# # GAME TRANSLATIONS # # Contributing: # # If you want to contribute, please make a pull request on this respository # and I will have a look. # # Placeholders: # # Do *not* replace placeholders! Placeholders have a special syntax like # `Hotkey: `. They are encapsulated within angle brackets. The correct # translation for this one in German for example would be: `Taste: ` (notice # how the placeholder stayed '' and was not replaced!) # # Adding a new language: # # If you want to add a new language, ask me in the discord and I will setup # the basic structure so the game also detects it. # steamPage: # This is the short text appearing on the steam page shortText: In shapez.io potrai costruire delle fabbriche per automatizzare la creazione e la combinazione di forme sempre più complesse, in una mappa infinita. # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page. # NOTICE: # - Do not translate the first line (This is the gif image at the start of the store) # - Please keep the markup (Stuff like [b], [list] etc) in the same format longText: >- [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map. Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory. As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]! Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand. This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned! Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features. [b]Standalone Advantages[/b] [list] [*] Dark Mode [*] Unlimited Waypoints [*] Unlimited Savegames [*] Additional settings [*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020. [*] Coming soon: More Levels [*] Allows me to further develop shapez.io ❤️ [/list] [b]Future Updates[/b] I am updating the game very often and trying to push an update at least every week! [list] [*] Different maps and challenges (e.g. maps with obstacles) [*] Puzzles (Deliver the requested shape with a restricted area / set of buildings) [*] A story mode where buildings have a cost [*] Configurable map generator (Configure resource/shape size/density, seed and more) [*] Additional types of shapes [*] Performance improvements (The game already runs pretty well!) [*] And much more! [/list] [b]This game is open source![/b] Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible. Be sure to check out my trello board for the full roadmap! [b]Links[/b] [list] [*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url] [*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url] [*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url] [*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url] [*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url] [/list] discordLink: Official Discord - Chat with me! global: loading: Caricamento error: Errore # How big numbers are rendered, e.g. "10,000" thousandsDivider: "," # What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4" decimalSeparator: "." # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. suffix: thousands: k millions: M billions: B trillions: T # Shown for infinitely big numbers infinite: inf time: # Used for formatting past time dates oneSecondAgo: un secondo fa xSecondsAgo: secondi fa oneMinuteAgo: un minuto fa xMinutesAgo: minuti fa oneHourAgo: un'ora fa xHoursAgo: ore fa oneDayAgo: un giorno fa xDaysAgo: giorni fa # Short formats for times, e.g. '5h 23m' secondsShort: s minutesAndSecondsShort: m s hoursAndMinutesShort: h m xMinutes: minuti keys: tab: TAB control: CTRL alt: ALT escape: ESC shift: MAIUSC space: SPAZIO demoBanners: # This is the "advertisement" shown in the main menu and other various places title: Versione Demo intro: >- Ottieni la versione standalone per sbloccare tutte le funzioni! mainMenu: play: Play changelog: Changelog importSavegame: Importa openSourceHint: Questo gioco è open source! discordLink: Server ufficiale Discord helpTranslate: Aiutaci a tradurre! # This is shown when using firefox and other browsers which are not supported. browserWarning: >- Ci spiace, ma il gioco è molto lento su questo browser! Ottieni la versione standalone oppure scarica Chrome per provare l'esperienza completa. savegameLevel: Livello savegameLevelUnknown: Livello sconosciuto continue: Continua newGame: Nuova partita madeBy: Creato da subreddit: Reddit dialogs: buttons: ok: OK delete: Elimina cancel: Annulla later: Più tardi restart: Ricomincia reset: Reset getStandalone: Ottieni la versione completa deleteGame: So cosa sto facendo viewUpdate: Mostra aggiornamento showUpgrades: Mostra upgrade showKeybindings: Mostra scorciatoie importSavegameError: title: Errore di importazione text: >- Impossibile caricare il salvataggio: importSavegameSuccess: title: Salvataggio importato text: >- Il tuo salvataggio è stato importato correttamente. gameLoadFailure: title: Partita malfunzionante text: >- Impossibile caricare il salvataggio: confirmSavegameDelete: title: Conferma eliminazione text: >- Vuoi davvero eliminare la partita? savegameDeletionError: title: Impossibile eliminare text: >- Impossibile eliminare il salvataggio: restartRequired: title: Restart richiesto text: >- Per applicare le nuove impostazioni è necessario il Restart del gioco. editKeybinding: title: Cambia comandi desc: Premi un nuovo tasto o un tasto del mouse a cui vuoi assegnare questo comando, Esc per cancellarlo. resetKeybindingsConfirmation: title: Reset comandi assegnati desc: Così riporterai tutti comandi al loro stato di default. Perfavore conferma. keybindingsResetOk: title: Successo nel reset dei comandi desc: I comandi sono stati riassegnati ai loro rispettivi comandi di default! featureRestriction: title: Versione Demo desc: Hai provato ad accedere ad una feature () che non è disponibile nella Demo. Considera di prendere la versione standalne per un'esperienza completa! oneSavegameLimit: title: Salvataggi limitati desc: Puoi avere solo un salvataggio nella versione Demo. Perfavore rimuovi il salvataggio già esistente o prendi la versione standalone! updateSummary: title: Nuovo update! desc: >- Qui puoi trovare i cambiamenti dall'ultima volta che hai giocato: upgradesIntroduction: title: Aggiornamenti sbloccati desc: >- Tutte le forme che produci possono essere utilizzate per i miglioramenti - Non distruggere le tue vecchie fabbriche! Puoi trovare gli aggiornamenti nell'angolo in alto a destra dello schermo. massDeleteConfirm: title: Conferma la rimozione desc: >- Stai rimuovendo molte strutture ( to be exact)! Sei sicuro di volerlo fare? blueprintsNotUnlocked: title: Non ancora sbloccato desc: >- I progetti non sono stati ancora sbloccati! Completa più livelli per sbloccarli. keybindingsIntroduction: title: Comandi utili desc: >- Questo gioco ha molti comandi utili che possono rendere più semplice la costruzione delle fabbriche. Qui ce ne sono un paio, ma sii sicuro controlla i comandi!

CTRL + Drag: Seleziona l'area da copiare / cancella.
SHIFT: Tieni premuto per costruire copie dalla struttura.
ALT: Invert l'orientamento dei nastri trasportatori.
createMarker: title: Nuovo Marker desc: Dagli un magnifico nome, puoi anche includere short key di una figura (Che puoi generare here) titleEdit: Edit Marker markerDemoLimit: desc: Puoi creare solo due Marker personalizzati nella Demo. Prendi la versione standalone per Marker personalizzati illimitati! massCutConfirm: title: Conferma taglio desc: >- Stai tagliando molte strutture ( to be exact)! Sei sicuro di volerlo fare? exportScreenshotWarning: title: Esportare screenshot desc: >- Hai richiesto di esportare la tua base come screenshot. Perfavore tieni conto che potrebbe essere lento per una grossa base e che potrebbe crushare il gioco! massCutInsufficientConfirm: title: Confirm cut desc: You can not afford to paste this area! Are you sure you want to cut it? ingame: # This is shown in the top left corner and displays useful keybindings in # every situation keybindingsOverlay: moveMap: Sposta selectBuildings: Seleziona area stopPlacement: Concludi posizionamento rotateBuilding: Ruota costruzione placeMultiple: Posiziona multiplo reverseOrientation: Inverti orientamento disableAutoOrientation: Disabilita orientamento automatico toggleHud: Mostra/Nascondi HUD placeBuilding: Posiziona costruzione createMarker: Crea etichetta delete: Distruggi pasteLastBlueprint: Paste last blueprint lockBeltDirection: Enable belt planner plannerSwitchSide: Flip planner side cutSelection: Taglia copySelection: Copia clearSelection: Annulla selezione pipette: Contagocce switchLayers: Switch layers # Everything related to placing buildings (I.e. as soon as you selected a building # from the toolbar) buildingPlacement: # Buildings can have different variants which are unlocked at later levels, # and this is the hint shown when there are multiple variants available. cycleBuildingVariants: Premi per cambiare variante. # Shows the hotkey in the ui, e.g. "Hotkey: Q" hotkeyLabel: >- Hotkey: infoTexts: speed: Velocità range: Raggio storage: Spazio oneItemPerSecond: 1 oggetto / secondo itemsPerSecond: oggetti / s itemsPerSecondDouble: (x2) tiles: titles # The notification when completing a level levelCompleteNotification: # is replaced by the actual level, so this gets 'Level 03' for example. levelTitle: Livello completed: Completato unlockText: Sbloccato ! buttonNextLevel: Prossimo livello # Notifications on the lower right notifications: newUpgrade: U nuovo aggiornamento è disponibile! gameSaved: La tua partita è stata salvata. # The "Upgrades" window shop: title: Aggiornamenti buttonUnlock: Sblocca # Gets replaced to e.g. "Tier IX" tier: Tier # The roman number for each tier tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] maximumLevel: LIVELLO MASSIMO (Speed x) # The "Statistics" window statistics: title: Statistiche dataSources: stored: title: Immagazzinati description: Displaying amount of stored shapes in your central building. produced: title: Prodotti description: Displaying all shapes your whole factory produces, including intermediate products. delivered: title: Delivered description: Displaying shapes which are delivered to your central building. noShapesProduced: No shapes have been produced so far. # Displays the shapes per minute, e.g. '523 / m' shapesPerMinute: / m # Settings menu, when you press "ESC" settingsMenu: playtime: Tempo di gioco buildingsPlaced: Buildings beltsPlaced: Nastri buttons: continue: Continua settings: Impostazioni menu: Torna al menù # Bottom left tutorial hints tutorialHints: title: Serve aiuto? showHint: Mostra indizio hideHint: Chiudi # When placing a blueprint blueprintPlacer: cost: Costo # Map markers waypoints: waypoints: Markers hub: HUB description: Left-click a marker to jump to it, right-click to delete it.

Press to create a marker from the current view, or right-click to create a marker at the selected location. creationSuccessNotification: Marker has been created. # Interactive tutorial interactiveTutorial: title: Tutorial hints: 1_1_extractor: Place an extractor on top of a circle shape to extract it! 1_2_conveyor: >- Connect the extractor with a conveyor belt to your hub!

Tip: Click and drag the belt with your mouse! 1_3_expand: >- This is NOT an idle game! Build more extractors and belts to finish the goal quicker.

Tip: Hold SHIFT to place multiple extractors, and use R to rotate them. colors: red: Rosso green: Verde blue: Blu yellow: Giallo purple: Viola cyan: Azzurro white: Bianco uncolored: No colore black: Black shapeViewer: title: Livelli empty: Vuoto copyKey: Copy Key # All shop upgrades shopUpgrades: belt: name: Belts, Distributor & Tunnels description: Velocità x → x miner: name: Estrazione description: Velocità x → x processors: name: Cutting, Rotating & Stacking description: Velocità x → x painting: name: Mixing & Painting description: Velocità x → x # Buildings and their name / description buildings: belt: default: name: &belt Nastro Trasportatore description: Trasporta oggetti, clicca e trascina per posizionare in sequenza. miner: # Internal name for the Extractor default: name: &miner Estrattore description: Posiziona sopra una forma o un colore per estrarlo. chainable: name: Estrattore (Catena) description: Posiziona sopra una forma o un colore per estrarlo. Puoi combinarlo con altri estrattori. underground_belt: # Internal name for the Tunnel default: name: &underground_belt Tunnel description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori. tier2: name: Tunnel Grado II description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori. splitter: # Internal name for the Balancer default: name: &splitter Bilanciatore description: Multifunzionale - Distribuisce equamente tutti gli ingressi su tutte le uscite. compact: name: Aggregatore (compatto) description: Unisce due nastri trasportatori in uno solo. compact-inverse: name: Aggregatore (compatto) description: Unisce due nastri trasportatori in uno solo. cutter: default: name: &cutter Cutter description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall! quad: name: Cutter (Quad) description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall! rotater: default: name: &rotater Rotate description: Rotates shapes clockwise by 90 degrees. ccw: name: Rotate (CCW) description: Rotates shapes counter clockwise by 90 degrees. stacker: default: name: &stacker Stacker description: Stacks both items. If they can not be merged, the right item is placed above the left item. mixer: default: name: &mixer Mixer Colori description: Mescola due colori mediante sintesi additiva. painter: default: name: &painter Verniciatore description: &painter_desc Colora l'intera forma dell'ingresso sinistro con il colore dell'ingresso destro. double: name: Verniciatore (Doppio) description: Colors the shapes on the left inputs with the color from the top input. quad: name: Verniciatore (Quadruplo) description: Allows to color each quadrant of the shape with a different color. mirrored: name: *painter description: *painter_desc trash: default: name: &trash Cestino description: Accetta ingressi da tutti i lati e li distrugge. per sempre. storage: name: Storage description: Stores excess items, up to a given capacity. Can be used as an overflow gate. hub: deliver: Consegna toUnlock: per sbloccare levelShortcut: LVL wire: default: name: Energy Wire description: Allows you to transport energy. advanced_processor: default: name: Color Inverter description: Accepts a color or shape and inverts it. energy_generator: deliver: Deliver toGenerateEnergy: For default: name: Energy Generator description: Generates energy by consuming shapes. wire_crossings: default: name: Wire Splitter description: Splits a energy wire into two. merger: name: Wire Merger description: Merges two energy wires into one. storyRewards: # Those are the rewards gained from completing the store reward_cutter_and_trash: title: Cutting Shapes desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!

Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it! reward_rotater: title: Rotating desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees. reward_painter: title: Painting desc: >- The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!

PS: If you are colorblind, there is a color blind mode in the settings! reward_mixer: title: Color Mixing desc: The mixer has been unlocked - Combine two colors using additive blending with this building! reward_stacker: title: Combiner desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input! reward_splitter: title: Splitter/Merger desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!

reward_tunnel: title: Tunnel desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it! reward_rotater_ccw: title: CCW Rotating desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants! reward_miner_chainable: title: Chaining Extractor desc: You have unlocked the chaining extractor! It can forward its resources to other extractors so you can more efficiently extract resources! reward_underground_belt_tier_2: title: Tunnel Tier II desc: You have unlocked a new variant of the tunnel - It has a bigger range, and you can also mix-n-match those tunnels now! reward_splitter_compact: title: Compact Balancer desc: >- You have unlocked a compact variant of the balancer - It accepts two inputs and merges them into one! reward_cutter_quad: title: Quad Cutting desc: You have unlocked a variant of the cutter - It allows you to cut shapes in four parts instead of just two! reward_painter_double: title: Double Painting desc: You have unlocked a variant of the painter - It works as the regular painter but processes two shapes at once consuming just one color instead of two! reward_painter_quad: title: Quad Painting desc: You have unlocked a variant of the painter - It allows to paint each part of the shape individually! reward_storage: title: Storage Buffer desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity! reward_freeplay: title: Freeplay desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!) reward_blueprints: title: Blueprints desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.

Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered). # Special reward, which is shown when there is no reward actually no_reward: title: Next level desc: >- This level gave you no reward, but the next one will!

PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades! no_reward_freeplay: title: Next level desc: >- Congratulations! By the way, more content is planned for the standalone! settings: title: Impostazioni categories: game: Gioco app: Applicazione versionBadges: dev: Sviluppo staging: Staging prod: Produzione buildDate: Built labels: uiScale: title: Interface scale description: >- Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale. scales: super_small: Super small small: Small regular: Regular large: Large huge: Huge scrollWheelSensitivity: title: Zoom sensitivity description: >- Changes how sensitive the zoom is (Either mouse wheel or trackpad). sensitivity: super_slow: Super slow slow: Slow regular: Regular fast: Fast super_fast: Super fast language: title: Lingua description: >- Cambia la lingua. Tutte le traduzioni sono realizzate dagli utenti e potrebbero essere incomplete! fullscreen: title: Fullscreen description: >- It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone. soundsMuted: title: Silenzia Suoni description: >- Se abilitato, spegne tutti gli effetti sonori. musicMuted: title: Silenzia Musica description: >- Se abilitato, spegne la musica. theme: title: Tema del gioco description: >- Scegli il tema (chiaro / scuro). themes: dark: Scuro light: Chiaro refreshRate: title: Simulation Target description: >- If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow. alwaysMultiplace: title: Multiplace description: >- If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently. offerHints: title: Hints & Tutorials description: >- Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game. movementSpeed: title: Movement speed description: Changes how fast the view moves when using the keyboard. speeds: super_slow: Molto lento slow: Lento regular: Regolare fast: Veloce super_fast: Molto veloce extremely_fast: Velocissimo enableTunnelSmartplace: title: Smart Tunnels description: >- When enabled, placing tunnels will automatically remove unnecessary belts. This also enables to drag tunnels and excess tunnels will get removed. vignette: title: Vignetta description: >- Enables the vignette which darkens the screen corners and makes text easier to read. autosaveInterval: title: Autosave Interval description: >- Controls how often the game saves automatically. You can also disable it entirely here. intervals: one_minute: 1 Minute two_minutes: 2 Minutes five_minutes: 5 Minutes ten_minutes: 10 Minutes twenty_minutes: 20 Minutes disabled: Disabled compactBuildingInfo: title: Compact Building Infos description: >- Shortens info boxes for buildings by only showing their ratios. Otherwise a description and image is shown. disableCutDeleteWarnings: title: Disable Cut/Delete Warnings description: >- Disable the warning dialogs brought up when cutting/deleting more than 100 entities. enableColorBlindHelper: title: Color Blind Mode description: Enables various tools which allow to play the game if you are color blind. rotationByBuilding: title: Rotation by building type description: >- Each building type remembers the rotation you last set it to individually. This may be more comfortable if you frequently switch between placing different building types. keybindings: title: Keybindings hint: >- Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. resetKeybindings: Reset Keyinbindings categoryLabels: general: Applicazione ingame: Gioco navigation: Navigazione placement: Posizionamento massSelect: Mass Select buildings: Building Shortcuts placementModifiers: Placement Modifiers mappings: confirm: Conferma back: Indietro mapMoveUp: Move Up mapMoveRight: Move Right mapMoveDown: Move Down mapMoveLeft: Move Left centerMap: Centra mappa mapZoomIn: Zoom in mapZoomOut: Zoom out createMarker: Create Marker menuOpenShop: Upgrade menuOpenStats: Statistiche toggleHud: Mostra/Nascondi HUD toggleFPSInfo: Mostra/Nascondi FPS e info debug belt: *belt splitter: *splitter underground_belt: *underground_belt miner: *miner cutter: *cutter rotater: *rotater stacker: *stacker mixer: *mixer painter: *painter trash: *trash rotateWhilePlacing: Ruota rotateInverseModifier: >- Modifier: Rotate CCW instead cycleBuildingVariants: Cicla varianti confirmMassDelete: Conferma eliminazione di massa cycleBuildings: Cycle Buildings massSelectStart: Hold and drag to start massSelectSelectMultiple: Seleziona aree multiple massSelectCopy: Copia area placementDisableAutoOrientation: Disable automatic orientation placeMultiple: Stay in placement mode placeInverse: Invert automatic belt orientation pasteLastBlueprint: Paste last blueprint massSelectCut: Cut area exportScreenshot: Export whole Base as Image mapMoveFaster: Move Faster lockBeltDirection: Enable belt planner switchDirectionLockSide: "Planner: Switch side" pipette: Pipette menuClose: Close Menu switchLayers: Switch layers advanced_processor: Color Inverter energy_generator: Energy Generator wire: Energy Wire about: title: Riguardo questo gioco body: >- This game is open source and developed by Tobias Springer (this is me).

If you want to contribute, check out shapez.io on github.

This game wouldn't have been possible without the great discord community around my games - You should really join the discord server!

The soundtrack was made by Peppsen - He's awesome.

Finally, huge thanks to my best friend Niklas - Without our factorio sessions this game would never have existed. changelog: title: Changelog demo: features: restoringGames: Recupero salvataggi importingGames: Importazione salvataggi oneGameLimit: Limite di un salvataggio customizeKeybindings: Scorciatoie personalizabili exportingBase: Esportazione dell'intera base come immagine settingNotAvailable: Non disponibile nella demo.