Fix bug where waypoints with the same shape key display wrong.

This commit is contained in:
hexagonhexagon 2020-06-25 15:25:44 -04:00
parent 97ef46bd52
commit 70f58d5584
1 changed files with 10 additions and 1 deletions

View File

@ -153,7 +153,16 @@ export class HUDWaypoints extends BaseHUDPart {
if (ShapeDefinition.isValidShortKey(label)) {
const canvas = this.getWaypointCanvas(waypoint);
element.appendChild(canvas);
/**
* Create a clone of the cached canvas, as calling appendElement when a canvas is
* already in the document will move the existing canvas to the new position.
*/
const [newCanvas, context] = makeOffscreenBuffer(48, 48, {
smooth: true,
label: canvas.label + "-waypoint-" + i,
});
context.drawImage(canvas, 0, 0);
element.appendChild(newCanvas);
element.classList.add("shapeIcon");
} else {
element.innerText = label;