Minor fixes, update changelog, add experimental macosx and linux builds

This commit is contained in:
tobspr 2020-05-30 20:12:16 +02:00
parent 02fb6d53b5
commit 704b6e14b8
6 changed files with 16 additions and 7 deletions

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@ -182,10 +182,10 @@ function gulptasksStandalone($, gulp, buildFolder) {
"standalone.package.prod",
$.sequence("standalone.prepare", [
"standalone.package.prod.win64",
// "standalone.package.prod.linux64",
"standalone.package.prod.linux64",
"standalone.package.prod.darwin64",
// "standalone.package.prod.win32",
// "standalone.package.prod.linux32",
// "standalone.package.prod.darwin64"
])
);
}

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@ -36,6 +36,9 @@
@include S(padding, 1px, 2px);
@include S(margin-right, 3px);
}
a {
color: $colorBlueBright;
}
}
}

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@ -3,9 +3,12 @@ export const CHANGELOG = [
version: "1.1.2",
date: "unreleased",
entries: [
"The official trailer is now ready! Check it out <a href='https://www.youtube.com/watch?v=KyorY1uIqiQ' target='_blank'>here</a>!",
"The <a href='https://steam.shapez.io' target='_blank'>steam page</a> is now live!",
"Allow hovering pinned shapes to enlarge them",
"Allow deselecting blueprints with right click and 'Q'",
"Move default key for deleting from 'X' to 'DEL'",
"Show confirmation when deleting > 100 buildings",
"Show confirmation when deleting more than 100 buildings",
"Reintroduce 'SPACE' keybinding to center on map",
"Improved keybinding hints",
"Fixed some keybindings showing as 'undefined'",

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@ -83,7 +83,7 @@ export const globalConfig = {
debug: {
/* dev:start */
fastGameEnter: true,
// fastGameEnter: true,
// noArtificialDelays: true,
// disableSavegameWrite: true,
// showEntityBounds: true,
@ -105,7 +105,7 @@ export const globalConfig = {
// testAds: true,
// disableMapOverview: true,
disableTutorialHints: true,
disableUpgradeNotification: true,
// disableUpgradeNotification: true,
// instantBelts: true,
// instantProcessors: true,
// instantMiners: true,

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@ -48,8 +48,8 @@ export class GameHUD {
this.parts = {
processingOverlay: new HUDProcessingOverlay(this.root),
buildingsToolbar: new HUDBuildingsToolbar(this.root),
buildingPlacer: new HUDBuildingPlacer(this.root),
blueprintPlacer: new HUDBlueprintPlacer(this.root),
buildingPlacer: new HUDBuildingPlacer(this.root),
unlockNotification: new HUDUnlockNotification(this.root),
gameMenu: new HUDGameMenu(this.root),
massSelector: new HUDMassSelector(this.root),

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@ -1,4 +1,4 @@
import { DrawParameters } from "../../../core/draw_parameters";
//www.youtube.com/watch?v=KyorY1uIqiQimport { DrawParameters } from "../../../core/draw_parameters";
import { STOP_PROPAGATION } from "../../../core/signal";
import { TrackedState } from "../../../core/tracked_state";
import { Vector } from "../../../core/vector";
@ -36,6 +36,9 @@ export class HUDBlueprintPlacer extends BaseHUDPart {
.getBinding(KEYMAPPINGS.placement.abortBuildingPlacement)
.add(this.abortPlacement, this);
keyActionMapper.getBinding(KEYMAPPINGS.placement.rotateWhilePlacing).add(this.rotateBlueprint, this);
keyActionMapper
.getBinding(KEYMAPPINGS.placement.abortBuildingPlacement)
.add(this.abortPlacement, this);
this.root.camera.downPreHandler.add(this.onMouseDown, this);
this.root.camera.movePreHandler.add(this.onMouseMove, this);