Fix deconstruct sound being played when right clicking hub
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parent
c0e5595a3f
commit
97ef46bd52
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@ -8,6 +8,7 @@ export const CHANGELOG = [
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"Allow clicking on variants to select them",
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"Allow clicking on variants to select them",
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"Allow clicking 'Q' over a shape or color patch to automatically select the miner building (by Gerdon262)",
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"Allow clicking 'Q' over a shape or color patch to automatically select the miner building (by Gerdon262)",
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"Add 'copy key' button to shape viewer",
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"Add 'copy key' button to shape viewer",
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"Fix deconstruct sound being played when right clicking hub",
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"Add setting (on by default) to store the last used rotation per building instead of globally storing it (by Magos)",
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"Add setting (on by default) to store the last used rotation per building instead of globally storing it (by Magos)",
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"Added chinese (traditional) translation",
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"Added chinese (traditional) translation",
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"Updated translations",
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"Updated translations",
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@ -263,8 +263,9 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart {
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const tile = worldPos.toTileSpace();
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const tile = worldPos.toTileSpace();
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const contents = this.root.map.getTileContent(tile);
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const contents = this.root.map.getTileContent(tile);
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if (contents) {
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if (contents) {
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this.root.logic.tryDeleteBuilding(contents);
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if (this.root.logic.tryDeleteBuilding(contents)) {
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this.root.soundProxy.playUi(SOUNDS.destroyBuilding);
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this.root.soundProxy.playUi(SOUNDS.destroyBuilding);
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}
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}
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}
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}
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}
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