
tier: Trin <x>
maximumLevel: HØJESTE NIVEAU (Speed x<currentMult>)
statistics:
title: Statistikker
dataSources:
stored:
title: Opbevaret
description: Viser mængden af opbevarede figurer i din centrale bygning.
produced:
title: Produceret
description: Viser alle de figurer hele din fabrik producerer, inklusiv
produkter brugt til videre produktion.
delivered:
title: Afleveret
description: Viser figurer som er afleveret til din centrale bygning.
noShapesProduced: Ingen figurer er blevet produceret indtil videre.
shapesDisplayUnits:
second: <shapes> / s
minute: <shapes> / m
hour: <shapes> / t
settingsMenu:
playtime: Spilletid
buildingsPlaced: Bygninger
beltsPlaced: Bælter
tutorialHints:
title: Har du brug for hjælp?
showHint: Vis hint
hideHint: Luk
blueprintPlacer:
cost: Pris
waypoints:
waypoints: Markører
hub: HUB
description: Venstreklik en markør for at hoppe til den, højreklik for at slette
den.<br><br>Tryk <keybinding> for at lave en markør på det nuværende
sted, eller <strong>højreklik</strong> for at lave en markør på det
valgte sted.
creationSuccessNotification: Markør er sat.
shapeViewer:
title: Lag
empty: Tom
copyKey: Kopier Kode
interactiveTutorial:
title: Tutorial
hints:
1_1_extractor: Sæt en <strong>udvinder</strong> på toppen af
en<strong>cirkelfigur</strong> for at begynde produktion af den!
1_2_conveyor: "Forbind udvinderen til din hub med et
<strong>transportbælte</strong>!<br><br>Tip: <strong>Tryk og
træk</strong> bæltet med din mus!"
1_3_expand: "Dette er <strong>IKKE</strong> et idle game! Byg flere udvindere og
bælter for at færdiggøre målet hurtigere.<br><br>Tip: Hold
<strong>SKIFT</strong> for at sætte flere udvindere, og tryk
<strong>R</strong> for at rotere dem."
2_1_place_cutter: "Now place a <strong>Cutter</strong> to cut the circles in two
halves!<br><br> PS: The cutter always cuts from <strong>top to
bottom</strong> regardless of its orientation."
2_2_place_trash: The cutter can <strong>clog and stall</strong>!<br><br> Use a
<strong>trash</strong> to get rid of the currently (!) not
needed waste.
2_3_more_cutters: "Good job! Now place <strong>2 more cutters</strong> to speed
up this slow process!<br><br> PS: Use the <strong>0-9
hotkeys</strong> to access buildings faster!"
3_1_rectangles: "Now let's extract some rectangles! <strong>Build 4
extractors</strong> and connect them to the hub.<br><br> PS:
Hold <strong>SHIFT</strong> while dragging a belt to activate
the belt planner!"
21_1_place_quad_painter: Place the <strong>quad painter</strong> and get some
<strong>circles</strong>, <strong>white</strong> and
<strong>red</strong> color!
21_2_switch_to_wires: Switch to the wires layer by pressing
<strong>E</strong>!<br><br> Then <strong>connect all four
inputs</strong> of the painter with cables!
21_3_place_button: Awesome! Now place a <strong>Switch</strong> and connect it
with wires!
21_4_press_button: "Press the switch to make it <strong>emit a truthy
signal</strong> and thus activate the painter.<br><br> PS: You
don't have to connect all inputs! Try wiring only two."
connectedMiners:
one_miner: 1 Miner
n_miners: <amount> Miners
limited_items: Limited to <max_throughput>
watermark:
title: Demo version
desc: Click here to see the Steam version advantages!
get_on_steam: Få på steam
standaloneAdvantages:
title: Få den fulde version!
no_thanks: Nej tak!
points:
levels:
title: 12 Nye Levels
desc: For et total af 26 levels!
buildings:
title: 18 Nye Bygninger
desc: Fully automate your factory!
savegames:
title: ∞ Gemte spil
desc: Så mange dit hjerte begær!
upgrades:
title: ∞ Upgrade Tiers
desc: This demo version has only 5!
markers:
title: ∞ Markers
desc: Never get lost in your factory!
wires:
title: Ledninger
desc: En helt ny dimension!
darkmode:
title: Dark Mode
desc: Stop hurting your eyes!
support:
title: Støt mig
desc: Jeg arbejder på det i min fritid!
shopUpgrades:
belt:
name: Bælter, Fordelere & Tuneller
description: Fart x<currentMult> → x<newMult>
miner:
name: Udvinding
description: Fart x<currentMult> → x<newMult>
processors:
name: Klipning, Rotering & Stabling
description: Fart x<currentMult> → x<newMult>
painting:
name: Blanding & Maling
description: Fart x<currentMult> → x<newMult>
buildings:
hub:
deliver: Aflever
toUnlock: for at få adgang til
levelShortcut: NIV
endOfDemo: End of Demo
belt:
default:
name: Transportbælte
description: Transporterer figurer, hold og træk for at sætte flere.
miner:
default:
name: Udvinder
description: Placer over en figur eller farve for at udvinde den.
chainable:
name: Udvinder (Kæde)
description: Placer over en figur eller farve for at udvinde den. Kan kædes.
underground_belt:
default:
name: Tunnel
description: Laver tunneller under bygninger og bælter.
tier2:
name: Tunnel Trin II
description: Laver tunneller under bygninger og bælter.
cutter:
default:
name: Klipper
description: Klipper figurer fra top til bund og udsender begge halvdele.
<strong>Hvis du kun bruger den ene halvdel så husk at ødelægge
den anden del, ellers går maskinen i stå!</strong>
quad:
name: Klipper (firdeler)
description: Klipper figurer om til fire dele. <strong>Hvis du kun bruger nogle
af dem så husk at ødelægge de andre dele, ellers går maskinen i
stå!</strong>
rotater:
default:
name: Drejer
description: Drejer figurer 90 grader med uret.
ccw:
name: Drejer (mod uret)
description: Drejer figurer 90 grader mod uret.
rotate180:
name: Rotate (180)
description: Drejer figurer 180 grader med uret.
stacker:
default:
name: Stabler
description: Stabler begge figurer. Hvis de ikke kan sammensmeltes, så sættes
den højre figur oven på den venstre.
mixer:
default:
name: Farveblander
description: Blander to farver med additiv blanding.
painter:
default:
name: Maler
description: Farver hele figuren fra venstre side med farven fra toppen.
mirrored:
name: Maler
description: Farver hele figuren fra venstre side med farven fra toppen.
double:
name: Maler (Dobbelt)
description: Farver figurerne fra venstre side med farven fra toppen.
quad:
name: Maler (Quad)
description: Allows you to color each quadrant of the shape individually. Only
slots with a <strong>truthy signal</strong> on the wires layer
will be painted!
trash:
default:
name: Skraldespand
description: Tillader input fra alle sider og ødelægger dem. For evigt.
wire:
default:
name: Energiledning
description: Lader dig transportere energi.
second:
name: Ledning
description: Overfør signaler, som kan være elementer, farver eller boolsk variabler (1 / 0).
Forskellig farvet ledninger kan ikke forbindes.
balancer:
default:
name: Balancer
description: Multifunktionelt - Fordeler alle indgange jævnt til alle udgange.
merger:
name: Forener (kompakt)
description: Forener to transportbånd til en.
merger-inverse:
name: Forener (kompakt)
description: Forener to transportbånd til en.
splitter:
name: Splitter (kompakt)
description: Splitter et transportbånd til to.
splitter-inverse:
name: Splitter (kompakt)
description: Splitter et transportbånd til to.
storage:
default:
name: Storage
description: Stores excess items, up to a given capacity. Prioritizes the left
output and can be used as an overflow gate.
wire_tunnel:
default:
name: Wire Crossing
description: Allows to cross two wires without connecting them.
constant_signal:
default:
name: Constant Signal
description: Emits a constant signal, which can be either a shape, color or
boolean (1 / 0).
lever:
default:
name: Switch
description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
which can then be used to control for example an item filter.
logic_gate:
default:
name: AND Gate
description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
color or boolean "1")
not:
name: NOT Gate
description: Emits a boolean "1" if the input is not truthy. (Truthy means
shape, color or boolean "1")
xor:
name: XOR Gate
description: Emits a boolean "1" if one of the inputs is truthy, but not both.
(Truthy means shape, color or boolean "1")
or:
name: OR Gate
description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
shape, color or boolean "1")
transistor:
default:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
mirrored:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
filter:
default:
name: Filter
description: Connect a signal to route all matching items to the top and the
remaining to the right. Can be controlled with boolean signals
too.
display:
default:
name: Display
description: Connect a signal to show it on the display - It can be a shape,
color or boolean.
reader:
default:
name: Belt Reader
description: Allows to measure the average belt throughput. Outputs the last
read item on the wires layer (once unlocked).
analyzer:
default:
name: Shape Analyzer
description: Analyzes the top right quadrant of the lowest layer of the shape
and returns its shape and color.
comparator:
default:
name: Compare
description: Returns boolean "1" if both signals are exactly equal. Can compare
shapes, items and booleans.
virtual_processor:
default:
name: Virtual Cutter
description: Virtually cuts the shape into two halves.
rotater:
name: Virtual Rotater
description: Virtually rotates the shape, both clockwise and counter-clockwise.
unstacker:
name: Virtual Unstacker
description: Virtually extracts the topmost layer to the right output and the
remaining ones to the left.
stacker:
name: Virtual Stacker
description: Virtually stacks the right shape onto the left.
painter:
name: Virtual Painter
description: Virtually paints the shape from the bottom input with the shape on
the right input.
item_producer:
default:
name: Item Producer
description: Available in sandbox mode only, outputs the given signal from the
wires layer on the regular layer.
storyRewards:
reward_cutter_and_trash:
title: Klippe Figurer
desc: You just unlocked the <strong>cutter</strong>, which cuts shapes in half
from top to bottom <strong>regardless of its
orientation</strong>!<br><br>Be sure to get rid of the waste, or
otherwise <strong>it will clog and stall</strong> - For this purpose
I have given you the <strong>trash</strong>, which destroys
everything you put into it!
reward_rotater:
title: Rotation
desc: <strong>Drejeren</strong> er nu tilgængelig! Den drejer figurer 90 grader
med uret.
reward_painter:
title: Maling
desc: "<strong>Maleren</strong> er nu tilgængelig - Få noget farve med
udvinderen (som du også gør med figurer) og kombiner det med en
farve i maleren for at farve dem!<br><br>PS: Hvis du er farveblind,
så er der en <strong>farveblindstilstand</strong> i
indstillingerne!"
reward_mixer:
title: Farveblanding
desc: The <strong>mixer</strong> has been unlocked - It mixes two colors using
<strong>additive blending</strong>!
reward_stacker:
title: Stabler
desc: Du kan du stable figurer med <strong>stableren</strong>! Begge inputs
stables. Hvis de kan sættes ved siden af hinanden,
<strong>sammensmeltes de</strong>. Hvis ikke, bliver det højre input
<strong>stablet ovenpå</strong> det venstre!
reward_splitter:
title: Fordeler/Sammenlægger
desc: You have unlocked a <strong>splitter</strong> variant of the
<strong>balancer</strong> - It accepts one input and splits them
into two!
reward_tunnel:
title: Tunnel
desc: <strong>Tunnellen</strong> er nu tilgængelig - Du kan nu lave tuneller
under bælter og bygninger!
reward_rotater_ccw:
title: Rotation mod uret
desc: Du har fået adgang til en variant af <strong>drejeren</strong> - Den lader
dig dreje ting mod uret! For at bygge den skal du vælge drejeren og
<strong>trykke 'T'</strong>!
reward_miner_chainable:
title: Kædeudvinder
desc: "You have unlocked the <strong>chained extractor</strong>! It can
<strong>forward its resources</strong> to other extractors so you
can more efficiently extract resources!<br><br> PS: The old
extractor has been replaced in your toolbar now!"
reward_underground_belt_tier_2:
title: Tunnel Trin II
desc: Du har fået adgang til en variant af <strong>tunnellen</strong> - Den har
en <strong>større rækkevidde</strong>, og du kan også bruge begge
typer tunneller på den samme strækning!
reward_cutter_quad:
title: Quad Klipining
desc: Du har fået adgang til en variant af <strong>klipperen</strong> - Den
lader dig klippe figurer i <strong>fire dele</strong> i stedet for
kun to!
reward_painter_double:
title: Dobbelt Maling
desc: Du har fået adgang til en variant af <strong>maleren</strong> - Den virker
som en normal maler, men maler <strong>to figurer samtidig</strong>
og bruger kun en farve i stedet for to.
reward_storage:
title: Opbevaringsbuffer
desc: You have unlocked the <strong>storage</strong> building - It allows you to
store items up to a given capacity!<br><br> It priorities the left
output, so you can also use it as an <strong>overflow gate</strong>!
reward_freeplay:
title: Frit spil
desc: You did it! You unlocked the <strong>free-play mode</strong>! This means
that shapes are now <strong>randomly</strong> generated!<br><br>
Since the hub will require a <strong>throughput</strong> from now
on, I highly recommend to build a machine which automatically
delivers the requested shape!<br><br> The HUB outputs the requested
shape on the wires layer, so all you have to do is to analyze it and
automatically configure your factory based on that.
reward_blueprints:
title: Arbejdstegninger
desc: Du kan nu <strong>kopiere og indsætte</strong> dele af din fabrik! Vælg et
område (Hold CTRL, og træk med musen), og tryk 'C' for at kopiere
det.<br><br>At sætte det ind er <strong>ikke gratis</strong>. Du
skal producere <strong>arbejdstegning figurer</strong> for at have
råd til det! (Dem du lige har leveret).
no_reward:
title: Næste niveau
desc: "Dette niveau gav dig ingen belønninger, men det vil det næste! <br><br>
PS: Du må hellere lade være med at ødelægge din fabrik - Du får brug
for <strong>alle</strong> de figurer senere igen for at <strong>få
opgraderinger</strong>!"
no_reward_freeplay:
title: Næste niveau
desc: Tillykke! Forresten er mere indhold planlagt for den betalte version!
reward_balancer:
title: Balancer
desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
be used to build bigger factories by <strong>splitting and merging
items</strong> onto multiple belts!
reward_merger:
title: Compact Merger
desc: You have unlocked a <strong>merger</strong> variant of the
<strong>balancer</strong> - It accepts two inputs and merges them
into one belt!
reward_belt_reader:
title: Belt reader
desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
measure the throughput of a belt.<br><br>And wait until you unlock
wires - then it gets really useful!
reward_rotater_180:
title: Rotater (180 degrees)
desc: You just unlocked the 180 degrees <strong>rotater</strong>! - It allows
you to rotate a shape by 180 degrees (Surprise! :D)
reward_display:
title: Display
desc: "You have unlocked the <strong>Display</strong> - Connect a signal on the
wires layer to visualize it!<br><br> PS: Did you notice the belt
reader and storage output their last read item? Try showing it on a
display!"
reward_constant_signal:
title: Constant Signal
desc: You unlocked the <strong>constant signal</strong> building on the wires
layer! This is useful to connect it to <strong>item filters</strong>
for example.<br><br> The constant signal can emit a
<strong>shape</strong>, <strong>color</strong> or
<strong>boolean</strong> (1 / 0).
reward_logic_gates:
title: Logic Gates
desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
about this, but it's actually super cool!<br><br> With those gates
you can now compute AND, OR, XOR and NOT operations.<br><br> As a
bonus on top I also just gave you a <strong>transistor</strong>!
reward_virtual_processing:
title: Virtual Processing
desc: I just gave a whole bunch of new buildings which allow you to
<strong>simulate the processing of shapes</strong>!<br><br> You can
now simulate a cutter, rotater, stacker and more on the wires layer!
With this you now have three options to continue the game:<br><br> -
Build an <strong>automated machine</strong> to create any possible
shape requested by the HUB (I recommend to try it!).<br><br> - Build
something cool with wires.<br><br> - Continue to play
regulary.<br><br> Whatever you choose, remember to have fun!
reward_wires_painter_and_levers:
title: Wires & Quad Painter
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
layer on top of the regular layer and introduces a lot of new
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
Painter</strong> - Connect the slots you would like to paint with on
the wires layer!<br><br> To switch to the wires layer, press
<strong>E</strong>. <br><br> PS: <strong>Enable hints</strong> in
the settings to activate the wires tutorial!"
reward_filter:
title: Item Filter
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
to the top or the right output depending on whether they match the
signal from the wires layer or not.<br><br> You can also pass in a
boolean signal (1 / 0) to entirely activate or disable it.
reward_demo_end:
title: End of Demo
desc: You have reached the end of the demo version!
settings:
title: Indstillinger
categories:
general: Generelt
userInterface: Brugerflade
advanced: Avanceret
performance: Performance
versionBadges:
dev: Udvikling
staging: Iscenesættelse
prod: Produktion
buildDate: Bygget <at-date>
labels:
uiScale:
title: Grænseflade størrelse
description: Ændrer størrelsen på brugerfladen. Den vil stadig skalere baseret
på opløsningen af din skærm, men denne indstilling bestemmer
hvor meget den skalerer.
scales:
super_small: Meget lille
small: Lille
regular: Normal
large: Store
huge: Kæmpe
autosaveInterval:
title: Autogem Interval
description: Ændrer hvor ofte spillet gemmer automatisk. Du kan også slå det
helt fra her.
intervals:
one_minute: 1 Minut
two_minutes: 2 Minutter
five_minutes: 5 Minutter
ten_minutes: 10 Minutter
twenty_minutes: 20 Minutter
disabled: Slået fra
scrollWheelSensitivity:
title: Zoom følsomhed
description: Ændrer hvor følsomt zoomet er (Enten musehjulet eller trackpad).
sensitivity:
super_slow: Meget langsom
slow: Langsom
regular: Normal
fast: Hurtig
super_fast: Meget hurtig
movementSpeed:
title: Bevægelseshastighed
description: Ændrer hvor hurtigt du kan bevæge dit overblik når du bruger
tastaturet.
speeds:
super_slow: Meget langsom
slow: Langsom
regular: Normal
fast: Hurtig
super_fast: Meget hurtig
extremely_fast: Ekstremt hurtig
language:
title: Sprog
description: Ændrer sproget. All oversættelser er lavet af fælleskabet og kan
være ufuldstændige!
enableColorBlindHelper:
title: Farveblindstilstand
description: Aktiverer forskellige redskaber der lader dig spille, selv hvis du
er farveblind.
fullscreen:
title: Fuld skærm
description: Det er foreslået at spille i fuld skærm for den bedste oplevelse.
Kun tilgængelig i den betalte version.
soundsMuted:
title: Slå lydeffekterne fra
description: Aktiver for at slå alle lydeffekter fra.
musicMuted:
title: Slå musik fra
description: Aktiver for at slå al musik fra.
theme:
title: Tema
description: Vælg tema (lys / mørk).
themes:
dark: Mørk
light: Lys
refreshRate:
title: Simulationsmål
description: Hvis du har en 144hz skærm, så ændr opdateringshastigheden her så
spillet vil simulere den højere opdateringshastighed korrekt.
Dette kan faktisk sænke din FPS hvis din computer er for
langsom.
alwaysMultiplace:
title: Multiplacér
description: Aktiver for at alle bygninger fortsætter med at være valgt efter
placering, indtil du vælger dem fra. Dette svarer til altid at
holde SKIFT nede.
offerHints:
title: Hints & Vejledning
description: Om spillet skal tilbyde hints og vejledning imens du spiller.
Skjuler også visse dele af brugerfladen indtil et givent niveau
for at gøre det nemmere at lære spillet at kende.
enableTunnelSmartplace:
title: Smarte Tunneller
description: Aktiver for at placering af tunneller automatisk fjerner unødige
bælter. Dette gør igså at du kan trække tunneller så
overskydende tunneller fjernes.
vignette:
title: Vignette
description: Aktiverer vignette hvilket mørkner kanterne af skærmen og gør
teksten nemmere at læse.
rotationByBuilding:
title: Rotation baseret på bygningstype
description: Hver bygningstype husker den rotation du sidst satte den til. Dette
kan være komfortabelt hvis du ofte skifter mellem at placere
forskellige bygninger.
compactBuildingInfo:
title: Kompakt Bygningsinfo
description: Forkorter infobokse til bygninger ved kun at vise deres forhold.
Ellers er en beskrivelse og et billede også vist.
disableCutDeleteWarnings:
title: Slå klip/slet advarsler fra
description: Slå advarselsboksene, der dukker op når mere end 100 ting slettes,
fra.
soundVolume:
title: Sound Volume
description: Set the volume for sound effects
musicVolume:
title: Music Volume
description: Set the volume for music
lowQualityMapResources:
title: Low Quality Map Resources
description: Simplifies the rendering of resources on the map when zoomed in to
improve performance. It even looks cleaner, so be sure to try it
out!
disableTileGrid:
title: Disable Grid
description: Disabling the tile grid can help with the performance. This also
makes the game look cleaner!
clearCursorOnDeleteWhilePlacing:
title: Clear Cursor on Right Click
description: Enabled by default, clears the cursor whenever you right click
while you have a building selected for placement. If disabled,
you can delete buildings by right-clicking while placing a
building.
lowQualityTextures:
title: Low quality textures (Ugly)
description: Uses low quality textures to save performance. This will make the
game look very ugly!
displayChunkBorders:
title: Display Chunk Borders
description: The game is divided into chunks of 16x16 tiles, if this setting is
enabled the borders of each chunk are displayed.
pickMinerOnPatch:
title: Pick miner on resource patch
description: Enabled by default, selects the miner if you use the pipette when
hovering a resource patch.
simplifiedBelts:
title: Simplified Belts (Ugly)
description: Does not render belt items except when hovering the belt to save
performance. I do not recommend to play with this setting if you
do not absolutely need the performance.
enableMousePan:
title: Enable Mouse Pan
description: Allows to move the map by moving the cursor to the edges of the
screen. The speed depends on the Movement Speed setting.
zoomToCursor:
title: Zoom towards Cursor
description: If activated the zoom will happen in the direction of your mouse
position, otherwise in the middle of the screen.
mapResourcesScale:
title: Map Resources Size
description: Controls the size of the shapes on the map overview (when zooming
out).
rangeSliderPercentage: <amount> %
keybindings:
title: Keybindings
hint: "Tip: Husk at bruge CTRL, SKIFT og ALT! De byder på forskellige
placeringsmuligheder."
resetKeybindings: Nulstil Keybindings
categoryLabels:
general: Applikation
ingame: Spil
navigation: Navigation
placement: Placering
massSelect: Massemarkering
buildings: Bygningsgenveje
placementModifiers: Placeringsmodifikationer
mappings:
confirm: Bekræft
back: Tilbage
mapMoveUp: Bevæg dig op
mapMoveRight: Bevæg dig til højre
mapMoveDown: Bevæg dig ned
mapMoveLeft: Bevæg dig til venstre
mapMoveFaster: Bevæg dig hurtigere
centerMap: Centrer kortet
mapZoomIn: Zoom ind
mapZoomOut: Zoom ud
createMarker: Lav Markør
menuOpenShop: Opgraderinger
menuOpenStats: Statistikker
toggleHud: Slå HUD til/fra
toggleFPSInfo: Slå FPS og Debug Info til/fra
switchLayers: Skift lag
exportScreenshot: Eksporter hele basen som et billede
belt: Transportbælte
underground_belt: Tunnel
miner: Udvinder
cutter: Klipper
rotater: Drejer
stacker: Stabler
mixer: Farveblander
painter: Maler
trash: Skraldespand
pipette: Pipette
rotateWhilePlacing: Roter
rotateInverseModifier: "Modifier: Roter mod uret i stedet"
cycleBuildingVariants: Gennemgå Varianter
confirmMassDelete: Slet område
pasteLastBlueprint: Sæt sidste arbejdstegning ind
cycleBuildings: Gennemgå bygninger
lockBeltDirection: Slå bælteplanlægger til
switchDirectionLockSide: "Planner: Skift side"
massSelectStart: Hold og træk for at starte
massSelectSelectMultiple: Vælg flere områder
massSelectCopy: Kopier område
massSelectCut: Klip område
placementDisableAutoOrientation: Slå automatisk rotation fra
placeMultiple: Bliv i placeringstilstand
placeInverse: Spejlvend automatisk bælteorientering
menuClose: Luk Menu
wire: Energiledning
balancer: Balancer
storage: Storage
constant_signal: Constant Signal
logic_gate: Logic Gate
lever: Switch (regular)
filter: Filter
wire_tunnel: Wire Crossing
display: Display
reader: Belt Reader
virtual_processor: Virtual Cutter
transistor: Transistor
analyzer: Shape Analyzer
comparator: Compare
item_producer: Item Producer (Sandbox)
copyWireValue: "Wires: Copy value below cursor"
about:
title: Om dette spil
body: >-
Dette spil er open source og er udviklet af <a
href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
(det er mig).<br><br>
Hvis du vil kontribuere, tjek <a href="<githublink>" target="_blank">shapez.io på github</a>.<br><br>
Dette spil ville ikke have været muligt uden det fremragende Discord-fælleskab omkring mine spil - Du burde virkelig deltage på
<a href="<discordlink>" target="_blank">Discordserveren</a>!<br><br>
Lydsporet er lavet af <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - Han er fantastisk.<br><br>
Endelig, tusind tak til min bedste ven <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Uden vi havde spillet factorio sammen ville dette spil aldrig have eksisteret.
changelog:
title: Changelog
demo:
features:
restoringGames: Genopretter gem
importingGames: Importerer gem
oneGameLimit: Afgrænset til et gem
customizeKeybindings: Tilpasser Keybindings
exportingBase: Eksportere hele basen som et billede
settingNotAvailable: Ikke tilgængelig i demoen.
tips:
- The hub accepts input of any kind, not just the current shape!
- Make sure your factories are modular - it will pay out!
- Don't build too close to the hub, or it will be a huge chaos!
- If stacking does not work, try switching the inputs.
- You can toggle the belt planner direction by pressing <b>R</b>.
- Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
- Ratios stay the same, as long as all upgrades are on the same Tier.
- Serial execution is more efficient than parallel.
- You will unlock more variants of buildings later in the game!
- You can use <b>T</b> to switch between different variants.
- Symmetry is key!
- You can weave different tiers of tunnels.
- Try to build compact factories - it will pay out!
- The painter has a mirrored variant which you can select with <b>T</b>
- Having the right building ratios will maximize efficiency.
- At maximum level, 5 extractors will fill a single belt.
- Don't forget about tunnels!
- You don't need to divide up items evenly for full efficiency.
- Holding <b>SHIFT</b> will activate the belt planner, letting you place
long lines of belts easily.
- Cutters always cut vertically, regardless of their orientation.
- To get white mix all three colors.
- The storage buffer priorities the first output.
- Invest time to build repeatable designs - it's worth it!
- Holding <b>CTRL</b> allows to place multiple buildings.
- You can hold <b>ALT</b> to invert the direction of placed belts.
- Efficiency is key!
- Shape patches that are further away from the hub are more complex.
- Machines have a limited speed, divide them up for maximum efficiency.
- Use balancers to maximize your efficiency.
- Organization is important. Try not to cross conveyors too much.
- Plan in advance, or it will be a huge chaos!
- Don't remove your old factories! You'll need them to unlock upgrades.
- Try beating level 20 on your own before seeking for help!
- Don't complicate things, try to stay simple and you'll go far.
- You may need to re-use factories later in the game. Plan your factories to
be re-usable.
- Sometimes, you can find a needed shape in the map without creating it with
stackers.
- Full windmills / pinwheels can never spawn naturally.
- Color your shapes before cutting for maximum efficiency.
- With modules, space is merely a perception; a concern for mortal men.
- Make a separate blueprint factory. They're important for modules.
- Have a closer look on the color mixer, and your questions will be answered.
- Use <b>CTRL</b> + Click to select an area.
- Building too close to the hub can get in the way of later projects.
- The pin icon next to each shape in the upgrade list pins it to the screen.
- Mix all primary colors together to make white!
- You have an infinite map, don't cramp your factory, expand!
- Also try Factorio! It's my favorite game.
- The quad cutter cuts clockwise starting from the top right!
- You can download your savegames in the main menu!
- This game has a lot of useful keybindings! Be sure to check out the
settings page.
- This game has a lot of settings, be sure to check them out!
- The marker to your hub has a small compass to indicate its direction!
- To clear belts, cut the area and then paste it at the same location.
- Press F4 to show your FPS and Tick Rate.
- Press F4 twice to show the tile of your mouse and camera.
- You can click a pinned shape on the left side to unpin it.