Commit Graph

17 Commits

Author SHA1 Message Date
tobspr db6db7caca Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
tobspr 26cd38b68c Refactor filters to make them not stall if one output is blocked 2020-09-19 19:30:04 +02:00
tobspr 06e276f021 Add belt reader building 2020-08-29 10:38:23 +02:00
tobspr bb739c80fa Rework quad painter and filter, rework logic gates 2020-08-29 09:35:14 +02:00
dengr1065 5487ec9818
"Logic pain fix" - Fixing quad painter pain... (#607)
* (wip) 4-painter accept pins

* fix everything

* finish 4-painer fix

* refactor processing requirement
2020-08-29 07:56:47 +02:00
tobspr 390c4ce1a5 Add display 2020-08-14 14:55:37 +02:00
tobspr efd8ba7ae9 Add wire bridges and fix Q on hub crash 2020-08-13 21:04:44 +02:00
tobspr 52b4d4d742 Implement wire networks, add levers 2020-08-13 19:23:00 +02:00
tobspr f4ac6dfe03 Add constant signal emitters 2020-08-12 21:05:32 +02:00
tobspr 850461df8f Further take on logic wires 2020-08-11 18:40:09 +02:00
tobspr 9701a143ec Only store changed properties for all components 2020-08-10 22:53:02 +02:00
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
tobspr b3b8da04a1 Refactor belt underlay feature into seperate component 2020-08-10 20:26:47 +02:00
tobspr bd899df5fe Further progress on the energy generator / wires, fix translations 2020-07-01 17:51:11 +02:00
tobspr 6677ff0a44 Initial take on wires 2020-06-24 22:23:10 +02:00
tobspr 1577ebe48c Add storage building 2020-05-20 15:51:06 +02:00
Tobias Springer 93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00