Minor fixes, update changelog, add experimental macosx and linux builds
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02fb6d53b5
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@ -182,10 +182,10 @@ function gulptasksStandalone($, gulp, buildFolder) {
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"standalone.package.prod",
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$.sequence("standalone.prepare", [
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"standalone.package.prod.win64",
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// "standalone.package.prod.linux64",
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"standalone.package.prod.linux64",
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"standalone.package.prod.darwin64",
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// "standalone.package.prod.win32",
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// "standalone.package.prod.linux32",
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// "standalone.package.prod.darwin64"
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])
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);
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}
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@ -36,6 +36,9 @@
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@include S(padding, 1px, 2px);
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@include S(margin-right, 3px);
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}
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a {
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color: $colorBlueBright;
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}
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}
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}
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@ -3,9 +3,12 @@ export const CHANGELOG = [
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version: "1.1.2",
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date: "unreleased",
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entries: [
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"The official trailer is now ready! Check it out <a href='https://www.youtube.com/watch?v=KyorY1uIqiQ' target='_blank'>here</a>!",
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"The <a href='https://steam.shapez.io' target='_blank'>steam page</a> is now live!",
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"Allow hovering pinned shapes to enlarge them",
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"Allow deselecting blueprints with right click and 'Q'",
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"Move default key for deleting from 'X' to 'DEL'",
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"Show confirmation when deleting > 100 buildings",
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"Show confirmation when deleting more than 100 buildings",
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"Reintroduce 'SPACE' keybinding to center on map",
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"Improved keybinding hints",
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"Fixed some keybindings showing as 'undefined'",
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@ -83,7 +83,7 @@ export const globalConfig = {
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debug: {
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/* dev:start */
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fastGameEnter: true,
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// fastGameEnter: true,
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// noArtificialDelays: true,
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// disableSavegameWrite: true,
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// showEntityBounds: true,
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@ -105,7 +105,7 @@ export const globalConfig = {
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// testAds: true,
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// disableMapOverview: true,
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disableTutorialHints: true,
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disableUpgradeNotification: true,
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// disableUpgradeNotification: true,
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// instantBelts: true,
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// instantProcessors: true,
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// instantMiners: true,
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@ -48,8 +48,8 @@ export class GameHUD {
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this.parts = {
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processingOverlay: new HUDProcessingOverlay(this.root),
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buildingsToolbar: new HUDBuildingsToolbar(this.root),
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buildingPlacer: new HUDBuildingPlacer(this.root),
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blueprintPlacer: new HUDBlueprintPlacer(this.root),
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buildingPlacer: new HUDBuildingPlacer(this.root),
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unlockNotification: new HUDUnlockNotification(this.root),
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gameMenu: new HUDGameMenu(this.root),
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massSelector: new HUDMassSelector(this.root),
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@ -1,4 +1,4 @@
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import { DrawParameters } from "../../../core/draw_parameters";
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//www.youtube.com/watch?v=KyorY1uIqiQimport { DrawParameters } from "../../../core/draw_parameters";
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import { STOP_PROPAGATION } from "../../../core/signal";
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import { TrackedState } from "../../../core/tracked_state";
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import { Vector } from "../../../core/vector";
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@ -36,6 +36,9 @@ export class HUDBlueprintPlacer extends BaseHUDPart {
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.getBinding(KEYMAPPINGS.placement.abortBuildingPlacement)
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.add(this.abortPlacement, this);
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keyActionMapper.getBinding(KEYMAPPINGS.placement.rotateWhilePlacing).add(this.rotateBlueprint, this);
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keyActionMapper
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.getBinding(KEYMAPPINGS.placement.abortBuildingPlacement)
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.add(this.abortPlacement, this);
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this.root.camera.downPreHandler.add(this.onMouseDown, this);
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this.root.camera.movePreHandler.add(this.onMouseMove, this);
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