Commit Graph

910 Commits

Author SHA1 Message Date
tobspr 899a6ed569
Merge pull request #203 from Milomilli/patch-2
Update base-nl.yaml
2020-06-17 19:50:38 +02:00
xSparfuchs a5e5cd9e4f fix large screenshots 2020-06-17 19:44:53 +02:00
kebhr 194a1869b0 Update Japanese translation 2020-06-18 00:29:54 +09:00
Killgaru c5d53bc7fa Russian translation updated 2020-06-17 17:13:59 +03:00
Killgaru d565152cd3 Russian translation updated 2020-06-17 17:08:00 +03:00
tobspr a6ed85e9da Fix belt planner 2020-06-17 15:57:34 +02:00
Milomilli 89c9892af4
Better Numbers
Is this better?
2020-06-17 15:51:59 +02:00
nukuuu 742abe7613
Update pt-pt translation to the latest version
Updated pt-pt translation to the latest version and corrected two translations

This updated has been made with discord user Gumball73#0121

Pequeno
2020-06-17 14:35:22 +01:00
Pascal Grossé d7d40b6e15 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-17 15:17:38 +02:00
Pascal Grossé 7ec53506de Updated the french translation 2020-06-17 15:17:09 +02:00
Withers001-1 aa94a7313f
Translated the new button "continue", newGame ect. 2020-06-17 15:16:41 +02:00
tobspr 2c0f0f2152 Fix standalone build 2020-06-17 15:10:14 +02:00
tobspr 01800f3006 Update translations 2020-06-17 14:57:58 +02:00
tobspr 61bcc31861 Fix mouse handling 2020-06-17 14:56:21 +02:00
Milomilli 43e37dc428
Update base-nl.yaml
Just some further translations
2020-06-17 14:44:29 +02:00
tobspr 4c20094878 Do not choose direction lock side automatically, instead make it toggleable 2020-06-17 14:39:12 +02:00
tobspr 6f2578fab2 Update translations to latest version 2020-06-17 14:30:07 +02:00
tobspr fc883f1e5e Add keybinding hint for direction lock 2020-06-17 14:29:43 +02:00
tobspr 3ddc0de2c4 Improve flickering 2020-06-17 14:05:17 +02:00
tobspr d0dc116cc7 Update translations to latest version 2020-06-17 14:02:28 +02:00
tobspr 317b7d72ff Add setting to disable vignette 2020-06-17 13:58:59 +02:00
tobspr 26949d5e3d Fix flickering in direction lock 2020-06-17 13:55:44 +02:00
tobspr 6d59847153 Update changelog 2020-06-17 13:43:14 +02:00
tobspr b6964ad1bf Improve direction lock 2020-06-17 13:42:53 +02:00
tobspr 0a35c9f5b2 Improve belt direction lock 2020-06-17 13:37:41 +02:00
tobspr a95e69401d Improve belt direction lock 2020-06-17 13:21:34 +02:00
tobspr 84969a9205 Refactor building placer 2020-06-17 13:12:39 +02:00
tobspr 4b9df76f2f
Merge pull request #187 from DecaturRamsey/patch-2
German suffix for large numbers corrected
2020-06-17 11:25:18 +02:00
tobspr 3c3e7dd4f7
Merge pull request #192 from grickit/master
Fix crash when deleting buildings.
2020-06-17 11:25:03 +02:00
tobspr 44421beed8
Merge pull request #194 from Gumball73/patch-2
Updated pt-PT translation to the latest version
2020-06-17 11:23:07 +02:00
tobspr 1731068dd0
Merge pull request #196 from Baxxster/patch-5
Updated Norwegian Translastion to newest version
2020-06-17 11:22:46 +02:00
tobspr 9feecb2ac3 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-17 11:18:45 +02:00
tobspr 88d8f9e0c2
Merge pull request #199 from Andifaind/master
Update base-es.yaml & "Made by" translation
2020-06-17 11:15:17 +02:00
Phlosioneer eb182d6e94 Fix lint issues 2020-06-16 22:48:29 -04:00
Andifaind 89a1b8bb0c Fixed lint issue 2020-06-16 23:18:12 -03:00
Andifaind d371726861 Translation for "Made by" text in the main menu 2020-06-16 23:11:10 -03:00
Phlosioneer da24c472d7 Fix click and drag
Clicking and dragging can trigger up to 4 add/destroy signals, and it's
a common case.
2020-06-16 22:08:46 -04:00
Phlosioneer aef96cff6e Optimize ejector cache for common case
This commit optimizes the ejector cache for clicking and dragging belts,
or adding/removing a building. It's a big performance improvement for
large maps; on average, it only has to visit 60 slots per update,
compared to 20,000+ slots.
2020-06-16 21:50:16 -04:00
dengr1065 05ce8ff430 dark theme for game loading 2020-06-17 04:39:08 +03:00
DecaturRamsey f84037bb9b
Update base-de.yaml 2020-06-17 03:38:33 +02:00
dengr1065 59bae80ab7 dark theme for option chooser dialogs 2020-06-17 04:30:01 +03:00
Andifaind 8667399205 Update base-es.yaml 2020-06-16 22:28:36 -03:00
Phlosioneer 36cf28029e Remove ejector cache; use slot caches instead
This is a small refactoring that removes the main ejector cache. The
cache is now tracked by slots and ejector components.

It avoids a large array allocation and many small object allocations,
but adds many small array allocations. It's net neutral for performance.
2020-06-16 21:11:26 -04:00
dengr1065 b9e31049b6 "Dark keybindings" 2020-06-17 03:49:50 +03:00
Phlosioneer 2341772425 Optimize belt cache for common case
Most of the time, we're adding/removing one building at a time. We don't
need to recheck every belt, only the ones near the changed belt.
2020-06-16 20:23:11 -04:00
dengr1065 1bee130dfe Dark theme for settings 2020-06-17 03:19:22 +03:00
Phlosioneer 8a50fdb392 Remove belt cache array; use BeltComponent instead
Removed the belt cache array. Follow-up belts are cached in the belt's
BeltComponent instead. This change also removes the recursive follow-up
search, which could cause a stack overflow for an extremely long belt
chain.

Saves one object allocation per belt per change, two very large array
allocations per change, many function calls, and belts are only visited
exactly once per change.
2020-06-16 19:56:09 -04:00
dengr1065 97c52169da Changelog, support for dark theme in document root 2020-06-17 02:55:13 +03:00
dengr1065 7f32216404 Main Menu dark theme 2020-06-17 02:20:09 +03:00
Glenn Martin Jensen 5e0ebdff95
Updated Norwegian Translastion to newest version
Updated Norwegian Translastion to newest version
2020-06-16 23:52:44 +02:00