diff --git a/src/js/game/systems/item_ejector.js b/src/js/game/systems/item_ejector.js index 310767f7..f5837ac1 100644 --- a/src/js/game/systems/item_ejector.js +++ b/src/js/game/systems/item_ejector.js @@ -27,8 +27,8 @@ export class ItemEjectorSystem extends GameSystemWithFilter { } /** - * - * @param {Entity} entity + * + * @param {Entity} entity */ invalidateCache(entity) { if (!entity.components.StaticMapEntity) { @@ -63,7 +63,6 @@ export class ItemEjectorSystem extends GameSystemWithFilter { const entity = this.allEntities[i]; entryCount += this.recomputeSingleEntityCache(entity); } - } logger.log("Found", entryCount, "entries to update"); @@ -71,8 +70,8 @@ export class ItemEjectorSystem extends GameSystemWithFilter { } /** - * - * @param {Rectangle} area + * + * @param {Rectangle} area */ recomputeAreaCaches(area) { let entryCount = 0; @@ -88,8 +87,8 @@ export class ItemEjectorSystem extends GameSystemWithFilter { } /** - * - * @param {Entity} entity + * + * @param {Entity} entity */ recomputeSingleEntityCache(entity) { const ejectorComp = entity.components.ItemEjector;