import { Rectangle } from "./rectangle"; import { globalConfig } from "./config"; /* typehints:start */ import { GameRoot } from "../game/root"; /* typehints:end */ export class DrawParameters { constructor({ context, visibleRect, desiredAtlasScale, zoomLevel, root }) { /** @type {CanvasRenderingContext2D} */ this.context = context; /** @type {Rectangle} */ this.visibleRect = visibleRect; /** @type {number} */ this.desiredAtlasScale = desiredAtlasScale; /** @type {number} */ this.zoomLevel = zoomLevel; // FIXME: Not really nice /** @type {GameRoot} */ this.root = root; if (G_IS_DEV && globalConfig.debug.testClipping) { this.visibleRect = this.visibleRect.expandedInAllDirections(-100); } } }