Commit Graph

17 Commits

Author SHA1 Message Date
tobspr b8f27aec44 Proper belt underlays for splitters 2020-09-18 18:18:38 +02:00
tobspr 9b8745535b Refactor item processor to use charges and thus be more correct, even at low tick rates 2020-08-30 15:31:53 +02:00
tobspr 78fe34840a Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 2020-08-29 22:35:30 +02:00
tobspr 238b08d4d1 Make shapes truthy 2020-08-29 11:08:30 +02:00
tobspr 06e276f021 Add belt reader building 2020-08-29 10:38:23 +02:00
tobspr bb739c80fa Rework quad painter and filter, rework logic gates 2020-08-29 09:35:14 +02:00
tobspr a498ee2704 Mark preferred input on storage 2020-08-28 22:47:05 +02:00
tobspr a095cd6324 Allow rotating levers 2020-08-28 21:57:29 +02:00
tobspr 5459e6470b Add 1x1 compact splitters 2020-08-28 21:28:29 +02:00
tobspr 296b76bf11 Add virtual shape processing buildings 2020-08-18 20:02:39 +02:00
tobspr 7b40292be3 Start to optimize rendering 2020-08-15 19:43:03 +02:00
tobspr 7279b75187 Improve information when hovering wires 2020-08-15 17:51:28 +02:00
tobspr 5a0d3dcbe8 Add wire coating 2020-08-15 16:16:17 +02:00
tobspr 6a3a9c49cf Improve layer preview 2020-08-15 15:24:42 +02:00
tobspr 6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer 2020-08-14 15:48:26 +02:00
tobspr 390c4ce1a5 Add display 2020-08-14 14:55:37 +02:00
tobspr 3c34227c24 Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00