diff --git a/artwork/buildings/buildings_2x1.psd b/artwork/buildings/buildings_2x1.psd index 21889669..e0ef0a8b 100644 --- a/artwork/buildings/buildings_2x1.psd +++ b/artwork/buildings/buildings_2x1.psd @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7697c34997a719bed9ddf9c16c19c672a0fdf9641edf0a9761aea9c2c7e17c6b -size 632609 +oid sha256:6463b33b2cae50d1ecb11f0a845f06633aff331a5c2c0998d9eb93e40ad576b1 +size 636254 diff --git a/artwork/buildings/hub.psd b/artwork/buildings/hub.psd index 8964402a..efc6f486 100644 --- a/artwork/buildings/hub.psd +++ b/artwork/buildings/hub.psd @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:87ff03f1c77d8c245e4e2fe716b6243aecca174425ae24cfd19ffb5bd1df52f6 -size 1191627 +oid sha256:25c712f823de0491c6c2db7b065b3940cf257402aafdfd6676af919b7a928e42 +size 1164218 diff --git a/artwork/itch.io/screenshots/10.png b/artwork/itch.io/screenshots/10.png new file mode 100644 index 00000000..87308cee Binary files /dev/null and b/artwork/itch.io/screenshots/10.png differ diff --git a/artwork/steam/announcement.png b/artwork/steam/announcement.png index 24a1ce2c..14432c22 100644 Binary files a/artwork/steam/announcement.png and b/artwork/steam/announcement.png differ diff --git a/res/ui/icons/blueprint_marker_inverted.png b/res/ui/icons/blueprint_marker_inverted.png new file mode 100644 index 00000000..79140f19 Binary files /dev/null and b/res/ui/icons/blueprint_marker_inverted.png differ diff --git a/res/ui/icons/current_goal_marker_inverted.png b/res/ui/icons/current_goal_marker_inverted.png new file mode 100644 index 00000000..327ce170 Binary files /dev/null and b/res/ui/icons/current_goal_marker_inverted.png differ diff --git a/res_built/atlas/atlas0_10.json b/res_built/atlas/atlas0_10.json index 28090a45..52fb27cc 100644 --- a/res_built/atlas/atlas0_10.json +++ b/res_built/atlas/atlas0_10.json @@ -607,6 +607,6 @@ "format": "RGBA8888", "size": {"w":407,"h":128}, "scale": "0.1", - "smartupdate": "$TexturePacker:SmartUpdate:feeaacb789d7182e6aef553861c19982:774c2c10210542582abaa8efc495510d:f159918d23e5952766c6d23ab52278c6$" + "smartupdate": "$TexturePacker:SmartUpdate:3dd7a89f30024dd4787ad4af6b14588a:9ba11f8b02134c4376ab4e0a44f8b850:f159918d23e5952766c6d23ab52278c6$" } } diff --git a/res_built/atlas/atlas0_10.png b/res_built/atlas/atlas0_10.png index 6781e78d..35d9ea6e 100644 Binary files a/res_built/atlas/atlas0_10.png and b/res_built/atlas/atlas0_10.png differ diff --git a/res_built/atlas/atlas0_100.json b/res_built/atlas/atlas0_100.json index 8f5fbf32..ed6e5338 100644 --- a/res_built/atlas/atlas0_100.json +++ b/res_built/atlas/atlas0_100.json @@ -607,6 +607,6 @@ "format": "RGBA8888", "size": {"w":1997,"h":1801}, "scale": "1", - "smartupdate": "$TexturePacker:SmartUpdate:feeaacb789d7182e6aef553861c19982:774c2c10210542582abaa8efc495510d:f159918d23e5952766c6d23ab52278c6$" + "smartupdate": "$TexturePacker:SmartUpdate:3dd7a89f30024dd4787ad4af6b14588a:9ba11f8b02134c4376ab4e0a44f8b850:f159918d23e5952766c6d23ab52278c6$" } } diff --git a/res_built/atlas/atlas0_100.png b/res_built/atlas/atlas0_100.png index 4c35f10e..570464fe 100644 Binary files a/res_built/atlas/atlas0_100.png and b/res_built/atlas/atlas0_100.png differ diff --git a/res_built/atlas/atlas0_25.json b/res_built/atlas/atlas0_25.json index c91c45f4..2969f3de 100644 --- a/res_built/atlas/atlas0_25.json +++ b/res_built/atlas/atlas0_25.json @@ -607,6 +607,6 @@ "format": "RGBA8888", "size": {"w":510,"h":512}, "scale": "0.25", - "smartupdate": "$TexturePacker:SmartUpdate:feeaacb789d7182e6aef553861c19982:774c2c10210542582abaa8efc495510d:f159918d23e5952766c6d23ab52278c6$" + "smartupdate": "$TexturePacker:SmartUpdate:3dd7a89f30024dd4787ad4af6b14588a:9ba11f8b02134c4376ab4e0a44f8b850:f159918d23e5952766c6d23ab52278c6$" } } diff --git a/res_built/atlas/atlas0_25.png b/res_built/atlas/atlas0_25.png index 0d92677d..c7c7041e 100644 Binary files a/res_built/atlas/atlas0_25.png and b/res_built/atlas/atlas0_25.png differ diff --git a/res_built/atlas/atlas0_50.json b/res_built/atlas/atlas0_50.json index c8a2597d..8fd9b5ba 100644 --- a/res_built/atlas/atlas0_50.json +++ b/res_built/atlas/atlas0_50.json @@ -607,6 +607,6 @@ "format": "RGBA8888", "size": {"w":475,"h":1968}, "scale": "0.5", - "smartupdate": "$TexturePacker:SmartUpdate:feeaacb789d7182e6aef553861c19982:774c2c10210542582abaa8efc495510d:f159918d23e5952766c6d23ab52278c6$" + "smartupdate": "$TexturePacker:SmartUpdate:3dd7a89f30024dd4787ad4af6b14588a:9ba11f8b02134c4376ab4e0a44f8b850:f159918d23e5952766c6d23ab52278c6$" } } diff --git a/res_built/atlas/atlas0_50.png b/res_built/atlas/atlas0_50.png index e22b308e..ea864923 100644 Binary files a/res_built/atlas/atlas0_50.png and b/res_built/atlas/atlas0_50.png differ diff --git a/res_built/atlas/atlas0_75.json b/res_built/atlas/atlas0_75.json index 0b2dd870..23042b66 100644 --- a/res_built/atlas/atlas0_75.json +++ b/res_built/atlas/atlas0_75.json @@ -607,6 +607,6 @@ "format": "RGBA8888", "size": {"w":2016,"h":1024}, "scale": "0.75", - "smartupdate": "$TexturePacker:SmartUpdate:feeaacb789d7182e6aef553861c19982:774c2c10210542582abaa8efc495510d:f159918d23e5952766c6d23ab52278c6$" + "smartupdate": "$TexturePacker:SmartUpdate:3dd7a89f30024dd4787ad4af6b14588a:9ba11f8b02134c4376ab4e0a44f8b850:f159918d23e5952766c6d23ab52278c6$" } } diff --git a/res_built/atlas/atlas0_75.png b/res_built/atlas/atlas0_75.png index 5c9438c7..d6185e44 100644 Binary files a/res_built/atlas/atlas0_75.png and b/res_built/atlas/atlas0_75.png differ diff --git a/res_raw/atlas.tps b/res_raw/atlas.tps index 883a6932..75377d4f 100644 --- a/res_raw/atlas.tps +++ b/res_raw/atlas.tps @@ -445,6 +445,7 @@ sprites/map_overview/belt_forward.png sprites/map_overview/belt_left.png sprites/map_overview/belt_right.png + sprites/misc/waypoint.png pivotPoint 0.5,0.5 diff --git a/res_raw/sprites/blueprints/stacker.png b/res_raw/sprites/blueprints/stacker.png index f11116b4..4489ded5 100644 Binary files a/res_raw/sprites/blueprints/stacker.png and b/res_raw/sprites/blueprints/stacker.png differ diff --git a/res_raw/sprites/buildings/hub.png b/res_raw/sprites/buildings/hub.png index 56a92ae7..8fdd5305 100644 Binary files a/res_raw/sprites/buildings/hub.png and b/res_raw/sprites/buildings/hub.png differ diff --git a/res_raw/sprites/buildings/stacker.png b/res_raw/sprites/buildings/stacker.png index 9524bbaf..62caf2c9 100644 Binary files a/res_raw/sprites/buildings/stacker.png and b/res_raw/sprites/buildings/stacker.png differ diff --git a/res_raw/sprites/create_blueprint_previews.py b/res_raw/sprites/create_blueprint_previews.py index 4dd44445..586c4760 100644 --- a/res_raw/sprites/create_blueprint_previews.py +++ b/res_raw/sprites/create_blueprint_previews.py @@ -1,5 +1,5 @@ # Requirements: numpy, scipy, Pillow, - +from __future__ import print_function import sys import numpy as np from scipy import ndimage @@ -59,7 +59,7 @@ def save_image(data, outfilename, src_image): def roberts_cross(infilename, outfilename): - print "Processing", infilename + print("Processing", infilename) img = Image.open(infilename) img.load() img = img.filter(ImageFilter.GaussianBlur(0.5)) @@ -72,7 +72,7 @@ def roberts_cross(infilename, outfilename): def generateUiPreview(srcPath, buildingId): - print srcPath, buildingId + print(srcPath, buildingId) img = Image.open(srcPath) img.load() img.thumbnail((110, 110), Image.ANTIALIAS) diff --git a/src/css/ingame_hud/keybindings_overlay.scss b/src/css/ingame_hud/keybindings_overlay.scss index 5a238f81..d6235406 100644 --- a/src/css/ingame_hud/keybindings_overlay.scss +++ b/src/css/ingame_hud/keybindings_overlay.scss @@ -58,11 +58,20 @@ } } - &:not(.placementActive) .binding.placementOnly { + &:not(.placementActive) .binding.placementOnly, + &.mapOverviewActive .binding.placementOnly { display: none; } - &.placementActive .noPlacementOnly { + &.placementActive:not(.mapOverviewActive) .noPlacementOnly { + display: none; + } + + &:not(.mapOverviewActive) .binding.overviewOnly { + display: none; + } + + &.mapOverviewActive .noOverviewOnly { display: none; } diff --git a/src/css/ingame_hud/pinned_shapes.scss b/src/css/ingame_hud/pinned_shapes.scss index 1c944e35..c11d9b64 100644 --- a/src/css/ingame_hud/pinned_shapes.scss +++ b/src/css/ingame_hud/pinned_shapes.scss @@ -74,24 +74,39 @@ &.goal, &.blueprint { - .amountLabel { - &::after { - content: " "; - position: absolute; - display: inline-block; - @include S(width, 8px); - @include S(height, 8px); - @include S(top, 4px); - @include S(left, -7px); - background: uiResource("icons/current_goal_marker.png") center center / contain no-repeat; + .amountLabel::after { + content: " "; + position: absolute; + display: inline-block; + @include S(width, 8px); + @include S(height, 8px); + @include S(top, 4px); + @include S(left, -7px); + background: center center / contain no-repeat; + } - @include DarkThemeInvert; + &.goal .amountLabel { + &::after { + background-image: uiResource("icons/current_goal_marker.png"); + background-size: 90%; + } + @include DarkThemeOverride { + &::after { + background-image: uiResource("icons/current_goal_marker_inverted.png") !important; + } } } - &.blueprint .amountLabel::after { - background-image: uiResource("icons/blueprint_marker.png"); - background-size: 90%; + &.blueprint .amountLabel { + &::after { + background-image: uiResource("icons/blueprint_marker.png"); + background-size: 90%; + } + @include DarkThemeOverride { + &::after { + background-image: uiResource("icons/blueprint_marker_inverted.png") !important; + } + } } } } diff --git a/src/css/ingame_hud/shop.scss b/src/css/ingame_hud/shop.scss index 20a61667..66e46159 100644 --- a/src/css/ingame_hud/shop.scss +++ b/src/css/ingame_hud/shop.scss @@ -46,7 +46,7 @@ color: #fff; text-align: center; font-weight: bold; - @include S(width, 50px); + @include S(min-width, 50px); @include S(padding, 0px, 5px); &[data-tier="0"] { diff --git a/src/css/ingame_hud/unlock_notification.scss b/src/css/ingame_hud/unlock_notification.scss index 0750bd6f..56720d7a 100644 --- a/src/css/ingame_hud/unlock_notification.scss +++ b/src/css/ingame_hud/unlock_notification.scss @@ -29,7 +29,7 @@ display: flex; align-items: center; flex-direction: column; - max-height: 90vh; + max-height: 100vh; color: #fff; text-align: center; @@ -55,7 +55,7 @@ .subTitle { @include PlainText; display: inline-block; - @include S(margin, 0px, 0, 20px); + @include S(margin, 5px, 0, 20px); color: $colorGreenBright; @include S(border-radius, $globalBorderRadius); diff --git a/src/js/changelog.js b/src/js/changelog.js index 186363df..742e6b61 100644 --- a/src/js/changelog.js +++ b/src/js/changelog.js @@ -1,9 +1,14 @@ export const CHANGELOG = [ { version: "1.1.9", - date: "unreleased", + date: "11.06.2020", entries: [ "Support for translations! Interested in helping out? Check out the translation guide!", + "Update stacker artwork to clarify how it works", + "Update keybinding hints on the top left to be more accurate", + "Make it more clear when blueprints are unlocked when trying to use them", + "Fix pinned shape icons not being visible in dark mode", + "Fix being able to select buildings via hotkeys in map overview mode", "Make shapes unpinnable in the upgrades tab (By hexy)", ], }, diff --git a/src/js/core/config.js b/src/js/core/config.js index e6eb7b00..540bccfd 100644 --- a/src/js/core/config.js +++ b/src/js/core/config.js @@ -82,7 +82,7 @@ export const globalConfig = { debug: { /* dev:start */ - // fastGameEnter: true, + fastGameEnter: true, // noArtificialDelays: true, // disableSavegameWrite: true, // showEntityBounds: true, diff --git a/src/js/game/hud/parts/blueprint_placer.js b/src/js/game/hud/parts/blueprint_placer.js index 173d1809..69523bd0 100644 --- a/src/js/game/hud/parts/blueprint_placer.js +++ b/src/js/game/hud/parts/blueprint_placer.js @@ -1,4 +1,4 @@ -//www.youtube.com/watch?v=KyorY1uIqiQimport { DrawParameters } from "../../../core/draw_parameters"; +import { DrawParameters } from "../../../core/draw_parameters"; import { STOP_PROPAGATION } from "../../../core/signal"; import { TrackedState } from "../../../core/tracked_state"; import { Vector } from "../../../core/vector"; diff --git a/src/js/game/hud/parts/buildings_toolbar.js b/src/js/game/hud/parts/buildings_toolbar.js index 691185c9..305d3eee 100644 --- a/src/js/game/hud/parts/buildings_toolbar.js +++ b/src/js/game/hud/parts/buildings_toolbar.js @@ -151,6 +151,11 @@ export class HUDBuildingsToolbar extends BaseHUDPart { return; } + if (this.root.camera.getIsMapOverlayActive()) { + this.root.soundProxy.playUiError(); + return; + } + // Allow clicking an item again to deselect it for (const buildingId in this.buildingHandles) { const handle = this.buildingHandles[buildingId]; diff --git a/src/js/game/hud/parts/keybinding_overlay.js b/src/js/game/hud/parts/keybinding_overlay.js index 05455065..25774305 100644 --- a/src/js/game/hud/parts/keybinding_overlay.js +++ b/src/js/game/hud/parts/keybinding_overlay.js @@ -2,6 +2,7 @@ import { makeDiv } from "../../../core/utils"; import { T } from "../../../translations"; import { getStringForKeyCode, KEYMAPPINGS } from "../../key_action_mapper"; import { BaseHUDPart } from "../base_hud_part"; +import { TrackedState } from "../../../core/tracked_state"; export class HUDKeybindingOverlay extends BaseHUDPart { initialize() { @@ -9,6 +10,8 @@ export class HUDKeybindingOverlay extends BaseHUDPart { this.onSelectedBuildingForPlacementChanged, this ); + + this.trackedMapOverviewActive = new TrackedState(this.applyCssClasses, this); } createElements(parent) { @@ -35,10 +38,16 @@ export class HUDKeybindingOverlay extends BaseHUDPart { -
+
+ +
+ + +
+
${getKeycode( @@ -65,12 +74,17 @@ export class HUDKeybindingOverlay extends BaseHUDPart {
+ ` + + (this.root.app.settings.getAllSettings().alwaysMultiplace + ? "" + : `
${getKeycode( KEYMAPPINGS.placementModifiers.placeMultiple )} -
+
`) + + ` ` ); } @@ -79,5 +93,11 @@ export class HUDKeybindingOverlay extends BaseHUDPart { this.element.classList.toggle("placementActive", !!selectedMetaBuilding); } - update() {} + applyCssClasses() { + this.element.classList.toggle("mapOverviewActive", this.root.camera.getIsMapOverlayActive()); + } + + update() { + this.trackedMapOverviewActive.set(this.root.camera.getIsMapOverlayActive()); + } } diff --git a/src/js/game/hud/parts/shop.js b/src/js/game/hud/parts/shop.js index 3a273459..94da6331 100644 --- a/src/js/game/hud/parts/shop.js +++ b/src/js/game/hud/parts/shop.js @@ -98,7 +98,9 @@ export class HUDShop extends BaseHUDPart { // Set description handle.elemDescription.innerText = T.shopUpgrades[upgradeId].description .replace("", currentTierMultiplier.toString()) - .replace("", (currentTierMultiplier + tierHandle.improvement).toString()); + .replace("", (currentTierMultiplier + tierHandle.improvement).toString()) + // Backwards compatibility + .replace("", (tierHandle.improvement * 100.0).toString()); tierHandle.required.forEach(({ shape, amount }) => { const container = makeDiv(handle.elemRequirements, null, ["requirement"]); diff --git a/src/js/game/systems/hub.js b/src/js/game/systems/hub.js index b371de6e..95ac2783 100644 --- a/src/js/game/systems/hub.js +++ b/src/js/game/systems/hub.js @@ -74,9 +74,7 @@ export class HubSystem extends GameSystemWithFilter { context.fillText("" + formatBigNumber(delivered), pos.x + textOffsetX, pos.y + textOffsetY); // Required - context.font = "13px GameFont"; - context.fillStyle = "#a4a6b0"; context.fillText( "/ " + formatBigNumber(goals.required), @@ -95,6 +93,17 @@ export class HubSystem extends GameSystemWithFilter { context.fillStyle = "#fff"; context.fillText("" + this.root.hubGoals.level, pos.x - 42, pos.y - 36); + // Texts + context.textAlign = "center"; + context.fillStyle = "#fff"; + context.font = "bold 7px GameFont"; + context.fillText(T.buildings.hub.levelShortcut, pos.x - 42, pos.y - 47); + + context.fillStyle = "#64666e"; + context.font = "bold 11px GameFont"; + context.fillText(T.buildings.hub.deliver.toUpperCase(), pos.x, pos.y - 40); + context.fillText(T.buildings.hub.toUnlock.toUpperCase(), pos.x, pos.y + 30); + context.textAlign = "left"; } } diff --git a/src/js/languages.js b/src/js/languages.js index b57bee05..c3d8ecb7 100644 --- a/src/js/languages.js +++ b/src/js/languages.js @@ -8,12 +8,12 @@ export const LANGUAGES = { code: "en", region: "", }, - "de": { - name: "Deutsch", - data: require("./built-temp/base-de.json"), - code: "de", - region: "", - }, + // "de": { + // name: "Deutsch", + // data: require("./built-temp/base-de.json"), + // code: "de", + // region: "", + // }, "fr": { name: "Français", data: require("./built-temp/base-fr.json"), @@ -26,4 +26,16 @@ export const LANGUAGES = { code: "pt", region: "BR", }, + "cs": { + name: "Čeština", + data: require("./built-temp/base-cz.json"), + code: "cs", + region: "", + }, + "es-419": { + name: "Español (Latinoamérica)", + data: require("./built-temp/base-es.json"), + code: "es", + region: "419", + }, }; diff --git a/src/js/states/preload.js b/src/js/states/preload.js index 9994999f..535d7004 100644 --- a/src/js/states/preload.js +++ b/src/js/states/preload.js @@ -68,38 +68,6 @@ export class PreloadState extends GameState { startLoading() { this.setStatus("Booting") - .then(() => this.setStatus("Checking for updates")) - .then(() => { - if (G_IS_STANDALONE) { - return Promise.race([ - new Promise(resolve => setTimeout(resolve, 10000)), - fetch( - "https://itch.io/api/1/x/wharf/latest?target=tobspr/shapezio&channel_name=windows", - { - cache: "no-cache", - } - ) - .then(res => res.json()) - .then(({ latest }) => { - if (latest !== G_BUILD_VERSION) { - const { ok } = this.dialogs.showInfo( - T.dialogs.newUpdate.title, - T.dialogs.newUpdate.desc, - ["ok:good"] - ); - - return new Promise(resolve => { - ok.add(resolve); - }); - } - }) - .catch(err => { - logger.log("Failed to fetch version:", err); - }), - ]); - } - }) - .then(() => this.setStatus("Creating platform wrapper")) .then(() => this.app.platformWrapper.initialize()) diff --git a/src/js/translations.js b/src/js/translations.js index 63fd6d98..1e517a3d 100644 --- a/src/js/translations.js +++ b/src/js/translations.js @@ -93,7 +93,9 @@ export function autoDetectLanguageId() { return trans; } } - return null; + + // Fallback + return "en"; } function matchDataRecursive(dest, src) { diff --git a/translations/README.md b/translations/README.md index 724e347a..c6fd8127 100644 --- a/translations/README.md +++ b/translations/README.md @@ -20,6 +20,9 @@ The base translation is `base-en.yaml`. It will always contain the latest phrase - [Chinese (Simplified)](base-zh-CN.yaml) - [Chinese (Traditional)](base-zh-TW.yaml) - [Spanish](base-es.yaml) +- [Hungarian](base-hu.yaml) +- [Turkish](base-tr.yaml) +- [Japanese](base-ja.yaml) (If you want to translate into a new language, see below!) diff --git a/translations/base-cz.yaml b/translations/base-cz.yaml new file mode 100644 index 00000000..602a95a2 --- /dev/null +++ b/translations/base-cz.yaml @@ -0,0 +1,713 @@ +# Czech translation + +steamPage: + # This is the short text appearing on the steam page + shortText: shapez.io je hra o stavbě továren pro automatizaci výroby a kombinování čím dál složitějších tvarů na nekonečné mapě. + + # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page. + # NOTICE: + # - Do not translate the first line (This is the gif image at the start of the store) + # - Please keep the markup (Stuff like [b], [list] etc) in the same format + longText: >- + [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] + + shapez.io je hra o stavbě továren pro automatizaci výroby a kombinování tvarů. Poskytněte vyžadované, stále složitější tvary, aby jste postoupili ve hře dále, a odemkněte vylepšení pro zrychlení vaší továrny. + + Protože poptávka postupně roste, musíte svou továrnu rozšiřovat tak, aby vyhověla potřebám - nezapomeňte však na nové zdroje, budete je muset najít na [b]nekonečné mapě[/b]! + + Tvary se brzy stanou nudnými, je tedy třeba také míchat barvy a obarvit své tvary - zkombinujte červenou, zelenou a modrou barvu, abyste vytvořili další odstíny barev, a obarvěte s nimi tvary pro uspokojení poptávky. + + Hra obsahuje 18 úrovní (což by vás mělo zaměstnat na spoustu hodin!), ale nový obsah je neustále přidáván - je toho hodně naplánováno! + + + [b]Výhody plné hry[/b] + + [list] + [*] Označování pozic na mapě + [*] Neomezený počet uložených her + [*] Tmavý mód + [*] Více nastavení + [*] Pomůžete mi dále vyvíjet shapez.io ❤️ + [*] Více funkcí v budoucnu! + [/list] + + [b]Plánované funkce a komunitní návrhy[/b] + + This game is open source - Anybody can contribute! Besides of that, I listen [b]a lot[/b] to the community! I try to read all suggestions and take as much feedback into account as possible. + Tato hra je open source - kdokoli může přispět! Kromě toho [b]hodně[/b] poslouchám komunitu! Snažím se přečíst si všechny návrhy a vzít v úvahu zpětnou vazbu. + + [list] + [*] Mód s příběhem, kde stavba budov stojí tvary + [*] Více úrovní a budov (exkluzivní pro plnou verzi) + [*] Různé mapy a zábrany na mapě + [*] Konfigurace generátoru map (úprava počtu a velikosti nálezišť, seed map, a další) + [*] Více tvarů + [*] Další zlepšení výkonu (I když hra již běží docela dobře!) + [*] Režim pro barvoslepé + [*] A mnohem více! + [/list] + + Nezapomeňte se podívat na moji Trello nástěnku pro úplný plán! https://trello.com/b/ISQncpJP/shapezio + +global: + loading: Načítám + error: Chyba + + # How big numbers are rendered, e.g. "10,000" + thousandsDivider: " " + + # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. + suffix: + thousands: k + millions: M + billions: B + trillions: T + + # Shown for infinitely big numbers + infinite: nekonečno + + time: + # Used for formatting past time dates + oneSecondAgo: před sekundou + xSecondsAgo: před sekundami + oneMinuteAgo: před minutou + xMinutesAgo: před minutami + oneHourAgo: před hodinou + xHoursAgo: před hodinami + oneDayAgo: včera + xDaysAgo: před dny + + # Short formats for times, e.g. '5h 23m' + secondsShort: s + minutesAndSecondsShort: m s + hoursAndMinutesShort: h m + + xMinutes: minut + + keys: + tab: TAB + control: CTRL + alt: ALT + escape: ESC + shift: SHIFT + space: SPACE + +demoBanners: + # This is the "advertisement" shown in the main menu and other various places + title: Demo verze + intro: >- + Získejte plnou verzi pro odemknutí všech funkcí! + +mainMenu: + play: Hrát + changelog: Změny + importSavegame: Import + openSourceHint: Tato hra je open source! + discordLink: Oficiální Discord Server + helpTranslate: Pomozte přeložit hru! + + # This is shown when using firefox and other browsers which are not supported. + browserWarning: >- + Omlouvám se, ale hra často běží ve vašem prohlížeči pomalu! Pořiďte si plnou verzi nebo si stáhněte Chrome pro plnohodnotný zážitek. + + savegameLevel: Úroveň + savegameLevelUnknown: Neznámá úroveň + + contests: + contest_01_03062020: + title: "Soutěž #01" + desc: Vyhraj $25 za nejvíc cool základnu! + longDesc: >- + Abych vám poděkoval, myslel jsem, že by bylo skvělé dělat týdenní soutěže! +

+ Téma tohoto týdne: Postavte nejvíc cool základnu! +

+ Zde je zadání:
+
    +
  • Zašlete screenshot své základny na contest@shapez.io
  • +
  • Bonusové body za sdílení na sociálních médiích!
  • +
  • Vyberu 5 screenshotů a Discord komunita bude hlasovat o vítězi.
  • +
  • Vítěz dostane $25 (Paypal, Amazon Dárkový Poukaz, co preferujete)
  • +
  • Uzávěrka: 07.06.2020 12:00 CEST
  • +
+
+ Těším se na vaše úžasné výtvory! + + showInfo: Zobrazit + contestOver: Tato soutěž skončila - Připojte se na Discord a získejte informace o nových soutěžích! + +dialogs: + buttons: + ok: OK + delete: Smazat + cancel: Zrušit + later: Později + restart: Restart + reset: Reset + getStandalone: Získejte Plnou verzi + deleteGame: Vím co dělám + viewUpdate: Zobrazit aktualizaci + showUpgrades: Zobrazit vylepšení + showKeybindings: Zobrazit klávesové zkratky + + importSavegameError: + title: Chyba Importu + text: >- + Nepovedlo se importovat vaši uloženou hru: + + importSavegameSuccess: + title: Uložená hra importována + text: >- + Vaše uložená hra byla importována úspěšně. + + gameLoadFailure: + title: Uložená hra je poškozená + text: >- + Nepovedlo se načíst vaši uloženou hru: + + confirmSavegameDelete: + title: Potvrdit smazání + text: >- + Opravdu chcete smazat hru? + + savegameDeletionError: + title: Chyba mazání + text: >- + Nepovedlo se smazat vaši uloženou hru: + + restartRequired: + title: Restart vyžadován + text: >- + Pro aplikování nastavení musíte restartovat hru. + + editKeybinding: + title: Změna klávesové zkratky + desc: Zmáčkněte klávesu nebo tlačítko na myši pro přiřazení nebo Escape pro zrušení. + + resetKeybindingsConfirmation: + title: Reset klávesových zkratek + desc: Vaše klávesové zkratky budou resetovány. Prosím potvrďte. + + keybindingsResetOk: + title: Reset klávesových zkratek + desc: Vaše klávesové zkratky byly resetovány do původního nastavení! + + featureRestriction: + title: Demo verze + desc: Zkoušíte použít funkci (), která není v demo verzi. Pořiďte si plnou verzi pro lepší zážitek! + + saveNotPossibleInDemo: + desc: Vaše hra byla uložena, ale její nahrání je možné pouze v plné verzi. Pořiďte si plnou verzi pro lepší zážitek! + + leaveNotPossibleInDemo: + title: Demo verze + desc: Vaše hra byla uložena, ale v demo verzi ji nebudete moci nahrát. Nahrání vašich uložených her je možné pouze v plné verzi. Jste si jisti? + + newUpdate: + title: Dostupná aktualizace + desc: Je dostupná nová aktualizace, nezapomeňte si ji stáhnout + + oneSavegameLimit: + title: Omezené ukládání + desc: Ve zkušební verzi můžete mít pouze jednu uloženou hru. Odstraňte stávající uloženou hru nebo si pořiďte plnou verzi! + + updateSummary: + title: Nová aktualizace! + desc: >- + Tady jsou změny od posledně: + + hintDescription: + title: Nápověda + desc: >- + Kdykoli budete potřebovat pomoc nebo se zaseknete, zmáčkněte tlačítko „Zobrazit nápovědu“ v levém dolním rohu a já vám pomohu jak budu moct! + + upgradesIntroduction: + title: Odemčít vylepšení + desc: >- + Všechny tvary, které vytvoříte, lze použít k odemčení vylepšení - Neničte své staré továrny! + Karta vylepšení se nachází v pravém horním rohu obrazovky. + + massDeleteConfirm: + title: Potvrdit smazání + desc: >- + Odstraňujete spoustu budov (přesněji )! Opravdu to chcete udělat? + + blueprintsNotUnlocked: + title: Zatím neodemčeno + desc: >- + Plány ještě nebyly odemčeny! Chcete-li je odemknout, dokončete více úrovní. + + keybindingsIntroduction: + title: Užitečné klávesové zkratky + desc: >- + Hra má spoustu klávesových zkratek, které usnadňují stavbu velkých továren. + Zde jsou některé, ale nezapomeňte se podívat i na ostatní klávesové zkratky!

+ CTRL + Táhnout: Vyberte oblast pro zkopírování / smazání.
+ SHIFT: Podržením můžete umístit více budov za sebout.
+ ALT: Změnit orientaci umístěných pásů.
+ + createMarker: + title: Nová značka + desc: Dejte jí smysluplné jméno + + markerDemoLimit: + desc: V ukázce můžete vytvořit pouze dvě značky. Získejte plnou verzi pro neomezený počet značek! + +ingame: + # This is shown in the top left corner and displays useful keybindings in + # every situation + keybindingsOverlay: + moveMap: Posun mapy + selectBuildings: Vybrat oblast + stopPlacement: Ukončit pokládání + rotateBuilding: Otočit budovu + placeMultiple: Položit více budov + reverseOrientation: Změnit orientaci + disableAutoOrientation: Vypnout automatickou orientaci + toggleHud: Přepnout HUD + placeBuilding: Položit budovu + createMarker: Vytvořit značku + delete: Zničit + + # Everything related to placing buildings (I.e. as soon as you selected a building + # from the toolbar) + buildingPlacement: + # Buildings can have different variants which are unlocked at later levels, + # and this is the hint shown when there are multiple variants available. + cycleBuildingVariants: Zmáčkněte pro přepínání mezi variantami. + + # Shows the hotkey in the ui, e.g. "Hotkey: Q" + hotkeyLabel: >- + Klávesová zkratka: + + infoTexts: + speed: Rychlost + range: Dosah + storage: Úložný prostor + oneItemPerSecond: 1 tvar / sekundu + itemsPerSecond: tvarů / s + itemsPerSecondDouble: (x2) + + tiles: dílků + + # The notification when completing a level + levelCompleteNotification: + # is replaced by the actual level, so this gets 'Level 03' for example. + levelTitle: Úroveň + completed: Dokončeno + unlockText: "Odemčeno: !" + buttonNextLevel: Další úroveň + + # Notifications on the lower right + notifications: + newUpgrade: Nová aktualizace je k dispozici! + gameSaved: Hra byla uložena. + + # Mass select information, this is when you hold CTRL and then drag with your mouse + # to select multiple buildings + massSelect: + infoText: Zmáčkněte pro zkopírování, pro smazání, nebo pro zrušení. + + # The "Upgrades" window + shop: + title: Vylepšení + buttonUnlock: Vylepšit + + # Gets replaced to e.g. "Tier IX" + tier: Úroveň + + # The roman number for each tier + tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] + + maximumLevel: MAXIMÁLNÍ ÚROVEŇ (Rychlost x) + + # The "Statistics" window + statistics: + title: Statistiky + dataSources: + stored: + title: Uloženo + description: Tvary uložené ve vaší centrální budově. + produced: + title: Vyprodukováno + description: Tvary která vaše továrna produkuje, včetně meziproduktů. + delivered: + title: Dodáno + description: Tvary které jsou dodávány do vaší centrální budovy. + noShapesProduced: Žádné tvary zatím nebyly vyprodukovány. + + # Displays the shapes per minute, e.g. '523 / m' + shapesPerMinute: / m + + # Settings menu, when you press "ESC" + settingsMenu: + playtime: Herní čas + + buildingsPlaced: Budovy + beltsPlaced: Pásy + + buttons: + continue: Pokračovat + settings: Nastavení + menu: Návrat do menu + + # Bottom left tutorial hints + tutorialHints: + title: Potřebujete pomoct? + showHint: Zobrazit nápovědu + hideHint: Zavřít + + # When placing a blueprint + blueprintPlacer: + cost: Cena + + # Map markers + waypoints: + waypoints: Značky + hub: HUB + description: Klepnutím levým tlačítkem myši na značku se přesunete na její umístění, klepnutím pravým tlačítkem ji odstraníte.

Stisknutím klávesy vytvoříte značku na aktuálním místě, nebo klepnutím pravým tlačítkem vytvoříte značku na vybraném místě na mapě. + creationSuccessNotification: Značka byla vytvořena. + + # Interactive tutorial + interactiveTutorial: + title: Tutoriál + hints: + 1_1_extractor: Umístěte extraktor na nalezištěkruhového tvaru a vytěžte jej! + 1_2_conveyor: >- + Připojte extraktor pomocí dopravníkového pásu k vašemu HUBu!

Tip: Klikněte a táhněte myší pro položení více pásů! + + 1_3_expand: >- + Toto NENÍ hra o čekání! Sestavte další extraktory a pásy, abyste dosáhli cíle rychleji.

Tip: Chcete-li umístit více extraktorů, podržte SHIFT. Pomocí R je můžete otočit. + +# All shop upgrades +shopUpgrades: + belt: + name: Pásy, distribuce & tunely + description: Rychlost x → x + miner: + name: Extrakce + description: Rychlost x → x + processors: + name: Řezání, otáčení a spojování + description: Rychlost x → x + painting: + name: Míchání a barvení + description: Rychlost x → x + +# Buildings and their name / description +buildings: + belt: + default: + name: &belt Dopravníkový pás + description: Přepravuje tvary a barvy, přidržením a přetažením můžete umístit více pásů za sebe. + + miner: # Internal name for the Extractor + default: + name: &miner Extraktor + description: Umístěte na náleziště tvaru nebo barvy pro zahájení těžby. + + chainable: + name: Extraktor (Navazující) + description: Umístěte na náleziště tvaru nebo barvy pro zahájení těžby. Můžete je zapojovat za sebe. + + underground_belt: # Internal name for the Tunnel + default: + name: &underground_belt Tunel + description: Umožňuje vézt suroviny pod budovami a pásy. + + tier2: + name: Tunel II. úrovně + description: Umožňuje vézt suroviny pod budovami a pásy. + + splitter: # Internal name for the Balancer + default: + name: &splitter Balancer + description: Multifunkční - Rozděluje vstupy do výstupů. + + compact: + name: Spojovač (kompaktní) + description: Spojí dva pásy do jednoho. + + compact-inverse: + name: Spojovač (kompaktní) + description: Spojí dva pásy do jednoho. + + cutter: + default: + name: &cutter Řezač + description: Rozřízne tvar svisle na dvě části. Pokud použijete jen jednu půlku, nezapomeňte druhou smazat, jinak se vám produkce zasekne! + quad: + name: Řezač (čtyřnásobný) + description: Rozřízne tvar na čtyři části. Pokud použijete jen některé části, nezapomeňte ostatní smazat, jinak se vám produkce zasekne! + + rotater: + default: + name: &rotater Rotor + description: Otáčí tvary o 90 stupňů po směru hodinových ručiček. + ccw: + name: Rotor (opačný) + description: Otáčí tvary o 90 stupňů proti směru hodinových ručiček + + stacker: + default: + name: &stacker Slepovač + description: Spojí tvary dohromady. Pokud nemohou být spojeny, pravý tvar je položen na levý. + + mixer: + default: + name: &mixer Mixér na barvy + description: Smíchá dvě barvy. + + painter: + default: + name: &painter Barvič + description: Obarví celý tvar v levém vstupu barvou z pravého vstupu. + double: + name: Barvič (dvojnásobný) + description: Obarví tvary z levých vstupů barvou z horního vstupu. + quad: + name: Barvič (čtyřnásobný) + description: Allows to color each quadrant of the shape with a different color. + + trash: + default: + name: &trash Koš + description: Příjmá tvary a barvy ze všech stran a smaže je. Navždy. + + storage: + name: Sklad + description: Skladuje věci navíc až do naplnění kapacity. Může být použit na skladování surovin navíc. + +storyRewards: + # Those are the rewards gained from completing the store + reward_cutter_and_trash: + title: Řezání tvarů + desc: Právě jste odemknuli řezač - řeže tvary svisle bez ohledu na svou orientaci!

Nezapomeňte se zbavovat odpadu, jinak se vám zasekne produkce - pro tento účel jsem vám odemknul koš, který můžete použít na mazání odpadu! + + reward_rotater: + title: Otáčení + desc: Rotor byl právě odemčen! Otáčí tvary po směru hodinových ručiček o 90 stupňů. + + reward_painter: + title: Barvení + desc: >- + Barvič byl právě odemčen - vytěžte nějakou barvu (stejně jako těžíte tvary) a skombinujte ji v barviči s tvarem pro obarvení!

PS: Pokud jste barvoslepí, nebojte, již pracuju na řešení.! + + reward_mixer: + title: Míchání barev + desc: Mixér byl právě odemčen - zkombinuje dvě barvy pomocí aditivního míchání! + + reward_stacker: + title: Slepovač + desc: Nyní můžete spojovat tvary pomocí slepovač! Pokud to jde, oba tvary se slepí k sobě. Pokud ne, tvar vpravo se nalepí na tvar vlevo! + + reward_splitter: + title: Rozřazování/Spojování + desc: Multifuknční balancer byl právě odemčen - Může být použít pro stavbu větších továren díky tomu, že rozřazuje tvary mezi dva pásy!

+ + reward_tunnel: + title: Tunel + desc: Tunel byl právě odemčen - Umožňuje vézt suroviny pod budovami a pásy. + + reward_rotater_ccw: + title: Otáčení II + desc: Odemknuli jste variantu rotoru - Umožňuje vám otáčet proti směru hodinových ručiček. Vyberte rotor a zmáčkněte 'T' pro přepnutí mezi variantami! + + reward_miner_chainable: + title: Napojovací extraktor + desc: Odemknuli jste variantu extraktoru! Může přesměrovat vytěžené zdroje do dalších extraktorů pro efektivnější těžbu! + + reward_underground_belt_tier_2: + title: Tunel II. úrovně + desc: Odemknuli jste tunel II. úrovně - Má delší dosah a také můžete nyní míchat tunely dohromady! + + reward_splitter_compact: + title: Kompaktní spojovač + desc: >- + Odemknuli jste variantu balanceru - Spojuje dva pásy do jednoho! + + reward_cutter_quad: + title: Řezání na čtvrtiny + desc: Odemknuli jste variantu řezače - Umožňuje vám řezat tvary na čtvrtiny místo na poloviny! + + reward_painter_double: + title: Dvojité barvení + desc: Odemknuli jste variantu barviče - Funguje stejně jako normální, ale nabarví dva tvary naráz pomocí jedné barvy! + + reward_painter_quad: + title: Quad Painting + desc: Odemknuli jste variantu painter - Umožní vám nabarvit každou čtvrtinu tvaru jinou barvou! + + reward_storage: + title: Sklad + desc: Odemknuli jste variantu koše - Umožňuje vám skladovat věci až do určité kapacity! + + reward_freeplay: + title: Volná hra + desc: Dokázali jste to! Odemknuli jste volnou hru! Další tvary jsou již náhodně generované! (No worries, more content is planned for the standalone!) + + reward_blueprints: + title: Plány + desc: Nyní můžete kopírovat a vkládat části továrny! Vyberte oblast (Držte CTRL a táhněte myší) a zmáčkněte 'C' pro zkopírování.

Vkládání není zadarmo, potřebujete produkovat tvary pro plány, abyste si to mohli dovolit! (Jsou to ty které jste právě dodali). + + # Special reward, which is shown when there is no reward actually + no_reward: + title: Další úroveň + desc: >- + Tato úroveň vám nic neodemčela, ale další už odemče!

PS: Radši neničte vaše stávající továrny - budete potřebovat všechny produkované tvary později na odemčení vylepšení! + + no_reward_freeplay: + title: Další úroveň + desc: >- + Gratuluji! Mimochodem, více obsahu najdete v plné verzi! + +settings: + title: Nastavení + categories: + game: Hra + app: Aplikace + + versionBadges: + dev: Vývojová verze + staging: Testovací verze + prod: Produkční verze + buildDate: Sestaveno + + labels: + uiScale: + title: Škála UI + description: >- + Změní velikost uživatelského rozhraní. Rozhraní se bude stále přizpůsobovoat rozlišení vaší obrazovky, toto nastavení pouze mění jeho škálu. + scales: + super_small: Velmi malé + small: Malé + regular: Normální + large: Velké + huge: Obrovské + + scrollWheelSensitivity: + title: Citlivost přibížení + description: >- + Změní citlivost přiblížení (kolečkem myši nebo trackpadem). + sensitivity: + super_slow: Hodně pomalé + slow: Pomalé + regular: Normální + fast: Rychlé + super_fast: Hodně rychlé + + language: + title: Jazyk + description: >- + Změní jazyk. Všechny překlady jsou vytvářeny komunitou a nemusí být kompletní. + + fullscreen: + title: Celá obrazovka + description: >- + Je doporučeno hrát na celou obrazovku pro nejlepší zážitek. Dostupné pouze v plné verzi. + + soundsMuted: + title: Ztlumit zvuky + description: >- + Ztlumí všechny zvuky. + + musicMuted: + title: Ztlumit hudbu + description: >- + Ztlumí veškerou hudbu. + + theme: + title: Zobrazení + description: >- + Vybere zobrazení (světlé / tmavé). + + refreshRate: + title: Cíl simulace + description: >- + Pokud máte 144 Hz monitor, změňte si rychlost obnovování obrazu. Toto nastavení může snížit FPS, pokud máte pomalý počítač. + + alwaysMultiplace: + title: Několikanásobné pokládání + description: >- + Pokud bude zapnuté, zůstanou budovy vybrané i po postavení do té doby než je zrušíte. Má to stejný efekt jako držení klávesy SHIFT. + + offerHints: + title: Tipy & Nápovědy + description: >- + Pokud zapnuté, budou se ve hře zobrazovat tipy a nápovědy. Také schová určité elementy na obrazovce pro jednodušší dostání se do hry. + +keybindings: + title: Klávesové zkratky + hint: >- + Tip: Nezapomeňte používat CTRL, SHIFT a ALT! Díky nim můžete měnit způsob stavění. + + resetKeybindings: Resetovat nastavení klávesových zkratek + + categoryLabels: + general: Aplikace + ingame: Hra + navigation: Posun mapy + placement: Stavba + massSelect: Hromadný výběr + buildings: Zkratky pro stavbu + placementModifiers: Modifikátory umístění + + mappings: + confirm: Potvrdit + back: Zpět + mapMoveUp: Posun nahoru + mapMoveRight: Posun doprava + mapMoveDown: Posun dolů + mapMoveLeft: Posun doleva + centerMap: Vycentrovat mapu + + mapZoomIn: Přiblížit + mapZoomOut: Oddálit + createMarker: Vytvořit značku + + menuOpenShop: Vylepšení + menuOpenStats: Statistiky + + toggleHud: Přepnout HUD + toggleFPSInfo: Přepnout zobrazení FPS a ladících informací + belt: *belt + splitter: *splitter + underground_belt: *underground_belt + miner: *miner + cutter: *cutter + rotater: *rotater + stacker: *stacker + mixer: *mixer + painter: *painter + trash: *trash + + abortBuildingPlacement: Zrušit stavbu + rotateWhilePlacing: Otočit + rotateInverseModifier: >- + Modifikátor: Otočit proti směru hodinových ručiček + cycleBuildingVariants: Změnit variantu + confirmMassDelete: Potvrdit hromadné smazání + cycleBuildings: Změnit budovu + + massSelectStart: Držte a táhněte pro vybrání oblasti + massSelectSelectMultiple: Vybrat více oblastí + massSelectCopy: Zkopírovat oblast + + placementDisableAutoOrientation: Zrušit automatickou orientaci + placeMultiple: Zůstat ve stavebním módu + placeInverse: Přepnout automatickou orientaci pásů + +about: + title: O hře + +changelog: + title: Seznam změn + +demo: + features: + restoringGames: Nahrávání uložených her + importingGames: Importování uložených her + oneGameLimit: Omezeno pouze na jednu uloženou hru + customizeKeybindings: Změna klávesových zkratek + + settingNotAvailable: Nedostupné v demo verzi. diff --git a/translations/base-de.yaml b/translations/base-de.yaml index 630605d0..a5e95472 100644 --- a/translations/base-de.yaml +++ b/translations/base-de.yaml @@ -98,7 +98,7 @@ global: # Short formats for times, e.g. '5h 23m' secondsShort: s minutesAndSecondsShort: m s - hoursAndMinutesShort: h s + hoursAndMinutesShort: h m xMinutes: Minuten @@ -183,66 +183,66 @@ dialogs: Der Spielstand konnte nicht geladen werden. confirmSavegameDelete: - title: Confirm deletion + title: Bestätige Löschung text: >- - Are you sure you want to delete the game? + Bist du sicher das du diesen Spielstand löschen willst? savegameDeletionError: - title: Failed to delete + title: Löschung fehlgeschlagen text: >- - Failed to delete the savegame: + Löschung des Spielstandes fehlgeschlagen. restartRequired: - title: Restart required + title: Neustart benötigt text: >- - You need to restart the game to apply the settings. + Ein Neustart ist benötigt um die Einstellungen anzuwenden. editKeybinding: - title: Change Keybinding - desc: Press the key or mouse button you want to assign, or escape to cancel. + title: Steuerung ändern + desc: Drücke den Tastatur- oder Mausknopf um diesen festzulegen oder drücke Escape zum abbrechen. resetKeybindingsConfirmation: - title: Reset keybindings - desc: This will reset all keybindings to their default values. Please confirm. + title: Steuerung zurücksetzen + desc: Dies setzt die Steuerung auf die Standarteinstellungen zurück. Bitte bestätigen. keybindingsResetOk: - title: Keybindings reset - desc: The keybindings have been reset to their respective defaults! + title: Steuerung zurückgesetzt + desc: Die Steuerung wurde auf ihre jeweilige Standarteinstellung zurückgesetzt! featureRestriction: - title: Demo Version - desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience! + title: Demoversion + desc: Du hast versucht ein Feature () welches nicht in der Demoversion vorhanden ist zu benutzen. Kaufe die vollversion für die volle Spielerfahrung! saveNotPossibleInDemo: - desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience! + desc: Dein Spielstand wurde gespeichert, aber wiederherstellen ist nur in der Standaloneversion möglich. Kaufe die vollversion für die volle Spielerfahrung! leaveNotPossibleInDemo: - title: Demo version - desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure? + title: Demoversion + desc: Dein Spielstand wurde gespeichert, aber du bist nicht in der Lage diesen in der Demoversion wiederherzustellen. Das wiederherstellen von Spielständen ist nur in der Standaloneversion möglich. Bist du sicher? newUpdate: - title: Update available - desc: There is an update for this game available, be sure to download it! + title: Update verfügbar + desc: Ein update ist verfügbar, lade es so schnell wie möglich runter! oneSavegameLimit: - title: Limited savegames - desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone! + title: Limitierte Spielstände + desc: Du kannst in der Demoversion immer nur ein Spielstand gleichzeitig haben. Bitte lösche den vorhandenen Spielstand oder kaufe die Standaloneversion! updateSummary: - title: New update! + title: Neues Update! desc: >- - Here are the changes since you last played: + Hier sind die Veränderungen seit deinem letzten mal Spielen hintDescription: title: Tutorial desc: >- - Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you! + Wenn du hilfe brauchst oder nicht weiter kommst, Schaue dir den 'Show hint' Knopf in der linken unteren Ecke an und ich gebe mein Bestes dir zu helfen! upgradesIntroduction: - title: Unlock Upgrades + title: Upgrade freischalten desc: >- - All shapes you produce can be used to unlock upgrades - Don't destroy your old factories! - The upgrades tab can be found on the top right corner of the screen. + Alle Formen die du produzierst können benutzt werden um neue Upgrades freizuschalten - Zerstöre deine alten Fabriken nicht! + Der Upgradereiter kann in der rechten oberen Ecke gefunden werden. massDeleteConfirm: title: Confirm delete diff --git a/translations/base-en.yaml b/translations/base-en.yaml index ab054e32..96b368cb 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -98,7 +98,7 @@ global: # Short formats for times, e.g. '5h 23m' secondsShort: s minutesAndSecondsShort: m s - hoursAndMinutesShort: h s + hoursAndMinutesShort: h m xMinutes: minutes @@ -221,10 +221,6 @@ dialogs: title: Demo version desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure? - newUpdate: - title: Update available - desc: There is an update for this game available, be sure to download it! - oneSavegameLimit: title: Limited savegames desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone! @@ -253,14 +249,14 @@ dialogs: blueprintsNotUnlocked: title: Not unlocked yet desc: >- - Blueprints have not been unlocked yet! Complete more levels to unlock them. + Complete level 12 to unlock Blueprints! keybindingsIntroduction: title: Useful keybindings desc: >- This game has a lot of keybindings which make it easier to build big factories. Here are a few, but be sure to check out the keybindings!

- CTRL + Drag: Select area to copy / delete.
+ CTRL + Drag: Select area to delete.
SHIFT: Hold to place multiple of one building.
ALT: Invert orientation of placed belts.
@@ -414,6 +410,11 @@ shopUpgrades: # Buildings and their name / description buildings: + hub: + deliver: Deliver + toUnlock: to unlock + levelShortcut: LVL + belt: default: name: &belt Conveyor Belt diff --git a/translations/base-es.yaml b/translations/base-es.yaml index ab054e32..960bae10 100644 --- a/translations/base-es.yaml +++ b/translations/base-es.yaml @@ -21,7 +21,7 @@ steamPage: # This is the short text appearing on the steam page - shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map. + shortText: shapez.io es un juego sobre construir fábricas para automatizar la creación y combinación de figuras cada vez más complejas en un mapa infinito. # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page. # NOTICE: @@ -30,45 +30,44 @@ steamPage: longText: >- [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] - shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory. + shapez.io es un juego sobre construir fábricas para automatizar la creación y combinación de figuras. Entrega las cada vez más complejas figuras requeridas para progresar y desbloquea mejoras para aumentar la velocidad de tu fábrica. - Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]! + Al aumentar la demanda, necesitaras escalar tu fábrica para ajustarte a las necesidades - No te olvides de los recursos, necesitarás expandirte en el [b]mapa infinito[/b]! - Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand. + Ya que las figuras puedes ser aburridas necesitarás mezclar colores para pintar las figuras - Combina recursos de colores rojo, verde y azul para producir diferentes colores y pintar figuras para satisfacer la demanda. - This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned! + Este juego cuenta con 18 niveles (Que te mantendrán ocupado durante horas!) pero estoy constantemente añadiendo nuevo contenido - Hay mucho planeado! - [b]Standalone Advantages[/b] + [b]Ventajas del juego completo[/b] [list] - [*] Waypoints - [*] Unlimited Savegames - [*] Dark Mode - [*] More settings - [*] Allow me to further develop shapez.io ❤️ - [*] More features in the future! + [*] Puntos de referencia en el mapa + [*] Ilimitadas partidas guardadas + [*] Modo nocturno + [*] Más opciones + [*] Permitirme seguir desarrollando shapez.io ❤️ + [*] Más características en el futuro! [/list] - [b]Planned features & Community suggestions[/b] - - This game is open source - Anybody can contribute! Besides of that, I listen [b]a lot[/b] to the community! I try to read all suggestions and take as much feedback into account as possible. + [b]Características planeadas & sugerencias de la comunidad[/b] + Este juego es de código abierto - Cualquiera puede contribuir! A parte de eso, escucho [b]mucho[/b] a la comunidad! Intento leer todas las sugerencias e intento tener en cuenta todo el foodback posible. [list] - [*] Story mode where buildings cost shapes - [*] More levels & buildings (standalone exclusive) - [*] Different maps, and maybe map obstacles - [*] Configurable map creation (Edit number and size of patches, seed, and more) - [*] More types of shapes - [*] More performance improvements (Although the game already runs pretty good!) - [*] Color blind mode - [*] And much more! + [*] Modo historia en el que los edificios cuesten figuras + [*] Más niveles y edificios (exclusivos del juego completo) + [*] Mapas diferentes y tal vez obstáculos en el mapa + [*] Configuración en la cración del mapa (Editar el número y tamaño de los recursos, la semilla, y más) + [*] Más tipos de formas + [*] Mejoras de rendimiento (Aunque el juego ya funciona muy bien!) + [*] Modo para daltónicos + [*] Y mucho más! [/list] - Be sure to check out my trello board for the full roadmap! https://trello.com/b/ISQncpJP/shapezio + Además asegúrate de comprobar el tablero de Trello para ver todo lo planificado! https://trello.com/b/ISQncpJP/shapezio global: - loading: Loading + loading: Cargando error: Error # How big numbers are rendered, e.g. "10,000" @@ -86,19 +85,19 @@ global: time: # Used for formatting past time dates - oneSecondAgo: one second ago - xSecondsAgo: seconds ago - oneMinuteAgo: one minute ago - xMinutesAgo: minutes ago - oneHourAgo: one hour ago - xHoursAgo: hours ago - oneDayAgo: one day ago - xDaysAgo: days ago + oneSecondAgo: hace un segundo + xSecondsAgo: hace segundos + oneMinuteAgo: hace un minuto + xMinutesAgo: hace minutos + oneHourAgo: hace una hora + xHoursAgo: hace horas + oneDayAgo: hace un día + xDaysAgo: hace días # Short formats for times, e.g. '5h 23m' secondsShort: s minutesAndSecondsShort: m s - hoursAndMinutesShort: h s + hoursAndMinutesShort: h m xMinutes: minutes @@ -112,582 +111,567 @@ global: demoBanners: # This is the "advertisement" shown in the main menu and other various places - title: Demo Version + title: Versión de Prueba intro: >- - Get the standalone to unlock all features! + Obtén el juego completo para conseguir todas las características! mainMenu: - play: Play - changelog: Changelog - importSavegame: Import - openSourceHint: This game is open source! - discordLink: Official Discord Server - helpTranslate: Help translate! + play: Jugar + changelog: Registro de cambios + importSavegame: Importar + openSourceHint: Este juego es de código abierto! + discordLink: Servidor de Discord Oficil + helpTranslate: Ayuda a traducirlo! # This is shown when using firefox and other browsers which are not supported. browserWarning: >- - Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience. + Lo siento, pero el juego funcionará despacio en tu navegador! Obtén el juego completo o descarga Chrome para la experiencia completa. - savegameLevel: Level - savegameLevelUnknown: Unknown Level + savegameLevel: Nivel + savegameLevelUnknown: Nivel desconocido contests: contest_01_03062020: - title: "Contest #01" - desc: Win $25 for the coolest base! + title: "Concurso #01" + desc: Gana 25$ por la base más impresionante! longDesc: >- - To give something back to you, I thought it would be cool to make weekly contests! + Para devolveros algo a vosotros he pensado que molaría hacer consursos semanales!

- This weeks topic: Build the coolest base! + El tema de esta semana: Construye la base más chula!

- Here's the deal:
+ Este es el trato:
    -
  • Submit a screenshot of your base to contest@shapez.io
  • -
  • Bonus points if you share it on social media!
  • -
  • I will choose 5 screenshots and propose it to the discord community to vote.
  • -
  • The winner gets $25 (Paypal, Amazon Gift Card, whatever you prefer)
  • +
  • Envía una captura de pantalla de tu base a contest@shapez.io
  • +
  • Puntos extra si lo subes a redes sociales!
  • +
  • Elegiré 5 capturas de pantalla y las propondré a la comunidad de discord para que vote.
  • +
  • El ganador obtendrá 25$ (Paypal, tarjeta de regalo de Amazon, lo que prefieras)
  • Deadline: 07.06.2020 12:00 AM CEST

- I'm looking forward to seeing your awesome creations! + Estoy esperando para ver vuestras increíbles creaciones! - showInfo: View - contestOver: This contest has ended - Join the discord to get noticed about new contests! + showInfo: Ver + contestOver: El concurso ha terminado - Únete al discord para enterarte sobre nuevos concursos! dialogs: buttons: ok: OK - delete: Delete - cancel: Cancel - later: Later - restart: Restart - reset: Reset - getStandalone: Get Standalone - deleteGame: I know what I do - viewUpdate: View Update - showUpgrades: Show Upgrades - showKeybindings: Show Keybindings + delete: Borrar + cancel: Cancelar + later: Más Tarde + restart: Volver A Empezar + reset: Resetear + getStandalone: Obtener Juego Completo + deleteGame: Sé Lo Que Hago + viewUpdate: Ver Actualización + showUpgrades: Ver Mejoras + showKeybindings: Ver Atajos De teclado importSavegameError: - title: Import Error + title: Error de Importación text: >- - Failed to import your savegame: + Fallo al importar tu partida guardada: importSavegameSuccess: - title: Savegame Imported + title: Partida Guardada Importada text: >- - Your savegame has been successfully imported. + Tu partida guardada ha sido importada con éxito. gameLoadFailure: - title: Game is broken + title: El juego está roto text: >- - Failed to load your savegame: + No se pueod cargar la partida guardada: confirmSavegameDelete: - title: Confirm deletion + title: Confirmar borrado text: >- - Are you sure you want to delete the game? + ¿Seguro que quieres borrar la partida? savegameDeletionError: - title: Failed to delete + title: Fallo al borrar text: >- - Failed to delete the savegame: + Fallo al borrar la partida guardada: restartRequired: - title: Restart required + title: Reinicio requerido text: >- - You need to restart the game to apply the settings. + Tienes que reinciar la partida para aplicar los cambios. editKeybinding: - title: Change Keybinding - desc: Press the key or mouse button you want to assign, or escape to cancel. + title: Cambiar atajos de teclado + desc: Presiona la tecla o botón del ratón que quieras asignar o escape para cancelar. resetKeybindingsConfirmation: - title: Reset keybindings - desc: This will reset all keybindings to their default values. Please confirm. + title: Resetear atajos de teclado + desc: Esto reseteará todos los atajos de teclado a los valores por defecto. Por favor, confirma. keybindingsResetOk: - title: Keybindings reset - desc: The keybindings have been reset to their respective defaults! + title: Reseteo de los atajos de teclado + desc: Los atajos de taclado han sito reseteados a los valores por defecto! featureRestriction: - title: Demo Version - desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience! - + title: Versión de Prueba + desc: Has intentado acceder a una característica () que no está disponible en la demo. Considera obtener el juego completo para la experiencia completa! saveNotPossibleInDemo: - desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience! - + desc: Tu partida ha sigo guardada, pero recuperarla es solo posible en el juego completo. Considera obtenerlo para la experiencia completa! leaveNotPossibleInDemo: - title: Demo version - desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure? - + title: Versión de Prueba + desc: Tu partida ha sido guaradada, pero no serás capaz de recupararla en la demo. Recuperar tu partida guardada es solo posible en la versión completa. Estás seguro? newUpdate: - title: Update available - desc: There is an update for this game available, be sure to download it! + title: Actualización disponible + desc: Hay una actualización disponible, acuérdate de descargarla! oneSavegameLimit: - title: Limited savegames - desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone! - + title: partidas guardadas limitadas + desc: Solo puedes tener una partida guardada a la vez en la versión de prueba. Por favor elimina la ya existente o obtén el juego completo! updateSummary: - title: New update! + title: Nueva actualización! desc: >- - Here are the changes since you last played: + Estos on los cambios desde la última vez que jugaste: hintDescription: title: Tutorial desc: >- - Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you! - + Cuando necesites ayuda o estés atascado, échale un vistazo al botón 'Ver pista' en la esquina inferior izquierda e intentaré ayudarte lo mejor posible! upgradesIntroduction: - title: Unlock Upgrades + title: Desbloquear Mejoras desc: >- - All shapes you produce can be used to unlock upgrades - Don't destroy your old factories! - The upgrades tab can be found on the top right corner of the screen. + Todas las figuras puedes ser usadas para desbloquear mejoras - No destruyas tus fábricas anteriores! + La pestaña de mejoras está en la esquina superior derecha de la pantalla. massDeleteConfirm: - title: Confirm delete + title: Confirmar borrado desc: >- - You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this? - + Estás borrando muchos edificios ( para ser exactos)! ¿Estás seguro de querer hacer esto? blueprintsNotUnlocked: - title: Not unlocked yet + title: No desbloqueado todavía desc: >- - Blueprints have not been unlocked yet! Complete more levels to unlock them. - + Los planos no han sido desbloqueados todavía! Completa más niveles para desbloquearlos. keybindingsIntroduction: - title: Useful keybindings + title: Atajos de teclado útiles desc: >- - This game has a lot of keybindings which make it easier to build big factories. - Here are a few, but be sure to check out the keybindings!

- CTRL + Drag: Select area to copy / delete.
- SHIFT: Hold to place multiple of one building.
- ALT: Invert orientation of placed belts.
+ El juego tiene muchos atajos de teclado que facilitan la tarea de construir grandes fábricas. + Aquí hay algunos, pero asegúrate de comprobar los atajos de teclado!

+ CTRL + Arrastrar: Selecciona un área para copiarla / borrarla.
+ SHIFT: Mánten pulsado para colocar varias veces el mismo edificio.
+ ALT: Invierte la orientación de las cintas transportadoras colocadas.
createMarker: - title: New Marker - desc: Give it a meaningful name + title: Nueva marca + desc: Dale un nombre representativo markerDemoLimit: - desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers! + desc: solo puedes crear dos marcas en la versión de prueba. Obtén el juego completo para marcas ilimitadas! ingame: # This is shown in the top left corner and displays useful keybindings in # every situation keybindingsOverlay: - moveMap: Move - selectBuildings: Select area - stopPlacement: Stop placement - rotateBuilding: Rotate building - placeMultiple: Place multiple - reverseOrientation: Reverse orientation - disableAutoOrientation: Disable auto orientation - toggleHud: Toggle HUD - placeBuilding: Place building - createMarker: Create Marker - delete: Destroy + moveMap: Mover + selectBuildings: Seleccionar área + stopPlacement: Parar de colocar + rotateBuilding: Rotar edificio + placeMultiple: Colocar varios + reverseOrientation: Invierte la orientación + disableAutoOrientation: Desactiva la auto orientación + toggleHud: Habilita el HUD + placeBuilding: Colocar edificio + createMarker: Crear marca + delete: Destruir # Everything related to placing buildings (I.e. as soon as you selected a building # from the toolbar) buildingPlacement: # Buildings can have different variants which are unlocked at later levels, # and this is the hint shown when there are multiple variants available. - cycleBuildingVariants: Press to cycle variants. + cycleBuildingVariants: Pulsa para rotar por las distintas variantes. # Shows the hotkey in the ui, e.g. "Hotkey: Q" hotkeyLabel: >- Hotkey: infoTexts: - speed: Speed - range: Range - storage: Storage - oneItemPerSecond: 1 item / second - itemsPerSecond: items / s + speed: Velocidad + range: Rango + storage: Almacenamiento + oneItemPerSecond: 1 elemento / segundo + itemsPerSecond: elementos / s itemsPerSecondDouble: (x2) - tiles: tiles + tiles: casillas # The notification when completing a level levelCompleteNotification: # is replaced by the actual level, so this gets 'Level 03' for example. - levelTitle: Level - completed: Completed - unlockText: Unlocked ! - buttonNextLevel: Next Level + levelTitle: Nivel + completed: Completado + unlockText: Desbloqueado ! + buttonNextLevel: Siguiente Nivel # Notifications on the lower right notifications: - newUpgrade: A new upgrade is available! - gameSaved: Your game has been saved. + newUpgrade: Una nueva mejora está disponible! + gameSaved: Tu partida ha sido guardada. # Mass select information, this is when you hold CTRL and then drag with your mouse # to select multiple buildings massSelect: - infoText: Press to copy, to remove and to cancel. + infoText: Pulsa para copiar, para borrar y para cancelar. # The "Upgrades" window shop: - title: Upgrades - buttonUnlock: Upgrade + title: Mejoras + buttonUnlock: Mejorar # Gets replaced to e.g. "Tier IX" - tier: Tier + tier: Nivel # The roman number for each tier tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] - maximumLevel: MAXIMUM LEVEL (Speed x) + maximumLevel: NIVEL MÁXIMO (Velocidad x) # The "Statistics" window statistics: - title: Statistics + title: Estadísticas dataSources: stored: - title: Stored - description: Displaying amount of stored shapes in your central building. + title: Almacenado + description: Muestra la cantidad de figuras guardadas en tu edificio central. produced: - title: Produced - description: Displaying all shapes your whole factory produces, including intermediate products. + title: Producido + description: Muestra todas las figuras que tu fábrica entera produce, incluyendo productos intermedios. delivered: - title: Delivered - description: Displaying shapes which are delivered to your central building. - noShapesProduced: No shapes have been produced so far. + title: Entregados + description: Muestra las figuras que son entregadas a tu edificio central. + noShapesProduced: Todavía no se han producido figuras. # Displays the shapes per minute, e.g. '523 / m' shapesPerMinute: / m # Settings menu, when you press "ESC" settingsMenu: - playtime: Playtime + playtime: Tiempo de juego - buildingsPlaced: Buildings - beltsPlaced: Belts + buildingsPlaced: Edificios + beltsPlaced: Cintas transportadoras buttons: - continue: Continue - settings: Settings - menu: Return to menu + continue: Continuar + settings: Opciones + menu: Volver al Menú Principal # Bottom left tutorial hints tutorialHints: - title: Need help? - showHint: Show hint - hideHint: Close + title: ¿Necesitas ayuda? + showHint: Mostrar Pista + hideHint: Cerrar # When placing a blueprint blueprintPlacer: - cost: Cost + cost: Coste # Map markers waypoints: - waypoints: Markers - hub: HUB - description: Left-click a marker to jump to it, right-click to delete it.

Press to create a marker from the current view, or right-click to create a marker at the selected location. - creationSuccessNotification: Marker has been created. + waypoints: Marcadores + hub: Edificio Central + description: Click izquierdo sbre un marcador para ir ahí, click derecho para borrarlo.

Pulsa para crear un marcador de la vista actual o click derecho para crear una marca en la posición seleccionada. + creationSuccessNotification: La marca ha sido creada. # Interactive tutorial interactiveTutorial: title: Tutorial hints: - 1_1_extractor: Place an extractor on top of a circle shape to extract it! + 1_1_extractor: Coloca un extractor encima de un círculo para extraerlo! 1_2_conveyor: >- - Connect the extractor with a conveyor belt to your hub!

Tip: Click and drag the belt with your mouse! - + Conecta el extractor con una cinta transportadora a tu edificio central!

Pista: Pulsa y arrastra la cinta transportadora con el ratón! 1_3_expand: >- - This is NOT an idle game! Build more extractors and belts to finish the goal quicker.

Tip: Hold SHIFT to place multiple extractors, and use R to rotate them. - + Esto NO es un "idle game"! Construye más extractores y cintas transportadoras para completar el objetivo más rápido.

Pista: Mantén pulsado SHIFT para colocar varios extractores y usa R para rotarlos. # All shop upgrades shopUpgrades: belt: - name: Belts, Distributor & Tunnels - description: Speed x → x + name: Cintas transportadoras, Distribuidores & Túneles + description: Velocidad x → x miner: - name: Extraction - description: Speed x → x + name: Extracción + description: Velocidad x → x processors: - name: Cutting, Rotating & Stacking - description: Speed x → x + name: Cortar, Rotar y Apilar + description: Velocidad x → x painting: - name: Mixing & Painting - description: Speed x → x + name: Mezclado y Pintado + description: Velocidad x → x # Buildings and their name / description buildings: belt: default: - name: &belt Conveyor Belt - description: Transports items, hold and drag to place multiple. + name: &belt Cinta Transportadora + description: Transporta elementos, mantén pulsado y arrastra para colocar múltiples. miner: # Internal name for the Extractor default: name: &miner Extractor - description: Place over a shape or color to extract it. + description: Colócalo sobre una figura o un color para extraerlo. chainable: - name: Extractor (Chain) - description: Place over a shape or color to extract it. Can be chained. + name: Extractor (Encadenado) + description: Colócalo sobre una figura o un color para extraerlo. Puede ser encadenado. underground_belt: # Internal name for the Tunnel default: - name: &underground_belt Tunnel - description: Allows to tunnel resources under buildings and belts. + name: &underground_belt Túnel + description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras. tier2: - name: Tunnel Tier II - description: Allows to tunnel resources under buildings and belts. + name: Túnel de nivel II + description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras. splitter: # Internal name for the Balancer default: - name: &splitter Balancer - description: Multifunctional - Evenly distributes all inputs onto all outputs. + name: &splitter Balanceador + description: Multifuncional - Distribuye equitativamente todas las entradas a todas las salidas. compact: - name: Merger (compact) - description: Merges two conveyor belts into one. + name: fusionador (compacto) + description: Junta dos cintas transportadoras en una. compact-inverse: - name: Merger (compact) - description: Merges two conveyor belts into one. + name: Fusionador (compacto) + description: Junta dos cintas transportadoras en una. cutter: default: - name: &cutter Cutter - description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall! + name: &cutter Cortador + description: Corta las figuras de arriba a abajo y saca ambas mitades. Si solo usas una parte, asegúrate de destruir la otra parte o se parará! quad: - name: Cutter (Quad) - description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall! + name: Cortador (Cuádruple) + description: Corta figuras en cuatro partes. Si solo usas una parte, asegúrate de destruir las otras partes o se parará! rotater: default: - name: &rotater Rotate - description: Rotates shapes clockwise by 90 degrees. + name: &rotater Rotador + description: Rota la figura en el sentido de las agujas del reloj, 90 grados. ccw: - name: Rotate (CCW) - description: Rotates shapes counter clockwise by 90 degrees. + name: Rotador (Inverso) + description: Rota las figuras en contra de las agujas del reloj, 90 grados. stacker: default: - name: &stacker Stacker - description: Stacks both items. If they can not be merged, the right item is placed above the left item. + name: &stacker Apilador + description: Junta ambos elementos. Si no pueden ser juntados, el elemento de la derecha es colocado encima del elemento de la izquierda. mixer: default: - name: &mixer Color Mixer - description: Mixes two colors using additive blending. + name: &mixer Mezclador de colores + description: Junta dos colores usando mezcla aditiva. painter: default: - name: &painter Painter - description: Colors the whole shape on the left input with the color from the right input. + name: &painter Pintor + description: Colorea la figura entera con el color que entra por la izquierda. double: - name: Painter (Double) - description: Colors the shapes on the left inputs with the color from the top input. + name: Pintor (Doble) + description: Colorea las figuras que entran por la izquierda con el color que entrapor arriba. quad: - name: Painter (Quad) - description: Allows to color each quadrant of the shape with a different color. + name: Pintor (Cuádruple) + description: Permite colorear cada cuadrante de una figura con un color distinto. trash: default: - name: &trash Trash - description: Accepts inputs from all sides and destroys them. Forever. + name: &trash Basura + description: Acepta entradas desde todos los lados y los destruye. Para Siempre. storage: - name: Storage - description: Stores excess items, up to a given capacity. Can be used as an overflow gate. + name: Almacenamiento. + description: Guarda el exceso de elementos, hasta cierta cantidad. Puede ser usado para contolar el desborde de elementos. storyRewards: # Those are the rewards gained from completing the store reward_cutter_and_trash: - title: Cutting Shapes - desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!

Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it! + title: Cortando Figuras + desc: Acabas de desbloquear el cortador - corta las figuras por la mitad de arriba abajo sin importar su orientación!

Estate seguro de deshacerte de lo que no vayas a usar o se parará - Para ese propósito te he dado una basura, que destruye todo lo que le pongas! reward_rotater: - title: Rotating - desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees. + title: Rotando + desc: El rotador ha sido desbloqueado! Rota figuras en el sentido de las agujas del reloj, 90 grados. reward_painter: - title: Painting + title: Pintando desc: >- - The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!

PS: If you are colorblind, I'm working on a solution already! - + El pintor ha sido desbloqueado - Extrae color de las betas (al igual que haces con las figuras) y combínalo con una figura para pintarla de ese color!

PS: Si eres daltónico, estoy trabajando en una solución! reward_mixer: - title: Color Mixing - desc: The mixer has been unlocked - Combine two colors using additive blending with this building! + title: Mezclando Color + desc: El mezclador ha sido desbloqueado - Combina dos colores usando mezcla aditiva con este edificio! reward_stacker: - title: Combiner - desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input! + title: Apilador + desc: Ahora puedes combinar figuras con el apilador! Ambas entradas son combinadas, y si pueden ser colocadas una junto a la otra serán fusionadas. Si no, la entrada derecha será apilada encima de la entrada izquierda! reward_splitter: - title: Splitter/Merger - desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!

+ title: Separador/Fusión + desc: El balanceador multiusos ha sido desbloqueado - Puede ser usado para construir fábricas más grandes separando y uniendo elementos en varias cintas transportadoras!

reward_tunnel: - title: Tunnel - desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it! + title: Tunel + desc: El tunel ha sido desbloqueado - Ahora puedes transportar elementos por debajo de edificios u otras cintas! reward_rotater_ccw: - title: CCW Rotating - desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants! + title: Rotando Inversamente + desc: Has desbloqueado unavariante del rotador - Te permite rotar en sentido antihorario! Para construirlo selecciona el rotador y pulsa 'T' para ciclar por sus variantes! reward_miner_chainable: - title: Chaining Extractor - desc: You have unlocked the chaining extractor! It can forward its resources to other extractors so you can more efficiently extract resources! + title: Extractor en Cadena + desc: Has desbloqueado el extractor en cadena! Puede enviar los recursos a otros extractores, así puedes extraer recursos más eficientemente! reward_underground_belt_tier_2: - title: Tunnel Tier II - desc: You have unlocked a new variant of the tunnel - It has a bigger range, and you can also mix-n-match those tunnels now! + title: Tunel de Nivel II + desc: Has desbloqueado una nueva variante del tunel - Tiene un mayor rango, ahora puedes mezclar los distintos tipos de túneles! reward_splitter_compact: - title: Compact Balancer + title: Balanceador Compacto desc: >- - You have unlocked a compact variant of the balancer - It accepts two inputs and merges them into one! - + Has desbloqueado una variante compacta del balanceador - Acepta dos entradas y las junta en una salida! reward_cutter_quad: - title: Quad Cutting - desc: You have unlocked a variant of the cutter - It allows you to cut shapes in four parts instead of just two! + title: Cortador Cuñadruple + desc: Has desbloqueado una variante del cortador - Permite cortar figuras en cuatro partes en vez de solo dos! reward_painter_double: - title: Double Painting - desc: You have unlocked a variant of the painter - It works as the regular painter but processes two shapes at once consuming just one color instead of two! + title: Doble Pintado + desc: Has desbloqueado una variante del pintor - Funciona como un pintor regular pero procesa dos formas a la vez consumiendo solo un color en vez de dos! reward_painter_quad: - title: Quad Painting - desc: You have unlocked a variant of the painter - It allows to paint each part of the shape individually! + title: Cuadruple Pintado + desc: Has desbloqueado una variante del pintor - Permite pintar cada parte de una figura individualmente! reward_storage: - title: Storage Buffer - desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity! + title: Almacenamiento Intermedio + desc: Has desbloqueado una variante de la basura - Permite almacenar elementos hasta una cierta capacidad! reward_freeplay: - title: Freeplay - desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!) + title: Juego libre + desc: Lo has conseguido! Has desbloqueado el Juego Libre! Esto significa que las figuras son ahora generadas aleatoriamente! (No te preocupes, más contenido está planeado para el juego completo!) reward_blueprints: - title: Blueprints - desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.

Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered). + title: Planos + desc: Ahora puedes copiar y pegar partes de tu fábrica! Selecciona un área (Mantén pulsado CTRL, después arrastra con el ratón), y pulsa 'C' para copiarlo.

Pegarlo no es gratis, necesitas producir figuras de planos para poder permitírtelo! (Esas que acabas de entregar). # Special reward, which is shown when there is no reward actually no_reward: - title: Next level + title: Siguiente Nivel desc: >- - This level gave you no reward, but the next one will!

PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades! - + Este nivel no da recompensa, pero el siguiente si!

PS: Mejor no destruyas la fábrica que tienes - Necesitarás todas esas figuras más adelante para desbloquear mejoras! no_reward_freeplay: - title: Next level + title: Siguiente Nivel desc: >- - Congratulations! By the way, more content is planned for the standalone! + Felicidades! Por cierto, más contenido está planeado para el juego completo! settings: - title: Settings + title: Opciones categories: - game: Game - app: Application + game: Juego + app: Aplicación versionBadges: - dev: Development + dev: Desarrollo staging: Staging - prod: Production + prod: Producción buildDate: Built labels: uiScale: - title: Interface scale + title: Escala de la Interfaz description: >- - Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale. + Cambia el tamaño de la interfaz de usuario. La interfaz seguirá escalando dependiendo de la resolución de tu dispositivo, pero esta opción controla la cantidad de la escala. scales: - super_small: Super small - small: Small - regular: Regular - large: Large - huge: Huge + super_small: Muy pequeño + small: Pequeño + regular: Mediano + large: Grande + huge: Enorme scrollWheelSensitivity: - title: Zoom sensitivity + title: Sensitividad del zoom description: >- - Changes how sensitive the zoom is (Either mouse wheel or trackpad). + Cambia como de sensible es el zoom (Tanto la ruedo del ratón como el trackpad) sensitivity: - super_slow: Super slow - slow: Slow - regular: Regular - fast: Fast - super_fast: Super fast + super_slow: Muy Lento + slow: Lento + regular: Normal + fast: Rápido + super_fast: Muy Rápido language: - title: Language + title: Idioma description: >- - Change the language. All translations are user contributed and might be incomplete! - + Cambia el idioma. Todas las traducciones son contribuciones de los usuarios y pueden estar incompletas! fullscreen: - title: Fullscreen + title: Pantalla Completa description: >- - It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone. - + Es recomendado jugar en pantalla completa para conseguir la mejor experiencia. Solo disponible en el juego completo. soundsMuted: - title: Mute Sounds + title: Silenciar Sonidos description: >- - If enabled, mutes all sound effects. + Si habilitado, silencia todos los efectos de sonido. musicMuted: - title: Mute Music + title: Silenciar Música description: >- - If enabled, mutes all music. + Si habilitado, silencia toda la música. theme: - title: Game theme + title: Tema del Juego description: >- - Choose the game theme (light / dark). + Elije el tema del juego (claro/oscuro). refreshRate: - title: Simulation Target + title: Objetivo de Simulación description: >- - If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow. + Si tienes un monitor de 144hz, cambia la tasa de refresco asñi que el juego se ejecutará correctamente a una mayor tasa de refresco. Esto puede disminuir los FPS si tu ordenador no es lo suficientemente rápido. alwaysMultiplace: - title: Multiplace + title: Colocar Múltiples description: >- - If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently. + Si activado, todos los edificios quedarán seleccionados después de colocarlos hasta que lo canceles. Es equivalente a pulsar SHIFT permanentemente. offerHints: - title: Hints & Tutorials + title: Pistas & Tutorial description: >- - Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game. + Activa si recibir pistas y tutoriales mientras juegas. También oculta algunos elementos de la interfaz hasta cierto nivel para hacer más fácil la introducción al juego. keybindings: - title: Keybindings + title: Atajos de Teclado hint: >- - Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. - - resetKeybindings: Reset Keyinbindings + Pista: Asegúrate de usar CTRL, SHIFT y ALT! Habilitan distintas opciones de colocación. + resetKeybindings: Resetear Atajos de Teclado categoryLabels: - general: Application - ingame: Game - navigation: Navigating - placement: Placement - massSelect: Mass Select - buildings: Building Shortcuts - placementModifiers: Placement Modifiers + general: Aplicación + ingame: Juego + navigation: Navegación + placement: Colocación + massSelect: Selección Masiva + buildings: Atajos de Edificios + placementModifiers: Modificadores de Colocación mappings: - confirm: Confirm - back: Back - mapMoveUp: Move Up - mapMoveRight: Move Right - mapMoveDown: Move Down - mapMoveLeft: Move Left - centerMap: Center Map + confirm: Confirmar + back: Atrás + mapMoveUp: Mover Arriba + mapMoveRight: Mover a la Derecha + mapMoveDown: Move Abajo + mapMoveLeft: Move a la Izquierda + centerMap: Centro del Mapa - mapZoomIn: Zoom in - mapZoomOut: Zoom out - createMarker: Create Marker + mapZoomIn: Acercarse + mapZoomOut: Alejarse + createMarker: Crear Marca - menuOpenShop: Upgrades - menuOpenStats: Statistics + menuOpenShop: Mejoras + menuOpenStats: Estadísticas - toggleHud: Toggle HUD - toggleFPSInfo: Toggle FPS and Debug Info + toggleHud: Activar interfáz + toggleFPSInfo: Activa FPS e información de depurado belt: *belt splitter: *splitter underground_belt: *underground_belt @@ -699,33 +683,33 @@ keybindings: painter: *painter trash: *trash - abortBuildingPlacement: Abort Placement - rotateWhilePlacing: Rotate + abortBuildingPlacement: Cancelar Colocación + rotateWhilePlacing: Rotar rotateInverseModifier: >- - Modifier: Rotate CCW instead - cycleBuildingVariants: Cycle Variants - confirmMassDelete: Confirm Mass Delete - cycleBuildings: Cycle Buildings + Modificador: Rotar inversamente en su lugar + cycleBuildingVariants: Ciclar variantes + confirmMassDelete: Confirmar Borrado Masivo + cycleBuildings: Ciclar Edificios - massSelectStart: Hold and drag to start - massSelectSelectMultiple: Select multiple areas - massSelectCopy: Copy area + massSelectStart: Mantén pulsado y arrastra para empezar + massSelectSelectMultiple: Seleccionar múltiples áreas + massSelectCopy: Copiar área - placementDisableAutoOrientation: Disable automatic orientation - placeMultiple: Stay in placement mode - placeInverse: Invert automatic belt orientation + placementDisableAutoOrientation: Desactivar orientación automática + placeMultiple: Permanecer en modo de construcción + placeInverse: Invierte automáticamente la orientación de las cintas transportadoras about: - title: About this Game + title: Sobre el Juego changelog: - title: Changelog + title: Registro de Cambios demo: features: - restoringGames: Restoring savegames - importingGames: Importing savegames - oneGameLimit: Limited to one savegame - customizeKeybindings: Customizing Keybindings + restoringGames: Recuperando partidas guardadas + importingGames: Importando partidas guardadas + oneGameLimit: Limitado a una partida guardada + customizeKeybindings: Personalizando Atajos de Teclado - settingNotAvailable: Not available in the demo. + settingNotAvailable: No disponible en la versión de prueba. diff --git a/translations/base-fr.yaml b/translations/base-fr.yaml index 5e631103..45ead5a1 100644 --- a/translations/base-fr.yaml +++ b/translations/base-fr.yaml @@ -30,41 +30,42 @@ steamPage: longText: >- [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] - shapez.io est un jeu qui consiste à construire des usines pour automatiser la création et la combinaison de formes. Livrez les formes demandées, de plus en plus complexes, pour progresser dans le jeu et débloquez des améliorations pour accélérer votre usine. + shapez.io est un jeu ayant pour objectif d'automatiser la création et la fusion de formes à l'aide d'une usine. Livrez les formes de plus en plus complexes requises pour progresser dans le jeu et débloquez des améliorations qui accéléreront votre chaîne de production. - Comme la demande augmente, vous devrez agrandir votre usine pour répondre aux besoins - Mais, n'oubliez pas les ressources, vous devrez vous agrandir dans la carte [b]infinie[/b] ! + La demande allant croissant, vous aurez à adapter l'échelle de votre usine afin de suivre la demande - Ne négligez pas les resources cependant, vous aurez à vous étendre sur une [b]carte infinie[/b] ! - Comme les formes peuvent vite devenir ennuyeuses, vous devrez mélanger les couleurs et peindre vos formes avec - Combinez les ressources de couleur rouge, verte et bleue pour produire différentes couleurs et peignez les formes avec pour satisfaire la demande. + Les formes seules pouvant devenir ennuyeuses à la longue vous aurez à mélanger des couleurs et les utiliser pour peindre vos formes - Combinez des pigments rouges, verts ou bleus pour produire différentes couleurs et enduisez-en vos formes afin de satisfaire les demandes. - Ce jeu comporte 18 niveaux (ce qui devrait vous occuper pendant des heures déjà !) mais j'ajoute constamment du nouveau contenu - Il y en a beaucoup de prévu ! + Ce jeu propose 18 niveaux (qui devraient d'ores et déjà vous occuper pour de nombreuses heures !) mais j'ajoute régulièrement de nouveaux contenus - Beaucoup de nouveautés sont prévues ! - [b]Avantages de la version complête[/b] + + [b]Avantage de la version complète[/b] [list] - [*] Points de positions - [*] Sauvegardes illimitées - [*] Mode sombre - [*] Plus d'options - [*] Me permet de développer davantage shapez.io ❤️ - [*] Plus de fonctionnalités dans le future! + [*] Balises + [*] Nombre illimité de sauvegardes + [*] Thème sombre + [*] Plus de paramètres de configuration + [*] Acheter la version complète m'aide à poursuivre le développement de shapez.io ❤️ + [*] Encore plus de fonctionnalités à l'avenir ! [/list] - [b]Fonctionnalités planifiées & Suggestions de la communauté[/b] + [b]Fonctionnalités planifiées & suggestions de la communauté[/b] - Ce jeu est open source - N'importe qui peut contribuer! En plus de cela, j'écoute beaucoup la communauté ! J'essaie de lire toutes les suggestions et de prendre en compte autant de réactions que possible. + Ce jeu est open source - N'importe qui peut contribuer ! En outre, Je suis [b]très attentif[/b] à ce que dit la communauté ! J'essaie de lire toutes les suggestions et de tenir compte des retours autant que possible. [list] - [*] Mode histoire où les bâtiments coûtent des formes. - [*] Plus de niveaux et de bâtiments (Exclusif de la version complête) - [*] Différente carte et peut-être des obstacles sur la carte - [*] Création de carte configurable (Modifier le nombre et la taille des gisement, graines et bien plus) - [*] Plus de types de formes - [*] Plus de performances (Même si le jeu roûle déjà très bien!) - [*] Mode daltonien - [*] Et bien plus! + [*] Mode Histoire où les batiments ont un coût en formes + [*] Plus de niveaux et de batiments (en exclusivité dans la version complète) + [*] Différentes cartes, contenant éventuellement des obstacles + [*] Création configurable de carte (éditer le nombre et la taille des gisements de resources, édition de la graine générant la carte, et plus encore) + [*] Davantage de types de formes + [*] Performance améliorée (bien que le jeu tourne déjà de manière tout à fait décente !) + [*] Adaptation de l'affichage des couleurs à différente forme de daltonisme + [*] Et bien plus encore ! [/list] - Allez voir mon tableau trello pour la feuille de route complête! https://trello.com/b/ISQncpJP/shapezio + N'hésitez pas à consulter mon tableau trello pour avoir une vue d'ensemble de ce qui est prévu ! https://trello.com/b/ISQncpJP/shapezio global: loading: Chargement @@ -74,11 +75,12 @@ global: thousandsDivider: "." # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. cf wikipedia système international d'unité + # For french: https://fr.wikipedia.org/wiki/Pr%C3%A9fixes_du_Syst%C3%A8me_international_d%27unit%C3%A9s suffix: thousands: k millions: M - billions: T - trillions: E + billions: G + trillions: T # Shown for infinitely big numbers infinite: inf @@ -97,7 +99,7 @@ global: # Short formats for times, e.g. '5h 23m' secondsShort: s minutesAndSecondsShort: m s - hoursAndMinutesShort: h s + hoursAndMinutesShort: h m xMinutes: minutes @@ -124,7 +126,7 @@ mainMenu: # This is shown when using firefox and other browsers which are not supported. browserWarning: >- - Désolé, mais ce jeu est connu pour tourner lentement sur votre navigateur web! Procurez-vous la version autonome ou téléchargez Chrome pour une meilleure expérience. + Désolé, mais ce jeu est connu pour tourner lentement sur votre navigateur web ! Procurez-vous la version complète ou téléchargez Chrome pour une meilleure expérience. savegameLevel: Niveau savegameLevelUnknown: Niveau inconnu @@ -150,7 +152,7 @@ mainMenu: J'attends avec impatience de voir vos superbes créations! showInfo: Voir - contestOver: Ce concours est terminé - Rejoignez le discord pour être notifié de nouveaux concours! + contestOver: Ce concours est terminé - Rejoignez le serveur discord pour être tenu au courant des prochains concours ! dialogs: buttons: @@ -184,7 +186,7 @@ dialogs: confirmSavegameDelete: title: Confirmez la suppression text: >- - Etes-vous certains de vouloir supprimer votre partie? + Êtes-vous certains de vouloir supprimer votre partie? savegameDeletionError: title: Impossible de supprimer @@ -246,12 +248,12 @@ dialogs: massDeleteConfirm: title: Confirmation de suppression desc: >- - Vous allez supprimer pas mal de bâtiments ( pour être exact)! Etes vous certains de vouloir faire ça? + Vous allez supprimer pas mal de bâtiments ( pour être exact)! Etes vous certains de vouloir faire ça ? blueprintsNotUnlocked: title: Pas encore débloqué desc: >- - Les patrons n'ont pas encore étés débloqués! Terminez encore quelques niveaux pour les débloquer. + Les patrons n'ont pas encore étés débloqués ! Terminez encore quelques niveaux pour les débloquer. keybindingsIntroduction: title: Raccourcis utiles @@ -267,7 +269,7 @@ dialogs: desc: Donnez-lui un nom approprié markerDemoLimit: - desc: Vous ne pouvez créer que deux balises dans la démo. Achetez la version complète pour en faire tant que vous voulez! + desc: Vous ne pouvez créer que deux balises dans la démo. Achetez la version complète pour en faire tant que vous voulez ! ingame: # This is shown in the top left corner and displays useful keybindings in @@ -280,7 +282,7 @@ ingame: placeMultiple: Placement multiple reverseOrientation: Changer l'orientation disableAutoOrientation: Désactiver l'orientation automatique - toggleHud: Basculet l'ATH + toggleHud: Basculer l'ATH placeBuilding: Placer un bâtiment createMarker: Créer une balise delete: Supprimer @@ -316,7 +318,7 @@ ingame: # Notifications on the lower right notifications: - newUpgrade: Une nouvelle amélioration est disponible! + newUpgrade: Une nouvelle amélioration est disponible ! gameSaved: Votre partie a été sauvegardée. # Mass select information, this is when you hold CTRL and then drag with your mouse @@ -330,7 +332,7 @@ ingame: buttonUnlock: Améliorer # Gets replaced to e.g. "Tier IX" - tier: Échelon + tier: Niveau # The roman number for each tier tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] @@ -349,7 +351,7 @@ ingame: description: Affiche tous les formes que votre usine entière produit, en incluant les formes intermédiaires. delivered: title: Délivré - description: Affiche les formes qui ont été livrées dans votre noyau. + description: Affiche les formes qui ont été livrées dans votre centre. noShapesProduced: Aucune forme n'a été produite jusqu'à présent. # Displays the shapes per minute, e.g. '523 / m' @@ -369,7 +371,7 @@ ingame: # Bottom left tutorial hints tutorialHints: - title: Besoin d'aide? + title: Besoin d'aide ? showHint: Indice hideHint: Fermer @@ -380,20 +382,20 @@ ingame: # Map markers waypoints: waypoints: Balise - hub: Noyau + hub: Centre description: Cliquez une balise pour vous y rendre, clic-droit pour l'effacer.

Appuyez sur pour créer une balise sur la vue actuelle, ou clic-droit pour en créer une sur l'endroit pointé. - creationSuccessNotification: La bailse a été créée. + creationSuccessNotification: La balise a été créée. # Interactive tutorial interactiveTutorial: title: Tutoriel hints: - 1_1_extractor: Placez un extracteur sur une forme en cercle pour l'extraire! + 1_1_extractor: Placez un extracteur sur une forme en cercle pour l'extraire ! 1_2_conveyor: >- - Connectez l'extracteur avec un convoyeur vers votre noyau!

Astuce: Cliquez et faites glisser le convoyeur avec votre souris! + Connectez l'extracteur avec un convoyeur vers votre centre !

Astuce: Cliquez et faites glisser le convoyeur avec votre souris ! 1_3_expand: >- - Ceci n'est PAS un jeu incrémental et inactif! Construisez plus d'extracteurs et de convoyeurs pour atteindre plus vite votre votre but.

Astuce: Gardez SHIFT enfoncé pour placer plusieurs extracteurs, et utilisez R pour les faire pivoter. + Ceci n'est PAS un jeu incrémental et inactif ! Construisez plus d'extracteurs et de convoyeurs pour atteindre plus vite votre votre but.

Astuce: Gardez SHIFT enfoncé pour placer plusieurs extracteurs, et utilisez R pour les faire pivoter. # All shop upgrades shopUpgrades: @@ -437,8 +439,8 @@ buildings: splitter: # Internal name for the Balancer default: - name: &splitter Balancier - description: Multifonctionnel - Distribue de manière égale toutes les entrées vers toutes les sorties. + name: &splitter Répartiteur + description: Multifonctionnel - Distribue de manière équitable toutes les entrées vers toutes les sorties. compact: name: Fusionneur (compact) @@ -451,10 +453,10 @@ buildings: cutter: default: name: &cutter Découpeur - description: Coupe une forme de haut en bas et sort les deux parties. Si vous n'utilisez qu'une seule partie, assurez-vous de détruire l'autre ou cela coincera! + description: Coupe une forme de haut en bas et sort les deux parties. Si vous n'utilisez qu'une seule partie, assurez-vous de détruite l'autre ou sinon, gare au blocage ! quad: name: Découpeur (Quatre) - description: Coupe une forme en 4 parties. Si vous n'utilisez qu'une seule partie, assurez-vous de détruire les autres ou cela coincera! + description: Coupe une forme en 4 parties. Si vous n'utilisez pas toutes les parties, assurez-vous de détruite les autres ou sinon, gare au blocage ! rotater: default: @@ -472,12 +474,12 @@ buildings: mixer: default: name: &mixer Mélangeur de couleur - description: Mélange deux couleurs en utilisant le mélange additif. + description: Mélange deux couleurs en utilisant la synthèse additive des couleurs. painter: default: name: &painter Peintre - description: Colorie la forme entière de gauche avec la couleur de droite. + description: Colorie entièrement la forme de gauche avec la couleur de droite. double: name: Peintre (Double) description: Colorie les deux formes de gauche avec la couleur de droite. @@ -498,84 +500,90 @@ storyRewards: # Those are the rewards gained from completing the store reward_cutter_and_trash: title: Découper des formes - desc: Vous venez de débloquer le découpeur - il coupe des formes en deux de haut en bas quel que soit son orientation!

SOyez certain de vous débarasser des déchets, sinon, cela coincera - A cet effet, je vous donne la poubelle, qui détruit tout ce que vous y mettez! + desc: Vous venez de débloquer le découpeur - il coupe des formes en deux de haut en bas quel que soit son orientation!

Assurez-vous de vous débarasser des déchets, sinon gare au blocage - À cet effet, je mets à votre disposition la poubelle, qui détruit tout ce que vous y mettez ! reward_rotater: title: Rotation - desc: Le pivoteur a été débloqué! Il pivote les formes de 90 degrés vers la droite. + desc: Le pivoteur a été débloqué ! Il pivote les formes de 90 degrés vers la droite. reward_painter: title: Peintre desc: >- - Le peintre a été débloqué - Extrayez des pigments de couleur (comme vous le faites avec les formes) et combinez les avec une forme dans un peintre pour les colorier!

PS: Si vous êtes daltonien, je travaille déjà sur une solution! + Le peintre a été débloqué - Extrayez des pigments de couleur (comme vous le faites avec les formes) et combinez les avec une forme dans un peintre pour les colorier !

PS: Si vous êtes daltonien, je travaille déjà à une solution ! reward_mixer: - title: Le mélangeur de couleurs - desc: Le mélangeur a été débloqué - Combinez deux couleurs en utilisant le mélange additif avec ce bâtiment! + title: Mélangeur de couleurs + desc: Le mélangeur a été débloqué - Combinez deux couleurs en utilisant la synthèse additive des couleurs avec ce bâtiment ! reward_stacker: title: Combineur - desc: Vous pouvez maintenant combiner deux formes avec le combineur! Les deux entrées sont combinée et si elles peuvent êtres mises l'une à côté de l'autre, elles sont fusionnées. Sinon, la forme de droite est placée au dessus de la forme de gauche. + desc: Vous pouvez maintenant combiner deux formes avec le combineur ! Les deux entrées sont combinée et si elles ne peuvent êtres mises l'une à côté de l'autre, elles sont fusionnées. Sinon, la forme de droite est placée au dessus de la forme de gauche après avoir été légèrement réduite. + + # Suggestion from the translator: "après avoir été légèrement réduite" = "after having been slightly scaled down": I think this part of the explanation is missing in the original text, and I struggled a lot at the beginning to understand this important fact of mixing shapes. reward_splitter: title: Distributeur/Rassembleur - desc: Le balancier multifonctionnel a été débloqué - Il peut être utilisé pour construire de plus grandes usines en distribuant et en rassemblant les formes sur plusieurs convoyeurs!

+ desc: Le répartiteur multifonctionnel a été débloqué - Il peut être utilisé pour construire de plus grandes usines en distribuant équitablement et rassemblant les formes entre plusieurs convoyeurs!

reward_tunnel: title: Tunnel - desc: Le tunnel a été débloqué - Vous pouvez maintenant faire passer des formes sous les convoyeurs et les bâtiments avec ça! + desc: Le tunnel a été débloqué - À présent il devient possible de faire passer des formes sous les convoyeurs et les bâtiments ! reward_rotater_ccw: title: Pivoteur inversé - desc: Vous avez débloqué une variante du pivoteur - Elle permet de faire pivoter vers la gauche! Pour le construire, sélectionnez le pivoteur et appuyez sur 'T' pour changer sa variante! + desc: Vous avez débloqué une variante du pivoteur - Elle permet de faire pivoter vers la gauche ! Pour le construire, sélectionnez le pivoteur et appuyez sur 'T' pour alterner entre les variantes ! reward_miner_chainable: title: Extracteur en série - desc: Vous avez débloqué l'extracteur en série! Il permet de transférer ses ressources à d'autres extracteurs pour les extraire plus efficacement! + desc: Vous avez débloqué l'extracteur en série ! Il permet de transférer ses resources à d'autres extracteurs pour augmenter le débit sortant ! reward_underground_belt_tier_2: - title: Tunnel échelon II - desc: Vous avez débloqué une nouvelle variante du tunnel - Elle a une portée plus grande, et vous pouvez également entrecroiser ces tunnels maintenant! + title: Tunnel niveau II + desc: Vous avez débloqué une nouvelle variante du tunnel - Elle a une portée plus grande, et vous pouvez à présent superposer les deux variantes de tunnels ! reward_splitter_compact: - title: Balancier compact + title: Répartiteur compact desc: >- - Vous avez débloqué une variante compacte du balancier - Elle accepte deux entrées et les rassemble en une sortie! + Vous avez débloqué une variante compacte du répartiteur - Elle accepte deux entrées et les rassemble en une sortie ! reward_cutter_quad: title: Quadruple découpeur - desc: Vous avez débloqué une variante du découpeur - Elle permet de découper les formes en quatres parties à la place de simplement deux! + desc: Vous avez débloqué une variante du découpeur - Elle permet de découper les formes en quatre parties à la place de simplement deux ! reward_painter_double: title: Double peintre - desc: Vous avez débloqué une variante du peintre - Elle fonctionne comme le peintre de base, mais elle permet de traiter deux formes à la fois en ne consommant qu'une couleur au lieu de deux! + desc: Vous avez débloqué une variante du peintre - Elle fonctionne comme le peintre de base, mais elle permet de traiter deux formes à la fois en ne consommant qu'une couleur au lieu de deux ! reward_painter_quad: title: Quadruple peintre - desc: Vous avez débloqué une variante du peintre - Elle permet de colorier chaque partie d'une forme individuellement! + desc: Vous avez débloqué une variante du peintre - Elle permet de colorier chaque partie d'une forme individuellement ! reward_storage: title: Tampon de stockage - desc: Vous avez débloqué une variante de la poubelle - Elle permet de stocker des formes jusqu'à une certaine limite! + desc: Vous avez débloqué une variante de la poubelle - Elle permet de stocker des formes jusqu'à une certaine limite ! reward_freeplay: title: Mode libre - desc: Vous l'avez fait! Vous avez débloqué le mode libre! Cela veut dire que dorénavant, les formes sont générées aléatoirement! (Ne vous en faites pas, plus de contenu est prévu pour la version complète!) + desc: Vous y êtes arrivé ! Vous avez débloqué le mode libre ! Cela veut dire que dorénavant, les formes sont générées aléatoirement ! (Ne vous en faites pas, plus de contenu est prévu pour la version complète !) reward_blueprints: title: Patrons - desc: Vous pouvez maintenant copier et coller des parties de votre usines! Sélectionnez une zone (Appuyez sur CTRL, et sélectionnez avec votre souris), et appuyez sur 'C' pour la copier.

Coller n'est pas gratuit, vous devez produire des formes de patrons pour vous le payer (ce que vous venez de livrer). + desc: Vous pouvez maintenant copier et coller des parties de votre usines ! Sélectionnez une zone (Appuyez sur CTRL, et sélectionnez avec votre souris), et appuyez sur 'C' pour la copier.

Coller n'est pas gratuit, vous devez produire des formes de patrons pour vous le payer (les mêmes que celles que vous venez de livrer). + + # Question from the translator: Should shortcuts be hardcoded in this message ? # Special reward, which is shown when there is no reward actually no_reward: title: Niveau suivant desc: >- - Ce niveau n'a pas de récompense, mais le prochain oui!

PS: Vous ne devriez pas détruires votre usine actuelle - Vous aurez besoin de toutes ces formes plus tard pour débloquer les améliorations! + Ce niveau n'a pas de récompense mais le prochain, oui !

PS: Vous ne devriez pas détruires votre usine actuelle - Vous aurez besoin de toutes ces formes plus tard pour débloquer des améliorations + + # Question from the translator: Is the "desc: >-" syntaxically correct ? no_reward_freeplay: title: Niveau suivant desc: >- - Bravo! D'ailleurs, plus de contenu est prévu pour la version complète! + Bravo ! À propos, plus de contenu est prévu pour la version complète ! settings: title: Options @@ -615,7 +623,7 @@ settings: fullscreen: title: Plein écran description: >- - Il est recommandé de jouer au jeu en plein écran pour obtenir la meilleur expérience possible. Seulement disponible dans la version complète. + Il est recommandé de jouer au jeu en plein écran pour obtenir la meilleure expérience possible. Seulement disponible dans la version complète. soundsMuted: title: Sons désactivés @@ -633,14 +641,14 @@ settings: Choisissez votre thème (clair / sombre). refreshRate: - title: Simulation Target + title: Fréquence de simulation description: >- - Si vous avez un moniteur à 144hz, changez le taux de rafraichissement ici pour que le jeu fonctionne correctement à cette haute fréquence. Ceci pourrait diminuer vos IPS si votre ordinateur est trop lent. + Si vous avez un moniteur à 144hz, changez le taux de rafraichissement pour que le jeu fonctionne correctement à cette haute fréquence. Ceci pourrait cependant diminuer vos IPS (itérations par seconde) si votre ordinateur est trop lent. alwaysMultiplace: title: Placement multiple description: >- - Si activé, tous les bâtiments resterons sélectionnés tant que vous n'avez pas annulé. Ceci revient à garder la touche SHIFT appuyée en permanence. + Si activé, tous les bâtiments resterons sélectionnés tant que vous n'aurez pas annulé. Ceci revient à garder la touche SHIFT appuyée en permanence. offerHints: title: Indices @@ -650,7 +658,7 @@ settings: keybindings: title: Contrôles hint: >- - Astuce: Soyez sûr d'utiliser CTRL, SHIFT et ALT! Ces touches activent différentes options de placement. + Astuce: Soyez sûr d'utiliser CTRL, SHIFT et ALT ! Ces touches activent différentes options de placement. resetKeybindings: Réinitialiser les contrôles @@ -659,7 +667,7 @@ keybindings: ingame: Jeu navigation: Navigation placement: Placement - massSelect: Suppression de masse + massSelect: Suppression de zone buildings: Raccourcis bâtiment placementModifiers: Modificateurs de placement @@ -679,8 +687,8 @@ keybindings: menuOpenShop: Améliorations menuOpenStats: Statistiques - toggleHud: Basculer l'ATH - toggleFPSInfo: Basculer IPS et informations débogage + toggleHud: Basculer l'ATH (affichage tête haute) + toggleFPSInfo: Basculer IPS (itérations par seconde) et informations de débogage belt: *belt splitter: *splitter underground_belt: *underground_belt @@ -697,19 +705,19 @@ keybindings: rotateInverseModifier: >- Variante: Pivote à gauche cycleBuildingVariants: Faire défiler les variantes - confirmMassDelete: Confirmer la suppression de masse + confirmMassDelete: Confirmer la suppression de zone cycleBuildings: Faire défiler les bâtiments massSelectStart: Cliquez et maintenez pour commencer - massSelectSelectMultiple: Séléctionner plusieurs zones - massSelectCopy: Copie la zone + massSelectSelectMultiple: Sélectionner plusieurs zones + massSelectCopy: Copier la zone placementDisableAutoOrientation: Désactiver l'orientation automatique placeMultiple: Rester en mode placement placeInverse: Inverser le mode d'orientation automatique about: - title: A propos de ce jeu + title: À propos de ce jeu changelog: title: Historique @@ -725,3 +733,5 @@ demo: # # French translation version v0.5 based on english v1.1.8 by Didier WEERTS 'The Corsaire' # + +# French translation completed (and corrected) by Pascal Grossé. diff --git a/translations/base-hu.yaml b/translations/base-hu.yaml new file mode 100644 index 00000000..a3494b25 --- /dev/null +++ b/translations/base-hu.yaml @@ -0,0 +1,731 @@ +# +# GAME TRANSLATIONS +# +# Contributing: +# +# If you want to contribute, please make a pull request on this respository +# and I will have a look. +# +# Placeholders: +# +# Do *not* replace placeholders! Placeholders have a special syntax like +# `Hotkey: `. They are encapsulated within angle brackets. The correct +# translation for this one in German for example would be: `Taste: ` (notice +# how the placeholder stayed '' and was not replaced!) +# +# Adding a new language: +# +# If you want to add a new language, ask me in the discord and I will setup +# the basic structure so the game also detects it. +# + +steamPage: + # This is the short text appearing on the steam page + shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map. + + # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page. + # NOTICE: + # - Do not translate the first line (This is the gif image at the start of the store) + # - Please keep the markup (Stuff like [b], [list] etc) in the same format + longText: >- + [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] + + shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory. + + Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]! + + Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand. + + This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned! + + + [b]Standalone Advantages[/b] + + [list] + [*] Waypoints + [*] Unlimited Savegames + [*] Dark Mode + [*] More settings + [*] Allow me to further develop shapez.io ❤️ + [*] More features in the future! + [/list] + + [b]Planned features & Community suggestions[/b] + + This game is open source - Anybody can contribute! Besides of that, I listen [b]a lot[/b] to the community! I try to read all suggestions and take as much feedback into account as possible. + + [list] + [*] Sztori mód, ahol az épületek alakzatokba kerülnek + [*] Több szint és épület (standalone exclusive) + [*] Különböző térképek, és talán akadályok + [*] Configurable map creation (Edit number and size of patches, seed, and more) + [*] Sokkal több alakzat + [*] More performance improvements (Although the game already runs pretty good!) + [*] Színvak mód + [*] And much more! + [/list] + + Be sure to check out my trello board for the full roadmap! https://trello.com/b/ISQncpJP/shapezio + +global: + loading: Betöltés + error: Hiba + + # How big numbers are rendered, e.g. "10,000" + thousandsDivider: "," + + # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. + suffix: + thousands: E + millions: M + billions: Mlrd + trillions: T + + # Shown for infinitely big numbers + infinite: inf + + time: + # Used for formatting past time dates + oneSecondAgo: egy másodperccel ezelőtt + xSecondsAgo: másodperccel ezelőtt + oneMinuteAgo: egy perccel ezelőtt + xMinutesAgo: perccel ezelőtt + oneHourAgo: egy órával ezelőtt + xHoursAgo: órával ezelőtt + oneDayAgo: egy nappal ezelőtt + xDaysAgo: nappal ezelőtt + + # Short formats for times, e.g. '5h 23m' + secondsShort: mp + minutesAndSecondsShort: p mp + hoursAndMinutesShort: ó p + + xMinutes: perc + + keys: + tab: TAB + control: CTRL + alt: ALT + escape: ESC + shift: SHIFT + space: SPACE + +demoBanners: + # This is the "advertisement" shown in the main menu and other various places + title: Demo Version + intro: >- + Get the standalone to unlock all features! + +mainMenu: + play: Játék + changelog: Changelog + importSavegame: Importálás + openSourceHint: Ez a játék nyílt forráskódú! + discordLink: Hivatalos Discord Szerver + helpTranslate: Segíts a fordításban! + + # This is shown when using firefox and other browsers which are not supported. + browserWarning: >- + Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience. + + savegameLevel: Level + savegameLevelUnknown: Unknown Level + + contests: + contest_01_03062020: + title: "Contest #01" + desc: Win $25 for the coolest base! + longDesc: >- + To give something back to you, I thought it would be cool to make weekly contests! +

+ This weeks topic: Build the coolest base! +

+ Here's the deal:
+
    +
  • Submit a screenshot of your base to contest@shapez.io
  • +
  • Bonus points if you share it on social media!
  • +
  • I will choose 5 screenshots and propose it to the discord community to vote.
  • +
  • The winner gets $25 (Paypal, Amazon Gift Card, whatever you prefer)
  • +
  • Deadline: 07.06.2020 12:00 AM CEST
  • +
+
+ I'm looking forward to seeing your awesome creations! + + showInfo: View + contestOver: This contest has ended - Join the discord to get noticed about new contests! + +dialogs: + buttons: + ok: OK + delete: Törlés + cancel: Megszakítás + later: Később + restart: Újrakezdés + reset: Reset + getStandalone: Get Standalone + deleteGame: I know what I do + viewUpdate: View Update + showUpgrades: Show Upgrades + showKeybindings: Show Keybindings + + importSavegameError: + title: Importálás Hiba + text: >- + Failed to import your savegame: Nem sikerült importálni a mentésed. + + importSavegameSuccess: + title: Mentés Importálva + text: >- + A mentésed sikeresen importálva lett. + + gameLoadFailure: + title: Game is broken + text: >- + Failed to load your savegame: + + confirmSavegameDelete: + title: Confirm deletion + text: >- + Biztos, hogy ki akarod törölni? + + savegameDeletionError: + title: Sikertelen törlés + text: >- + Failed to delete the savegame: Nem sikerült törölni a mentésed. + + restartRequired: + title: Újraindítás szükséges + text: >- + Újra kell indítanod a játékot, hogy életbe lépjenek a módosítások. + + editKeybinding: + title: Change Keybinding + desc: Press the key or mouse button you want to assign, or escape to cancel. + + resetKeybindingsConfirmation: + title: Reset keybindings + desc: This will reset all keybindings to their default values. Please confirm. + + keybindingsResetOk: + title: Keybindings reset + desc: The keybindings have been reset to their respective defaults! + + featureRestriction: + title: Demo Version + desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience! + + saveNotPossibleInDemo: + desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience! + + leaveNotPossibleInDemo: + title: Demo version + desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure? + + newUpdate: + title: Update available + desc: There is an update for this game available, be sure to download it! + + oneSavegameLimit: + title: Limited savegames + desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone! + + updateSummary: + title: New update! + desc: >- + Here are the changes since you last played: + + hintDescription: + title: Tutorial + desc: >- + Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you! + + upgradesIntroduction: + title: Unlock Upgrades + desc: >- + All shapes you produce can be used to unlock upgrades - Don't destroy your old factories! + The upgrades tab can be found on the top right corner of the screen. + + massDeleteConfirm: + title: Confirm delete + desc: >- + You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this? + + blueprintsNotUnlocked: + title: Not unlocked yet + desc: >- + Blueprints have not been unlocked yet! Complete more levels to unlock them. + + keybindingsIntroduction: + title: Useful keybindings + desc: >- + This game has a lot of keybindings which make it easier to build big factories. + Here are a few, but be sure to check out the keybindings!

+ CTRL + Drag: Select area to copy / delete.
+ SHIFT: Hold to place multiple of one building.
+ ALT: Invert orientation of placed belts.
+ + createMarker: + title: New Marker + desc: Give it a meaningful name + + markerDemoLimit: + desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers! + +ingame: + # This is shown in the top left corner and displays useful keybindings in + # every situation + keybindingsOverlay: + moveMap: Move + selectBuildings: Terület kijelölése + stopPlacement: Stop placement + rotateBuilding: Épület forgatása + placeMultiple: Place multiple + reverseOrientation: Reverse orientation + disableAutoOrientation: Disable auto orientation + toggleHud: Toggle HUD + placeBuilding: Place building + createMarker: Create Marker + delete: Destroy + + # Everything related to placing buildings (I.e. as soon as you selected a building + # from the toolbar) + buildingPlacement: + # Buildings can have different variants which are unlocked at later levels, + # and this is the hint shown when there are multiple variants available. + cycleBuildingVariants: Nyomd meg a -t, hogy válts a variációk között. + + # Shows the hotkey in the ui, e.g. "Hotkey: Q" + hotkeyLabel: >- + Hotkey: + + infoTexts: + speed: Gyorsaság + range: Range + storage: Storage + oneItemPerSecond: 1 tárgy / másodperc + itemsPerSecond: tárgy / mp + itemsPerSecondDouble: (x2) + + tiles: tiles + + # The notification when completing a level + levelCompleteNotification: + # is replaced by the actual level, so this gets 'Level 03' for example. + levelTitle: Level + completed: Completed + unlockText: Unlocked ! + buttonNextLevel: Next Level + + # Notifications on the lower right + notifications: + newUpgrade: Egy új fejlesztés elérhető! + gameSaved: A játékod el lett mentve. + + # Mass select information, this is when you hold CTRL and then drag with your mouse + # to select multiple buildings + massSelect: + infoText: Press to copy, to remove and to cancel. + + # The "Upgrades" window + shop: + title: Upgrades + buttonUnlock: Upgrade + + # Gets replaced to e.g. "Tier IX" + tier: Tier + + # The roman number for each tier + tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] + + maximumLevel: MAXIMUM LEVEL (Speed x) + + # The "Statistics" window + statistics: + title: Statistics + dataSources: + stored: + title: Stored + description: Displaying amount of stored shapes in your central building. + produced: + title: Produced + description: Displaying all shapes your whole factory produces, including intermediate products. + delivered: + title: Delivered + description: Displaying shapes which are delivered to your central building. + noShapesProduced: No shapes have been produced so far. + + # Displays the shapes per minute, e.g. '523 / m' + shapesPerMinute: / p + + # Settings menu, when you press "ESC" + settingsMenu: + playtime: Játékidő + + buildingsPlaced: Épület + beltsPlaced: Futószalag + + buttons: + continue: Folytatás + settings: Beállítások + menu: Vissza a menübe + + # Bottom left tutorial hints + tutorialHints: + title: Segítségre van szükséged? + showHint: Segítség mutatása + hideHint: Bezárás + + # When placing a blueprint + blueprintPlacer: + cost: Cost + + # Map markers + waypoints: + waypoints: Markers + hub: HUB + description: Left-click a marker to jump to it, right-click to delete it.

Press to create a marker from the current view, or right-click to create a marker at the selected location. + creationSuccessNotification: Marker has been created. + + # Interactive tutorial + interactiveTutorial: + title: Tutorial + hints: + 1_1_extractor: Place an extractor on top of a circle shape to extract it! + 1_2_conveyor: >- + Connect the extractor with a conveyor belt to your hub!

Tip: Click and drag the belt with your mouse! + + 1_3_expand: >- + This is NOT an idle game! Build more extractors and belts to finish the goal quicker.

Tip: Hold SHIFT to place multiple extractors, and use R to rotate them. + +# All shop upgrades +shopUpgrades: + belt: + name: Belts, Distributor & Tunnels + description: Speed x → x + miner: + name: Extraction + description: Speed x → x + processors: + name: Cutting, Rotating & Stacking + description: Speed x → x + painting: + name: Mixing & Painting + description: Speed x → x + +# Buildings and their name / description +buildings: + belt: + default: + name: &belt Conveyor Belt + description: Transports items, hold and drag to place multiple. + + miner: # Internal name for the Extractor + default: + name: &miner Extractor + description: Place over a shape or color to extract it. + + chainable: + name: Extractor (Chain) + description: Place over a shape or color to extract it. Can be chained. + + underground_belt: # Internal name for the Tunnel + default: + name: &underground_belt Tunnel + description: Allows to tunnel resources under buildings and belts. + + tier2: + name: Tunnel Tier II + description: Allows to tunnel resources under buildings and belts. + + splitter: # Internal name for the Balancer + default: + name: &splitter Balancer + description: Multifunctional - Evenly distributes all inputs onto all outputs. + + compact: + name: Merger (compact) + description: Merges two conveyor belts into one. + + compact-inverse: + name: Merger (compact) + description: Merges two conveyor belts into one. + + cutter: + default: + name: &cutter Cutter + description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall! + quad: + name: Cutter (Quad) + description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall! + + rotater: + default: + name: &rotater Rotate + description: Rotates shapes clockwise by 90 degrees. + ccw: + name: Rotate (CCW) + description: Rotates shapes counter clockwise by 90 degrees. + + stacker: + default: + name: &stacker Stacker + description: Stacks both items. If they can not be merged, the right item is placed above the left item. + + mixer: + default: + name: &mixer Color Mixer + description: Mixes two colors using additive blending. + + painter: + default: + name: &painter Painter + description: Colors the whole shape on the left input with the color from the right input. + double: + name: Painter (Double) + description: Colors the shapes on the left inputs with the color from the top input. + quad: + name: Painter (Quad) + description: Allows to color each quadrant of the shape with a different color. + + trash: + default: + name: &trash Trash + description: Accepts inputs from all sides and destroys them. Forever. + + storage: + name: Storage + description: Stores excess items, up to a given capacity. Can be used as an overflow gate. + +storyRewards: + # Those are the rewards gained from completing the store + reward_cutter_and_trash: + title: Cutting Shapes + desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!

Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it! + + reward_rotater: + title: Rotating + desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees. + + reward_painter: + title: Painting + desc: >- + The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!

PS: If you are colorblind, I'm working on a solution already! + + reward_mixer: + title: Color Mixing + desc: The mixer has been unlocked - Combine two colors using additive blending with this building! + + reward_stacker: + title: Combiner + desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input! + + reward_splitter: + title: Splitter/Merger + desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!

+ + reward_tunnel: + title: Tunnel + desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it! + + reward_rotater_ccw: + title: CCW Rotating + desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants! + + reward_miner_chainable: + title: Chaining Extractor + desc: You have unlocked the chaining extractor! It can forward its resources to other extractors so you can more efficiently extract resources! + + reward_underground_belt_tier_2: + title: Tunnel Tier II + desc: You have unlocked a new variant of the tunnel - It has a bigger range, and you can also mix-n-match those tunnels now! + + reward_splitter_compact: + title: Compact Balancer + desc: >- + You have unlocked a compact variant of the balancer - It accepts two inputs and merges them into one! + + reward_cutter_quad: + title: Quad Cutting + desc: You have unlocked a variant of the cutter - It allows you to cut shapes in four parts instead of just two! + + reward_painter_double: + title: Double Painting + desc: You have unlocked a variant of the painter - It works as the regular painter but processes two shapes at once consuming just one color instead of two! + + reward_painter_quad: + title: Quad Painting + desc: You have unlocked a variant of the painter - It allows to paint each part of the shape individually! + + reward_storage: + title: Storage Buffer + desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity! + + reward_freeplay: + title: Freeplay + desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!) + + reward_blueprints: + title: Blueprints + desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.

Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered). + + # Special reward, which is shown when there is no reward actually + no_reward: + title: Next level + desc: >- + This level gave you no reward, but the next one will!

PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades! + + no_reward_freeplay: + title: Next level + desc: >- + Congratulations! By the way, more content is planned for the standalone! + +settings: + title: Beállítások + categories: + game: Game + app: Application + + versionBadges: + dev: Development + staging: Staging + prod: Production + buildDate: Built + + labels: + uiScale: + title: Interface scale + description: >- + Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale. + scales: + super_small: Szuper kicsi + small: Kicsi + regular: Közepes + large: Nagy + huge: Hatalmas + + scrollWheelSensitivity: + title: Zoom sensitivity + description: >- + Changes how sensitive the zoom is (Either mouse wheel or trackpad). + sensitivity: + super_slow: Super slow + slow: Slow + regular: Regular + fast: Fast + super_fast: Super fast + + language: + title: Nyelv + description: >- + Change the language. All translations are user contributed and might be incomplete! + + fullscreen: + title: Fullscreen + description: >- + It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone. + + soundsMuted: + title: Mute Sounds + description: >- + If enabled, mutes all sound effects. + + musicMuted: + title: Mute Music + description: >- + If enabled, mutes all music. + + theme: + title: Game theme + description: >- + Choose the game theme (light / dark). + + refreshRate: + title: Simulation Target + description: >- + If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow. + + alwaysMultiplace: + title: Multiplace + description: >- + If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently. + + offerHints: + title: Hints & Tutorials + description: >- + Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game. + +keybindings: + title: Keybindings + hint: >- + Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. + + resetKeybindings: Reset Keyinbindings + + categoryLabels: + general: Application + ingame: Game + navigation: Navigating + placement: Placement + massSelect: Mass Select + buildings: Building Shortcuts + placementModifiers: Placement Modifiers + + mappings: + confirm: Confirm + back: Back + mapMoveUp: Move Up + mapMoveRight: Move Right + mapMoveDown: Move Down + mapMoveLeft: Move Left + centerMap: Center Map + + mapZoomIn: Zoom in + mapZoomOut: Zoom out + createMarker: Create Marker + + menuOpenShop: Upgrades + menuOpenStats: Statistics + + toggleHud: Toggle HUD + toggleFPSInfo: Toggle FPS and Debug Info + belt: *belt + splitter: *splitter + underground_belt: *underground_belt + miner: *miner + cutter: *cutter + rotater: *rotater + stacker: *stacker + mixer: *mixer + painter: *painter + trash: *trash + + abortBuildingPlacement: Abort Placement + rotateWhilePlacing: Rotate + rotateInverseModifier: >- + Modifier: Rotate CCW instead + cycleBuildingVariants: Cycle Variants + confirmMassDelete: Confirm Mass Delete + cycleBuildings: Cycle Buildings + + massSelectStart: Hold and drag to start + massSelectSelectMultiple: Select multiple areas + massSelectCopy: Copy area + + placementDisableAutoOrientation: Disable automatic orientation + placeMultiple: Stay in placement mode + placeInverse: Invert automatic belt orientation + +about: + title: A játékról + +changelog: + title: Changelog + +demo: + features: + restoringGames: Restoring savegames + importingGames: Importing savegames + oneGameLimit: Limited to one savegame + customizeKeybindings: Customizing Keybindings + + settingNotAvailable: Nem elérhető a demóban. diff --git a/translations/base-ja.yaml b/translations/base-ja.yaml new file mode 100644 index 00000000..96b368cb --- /dev/null +++ b/translations/base-ja.yaml @@ -0,0 +1,732 @@ +# +# GAME TRANSLATIONS +# +# Contributing: +# +# If you want to contribute, please make a pull request on this respository +# and I will have a look. +# +# Placeholders: +# +# Do *not* replace placeholders! Placeholders have a special syntax like +# `Hotkey: `. They are encapsulated within angle brackets. The correct +# translation for this one in German for example would be: `Taste: ` (notice +# how the placeholder stayed '' and was not replaced!) +# +# Adding a new language: +# +# If you want to add a new language, ask me in the discord and I will setup +# the basic structure so the game also detects it. +# + +steamPage: + # This is the short text appearing on the steam page + shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map. + + # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page. + # NOTICE: + # - Do not translate the first line (This is the gif image at the start of the store) + # - Please keep the markup (Stuff like [b], [list] etc) in the same format + longText: >- + [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] + + shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory. + + Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]! + + Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand. + + This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned! + + + [b]Standalone Advantages[/b] + + [list] + [*] Waypoints + [*] Unlimited Savegames + [*] Dark Mode + [*] More settings + [*] Allow me to further develop shapez.io ❤️ + [*] More features in the future! + [/list] + + [b]Planned features & Community suggestions[/b] + + This game is open source - Anybody can contribute! Besides of that, I listen [b]a lot[/b] to the community! I try to read all suggestions and take as much feedback into account as possible. + + [list] + [*] Story mode where buildings cost shapes + [*] More levels & buildings (standalone exclusive) + [*] Different maps, and maybe map obstacles + [*] Configurable map creation (Edit number and size of patches, seed, and more) + [*] More types of shapes + [*] More performance improvements (Although the game already runs pretty good!) + [*] Color blind mode + [*] And much more! + [/list] + + Be sure to check out my trello board for the full roadmap! https://trello.com/b/ISQncpJP/shapezio + +global: + loading: Loading + error: Error + + # How big numbers are rendered, e.g. "10,000" + thousandsDivider: "," + + # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. + suffix: + thousands: k + millions: M + billions: B + trillions: T + + # Shown for infinitely big numbers + infinite: inf + + time: + # Used for formatting past time dates + oneSecondAgo: one second ago + xSecondsAgo: seconds ago + oneMinuteAgo: one minute ago + xMinutesAgo: minutes ago + oneHourAgo: one hour ago + xHoursAgo: hours ago + oneDayAgo: one day ago + xDaysAgo: days ago + + # Short formats for times, e.g. '5h 23m' + secondsShort: s + minutesAndSecondsShort: m s + hoursAndMinutesShort: h m + + xMinutes: minutes + + keys: + tab: TAB + control: CTRL + alt: ALT + escape: ESC + shift: SHIFT + space: SPACE + +demoBanners: + # This is the "advertisement" shown in the main menu and other various places + title: Demo Version + intro: >- + Get the standalone to unlock all features! + +mainMenu: + play: Play + changelog: Changelog + importSavegame: Import + openSourceHint: This game is open source! + discordLink: Official Discord Server + helpTranslate: Help translate! + + # This is shown when using firefox and other browsers which are not supported. + browserWarning: >- + Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience. + + savegameLevel: Level + savegameLevelUnknown: Unknown Level + + contests: + contest_01_03062020: + title: "Contest #01" + desc: Win $25 for the coolest base! + longDesc: >- + To give something back to you, I thought it would be cool to make weekly contests! +

+ This weeks topic: Build the coolest base! +

+ Here's the deal:
+
    +
  • Submit a screenshot of your base to contest@shapez.io
  • +
  • Bonus points if you share it on social media!
  • +
  • I will choose 5 screenshots and propose it to the discord community to vote.
  • +
  • The winner gets $25 (Paypal, Amazon Gift Card, whatever you prefer)
  • +
  • Deadline: 07.06.2020 12:00 AM CEST
  • +
+
+ I'm looking forward to seeing your awesome creations! + + showInfo: View + contestOver: This contest has ended - Join the discord to get noticed about new contests! + +dialogs: + buttons: + ok: OK + delete: Delete + cancel: Cancel + later: Later + restart: Restart + reset: Reset + getStandalone: Get Standalone + deleteGame: I know what I do + viewUpdate: View Update + showUpgrades: Show Upgrades + showKeybindings: Show Keybindings + + importSavegameError: + title: Import Error + text: >- + Failed to import your savegame: + + importSavegameSuccess: + title: Savegame Imported + text: >- + Your savegame has been successfully imported. + + gameLoadFailure: + title: Game is broken + text: >- + Failed to load your savegame: + + confirmSavegameDelete: + title: Confirm deletion + text: >- + Are you sure you want to delete the game? + + savegameDeletionError: + title: Failed to delete + text: >- + Failed to delete the savegame: + + restartRequired: + title: Restart required + text: >- + You need to restart the game to apply the settings. + + editKeybinding: + title: Change Keybinding + desc: Press the key or mouse button you want to assign, or escape to cancel. + + resetKeybindingsConfirmation: + title: Reset keybindings + desc: This will reset all keybindings to their default values. Please confirm. + + keybindingsResetOk: + title: Keybindings reset + desc: The keybindings have been reset to their respective defaults! + + featureRestriction: + title: Demo Version + desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience! + + saveNotPossibleInDemo: + desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience! + + leaveNotPossibleInDemo: + title: Demo version + desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure? + + oneSavegameLimit: + title: Limited savegames + desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone! + + updateSummary: + title: New update! + desc: >- + Here are the changes since you last played: + + hintDescription: + title: Tutorial + desc: >- + Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you! + + upgradesIntroduction: + title: Unlock Upgrades + desc: >- + All shapes you produce can be used to unlock upgrades - Don't destroy your old factories! + The upgrades tab can be found on the top right corner of the screen. + + massDeleteConfirm: + title: Confirm delete + desc: >- + You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this? + + blueprintsNotUnlocked: + title: Not unlocked yet + desc: >- + Complete level 12 to unlock Blueprints! + + keybindingsIntroduction: + title: Useful keybindings + desc: >- + This game has a lot of keybindings which make it easier to build big factories. + Here are a few, but be sure to check out the keybindings!

+ CTRL + Drag: Select area to delete.
+ SHIFT: Hold to place multiple of one building.
+ ALT: Invert orientation of placed belts.
+ + createMarker: + title: New Marker + desc: Give it a meaningful name + + markerDemoLimit: + desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers! + +ingame: + # This is shown in the top left corner and displays useful keybindings in + # every situation + keybindingsOverlay: + moveMap: Move + selectBuildings: Select area + stopPlacement: Stop placement + rotateBuilding: Rotate building + placeMultiple: Place multiple + reverseOrientation: Reverse orientation + disableAutoOrientation: Disable auto orientation + toggleHud: Toggle HUD + placeBuilding: Place building + createMarker: Create Marker + delete: Destroy + + # Everything related to placing buildings (I.e. as soon as you selected a building + # from the toolbar) + buildingPlacement: + # Buildings can have different variants which are unlocked at later levels, + # and this is the hint shown when there are multiple variants available. + cycleBuildingVariants: Press to cycle variants. + + # Shows the hotkey in the ui, e.g. "Hotkey: Q" + hotkeyLabel: >- + Hotkey: + + infoTexts: + speed: Speed + range: Range + storage: Storage + oneItemPerSecond: 1 item / second + itemsPerSecond: items / s + itemsPerSecondDouble: (x2) + + tiles: tiles + + # The notification when completing a level + levelCompleteNotification: + # is replaced by the actual level, so this gets 'Level 03' for example. + levelTitle: Level + completed: Completed + unlockText: Unlocked ! + buttonNextLevel: Next Level + + # Notifications on the lower right + notifications: + newUpgrade: A new upgrade is available! + gameSaved: Your game has been saved. + + # Mass select information, this is when you hold CTRL and then drag with your mouse + # to select multiple buildings + massSelect: + infoText: Press to copy, to remove and to cancel. + + # The "Upgrades" window + shop: + title: Upgrades + buttonUnlock: Upgrade + + # Gets replaced to e.g. "Tier IX" + tier: Tier + + # The roman number for each tier + tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] + + maximumLevel: MAXIMUM LEVEL (Speed x) + + # The "Statistics" window + statistics: + title: Statistics + dataSources: + stored: + title: Stored + description: Displaying amount of stored shapes in your central building. + produced: + title: Produced + description: Displaying all shapes your whole factory produces, including intermediate products. + delivered: + title: Delivered + description: Displaying shapes which are delivered to your central building. + noShapesProduced: No shapes have been produced so far. + + # Displays the shapes per minute, e.g. '523 / m' + shapesPerMinute: / m + + # Settings menu, when you press "ESC" + settingsMenu: + playtime: Playtime + + buildingsPlaced: Buildings + beltsPlaced: Belts + + buttons: + continue: Continue + settings: Settings + menu: Return to menu + + # Bottom left tutorial hints + tutorialHints: + title: Need help? + showHint: Show hint + hideHint: Close + + # When placing a blueprint + blueprintPlacer: + cost: Cost + + # Map markers + waypoints: + waypoints: Markers + hub: HUB + description: Left-click a marker to jump to it, right-click to delete it.

Press to create a marker from the current view, or right-click to create a marker at the selected location. + creationSuccessNotification: Marker has been created. + + # Interactive tutorial + interactiveTutorial: + title: Tutorial + hints: + 1_1_extractor: Place an extractor on top of a circle shape to extract it! + 1_2_conveyor: >- + Connect the extractor with a conveyor belt to your hub!

Tip: Click and drag the belt with your mouse! + + 1_3_expand: >- + This is NOT an idle game! Build more extractors and belts to finish the goal quicker.

Tip: Hold SHIFT to place multiple extractors, and use R to rotate them. + +# All shop upgrades +shopUpgrades: + belt: + name: Belts, Distributor & Tunnels + description: Speed x → x + miner: + name: Extraction + description: Speed x → x + processors: + name: Cutting, Rotating & Stacking + description: Speed x → x + painting: + name: Mixing & Painting + description: Speed x → x + +# Buildings and their name / description +buildings: + hub: + deliver: Deliver + toUnlock: to unlock + levelShortcut: LVL + + belt: + default: + name: &belt Conveyor Belt + description: Transports items, hold and drag to place multiple. + + miner: # Internal name for the Extractor + default: + name: &miner Extractor + description: Place over a shape or color to extract it. + + chainable: + name: Extractor (Chain) + description: Place over a shape or color to extract it. Can be chained. + + underground_belt: # Internal name for the Tunnel + default: + name: &underground_belt Tunnel + description: Allows to tunnel resources under buildings and belts. + + tier2: + name: Tunnel Tier II + description: Allows to tunnel resources under buildings and belts. + + splitter: # Internal name for the Balancer + default: + name: &splitter Balancer + description: Multifunctional - Evenly distributes all inputs onto all outputs. + + compact: + name: Merger (compact) + description: Merges two conveyor belts into one. + + compact-inverse: + name: Merger (compact) + description: Merges two conveyor belts into one. + + cutter: + default: + name: &cutter Cutter + description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall! + quad: + name: Cutter (Quad) + description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall! + + rotater: + default: + name: &rotater Rotate + description: Rotates shapes clockwise by 90 degrees. + ccw: + name: Rotate (CCW) + description: Rotates shapes counter clockwise by 90 degrees. + + stacker: + default: + name: &stacker Stacker + description: Stacks both items. If they can not be merged, the right item is placed above the left item. + + mixer: + default: + name: &mixer Color Mixer + description: Mixes two colors using additive blending. + + painter: + default: + name: &painter Painter + description: Colors the whole shape on the left input with the color from the right input. + double: + name: Painter (Double) + description: Colors the shapes on the left inputs with the color from the top input. + quad: + name: Painter (Quad) + description: Allows to color each quadrant of the shape with a different color. + + trash: + default: + name: &trash Trash + description: Accepts inputs from all sides and destroys them. Forever. + + storage: + name: Storage + description: Stores excess items, up to a given capacity. Can be used as an overflow gate. + +storyRewards: + # Those are the rewards gained from completing the store + reward_cutter_and_trash: + title: Cutting Shapes + desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!

Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it! + + reward_rotater: + title: Rotating + desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees. + + reward_painter: + title: Painting + desc: >- + The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!

PS: If you are colorblind, I'm working on a solution already! + + reward_mixer: + title: Color Mixing + desc: The mixer has been unlocked - Combine two colors using additive blending with this building! + + reward_stacker: + title: Combiner + desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input! + + reward_splitter: + title: Splitter/Merger + desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!

+ + reward_tunnel: + title: Tunnel + desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it! + + reward_rotater_ccw: + title: CCW Rotating + desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants! + + reward_miner_chainable: + title: Chaining Extractor + desc: You have unlocked the chaining extractor! It can forward its resources to other extractors so you can more efficiently extract resources! + + reward_underground_belt_tier_2: + title: Tunnel Tier II + desc: You have unlocked a new variant of the tunnel - It has a bigger range, and you can also mix-n-match those tunnels now! + + reward_splitter_compact: + title: Compact Balancer + desc: >- + You have unlocked a compact variant of the balancer - It accepts two inputs and merges them into one! + + reward_cutter_quad: + title: Quad Cutting + desc: You have unlocked a variant of the cutter - It allows you to cut shapes in four parts instead of just two! + + reward_painter_double: + title: Double Painting + desc: You have unlocked a variant of the painter - It works as the regular painter but processes two shapes at once consuming just one color instead of two! + + reward_painter_quad: + title: Quad Painting + desc: You have unlocked a variant of the painter - It allows to paint each part of the shape individually! + + reward_storage: + title: Storage Buffer + desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity! + + reward_freeplay: + title: Freeplay + desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!) + + reward_blueprints: + title: Blueprints + desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.

Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered). + + # Special reward, which is shown when there is no reward actually + no_reward: + title: Next level + desc: >- + This level gave you no reward, but the next one will!

PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades! + + no_reward_freeplay: + title: Next level + desc: >- + Congratulations! By the way, more content is planned for the standalone! + +settings: + title: Settings + categories: + game: Game + app: Application + + versionBadges: + dev: Development + staging: Staging + prod: Production + buildDate: Built + + labels: + uiScale: + title: Interface scale + description: >- + Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale. + scales: + super_small: Super small + small: Small + regular: Regular + large: Large + huge: Huge + + scrollWheelSensitivity: + title: Zoom sensitivity + description: >- + Changes how sensitive the zoom is (Either mouse wheel or trackpad). + sensitivity: + super_slow: Super slow + slow: Slow + regular: Regular + fast: Fast + super_fast: Super fast + + language: + title: Language + description: >- + Change the language. All translations are user contributed and might be incomplete! + + fullscreen: + title: Fullscreen + description: >- + It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone. + + soundsMuted: + title: Mute Sounds + description: >- + If enabled, mutes all sound effects. + + musicMuted: + title: Mute Music + description: >- + If enabled, mutes all music. + + theme: + title: Game theme + description: >- + Choose the game theme (light / dark). + + refreshRate: + title: Simulation Target + description: >- + If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow. + + alwaysMultiplace: + title: Multiplace + description: >- + If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently. + + offerHints: + title: Hints & Tutorials + description: >- + Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game. + +keybindings: + title: Keybindings + hint: >- + Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. + + resetKeybindings: Reset Keyinbindings + + categoryLabels: + general: Application + ingame: Game + navigation: Navigating + placement: Placement + massSelect: Mass Select + buildings: Building Shortcuts + placementModifiers: Placement Modifiers + + mappings: + confirm: Confirm + back: Back + mapMoveUp: Move Up + mapMoveRight: Move Right + mapMoveDown: Move Down + mapMoveLeft: Move Left + centerMap: Center Map + + mapZoomIn: Zoom in + mapZoomOut: Zoom out + createMarker: Create Marker + + menuOpenShop: Upgrades + menuOpenStats: Statistics + + toggleHud: Toggle HUD + toggleFPSInfo: Toggle FPS and Debug Info + belt: *belt + splitter: *splitter + underground_belt: *underground_belt + miner: *miner + cutter: *cutter + rotater: *rotater + stacker: *stacker + mixer: *mixer + painter: *painter + trash: *trash + + abortBuildingPlacement: Abort Placement + rotateWhilePlacing: Rotate + rotateInverseModifier: >- + Modifier: Rotate CCW instead + cycleBuildingVariants: Cycle Variants + confirmMassDelete: Confirm Mass Delete + cycleBuildings: Cycle Buildings + + massSelectStart: Hold and drag to start + massSelectSelectMultiple: Select multiple areas + massSelectCopy: Copy area + + placementDisableAutoOrientation: Disable automatic orientation + placeMultiple: Stay in placement mode + placeInverse: Invert automatic belt orientation + +about: + title: About this Game + +changelog: + title: Changelog + +demo: + features: + restoringGames: Restoring savegames + importingGames: Importing savegames + oneGameLimit: Limited to one savegame + customizeKeybindings: Customizing Keybindings + + settingNotAvailable: Not available in the demo. diff --git a/translations/base-pl.yaml b/translations/base-pl.yaml index e204fce3..fd8350ee 100644 --- a/translations/base-pl.yaml +++ b/translations/base-pl.yaml @@ -21,7 +21,7 @@ steamPage: # This is the short text appearing on the steam page - shortText: shapez.io to gra polegająca na budowaniu automatycznej fabryki różnych, z każdym poziomem bardziej skomplikowanych kształtów, na mapie która nie ma końca. + shortText: shapez.io to gra polegająca na budowaniu automatycznej fabryki różnych, z każdym poziomem bardziej skomplikowanych kształtów, na mapie która nie ma końca. # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page. # NOTICE: @@ -29,60 +29,50 @@ steamPage: # - Please keep the markup (Stuff like [b], [list] etc) in the same format longText: >- [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] - shapez.io jest grą o budowaniu i automatyzacji fabryki różnych kształtów. Dostarczaj coraz bardziej skomplikowane kształty, żeby odblokować nowe ulepszenia żeby przyspieszyć produkcję w twojej fabryce. - Będziesz potrzebował produkować coraz więcej elementów, więc potrzebujesz również sporo miejsca na powiększanie fabryki. [b]Nieskończona mapa[/b] to coś co ułatwi Ci ten proces! - Same kształty mogą z czasem być nudne, dlatego gra będzie wymagała od Ciebie malowania kształtów różnymi kolorami - Połącz czerwoną, zieloną i niebieską farbę, a powstanie farba o innym kolorze. Korzystaj z farb by postępować z kolejnymi poziomami. - Na tą chwilę gra oferuje 18 poziomów (które powinny zagwarantować rozrywkę na conajmniej kilka godzin!) ale bez przerwy dodaję nowe - Jest naprawdę wiele do dodania! - - [b]Zalety pełnej wersji[/b] - [list] [*] Znaczniki [*] Nielimitowana ilość zapisanych gier - [*] Tryb nocny (kolor) + [*] Ciemny motyw gry [*] Więcej ustawień [*] Pomóż mi w dalszym rozwijaniu shapez.io ❤️ [*] Więcej zawartości niedługo! [/list] - [b]Zaplanowana zawartość & Sugestie społeczności[/b] - Ta gra jest open-source - Kaźdy może pomóc w rozwoju! Poza tym, słucham tego co społeczność ma do powiedenia w kwestii gry! Staram się czytać wszystkie sugestie i odbierać jak najwięcej informacji zwrotnych na temat gry. - [list] [*] Kampania, gdzie do budowy potrzeba kształtów [*] Więcej poziomów i budynków (tylko w pełnej wersji) - [*] Inne mapy z przeszkodami - [*] Możliwość modyfikowania parametrów generowanjej mapy (Ilość i rozmiar surowców, seed, itd.) + [*] Inne mapy, może z przeszkodami + [*] Możliwość modyfikowania parametrów generowanjej mapy (Ilość i rozmiar surowców, ziarno świata, itd.) [*] Więcej rodzajów kształtów [*] Optymalizacja (Mimo wszystko gra już działa dośc płynnie!) - [*] Tryb dla daltonistów + [*] Tryb dla ślepoty barw [*] I wiele więcej! [/list] - Sprawdź tablicę trello i zobacz nad czym teraz pracuję! https://trello.com/b/ISQncpJP/shapezio - global: loading: Ładowanie error: Wystąpił błąd # How big numbers are rendered, e.g. "10,000" - thousandsDivider: "." + thousandsDivider: " " # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. + # Translator note: We don't use SI size units for common speak, but if you want to keep it SI + # ...also, Polish has wierd nature of diffrent number naming, we have "million" and "milliard"-thing wich actually is billion in English suffix: - thousands: k - millions: M - billions: B - trillions: T + thousands: tyś + millions: mln + billions: mld + trillions: bln # Shown for infinitely big numbers - infinite: inf + infinite: ∞ time: # Used for formatting past time dates @@ -98,7 +88,7 @@ global: # Short formats for times, e.g. '5h 23m' secondsShort: s minutesAndSecondsShort: m s - hoursAndMinutesShort: h s + hoursAndMinutesShort: godz m xMinutes: minut @@ -108,33 +98,32 @@ global: alt: ALT escape: ESC shift: SHIFT - space: SPACE + space: SPACJA demoBanners: # This is the "advertisement" shown in the main menu and other various places title: Wersja demo intro: >- - kup grę by odblokować pozostałą część! - + Kup pełną wersję gry, by odblokować więcej funckji! mainMenu: - play: Start - changelog: Changelog - importSavegame: Import - openSourceHint: This game is open source! + play: Rozpocznij + changelog: Dziennik Zmian + importSavegame: Importuj + openSourceHint: Gra z otwartym kodem źródłowym! discordLink: Oficjalny serwer Discord! helpTranslate: Pomóż w tłumaczeniu! # This is shown when using firefox and other browsers which are not supported. browserWarning: >- - Przepraszam, ale ta gra możę działać wolno w przeglądarce! Kup pełną wersję gry lub pobierz przeglądarkę chrome. - + Przepraszam, ale ta gra może działać wolno w przeglądarce! Kup pełną wersję gry lub pobierz przeglądarkę chrome. savegameLevel: Poziom savegameLevelUnknown: Nieznany poziom contests: contest_01_03062020: title: "Konkurs #01" - desc: Nagroda $25 za najciekawszą bazę! + desc: Wygraj 25$ za najciekawszą bazę! + #Translator note: We don't use AM/PM, we mainly use 24 hour clock system, older generations use 12h longDesc: >- Żeby dać wam coś od siebie, pomyślałem, że było by fajnie robić tygodniowe konkursy!

@@ -146,12 +135,11 @@ mainMenu:
  • Dodatkowe punkty za udostępnianie na mediach społecznościowych!
  • Wybiorę 5 najlepszych moim zdaniem projektów i pozwolę społeczności discord głosować.
  • Wygrany dostaje $25 (Paypal, Amazon Gift Card, którekolwiek wolisz).
  • -
  • Termin: 07.06.2020 12:00 AM CEST
  • +
  • Termin: 07.06.2020 12:00 CEST

  • - NIe mogę się doczekać by zobaczyć Wasze fabryki! - - showInfo: Widok + Nie mogę się doczekać by zobaczyć Wasze fabryki! + showInfo: Wyświetl contestOver: Ten konkurs już się skończył - Dołącz do kanału Discord by nie przegapić kolejnych! dialogs: @@ -163,25 +151,25 @@ dialogs: restart: Restart reset: Reset getStandalone: Kup grę - deleteGame: Wiem co robię + deleteGame: Wiem, co robię viewUpdate: Zobacz aktualizację showUpgrades: Pokaż ulepszenia - showKeybindings: Pokaż sterowanie + showKeybindings: Pokaż Klawiszologię importSavegameError: title: Błąd importowania text: >- - Nie udało się zimportować twojego zapisu gry: + Nie udało się zaimportować twojego zapisu gry: importSavegameSuccess: title: Import zapisu text: >- - Twoja gra została zimportowana poprawnie. + Twoja gra została zaimportowana pomyślnie. gameLoadFailure: - title: Błąd ładowania + title: Błąd wczytywania text: >- - Nie udało się załadować twojego zapisu gry: + Nie udało się wczytać twojego zapisu gry: confirmSavegameDelete: title: Potwierdź usuwanie @@ -196,498 +184,497 @@ dialogs: restartRequired: title: Wymagany restart text: >- - Gra wymaga ponownego uruchomienia w celu wdrożenia nowych ustawień. + Gra wymaga ponownego uruchomienia w celu zastosowania nowych ustawień. editKeybinding: - title: Zmień sterowanie - desc: Press the key or mouse button you want to assign, or escape to cancel. + title: Zmień klawiszologię + desc: Naciśnij klawisz bądź przycisk myszy który chcesz przypisać, lub wciśnij Escape aby anulować. resetKeybindingsConfirmation: - title: Reset keybindings - desc: This will reset all keybindings to their default values. Please confirm. + title: Zresetuj klawiszologię + desc: Zresetuj wszystki ustawione przez siebie klawisze do domyśnych wartości. Proszę potwierdzić. keybindingsResetOk: - title: Keybindings reset - desc: The keybindings have been reset to their respective defaults! + title: Reset Klawiszologii + desc: Klawiszologia przywrócona do ustawień domyślnych! featureRestriction: - title: Demo Version - desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience! + title: Wersja Demo + desc: Próbujesz skorzystać z "", który nie jest dostępny w wersji demo. Rozważ zakup gry dla pełni doświadczeń! saveNotPossibleInDemo: - desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience! + desc: Gra została zapisana, lecz przywracanie zapisu dostępne jest wyłącznie w pełnej wersji gry. Rozważ zakup gry dla pełni doświadczeń! leaveNotPossibleInDemo: - title: Demo version - desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure? - - newUpdate: - title: Update available - desc: There is an update for this game available, be sure to download it! + title: Wersja Demo + desc: Gra została zapisana, lecz przywracanie zapisu nie będzie możliwe w wersji demo. Na pewno chcesz kontynuować? oneSavegameLimit: - title: Limited savegames - desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone! + title: Limit Zapisów Gry + desc: W wersji demo możesz posiadać wyłącznie jeden zapis gry. Proszę wykasuj obecny lub zakup pełną wersję gry! updateSummary: - title: New update! + title: Nowa aktualizacja! desc: >- - Here are the changes since you last played: + Lista zmian od Twojej ostatniej rozgrywki: hintDescription: title: Tutorial desc: >- - Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you! + W razie utknięcia lub potrzeby pomocy, sprawdź przycisk 'Pokaż Wskazówkę' w lewym dolnym rogu - pomogę na tyle, ile będę mógł! upgradesIntroduction: - title: Unlock Upgrades + title: Ulepszenia desc: >- - All shapes you produce can be used to unlock upgrades - Don't destroy your old factories! - The upgrades tab can be found on the top right corner of the screen. + Wszystkie kształty które produkujesz mogą zostać użyte do ulepszeń - Nie niszcz starych fabryk! + Zakładka "Ulepszenia" dostępna jest w prawym górnym rogu. massDeleteConfirm: - title: Confirm delete + title: Potwierdź Usuwanie desc: >- - You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this? + Usuwasz sporą ilość budynków ( gwoli ścisłości)! Czy na pewno chcesz kontynuować? blueprintsNotUnlocked: - title: Not unlocked yet + title: Jeszcze Nie Odblokowane desc: >- - Blueprints have not been unlocked yet! Complete more levels to unlock them. + Schematy jeszcze nie zostały odblokowane! Awansuj poziomami, by odblokować. keybindingsIntroduction: - title: Useful keybindings + title: Przydatna Klawiszologia desc: >- - This game has a lot of keybindings which make it easier to build big factories. - Here are a few, but be sure to check out the keybindings!

    - CTRL + Drag: Select area to copy / delete.
    - SHIFT: Hold to place multiple of one building.
    - ALT: Invert orientation of placed belts.
    + Gra posiada sporą gamę kombinacji klawiszy upraszczających budowę dużych fabryk. + Oto kilka z nich, lecz nie zmienia to faktu iż warto sprawdzić dostępne kombinacje!

    + CTRL + Przeciąganie: Zaznacz obszar do kopiowania/usuwania.
    + SHIFT: Przytrzymaj, by wstawić więcej niż jeden budynek.
    + ALT: Odwróć orientacje postawionych taśmociągów.
    createMarker: - title: New Marker - desc: Give it a meaningful name + title: Nowy Znacznik + desc: Nadaj nazwę markerDemoLimit: - desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers! + desc: Możesz stworzyć tylko dwa własne znaczniki w wersji demo. Zakup pełną wersję gry dla nielimitowanych znaczników! ingame: # This is shown in the top left corner and displays useful keybindings in # every situation keybindingsOverlay: - moveMap: Move - selectBuildings: Select area - stopPlacement: Stop placement - rotateBuilding: Rotate building - placeMultiple: Place multiple - reverseOrientation: Reverse orientation - disableAutoOrientation: Disable auto orientation - toggleHud: Toggle HUD - placeBuilding: Place building - createMarker: Create Marker - delete: Destroy + moveMap: Ruch + selectBuildings: Zaznacz + stopPlacement: Przestań stawiać + rotateBuilding: Obróć budynek + placeMultiple: Postaw więcej + reverseOrientation: Odwróć orientacje + disableAutoOrientation: Wyłącz orientacje automatyczną + toggleHud: Przełącz widoczność interfejsu + placeBuilding: Postaw budynek + createMarker: Stwórz znacznik + delete: Usuń # Everything related to placing buildings (I.e. as soon as you selected a building # from the toolbar) buildingPlacement: # Buildings can have different variants which are unlocked at later levels, # and this is the hint shown when there are multiple variants available. - cycleBuildingVariants: Press to cycle variants. + cycleBuildingVariants: Naciśnij by zmieniać warianty. # Shows the hotkey in the ui, e.g. "Hotkey: Q" hotkeyLabel: >- - Hotkey: + Skrót: infoTexts: - speed: Speed - range: Range - storage: Storage - oneItemPerSecond: 1 item / second - itemsPerSecond: items / s + speed: Szybkość + range: Zasięg + storage: Pojemność + oneItemPerSecond: 1 obiekt / sekundę + itemsPerSecond: obiektów / sekundę itemsPerSecondDouble: (x2) - tiles: tiles + tiles: kafelków # The notification when completing a level levelCompleteNotification: # is replaced by the actual level, so this gets 'Level 03' for example. - levelTitle: Level - completed: Completed - unlockText: Unlocked ! - buttonNextLevel: Next Level + levelTitle: Poziom + completed: Ukończono + unlockText: Odblokowano ! + buttonNextLevel: Następny Poziom # Notifications on the lower right notifications: - newUpgrade: A new upgrade is available! - gameSaved: Your game has been saved. + newUpgrade: Nowe ulepszenie dostępne! + gameSaved: Postęp gry zapisany. # Mass select information, this is when you hold CTRL and then drag with your mouse # to select multiple buildings massSelect: - infoText: Press to copy, to remove and to cancel. + infoText: Naciśnij by skopiować, by usunąć lub by anulować. # The "Upgrades" window shop: - title: Upgrades - buttonUnlock: Upgrade + title: Ulepszenia + buttonUnlock: Ulepsz - # Gets replaced to e.g. "Tier IX" - tier: Tier + # Gets replaced to e.g. "Tier IX" + # Translator note: translated into "rank" + # 2nd translator's note: I think translating this to "level" is better (and that's how Google Translate translates it :)) + tier: Poziom # The roman number for each tier tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] - maximumLevel: MAXIMUM LEVEL (Speed x) + maximumLevel: POZIOM MAKSYMALNY (Szybkość x) # The "Statistics" window statistics: - title: Statistics + title: Statystyki dataSources: stored: - title: Stored - description: Displaying amount of stored shapes in your central building. + title: Przechowywane + description: Wyświetla ilość przechowywanych kształtów w głównym budynku. produced: - title: Produced - description: Displaying all shapes your whole factory produces, including intermediate products. + title: Wybrodukowano + description: Wyświetla wszystkie kształty produkowane przez Twoją fabrykę, w tym półprodukty. delivered: - title: Delivered - description: Displaying shapes which are delivered to your central building. - noShapesProduced: No shapes have been produced so far. + title: Dostarczono + description: Wyświetla kształty dostarczone do budynku głównego. + noShapesProduced: Brak wyprodukowanych kształtów. - # Displays the shapes per minute, e.g. '523 / m' - shapesPerMinute: / m + # Displays the shapes per minute, e.g. '523 / m' + # Translator note: user "min" to distinguish from "meters" + shapesPerMinute: / min # Settings menu, when you press "ESC" settingsMenu: - playtime: Playtime + playtime: Czas Gry - buildingsPlaced: Buildings - beltsPlaced: Belts + buildingsPlaced: Budynki + beltsPlaced: Taśmociągi buttons: - continue: Continue - settings: Settings - menu: Return to menu + continue: Kontynuuj + settings: Ustawienia + menu: Powrót do menu # Bottom left tutorial hints tutorialHints: - title: Need help? - showHint: Show hint - hideHint: Close + title: Potrzebujesz pomocy? + showHint: Pokaż Wskazówkę + hideHint: Zamknij # When placing a blueprint blueprintPlacer: - cost: Cost + cost: Koszt # Map markers waypoints: - waypoints: Markers - hub: HUB - description: Left-click a marker to jump to it, right-click to delete it.

    Press to create a marker from the current view, or right-click to create a marker at the selected location. - creationSuccessNotification: Marker has been created. + waypoints: Znaczniki + hub: Budynek Główny + description: Kliknij znacznik lewym przyciskiem myszy, by się do niego przenieść lub prawym, by go usunąć.

    Naciśnij by stworzyć marker na środku widoku lub prawy przycisk myszy by stworzyć na wskazanej lokacji. + creationSuccessNotification: Utworzono znacznik. # Interactive tutorial interactiveTutorial: title: Tutorial hints: - 1_1_extractor: Place an extractor on top of a circle shape to extract it! + 1_1_extractor: Postaw ekstraktor na źródle kształtu koła aby go wydobyć! 1_2_conveyor: >- - Connect the extractor with a conveyor belt to your hub!

    Tip: Click and drag the belt with your mouse! - + Połącz ekstraktor taśmociągiem do głównego budynku!

    Porada: Kliknij i przeciągnij taśmociąg myszką! 1_3_expand: >- - This is NOT an idle game! Build more extractors and belts to finish the goal quicker.

    Tip: Hold SHIFT to place multiple extractors, and use R to rotate them. - + To NIE JEST gra "do poczekania"! Buduj więcej taśmociągów i ekstraktorów by wydobywać szybciej.

    Porada: Przytrzymaj SHIFT by postawić wiele ekstratkorów. Naciśnij R, by je obracać. # All shop upgrades shopUpgrades: belt: - name: Belts, Distributor & Tunnels - description: Speed x → x + name: Taśmociągi, Dystrybutory & Tunele + description: Szybkość x → x miner: - name: Extraction - description: Speed x → x + name: Wydobywanie + description: Szybkość x → x processors: - name: Cutting, Rotating & Stacking - description: Speed x → x + name: Cięcie, Obrót & Sklejanie + description: Szybkość x → x painting: - name: Mixing & Painting - description: Speed x → x + name: Miksowanie & Malowanie + description: Szybkość x → x # Buildings and their name / description buildings: belt: default: - name: &belt Conveyor Belt - description: Transports items, hold and drag to place multiple. + name: &belt Taśmociąg + description: Transportuje obiekt, przytrymaj by postawić kilka. miner: # Internal name for the Extractor default: - name: &miner Extractor - description: Place over a shape or color to extract it. + name: &miner Ekstraktor + description: Postaw na źródle kształtów, by je wydobyć. chainable: - name: Extractor (Chain) - description: Place over a shape or color to extract it. Can be chained. + name: Ekstraktor (Łańcuchowy) + description: Postaw na źródle kształtów, by je wydobyć. Mogą być połączone szeregowo. underground_belt: # Internal name for the Tunnel default: - name: &underground_belt Tunnel - description: Allows to tunnel resources under buildings and belts. + name: &underground_belt Tunel + description: Pozwala na transport podziemnym tunelem. tier2: - name: Tunnel Tier II - description: Allows to tunnel resources under buildings and belts. + name: Tunel Poziomu II + description: Pozwala na transport podziemnym tunelem. Nie łączy się z Tunelami Poziomu I splitter: # Internal name for the Balancer default: - name: &splitter Balancer - description: Multifunctional - Evenly distributes all inputs onto all outputs. + name: &splitter Rozdzielacz + description: Wielofunkcyjny - Równo dystrybuuje obiekty wejściowe do wyjść. compact: - name: Merger (compact) - description: Merges two conveyor belts into one. + name: Łącznik (Kompaktowy) + description: Łączy dwa osobne taśmociągi w jeden. compact-inverse: - name: Merger (compact) - description: Merges two conveyor belts into one. + name: Łącznik (Kompaktowy) + description: Łączy dwa osobne taśmociągi w jeden. cutter: default: - name: &cutter Cutter - description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall! + name: &cutter Przecinak + description: Tnie kształty i oddaje wycięte połówki. Jeśli korzystasz tylko z jednej połówki, upewnij się, że niszczysz drugą, by nie zatkać budynku! quad: - name: Cutter (Quad) - description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall! + name: Przecinak (Poczwórny) + description: Tnie kształty na cztery ćwiartki. Jeśli nie korzystasz z wszystkich ćwiartek, upewnij się, że niszczysz pozostałe, by nie zatkać budynku! rotater: + # 2nd translator's note: CW & CCW could be changed to right & left to make the description shorter. + # Another 2nd translator's note: If you start naming the buildings as "tools to do something", keep naming them like that. Don't suddenly start naming them as "processes" they do default: - name: &rotater Rotate - description: Rotates shapes clockwise by 90 degrees. + name: &rotater Obracacz + description: Obraca kształt zgodnie z wskazówkami zegara o 90 stopni. ccw: - name: Rotate (CCW) - description: Rotates shapes counter clockwise by 90 degrees. + name: Obracacz (Przeciwny kierunek) + description: Obraca kształt przeciwnie do wskazówek zegara o 90 stopni. stacker: default: - name: &stacker Stacker - description: Stacks both items. If they can not be merged, the right item is placed above the left item. + name: &stacker Sklejacz + description: Skleja obiekty. Jeśli obiekty nie mogą być sklejone, obiekt z prawej jest nakładany na ten z lewej. mixer: default: - name: &mixer Color Mixer - description: Mixes two colors using additive blending. + name: &mixer Mieszadło Kolorów + description: Miesza kolory dodając kolory do siebie. painter: + # 2nd translator's note: All those buildings had different descriptions in english. Don't change them all to the same description. default: - name: &painter Painter - description: Colors the whole shape on the left input with the color from the right input. + name: &painter Malarz + description: Koloruje kształt za pomocą koloru dostarczonego od boku. double: - name: Painter (Double) - description: Colors the shapes on the left inputs with the color from the top input. + name: Malarz (Podwójny) + description: Koloruje kształt za pomocą koloru dostarczonych od boku. Koloruje 2 kształty używając 1 barwnika. quad: - name: Painter (Quad) - description: Allows to color each quadrant of the shape with a different color. + name: Malarz (Poczwórny) + description: Koloruje każdą ćwiarkę kształtu na inny kolor, używając dostarczonych kolorów. trash: default: - name: &trash Trash - description: Accepts inputs from all sides and destroys them. Forever. + name: &trash Śmietnik + description: Przyjmuje obiekty z każdej ze stron i je usuwa. Na zawsze. storage: - name: Storage - description: Stores excess items, up to a given capacity. Can be used as an overflow gate. + name: Magazyn + description: Magazynuje obiekty, do określonego limitu. Może zostać użyty jako bramka przepełnienia. storyRewards: # Those are the rewards gained from completing the store reward_cutter_and_trash: - title: Cutting Shapes - desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!

    Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it! + title: Przecinanie Kształtów + desc: Odblokowano nową maszynę: przecinak - tnie kształt na pół pionowo - od góry do dołu, niezależnie od orientacji!

    Upewnij się że zniszczysz nichciane kawałki, ponieważ może się zatkać - Na potrzeby tego otrzymujesz też kosz - niszczy wszystko co do niego przekierujesz! reward_rotater: - title: Rotating - desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees. - + title: Obracanie + desc: Odblokowano nową maszynę: Obracacz! Obraca wejście o 90 stopni zgodnie z wskazówkami zegara. + + #2nd translator's note: "Color objects" should be translated as "dye" reward_painter: - title: Painting + title: Malowanie desc: >- - The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!

    PS: If you are colorblind, I'm working on a solution already! + Odblokowano nową maszynę: Malarz - Wydobądź barwniki (tak jak w przypadku kształtów) i połącz z kształtem by go pomalować!

    PS: Jeśli cierpisz na ślepotę barw, pracuje nad tym! reward_mixer: - title: Color Mixing - desc: The mixer has been unlocked - Combine two colors using additive blending with this building! + title: Mieszanie + desc: Odblokowano nową maszynę: Mieszadło Kolorów - Złącz dwa kolory z pomocą modelu addytywnego dzięki tej maszynie! reward_stacker: - title: Combiner - desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input! + title: Sklejanie + desc: Odblokowano nową maszynę: Sklejacz - łączy dwa kształty w jeden! Jeżeli obiekty mogą zostać sklejone, są łączone w jeden kształt. Jeśli nie mogą zostać sklejone, kształt po prawej jest kładziony na ten z lewej! reward_splitter: - title: Splitter/Merger - desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!

    + title: Rozdzielacz/Łącznik + desc: Wielofunkcyjne urządzenie balansujące zostało odblokowane - Może zostać wykorzystane do tworzenia większych fabryk poprzez rozdzielanie i łaczenie taśmociągów!

    reward_tunnel: - title: Tunnel - desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it! + title: Tunel + desc: Tunel został odblokowany - Możesz prowadzić podziemne taśmociągi! reward_rotater_ccw: - title: CCW Rotating - desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants! + title: Obracanie odwrotne + desc: Odblokowano nowy wariant Obracacza - Pozwala odwracać przeciwnie do wskazówek zegara! Aby zbudować, zaznacz Obracacz i naciśnij 'T' by zmieniać warianty! reward_miner_chainable: - title: Chaining Extractor - desc: You have unlocked the chaining extractor! It can forward its resources to other extractors so you can more efficiently extract resources! + title: Wydobycie Łańcuchowe + desc: Odblokowano nowy wariant ekstraktora! Może przekierować obiekty do ekstraktorów przed nim zwiększając efektywność wydbobycia! reward_underground_belt_tier_2: - title: Tunnel Tier II - desc: You have unlocked a new variant of the tunnel - It has a bigger range, and you can also mix-n-match those tunnels now! + title: Tunel Poziomu II + desc: Odblokowano nowy wariant tunelu - Posiada większy zasięg i nie koliduje z trasami tych krótszych tuneli! reward_splitter_compact: - title: Compact Balancer + title: Łącznik Kompaktowy desc: >- - You have unlocked a compact variant of the balancer - It accepts two inputs and merges them into one! - + Odblokowano nowy wariant rozdzielacza: łącznik kompaktowy - Przyjmuje dwa wejścia i oddaje je na jednen taśmociąg. Użyj 'T' by zmienić wariant Rozdzielacza! reward_cutter_quad: - title: Quad Cutting - desc: You have unlocked a variant of the cutter - It allows you to cut shapes in four parts instead of just two! + title: Przecinak Poczwórny + desc: Odblokowano nowy wariant Przecinaka - Pozwala ciąć kształty na cztery ćwiartki! reward_painter_double: - title: Double Painting - desc: You have unlocked a variant of the painter - It works as the regular painter but processes two shapes at once consuming just one color instead of two! + title: Podwójne Malowanie + desc: Odblokowano nowy wariant Malarza - Działa jak zwykły malarz, z tą różnicą że maluje dwa kształty na raz pobierając wyłącznie jeden barwnik! reward_painter_quad: - title: Quad Painting - desc: You have unlocked a variant of the painter - It allows to paint each part of the shape individually! + title: Poczwórne malowanie + desc: Odblokowano nowy wariant Malarza - Pozwala malować każdą ćwiarkę kształtu na inny kolor! reward_storage: - title: Storage Buffer - desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity! + title: Magazyn + desc: Odblokowano nowy wariant Kosza - Pozwala przechować pewną ilość obiektów! reward_freeplay: - title: Freeplay - desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!) + title: Tryb swobodny + desc: Gratulacje! Odblokowano tryb swobodny! Oznacza to, iż kształty są teraz generowane losowo! (Nie przejmuj się, więcej zawartości jest w planach dla wersji pełnej!) reward_blueprints: - title: Blueprints - desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.

    Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered). + title: Schematy + desc: Odblokowano schematy! Możesz teraz kopiować i wklejać segmenty Twoich fabryk! Zaznacz obszar (Trzymaj CTRL, następnie przeciągnij mysz), potem wciśnij 'C' aby skopiować.

    Wklejanie nie jest darmowe, potrzebujesz wyprodukować kształty schematu (Te, które właśnie dostarczyłeś), aby było Cie stać! # Special reward, which is shown when there is no reward actually no_reward: - title: Next level + title: Następny Poziom desc: >- - This level gave you no reward, but the next one will!

    PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades! + Ten poziom nie daje nagrody, lecz kolejny już tak!

    PS: Lepiej nie niszczyć istniejących fabryk - Potrzebujesz wszystkich kształtów w późniejszych etapach by odblokować ulepszenia! no_reward_freeplay: - title: Next level + title: Następny Poziom desc: >- - Congratulations! By the way, more content is planned for the standalone! + Gratulacje! Przy okazji, więcej zawartości jest w planach dla wersji pełnej! settings: - title: Settings + title: Ustawienia categories: - game: Game - app: Application + game: Gra + app: Aplikacja versionBadges: - dev: Development - staging: Staging - prod: Production - buildDate: Built + dev: Wersja Rozwojowa + staging: Wersja eksperymentalna + prod: Wersja Produkcyjna + buildDate: Skompilowano labels: uiScale: - title: Interface scale + title: Skala Interfejsu description: >- - Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale. + Zmienia rozmiar interfejsu. Skala będzie dopasowana względem rozdzielczości Twojego ekranu. scales: - super_small: Super small - small: Small - regular: Regular - large: Large - huge: Huge + super_small: Bardzo Mała + small: Mała + regular: Zwykła + large: Duża + huge: Ogromna scrollWheelSensitivity: - title: Zoom sensitivity + title: Czułość Przybliżania description: >- - Changes how sensitive the zoom is (Either mouse wheel or trackpad). + Zmienia czułość przybliżania/oddalania. sensitivity: - super_slow: Super slow - slow: Slow - regular: Regular - fast: Fast - super_fast: Super fast + super_slow: Bardzo mała + slow: Mała + regular: Zwykła + fast: Duża + super_fast: Bardzo Duża language: - title: Language + title: Język description: >- - Change the language. All translations are user contributed and might be incomplete! + Zmień Język. Wszystkie tłumaczenia są tworzone przez społeczność i mogą nie być w pełni ukończone! fullscreen: - title: Fullscreen + title: Pełny Ekran description: >- - It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone. + Zachęcamy do gry w pełnym ekranie dla lepszej rozgrywki. Dostępne tylko w wersji zakupionej. soundsMuted: - title: Mute Sounds + title: Wycisz Dźwięki description: >- - If enabled, mutes all sound effects. + Jeżeli włączone, wycisza wszystkie efekty dźwiękowe. musicMuted: - title: Mute Music + title: Wycisz Muzyke description: >- - If enabled, mutes all music. + Jeżeli włączone, wycisza muzykę. theme: - title: Game theme + title: Motyw Graficzny Gry description: >- - Choose the game theme (light / dark). + Wybierz motyw (jasny / ciemny). refreshRate: - title: Simulation Target + title: Częstość Odświeżania description: >- - If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow. + Jeśli posiadasz monitor z częstotliwością odświeżania 144hz, zmień tę opcje na poprawnego odświeżania ekranu. To może wpłynąć na FPS jeśli masz za wolny komputer. alwaysMultiplace: - title: Multiplace + title: Wielokrotne budowanie description: >- - If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently. + Jeżeli włączone, nie anuluje budowy po postawieniu maszyny. Odpowiednik ciągłego trzymania klawisza SHIFT. offerHints: - title: Hints & Tutorials + title: Porady i Tutoriale description: >- - Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game. + Oferuje porady i tutoriale podczas gry. Dodatkowo, chowa pewne elementy interfejsu by ułatwić poznanie gry. keybindings: - title: Keybindings + title: Klawiszologia hint: >- - Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. - - resetKeybindings: Reset Keyinbindings + Tip: Upewnij się, że wykorzystujesz CTRL, SHIFT i ALT! Pozwalają na różne metody kładzenia elementów. + resetKeybindings: Zresetuj Klawiszologię categoryLabels: - general: Application - ingame: Game - navigation: Navigating - placement: Placement - massSelect: Mass Select - buildings: Building Shortcuts - placementModifiers: Placement Modifiers + general: Aplikacja + ingame: Gra + navigation: Nawigacja + placement: Ustawianie + massSelect: Zbiorowe Zaznaczenie + buildings: Skróty Budynków + placementModifiers: Modyfikatory Stawiania mappings: - confirm: Confirm - back: Back - mapMoveUp: Move Up - mapMoveRight: Move Right - mapMoveDown: Move Down + confirm: Potwierdź + back: Wstecz + mapMoveUp: Ruch w górę + mapMoveRight: Ruch w prawo + mapMoveDown: Ruch w dół mapMoveLeft: Move Left - centerMap: Center Map + centerMap: Wyśrodkuj Mapę - mapZoomIn: Zoom in - mapZoomOut: Zoom out - createMarker: Create Marker + mapZoomIn: Przybliżenie + mapZoomOut: Oddalenie + createMarker: Stwórz Znacznik - menuOpenShop: Upgrades - menuOpenStats: Statistics + menuOpenShop: Ulepszenia + menuOpenStats: Statystyki - toggleHud: Toggle HUD - toggleFPSInfo: Toggle FPS and Debug Info + toggleHud: Przełącz widoczność interfejsu + toggleFPSInfo: Pokaż Licznik FPS i infomacje do debugowania belt: *belt splitter: *splitter underground_belt: *underground_belt @@ -699,33 +686,33 @@ keybindings: painter: *painter trash: *trash - abortBuildingPlacement: Abort Placement - rotateWhilePlacing: Rotate + abortBuildingPlacement: Anuluj Stawianie + rotateWhilePlacing: Obróć rotateInverseModifier: >- - Modifier: Rotate CCW instead - cycleBuildingVariants: Cycle Variants - confirmMassDelete: Confirm Mass Delete - cycleBuildings: Cycle Buildings + Modyfikator: Obróć Odrwotnie + cycleBuildingVariants: Zmień Wariant + confirmMassDelete: Potwierdź Usuwanie + cycleBuildings: Zmień Budynek - massSelectStart: Hold and drag to start - massSelectSelectMultiple: Select multiple areas - massSelectCopy: Copy area + massSelectStart: Przytrzymaj i przeciągnij by zaznaczyć + massSelectSelectMultiple: Zaznacz kilka obszar + massSelectCopy: Skopiuj obszar - placementDisableAutoOrientation: Disable automatic orientation - placeMultiple: Stay in placement mode - placeInverse: Invert automatic belt orientation + placementDisableAutoOrientation: Wyłącz automatyczną orientacje + placeMultiple: Pozostań w trybie stawiania + placeInverse: Odwróć automatyczną orientacje pasów about: - title: About this Game + title: O Grze changelog: - title: Changelog + title: Dziennik zmian demo: features: - restoringGames: Restoring savegames - importingGames: Importing savegames - oneGameLimit: Limited to one savegame - customizeKeybindings: Customizing Keybindings + restoringGames: Przywracanie zapisów gry + importingGames: Importowanie zapisów gry + oneGameLimit: Limit jednego zapisu gry + customizeKeybindings: Personalizowanie Klawiszologii - settingNotAvailable: Not available in the demo. + settingNotAvailable: Niedostępne w wersji demo. \ No newline at end of file diff --git a/translations/base-pt-BR.yaml b/translations/base-pt-BR.yaml index 624a7ada..149e93ef 100644 --- a/translations/base-pt-BR.yaml +++ b/translations/base-pt-BR.yaml @@ -98,7 +98,7 @@ global: # Short formats for times, e.g. '5h 23m' secondsShort: s minutesAndSecondsShort: m s - hoursAndMinutesShort: h s + hoursAndMinutesShort: h m xMinutes: minutos diff --git a/translations/base-pt-PT.yaml b/translations/base-pt-PT.yaml index ab054e32..b752196c 100644 --- a/translations/base-pt-PT.yaml +++ b/translations/base-pt-PT.yaml @@ -21,7 +21,7 @@ steamPage: # This is the short text appearing on the steam page - shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map. + shortText: shapez.io é um jogo cujo objetivo é construir fábricas para automatizar a criação e combinação de formas geométricas cada vez mais complexas num mapa infinito. # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page. # NOTICE: @@ -30,46 +30,46 @@ steamPage: longText: >- [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] - shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory. + shapez.io é um jogo cujo objetivo é construir fábricas para automatizar a criação e combinação de formas geométricas. Entrega as formas cada vez mais complexas que são pedidas de forma a progredir no jogo e desbloquear melhorias para acelerar a produção da tua fábrica - Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]! + Uma vez que a procura aumenta, terás de aumentar a tua fábrica para fazer face às necessidades - No entanto, não te esqueças dos recursos, terás de expandir no [b]mapa infinito[/b]! - Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand. + Como produzir formas se tornará aborrecido rapidamente, não tarda terás de misturar cores e pintá-las com elas - Combina os recursos de cores vermelha, verde e azul para produzir diferentes cores e usá-las para pintar as formas geométricas de forma a satisfazer a procura. - This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned! + Este jogo conta com 18 níveis (Que deverão manter-te ocupado durante horas!) mas estou constantemente a adicionar novos conteúdos - Há muitas coisas planedas! - [b]Standalone Advantages[/b] + [b]Vantagens do jogo completo[/b] [list] - [*] Waypoints - [*] Unlimited Savegames - [*] Dark Mode - [*] More settings - [*] Allow me to further develop shapez.io ❤️ - [*] More features in the future! + [*] Marcos + [*] Savegames infinitos + [*] Modo escuro + [*] Mais definições + [*] Possibilita-me desenvolver ainda mais o shapez.io ❤️ + [*] Mais conteúdo no futuro [/list] - [b]Planned features & Community suggestions[/b] + [b]Conteúdo planeado & Sugestões da comunidade[/b] - This game is open source - Anybody can contribute! Besides of that, I listen [b]a lot[/b] to the community! I try to read all suggestions and take as much feedback into account as possible. + Este jogo é open source (código aberto) - Qualquer pessoa pode contribuir! Adicionalmente, Eu ouço [b]muito[/b] a comunidade! Eu tento ler todas as sugestões e retirar delas tanto feedback quanto possível. [list] - [*] Story mode where buildings cost shapes - [*] More levels & buildings (standalone exclusive) - [*] Different maps, and maybe map obstacles - [*] Configurable map creation (Edit number and size of patches, seed, and more) - [*] More types of shapes - [*] More performance improvements (Although the game already runs pretty good!) - [*] Color blind mode - [*] And much more! + [*] Modo história onde as construções custam formas geométricas + [*] Mais níveis & construções (exclusivo do jogo completo) + [*] Mapas diferentes, e talvez com obstáculos + [*] Criação de mapas configurável (Editar o número e tamanho das minas, semente, e mais) + [*] Mais tipos de formas geométricas + [*] Mais melhorias de performance (Apesar do jogo já correr bastante bem!) + [*] Modo daltónico + [*] E muito mais! [/list] - Be sure to check out my trello board for the full roadmap! https://trello.com/b/ISQncpJP/shapezio + Segue o meu trello board para veres todo o roteiro de desenvolvimento! https://trello.com/b/ISQncpJP/shapezio global: - loading: Loading - error: Error + loading: A carregar + error: Erro # How big numbers are rendered, e.g. "10,000" thousandsDivider: "," @@ -86,21 +86,21 @@ global: time: # Used for formatting past time dates - oneSecondAgo: one second ago - xSecondsAgo: seconds ago - oneMinuteAgo: one minute ago - xMinutesAgo: minutes ago - oneHourAgo: one hour ago - xHoursAgo: hours ago - oneDayAgo: one day ago - xDaysAgo: days ago + oneSecondAgo: há um segundo + xSecondsAgo: há segundos + oneMinuteAgo: há um minuto + xMinutesAgo: há minutos + oneHourAgo: há uma hora + xHoursAgo: há horas + oneDayAgo: há um dia + xDaysAgo: há dias # Short formats for times, e.g. '5h 23m' secondsShort: s minutesAndSecondsShort: m s hoursAndMinutesShort: h s - xMinutes: minutes + xMinutes: minutos keys: tab: TAB @@ -112,219 +112,219 @@ global: demoBanners: # This is the "advertisement" shown in the main menu and other various places - title: Demo Version + title: Versão Demo intro: >- - Get the standalone to unlock all features! + Compra a versão completa para desbloquear todas as funcionalidades! mainMenu: - play: Play + play: Jogar changelog: Changelog - importSavegame: Import - openSourceHint: This game is open source! - discordLink: Official Discord Server - helpTranslate: Help translate! + importSavegame: Importar + openSourceHint: Este jogo é código aberto! + discordLink: Discord oficial + helpTranslate: Ajuda a traduzir! # This is shown when using firefox and other browsers which are not supported. browserWarning: >- - Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience. + Desculpa, mas este jogo parece correr mais lentamente no teu navegador! Compra o jogo completo ou baixa o chrome para a melhor experiência. - savegameLevel: Level - savegameLevelUnknown: Unknown Level + savegameLevel: Nível + savegameLevelUnknown: Nível desconhecido contests: contest_01_03062020: - title: "Contest #01" - desc: Win $25 for the coolest base! + title: "Concurso #01" + desc: Ganha $25 para a base mais cool! longDesc: >- - To give something back to you, I thought it would be cool to make weekly contests! + Para retribuir o teu apoio, pensei que seria bom fazer concursos semanais!

    - This weeks topic: Build the coolest base! + O tópico desta semana: Construir a base mais cool!

    - Here's the deal:
    + Como fazer:
      -
    • Submit a screenshot of your base to contest@shapez.io
    • -
    • Bonus points if you share it on social media!
    • -
    • I will choose 5 screenshots and propose it to the discord community to vote.
    • -
    • The winner gets $25 (Paypal, Amazon Gift Card, whatever you prefer)
    • -
    • Deadline: 07.06.2020 12:00 AM CEST
    • +
    • Envia um screenshot da tua base para contest@shapez.io
    • +
    • Bónus se o partilhares nas redes sociais!
    • +
    • Eu escolherei 5 screenshots e propô-los-ei à comunidade do discord para votar.
    • +
    • O vencedor ganha $25 (Paypal, Amazon Gift Card, ou o que preferires)
    • +
    • Prazo: 07.06.2020 12:00 AM CEST

    - I'm looking forward to seeing your awesome creations! + Estou ansioso por ver as vossas fantásticas criações! - showInfo: View - contestOver: This contest has ended - Join the discord to get noticed about new contests! + showInfo: Ver + contestOver: Este concurso terminou - Entra no discord para seres notificado quando abrirem novos concursos! dialogs: buttons: ok: OK - delete: Delete - cancel: Cancel - later: Later - restart: Restart - reset: Reset - getStandalone: Get Standalone - deleteGame: I know what I do - viewUpdate: View Update - showUpgrades: Show Upgrades - showKeybindings: Show Keybindings + delete: Apagar + cancel: Cancelar + later: Mais tarde + restart: Recomeçar + reset: Resetar + getStandalone: Compra o jogo completo + deleteGame: Eu sei o que faço + viewUpdate: Ver Update + showUpgrades: Mostrar Upgrades + showKeybindings: Mostrar Controlos importSavegameError: - title: Import Error + title: Erro de importação text: >- - Failed to import your savegame: + Erro ao importar o teu savegame: importSavegameSuccess: - title: Savegame Imported + title: Savegame importado text: >- - Your savegame has been successfully imported. + O teu savegame foi importado com sucesso. gameLoadFailure: - title: Game is broken + title: O jogo está em baixo text: >- - Failed to load your savegame: + Erro ao carregar o teu savegame: confirmSavegameDelete: - title: Confirm deletion + title: Confirmar eliminação text: >- - Are you sure you want to delete the game? + Tens a certeza que pretendes eliminar o jogo? savegameDeletionError: - title: Failed to delete + title: Erro de eliminação text: >- - Failed to delete the savegame: + Erro ao eliminar o teu savegame: restartRequired: - title: Restart required + title: Necessário reiniciar text: >- - You need to restart the game to apply the settings. + Deves reiniciar o jogo para aplicar as mudanças. editKeybinding: - title: Change Keybinding - desc: Press the key or mouse button you want to assign, or escape to cancel. + title: Mudar Keybinding + desc: Pressiona a tecla ou botão do rato que pretendes definir, ou Escape para cancelar. resetKeybindingsConfirmation: - title: Reset keybindings - desc: This will reset all keybindings to their default values. Please confirm. + title: Resetar Keybindings + desc: Isto resetará todos os keybindings para os seus valores pré-definidos. Confirma por favor. keybindingsResetOk: - title: Keybindings reset - desc: The keybindings have been reset to their respective defaults! + title: Keybindings resetados + desc: Os keybindings foram resetados para os respetivos valores pré-definidos! featureRestriction: - title: Demo Version - desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience! + title: Versão Demo + desc: Tentaste aceder a uma funcionalidade () que não está disponivel no Demo. Considera adquirir o jogo completo para a melhor experiência! saveNotPossibleInDemo: - desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience! + desc: O teu jogo foi guardade, mas restaurá-lo apenas será possivel no jogo completo. Considera adquirir o jogo completo para a melhor experiência! leaveNotPossibleInDemo: - title: Demo version - desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure? + title: Versão Demo + desc: O teu jogo foi gravado, mas não será possível restaurá-lo no Demo. Restaurá-lo é possivel apenas no jogo completo. Tens a certeza? newUpdate: - title: Update available - desc: There is an update for this game available, be sure to download it! + title: Atualização disponível + desc: Existe uma atualização para o jogo. Certifica-te de que a baixas! oneSavegameLimit: - title: Limited savegames - desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone! + title: Savegames limitados + desc: Podes ter apenas um savegame de cada vez na versão Demo. Por favor remove o savegame existente ou adquire a versão completa! updateSummary: - title: New update! + title: Nova atualização! desc: >- - Here are the changes since you last played: + Aqui estão as mudanças desde a última vez que jogaste: hintDescription: title: Tutorial desc: >- - Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you! + Sempre que precisares de ajuda ou estiveres encravado, utiliza o botão 'Mostrar dica' no canto inferior esquerdo e eu tentarei ajudar-te! upgradesIntroduction: - title: Unlock Upgrades + title: Desbloqueia upgrades desc: >- - All shapes you produce can be used to unlock upgrades - Don't destroy your old factories! - The upgrades tab can be found on the top right corner of the screen. + Todas as formas geométricas que produzes podem ser usadas para desbloquear upgrades - Não destruas as tuas fábricas antigas! + A tab dos upgrades pode ser encontrada no canto superior direito do ecrã. massDeleteConfirm: - title: Confirm delete + title: Confirma a eliminação desc: >- - You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this? + Estás a apagar muitas construções ( para ser exato)! Tens a certeza que o queres fazer? blueprintsNotUnlocked: - title: Not unlocked yet + title: Não desbloqueado ainda desc: >- - Blueprints have not been unlocked yet! Complete more levels to unlock them. + Os Projetos ainda não foram desbloqueados! Completa mais níveis para as desbloquear. keybindingsIntroduction: - title: Useful keybindings + title: Keybindings úteis desc: >- - This game has a lot of keybindings which make it easier to build big factories. - Here are a few, but be sure to check out the keybindings!

    - CTRL + Drag: Select area to copy / delete.
    - SHIFT: Hold to place multiple of one building.
    - ALT: Invert orientation of placed belts.
    + Este jogo tem vários keybindings que tornarão mais fácil a construção de grandes fábricas. + Aqui estão alguns, mas verifica as keybindings!

    + CTRL + Drag: Seleciona a área para copiar / eliminar.
    + SHIFT: Mantém pressionado para colocar várias construções.
    + ALT: Inverte as posições.
    createMarker: - title: New Marker - desc: Give it a meaningful name + title: Novo marco + desc: Dá-lhe um nome com significado markerDemoLimit: - desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers! + desc: Apenas podes criar dois marcos na versão Demo. Adquire o jogo completo para colocar marcos infinitos! ingame: # This is shown in the top left corner and displays useful keybindings in # every situation keybindingsOverlay: - moveMap: Move - selectBuildings: Select area - stopPlacement: Stop placement - rotateBuilding: Rotate building - placeMultiple: Place multiple - reverseOrientation: Reverse orientation - disableAutoOrientation: Disable auto orientation - toggleHud: Toggle HUD - placeBuilding: Place building - createMarker: Create Marker - delete: Destroy + moveMap: Mover + selectBuildings: Selecionar área + stopPlacement: Parar + rotateBuilding: Rodar + placeMultiple: Colocar vários + reverseOrientation: Reverter orientação + disableAutoOrientation: Desligar orientação automática + toggleHud: Ligar/Desligar HUD + placeBuilding: Colocar construção + createMarker: Criar marco + delete: Destruir # Everything related to placing buildings (I.e. as soon as you selected a building # from the toolbar) buildingPlacement: # Buildings can have different variants which are unlocked at later levels, # and this is the hint shown when there are multiple variants available. - cycleBuildingVariants: Press to cycle variants. + cycleBuildingVariants: Pressionar para obter variações. # Shows the hotkey in the ui, e.g. "Hotkey: Q" hotkeyLabel: >- Hotkey: infoTexts: - speed: Speed - range: Range - storage: Storage - oneItemPerSecond: 1 item / second + speed: Velocidade + range: Alcance + storage: Armazenamento + oneItemPerSecond: 1 item / segundo itemsPerSecond: items / s itemsPerSecondDouble: (x2) - tiles: tiles + tiles: telas # The notification when completing a level levelCompleteNotification: # is replaced by the actual level, so this gets 'Level 03' for example. - levelTitle: Level - completed: Completed - unlockText: Unlocked ! - buttonNextLevel: Next Level + levelTitle: Nível + completed: Completo + unlockText: desbloqueado! + buttonNextLevel: Próximo nível # Notifications on the lower right notifications: - newUpgrade: A new upgrade is available! - gameSaved: Your game has been saved. + newUpgrade: Está disponível um novo upgrade! + gameSaved: O teu jogo foi gravado. # Mass select information, this is when you hold CTRL and then drag with your mouse # to select multiple buildings massSelect: - infoText: Press to copy, to remove and to cancel. + infoText: Pressiona para copiar, para removel e para cancelar. # The "Upgrades" window shop: @@ -332,362 +332,362 @@ ingame: buttonUnlock: Upgrade # Gets replaced to e.g. "Tier IX" - tier: Tier + tier: Nível # The roman number for each tier tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] - maximumLevel: MAXIMUM LEVEL (Speed x) + maximumLevel: NÍVEL MÁXIMO (Velocidade x) # The "Statistics" window statistics: - title: Statistics + title: Estatísticas dataSources: stored: - title: Stored - description: Displaying amount of stored shapes in your central building. + title: Armazenado + description: Formas geométricas armazenadas no edifício central. produced: - title: Produced - description: Displaying all shapes your whole factory produces, including intermediate products. + title: Produzido + description: Formas geométricas que toda a fábrica produz, incluindo produtos intermédios. delivered: - title: Delivered - description: Displaying shapes which are delivered to your central building. - noShapesProduced: No shapes have been produced so far. + title: Entregue + description: Formas geométricas entregues no edifício central. + noShapesProduced: Não foram ainda produzidas formas geométricas. # Displays the shapes per minute, e.g. '523 / m' shapesPerMinute: / m # Settings menu, when you press "ESC" settingsMenu: - playtime: Playtime + playtime: Tempo de jogo - buildingsPlaced: Buildings - beltsPlaced: Belts + buildingsPlaced: Construções + beltsPlaced: Tapetes rolantes buttons: - continue: Continue - settings: Settings - menu: Return to menu + continue: Continuar + settings: Definições + menu: Voltar ao menu # Bottom left tutorial hints tutorialHints: - title: Need help? - showHint: Show hint - hideHint: Close + title: Precisa de ajuda? + showHint: Mostrar dica + hideHint: Fechar # When placing a blueprint blueprintPlacer: - cost: Cost + cost: Preço # Map markers waypoints: - waypoints: Markers - hub: HUB - description: Left-click a marker to jump to it, right-click to delete it.

    Press to create a marker from the current view, or right-click to create a marker at the selected location. - creationSuccessNotification: Marker has been created. + waypoints: Marcos + hub: Edifício Central + description: Carrega com o botão esquerdo num marco para saltar, botão direito para o eliminar.

    Pressiona para criar um marco na vista atual, ou botão direito para criar um marco no local selecionado. + creationSuccessNotification: Marco criado com sucesso. # Interactive tutorial interactiveTutorial: title: Tutorial hints: - 1_1_extractor: Place an extractor on top of a circle shape to extract it! + 1_1_extractor: Coloca um extrator em cima da forma circular para extrai-la! 1_2_conveyor: >- - Connect the extractor with a conveyor belt to your hub!

    Tip: Click and drag the belt with your mouse! + Liga o extrator a um tapete rolante em direção ao Edifício Central!

    Dica: Clica e arrasta o tapete com o rato! 1_3_expand: >- - This is NOT an idle game! Build more extractors and belts to finish the goal quicker.

    Tip: Hold SHIFT to place multiple extractors, and use R to rotate them. + Isto NÃO é um idle game! Constrói mais extratores e tapetes para atingir o objetivo mais rapidamente.

    Dica: Pressiona SHIFT para colocar vários extratores, e usa R para os rodar. # All shop upgrades shopUpgrades: belt: - name: Belts, Distributor & Tunnels - description: Speed x → x + name: Tapetes, Distribuidores e Túneis + description: Velocidade x → x miner: - name: Extraction - description: Speed x → x + name: Extração + description: Velocidade x → x processors: - name: Cutting, Rotating & Stacking - description: Speed x → x + name: Corte, Rotação e Montagem + description: Velocidade x → x painting: - name: Mixing & Painting - description: Speed x → x + name: Mistura e Pintura + description: Velocidade x → x # Buildings and their name / description buildings: belt: default: - name: &belt Conveyor Belt - description: Transports items, hold and drag to place multiple. + name: &belt Tapete Rolante + description: Transporta items, mantém pressionado e arrasta para colocar vários. miner: # Internal name for the Extractor default: - name: &miner Extractor - description: Place over a shape or color to extract it. + name: &miner Extrator + description: Coloca em cima de uma forma geométrica para extraí-la. chainable: - name: Extractor (Chain) - description: Place over a shape or color to extract it. Can be chained. + name: Extrator (Série) + description: Coloca em cima de uma forma geométrica para extraí-la. Pode ser colocado em série. underground_belt: # Internal name for the Tunnel default: - name: &underground_belt Tunnel - description: Allows to tunnel resources under buildings and belts. + name: &underground_belt Túnel + description: Permite transportar recursos por baixo de construções e tapetes. tier2: - name: Tunnel Tier II - description: Allows to tunnel resources under buildings and belts. + name: Túnel Nível II + description: Permite transportar recursos por baixo de construções e tapetes. splitter: # Internal name for the Balancer default: - name: &splitter Balancer - description: Multifunctional - Evenly distributes all inputs onto all outputs. + name: &splitter Distribuidor + description: Multifunções - Distribui igualmente todos os inputs por todos os outputs. compact: - name: Merger (compact) - description: Merges two conveyor belts into one. + name: Misturador (compacto) + description: Junta dois tapetes rolantes num só. compact-inverse: - name: Merger (compact) - description: Merges two conveyor belts into one. + name: Misturador (compacto) + description: Junta dois tapetes rolantes num só. cutter: default: - name: &cutter Cutter - description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall! + name: &cutter Cortador + description: Corta formas geométricas de cima para baixo e produz duas metades. Se apenas usares uma parte, certifica-te de que destrois a outra parte de forma a não encravar a produção! quad: - name: Cutter (Quad) - description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall! + name: Cortador (Quádruplo) + description: Corta formas geométricas de cima para baixo e produz duas metades. Se apenas usares uma parte, certifica-te de que destrois a outra parte de forma a não encravar a produção! rotater: default: - name: &rotater Rotate - description: Rotates shapes clockwise by 90 degrees. + name: &rotater Rodar + description: Roda as formas 90º no sentido dos ponteiros do relógio. ccw: - name: Rotate (CCW) - description: Rotates shapes counter clockwise by 90 degrees. + name: Rodar (CCW) + description: Roda as formas 90º no sentido contrário ao dos ponteiros do relógio. stacker: default: - name: &stacker Stacker - description: Stacks both items. If they can not be merged, the right item is placed above the left item. + name: &stacker Empilhador + description: Empilha os dois inputs. Se não podem ser empilhados, o item da direita será colocado em cima do item da esquerda. mixer: default: - name: &mixer Color Mixer - description: Mixes two colors using additive blending. + name: &mixer Misturador de cores + description: Mistura duas cores usando mistura aditiva. painter: default: - name: &painter Painter - description: Colors the whole shape on the left input with the color from the right input. + name: &painter Pintor + description: Pinta a forma geométrica do input esquerdo com a cor do input direito. double: - name: Painter (Double) - description: Colors the shapes on the left inputs with the color from the top input. + name: Pintor (Duplo) + description: Pinta as formas geométricas dos inputs esquerdos com a cor do input superior. quad: - name: Painter (Quad) - description: Allows to color each quadrant of the shape with a different color. + name: Pintor (Quádruplo) + description: Pinta cada quadrante da forma geométrica com uma cor diferente. trash: default: - name: &trash Trash - description: Accepts inputs from all sides and destroys them. Forever. + name: &trash Lixo + description: Aceita inputs de todos os lados e destrói-os. Para sempre. storage: - name: Storage - description: Stores excess items, up to a given capacity. Can be used as an overflow gate. + name: Armazém + description: Armazena items em excesso até uma determinada capacidade. Pode ser usado como uma porta de transbordamento. storyRewards: # Those are the rewards gained from completing the store reward_cutter_and_trash: - title: Cutting Shapes - desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!

    Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it! + title: Corte de formas + desc: Acabaste de desbloquear o Cortador - ele corta as formas geométricas ao meio de cima para baixo independentemente da orientação!

    Certifica-te de que te livras do desperdício, caso contrário vai empancar - Para isso, dou-te um lixo, que destrói tudo o que lá coloques! reward_rotater: - title: Rotating - desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees. + title: Rotação + desc: O Rodador foi desbloqueado! Ele roda as formas geométricas 90º no sentido dos ponteiros do relógio. reward_painter: - title: Painting + title: Pintura desc: >- - The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!

    PS: If you are colorblind, I'm working on a solution already! + O Pintor foi desbloqueado - Extrai alguns veios coloridos (tal como fazes com as formas) e combina-os com uma forma no pintor para a colorir!

    PS: Se fores daltónico, já estou a trabalhar para encontrar uma solução! reward_mixer: - title: Color Mixing - desc: The mixer has been unlocked - Combine two colors using additive blending with this building! + title: Mistura de Cores + desc: O Misturador foi desbloqueado - Combina duas cores usando mistura aditiva com esta construção! reward_stacker: - title: Combiner - desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input! + title: Empilhar + desc: Agora podes combinar formas geométricas com o Combinador! Ambos os inputs são combinados, e se puderem ser colocados lado-a-lado, serão fundidos. Caso contrário, o input da direita é empilhado em cima do da esquerda! reward_splitter: - title: Splitter/Merger - desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!

    + title: Distribuidor/Misturador + desc: O Distribuidor multi-funções foi desbloqueado - Pode ser usado para construir fábricas maiores separando e convergindo items para vários tapetes!

    reward_tunnel: - title: Tunnel - desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it! + title: Túnel + desc: O Túnel foi desbloqueado - Com ele podes passar items através de tapetes e construções! reward_rotater_ccw: - title: CCW Rotating - desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants! + title: Rotação CCW + desc: Desbloqueaste umaa variante do Rodador - Permite rodar no sentido contrário ao dos ponteiros do relógio! Para construí-lo, seleciona o Rodador e pressiona 'T' para ver as variantes! reward_miner_chainable: - title: Chaining Extractor - desc: You have unlocked the chaining extractor! It can forward its resources to other extractors so you can more efficiently extract resources! + title: Extração em série + desc: Desbloqueaste o Extrator em série! Permite enviar o recurso extraído para outros extratores, permitindo uma extração mais eficiente! reward_underground_belt_tier_2: - title: Tunnel Tier II - desc: You have unlocked a new variant of the tunnel - It has a bigger range, and you can also mix-n-match those tunnels now! + title: Túnel Nível II + desc: Desbloqueaste uma nova variante do Túnel - Tem um maior alcance, e podes interlaçar as duas variantes entre si! reward_splitter_compact: - title: Compact Balancer + title: Distribuição desc: >- - You have unlocked a compact variant of the balancer - It accepts two inputs and merges them into one! + Desbloqueaste uma variante compacta do Distribuidor - Aceita dois inputs e junta-os num só! reward_cutter_quad: - title: Quad Cutting - desc: You have unlocked a variant of the cutter - It allows you to cut shapes in four parts instead of just two! + title: Corte quádruplo + desc: Desbloqueaste a variante do Cortador - Permite cortar formas geométricas em quatro partes em vez de apenas duas! reward_painter_double: - title: Double Painting - desc: You have unlocked a variant of the painter - It works as the regular painter but processes two shapes at once consuming just one color instead of two! + title: Pintura dupla + desc: Desbloqueaste uma variante do Pintor - Funciona como um pintor normal mas processa duas formas ao mesmo tempo consumindo apenas uma cor em vez de duas! reward_painter_quad: - title: Quad Painting - desc: You have unlocked a variant of the painter - It allows to paint each part of the shape individually! + title: Pintura quádrupla + desc: Desbloqueaste uma variante do Pintor - Permite pintar cada parte da forma geométrica individualmente! reward_storage: - title: Storage Buffer - desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity! + title: Armazém + desc: Desbloqueaste uma variante do Lixo - Permite armazenar items até uma determinada capacidade! reward_freeplay: - title: Freeplay - desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!) + title: Jogo livre + desc: Conseguiste! Desbloqueaste o modo jogo livre! Isto significa que agora as formas são geradas aleatoriamente! (Não te prepcupes, está planeado mais conteúdo para o jogo completo!) reward_blueprints: - title: Blueprints - desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.

    Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered). + title: Projetos + desc: Agora podes copiar e colar partes da tua fábrica! Seleciona uma área (Prime CTRL e arrasta com o rato), e prime 'C' para copiar.

    Colar não é gratuito, precisas de produzir formas projeto para o pagares! (Aquelas que acabaste de entregar). # Special reward, which is shown when there is no reward actually no_reward: - title: Next level + title: Próximo nível desc: >- - This level gave you no reward, but the next one will!

    PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades! + Este nível não te deu nenhuma recompensa, mas o próximo dará!

    PS: É melhor não destruires a tua fábrica atual - Precisarás de todas essas formas no futuro para desbloquear upgrades! no_reward_freeplay: - title: Next level + title: Próximo nível desc: >- - Congratulations! By the way, more content is planned for the standalone! + Parabéns! Já agora, está planeado mais conteúdo para o jogo completo! settings: - title: Settings + title: Definições categories: - game: Game - app: Application + game: Jogo + app: Aplicação versionBadges: - dev: Development - staging: Staging - prod: Production - buildDate: Built + dev: Desenvolvimento + staging: Ensaio + prod: Produção + buildDate: Construido labels: uiScale: - title: Interface scale + title: Escala da interface description: >- - Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale. + Altera o tamanho da interface do utilizador. A interface será redimensionada com base na resolução do teu dispositivo, mas esta definição controla a escala. scales: - super_small: Super small - small: Small - regular: Regular - large: Large - huge: Huge + super_small: Super pequeno + small: Pequeno + regular: Médio + large: Grande + huge: Enorme scrollWheelSensitivity: - title: Zoom sensitivity + title: Sensibilidade do zoom description: >- - Changes how sensitive the zoom is (Either mouse wheel or trackpad). + Define o quão sensível é o zoom (Roda do rato ou trackpado). sensitivity: - super_slow: Super slow - slow: Slow - regular: Regular - fast: Fast - super_fast: Super fast + super_slow: Muito lento + slow: Lento + regular: Normal + fast: Rápido + super_fast: Muito rápido language: - title: Language + title: Língua description: >- - Change the language. All translations are user contributed and might be incomplete! + Muda a língua. Todas as traduções são contribuições dos utilizadores e pode estar incompletas! fullscreen: - title: Fullscreen + title: Ecrã inteiro description: >- - It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone. + É recomendado jogar o jogo em ecrã inteiro para a melhor experiência. Apenas disponível no jogo completo. soundsMuted: - title: Mute Sounds + title: Mutar sons description: >- - If enabled, mutes all sound effects. + Se ativado, desativa todos os sons. musicMuted: - title: Mute Music + title: Mutar música description: >- - If enabled, mutes all music. + Se ativado, desativa todas as músicas. theme: - title: Game theme + title: Tema do jogo description: >- - Choose the game theme (light / dark). + Escolhe o tema do jogo (claro / escuro). refreshRate: - title: Simulation Target + title: Frequência description: >- - If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow. + Se tens um monitor 144hz, muda a frequência aqui para que o jogo simule corretamente frequências de autalização altas. Isto pode resultar em perda de FPS se o teu computador for demasiado lento. alwaysMultiplace: - title: Multiplace + title: Colocação multipla description: >- - If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently. + Se ativado, todas as construções permanecerão selecionadas após a colocação até cancelares. Isto é equivalente a pressionares SHIFT permanentemente. offerHints: - title: Hints & Tutorials + title: Dicas e tutoriais description: >- - Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game. + Se ativado, dá dicas e tutoriais de apoio ao jogo. Adicionalmente, esconde certos elementos da interface do utilizador até ao nível em que são desbloqueados de forma a simplificar o início do jogo. keybindings: title: Keybindings hint: >- - Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. + Tip: Utiliza o CTRL, o SHIFT e o ALT! Eles permitem diferentes opções de colocação. - resetKeybindings: Reset Keyinbindings + resetKeybindings: Resetar Keybindings categoryLabels: - general: Application - ingame: Game - navigation: Navigating - placement: Placement - massSelect: Mass Select - buildings: Building Shortcuts - placementModifiers: Placement Modifiers + general: Aplicação + ingame: Jogo + navigation: Navegação + placement: Colocação + massSelect: Seleção em massa + buildings: Atalhos de construções + placementModifiers: Modificadores de colocação mappings: - confirm: Confirm - back: Back - mapMoveUp: Move Up - mapMoveRight: Move Right - mapMoveDown: Move Down - mapMoveLeft: Move Left - centerMap: Center Map + confirm: Confirmar + back: Retroceder + mapMoveUp: Mover para cima + mapMoveRight: Mover para a direita + mapMoveDown: Mover para baixo + mapMoveLeft: Mover para a esquerda + centerMap: Centrar o mapa mapZoomIn: Zoom in mapZoomOut: Zoom out - createMarker: Create Marker + createMarker: Criar Marco menuOpenShop: Upgrades - menuOpenStats: Statistics + menuOpenStats: Estatísticas - toggleHud: Toggle HUD - toggleFPSInfo: Toggle FPS and Debug Info + toggleHud: Ativar/Desativar HUD + toggleFPSInfo: Mostrar FPS e Debug info belt: *belt splitter: *splitter underground_belt: *underground_belt @@ -699,33 +699,32 @@ keybindings: painter: *painter trash: *trash - abortBuildingPlacement: Abort Placement - rotateWhilePlacing: Rotate + abortBuildingPlacement: Cancelar + rotateWhilePlacing: Rotação rotateInverseModifier: >- - Modifier: Rotate CCW instead - cycleBuildingVariants: Cycle Variants - confirmMassDelete: Confirm Mass Delete - cycleBuildings: Cycle Buildings + Modifier: Rotação CCW + cycleBuildingVariants: Mudar variantes + confirmMassDelete: Confirmar eliminação em massa + cycleBuildings: Mudar construções - massSelectStart: Hold and drag to start - massSelectSelectMultiple: Select multiple areas - massSelectCopy: Copy area - - placementDisableAutoOrientation: Disable automatic orientation - placeMultiple: Stay in placement mode - placeInverse: Invert automatic belt orientation + massSelectStart: Pressiona e arrasta para começar + massSelectSelectMultiple: Selecionar várias áreas + massSelectCopy: Copiar a área + placementDisableAutoOrientation: Desativa orientação automática + placeMultiple: Continuar no modo de colocação + placeInverse: Inverter orientação automática do tapete about: - title: About this Game + title: Sobre o jogo changelog: title: Changelog demo: features: - restoringGames: Restoring savegames - importingGames: Importing savegames - oneGameLimit: Limited to one savegame - customizeKeybindings: Customizing Keybindings + restoringGames: Restauro de savegames + importingGames: Importação de savegames + oneGameLimit: Limitado a um savegame + customizeKeybindings: Costumizar Keybindings - settingNotAvailable: Not available in the demo. + settingNotAvailable: Não disponível no Demo. diff --git a/translations/base-ru.yaml b/translations/base-ru.yaml index 54d3d7ef..a58b9f94 100644 --- a/translations/base-ru.yaml +++ b/translations/base-ru.yaml @@ -21,7 +21,7 @@ steamPage: # This is the short text appearing on the steam page - shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map. + shortText: shapez.io это игра о строительстве фабрик для автоматизации создания и объединения все более сложных фигур на бесконечной карте. # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page. # NOTICE: @@ -30,56 +30,56 @@ steamPage: longText: >- [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] - shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory. + shapez.io это игра о строительстве фабрик для автоматизации создания и объединения фигур. Доставляйте запрошенные, все более сложные фигуры, чтобы развиваться в игре и разблокировать улучшения, чтобы ускорить работу вашей фабрики. - Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]! + Поскольку спрос растет, вам придется увеличивать свою фабрику, чтобы соответствовать потребностям. Однако, не забывайте о ресурсах, несмотря на то что вы будете расширятся на [b]бесконечной карте[/b]! - Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand. + Поскольку фигуры вскоре могут наскучить, вам потребуется смешивать цвета и рискрашивать свои фигуры ими. Комбинируйте красный, зеленый и синий цветовые ресурсы для получения разных цветов и красте ими фигуры, чтобы удовлетворить спрос. - This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned! + Эта игра имеет 18 уровней (но и они займут вас на часы!), но я постоянно добавляю новый контент - там много чего запланировано! - [b]Standalone Advantages[/b] + [b]Преимущества автономной версии[/b] [list] - [*] Waypoints - [*] Unlimited Savegames - [*] Dark Mode - [*] More settings - [*] Allow me to further develop shapez.io ❤️ - [*] More features in the future! + [*] Метки + [*] Неограниченное количество сохранений + [*] Темный режим + [*] Больше настроек + [*] Позволит мне быстрее разрабатывать shapez.io ❤️ + [*] Больше возможностей в будущем! [/list] - [b]Planned features & Community suggestions[/b] + [b]Планируемые функции & Предложения сообщества[/b] - This game is open source - Anybody can contribute! Besides of that, I listen [b]a lot[/b] to the community! I try to read all suggestions and take as much feedback into account as possible. + Это игра с открытым исходным кодом - Любой может внести свой вклад! Кроме того, я во [b]многом[/b] прислушиваюсь к сообществу! Я стараюсь прочитать все предложения и учту как можно больше отзывов. [list] - [*] Story mode where buildings cost shapes - [*] More levels & buildings (standalone exclusive) - [*] Different maps, and maybe map obstacles - [*] Configurable map creation (Edit number and size of patches, seed, and more) - [*] More types of shapes - [*] More performance improvements (Although the game already runs pretty good!) - [*] Color blind mode - [*] And much more! + [*] Режим истории, где здания стоят фигур + [*] Больше уровней & зданий (эксклюзивно для автономной версии) + [*] Различные карты и, возможно, карта препятствий + [*] Настраиваемое создание карт (редактирование количества и размера участков, семя и т. д.) + [*] Больше видов фигур + [*] Больше улучшений производительности (хотя игра уже работает довольно хорошо!) + [*] Режим дальтоника + [*] И многое другое! [/list] - Be sure to check out my trello board for the full roadmap! https://trello.com/b/ISQncpJP/shapezio + Не забудьте проверить мою доску trello со всеми планами! https://trello.com/b/ISQncpJP/shapezio global: - loading: Loading - error: Error + loading: Загрузка + error: Ошибка # How big numbers are rendered, e.g. "10,000" thousandsDivider: "," # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. suffix: - thousands: k - millions: M - billions: B - trillions: T + thousands: тыс. + millions: млн + billions: млрд + trillions: трлн # Shown for infinitely big numbers infinite: inf @@ -96,9 +96,9 @@ global: xDaysAgo: days ago # Short formats for times, e.g. '5h 23m' - secondsShort: s - minutesAndSecondsShort: m s - hoursAndMinutesShort: h s + secondsShort: с + minutesAndSecondsShort: м с + hoursAndMinutesShort: м с xMinutes: minutes @@ -108,11 +108,11 @@ global: alt: ALT escape: ESC shift: SHIFT - space: SPACE + space: ПРОБЕЛ demoBanners: # This is the "advertisement" shown in the main menu and other various places - title: Demo Version + title: Демо версия intro: >- Get the standalone to unlock all features! @@ -120,16 +120,16 @@ mainMenu: play: Играть changelog: Список изменений importSavegame: Импортировать сохраненную игру - openSourceHint: This game is open source! + openSourceHint: У этой игры открытый исходный код! discordLink: Оффициальный Дискорд Сервер - helpTranslate: Help translate! + helpTranslate: Помоги с переводом! # This is shown when using firefox and other browsers which are not supported. browserWarning: >- - Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience. + Извините, но игра будет тормозить на вашем браузере! Приобретите полную версию или скачайте хром - savegameLevel: Level - savegameLevelUnknown: Unknown Level + savegameLevel: Уровень + savegameLevelUnknown: Неизвестный уровень contests: contest_01_03062020: @@ -157,46 +157,46 @@ mainMenu: dialogs: buttons: ok: OK - delete: Delete - cancel: Cancel - later: Later - restart: Restart + delete: Удалить + cancel: Закрыть + later: Позже + restart: Перезапуск reset: Reset - getStandalone: Get Standalone - deleteGame: I know what I do + getStandalone: Приобрести полную версию + deleteGame: Я знаю, что я делаю viewUpdate: View Update - showUpgrades: Show Upgrades + showUpgrades: Показать улучшения showKeybindings: Show Keybindings importSavegameError: - title: Import Error + title: Ошибка импортирования text: >- Failed to import your savegame: importSavegameSuccess: - title: Savegame Imported + title: Сохраненная игра импортированна text: >- - Your savegame has been successfully imported. - + Ваша сохраненная игра успешно импортированна. + gameLoadFailure: title: Game is broken text: >- Failed to load your savegame: confirmSavegameDelete: - title: Confirm deletion + title: Подтвердите удаление. text: >- - Are you sure you want to delete the game? + Вы серъезно хотите удалить игру? savegameDeletionError: - title: Failed to delete + title: Ошибка удаления text: >- Failed to delete the savegame: restartRequired: - title: Restart required + title: Необходим перезапуск text: >- - You need to restart the game to apply the settings. + Необходим перезапуск игры, чтобы изменения вошли в силу. editKeybinding: title: Change Keybinding @@ -211,49 +211,49 @@ dialogs: desc: The keybindings have been reset to their respective defaults! featureRestriction: - title: Demo Version + title: Демо версия desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience! saveNotPossibleInDemo: desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience! leaveNotPossibleInDemo: - title: Demo version + title: Демо версия desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure? newUpdate: - title: Update available + title: Обновление доступно desc: There is an update for this game available, be sure to download it! oneSavegameLimit: - title: Limited savegames - desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone! + title: Лимит сохранений + desc: Вы можете иметь только одну сохраненную игру в демо версии. Удалите существующее сохранение или приобретите полную версию! updateSummary: - title: New update! + title: Новое обновление! desc: >- Here are the changes since you last played: hintDescription: - title: Tutorial + title: Обучение desc: >- Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you! upgradesIntroduction: - title: Unlock Upgrades + title: Открыть улучшения desc: >- - All shapes you produce can be used to unlock upgrades - Don't destroy your old factories! - The upgrades tab can be found on the top right corner of the screen. + Все фигуры, которые вы производите, могут быть использованны для открытия улучшений - Не уничтожайте ваши старые производства! + Меню улучшений находится в правом верхнем углу. massDeleteConfirm: - title: Confirm delete + title: Подтвердить удаление desc: >- - You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this? + Вы удаляете много построек ()! Вы действительно хотите сделать это? blueprintsNotUnlocked: - title: Not unlocked yet + title: Еще не открыто desc: >- - Blueprints have not been unlocked yet! Complete more levels to unlock them. + Чертежи еще не открыты! Завершите больше уровней, что-бы открыть их. keybindingsIntroduction: title: Useful keybindings @@ -265,27 +265,27 @@ dialogs: ALT: Invert orientation of placed belts.
    createMarker: - title: New Marker - desc: Give it a meaningful name + title: Новый маркер + desc: Напишите содержательное имя. markerDemoLimit: - desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers! + desc: Вы можете создать только 2 своих маркера в демо версии. Приобретите полную версию для безлимитных маркеров. ingame: # This is shown in the top left corner and displays useful keybindings in # every situation keybindingsOverlay: moveMap: Move - selectBuildings: Select area + selectBuildings: Выбрать область stopPlacement: Stop placement - rotateBuilding: Rotate building - placeMultiple: Place multiple + rotateBuilding: Повернуть постройку + placeMultiple: Поставить несколько reverseOrientation: Reverse orientation disableAutoOrientation: Disable auto orientation toggleHud: Toggle HUD - placeBuilding: Place building - createMarker: Create Marker - delete: Destroy + placeBuilding: Разместить постройку + createMarker: Создать маркер + delete: Уничтожить # Everything related to placing buildings (I.e. as soon as you selected a building # from the toolbar) @@ -299,11 +299,11 @@ ingame: Hotkey: infoTexts: - speed: Speed - range: Range + speed: Скорость + range: Расстояние storage: Storage - oneItemPerSecond: 1 item / second - itemsPerSecond: items / s + oneItemPerSecond: 1 предмет / сек + itemsPerSecond: предметов / сек itemsPerSecondDouble: (x2) tiles: tiles @@ -311,25 +311,25 @@ ingame: # The notification when completing a level levelCompleteNotification: # is replaced by the actual level, so this gets 'Level 03' for example. - levelTitle: Level - completed: Completed - unlockText: Unlocked ! - buttonNextLevel: Next Level + levelTitle: Уровень + completed: Завершено + unlockText: Открыто ! + buttonNextLevel: Следующий уровень # Notifications on the lower right notifications: - newUpgrade: A new upgrade is available! - gameSaved: Your game has been saved. + newUpgrade: Новое улучшение доступно! + gameSaved: Ваша игра была сохранена. # Mass select information, this is when you hold CTRL and then drag with your mouse # to select multiple buildings massSelect: - infoText: Press to copy, to remove and to cancel. + infoText: Нажмите что-бы копировать, что-бы удалить или что-бы отменить. # The "Upgrades" window shop: - title: Upgrades - buttonUnlock: Upgrade + title: Улучшения + buttonUnlock: Улучшить # Gets replaced to e.g. "Tier IX" tier: Tier @@ -337,58 +337,58 @@ ingame: # The roman number for each tier tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] - maximumLevel: MAXIMUM LEVEL (Speed x) + maximumLevel: МАКСИМАЛЬНЫЙ УРОВЕНЬ (Скорость x) # The "Statistics" window statistics: - title: Statistics + title: Статистика dataSources: stored: - title: Stored + title: Хранится description: Displaying amount of stored shapes in your central building. produced: - title: Produced - description: Displaying all shapes your whole factory produces, including intermediate products. + title: Производится + description: Показывает производящиеся фигуры, включая промежуточное производство. delivered: - title: Delivered + title: Доставлено description: Displaying shapes which are delivered to your central building. noShapesProduced: No shapes have been produced so far. # Displays the shapes per minute, e.g. '523 / m' - shapesPerMinute: / m + shapesPerMinute: / мин # Settings menu, when you press "ESC" settingsMenu: - playtime: Playtime + playtime: Игровое время - buildingsPlaced: Buildings - beltsPlaced: Belts + buildingsPlaced: Постройки + beltsPlaced: Конвейеры buttons: - continue: Continue - settings: Settings - menu: Return to menu + continue: Продолжить + settings: Настройки + menu: Возвратиться в меню # Bottom left tutorial hints tutorialHints: - title: Need help? - showHint: Show hint - hideHint: Close + title: Нужна помощь? + showHint: Показать подсказку + hideHint: Закрыть # When placing a blueprint blueprintPlacer: - cost: Cost + cost: Стоимость # Map markers waypoints: - waypoints: Markers + waypoints: Маркеры hub: HUB - description: Left-click a marker to jump to it, right-click to delete it.

    Press to create a marker from the current view, or right-click to create a marker at the selected location. - creationSuccessNotification: Marker has been created. + description: ЛКМ по маркеру, чтобы переместится к нему, ПКМ что-бы удалить.

    Press to create a marker from the current view, or right-click to create a marker at the selected location. + creationSuccessNotification: Маркер был создан. # Interactive tutorial interactiveTutorial: - title: Tutorial + title: Обучение hints: 1_1_extractor: Place an extractor on top of a circle shape to extract it! 1_2_conveyor: >- @@ -416,8 +416,8 @@ shopUpgrades: buildings: belt: default: - name: &belt Conveyor Belt - description: Transports items, hold and drag to place multiple. + name: &belt Конвейер + description: Транспортриует передметы, hold and drag to place multiple. miner: # Internal name for the Extractor default: @@ -520,12 +520,12 @@ storyRewards: desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input! reward_splitter: - title: Splitter/Merger - desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!

    + title: Разделитель/соеденитель + desc: Был открыт многофункциональный balancer.It can be used to build bigger factories by splitting and merging items onto multiple belts!

    reward_tunnel: - title: Tunnel - desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it! + title: Туннель + desc: Был открыт Туннель. You can now pipe items through belts and buildings with it! reward_rotater_ccw: title: CCW Rotating @@ -561,7 +561,7 @@ storyRewards: desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity! reward_freeplay: - title: Freeplay + title: Свободная игра desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!) reward_blueprints: @@ -570,17 +570,17 @@ storyRewards: # Special reward, which is shown when there is no reward actually no_reward: - title: Next level + title: Следующий уровень desc: >- This level gave you no reward, but the next one will!

    PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades! no_reward_freeplay: - title: Next level + title: Следующий уровень desc: >- Congratulations! By the way, more content is planned for the standalone! settings: - title: Settings + title: Настройки categories: game: Game app: Application @@ -593,51 +593,51 @@ settings: labels: uiScale: - title: Interface scale + title: Размер интерфейса description: >- - Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale. + Выберите размер пользовательского интерфейса. The interface will still scale based on your device resolution, but this setting controls the amount of scale. scales: - super_small: Super small - small: Small - regular: Regular - large: Large - huge: Huge + super_small: Очень маленький + small: Маленький + regular: Средний + large: Большой + huge: Огромный scrollWheelSensitivity: title: Zoom sensitivity description: >- Changes how sensitive the zoom is (Either mouse wheel or trackpad). sensitivity: - super_slow: Super slow - slow: Slow - regular: Regular - fast: Fast - super_fast: Super fast + super_slow: Очень медленно + slow: Медленно + regular: Средне + fast: Быстро + super_fast: Очень быстро language: - title: Language + title: Язык description: >- - Change the language. All translations are user contributed and might be incomplete! + Выберите язык. Все переводы сделаны пользователями и могут быть незакончены! fullscreen: - title: Fullscreen + title: Полный экран description: >- - It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone. - + Для лучшей игры рекомендуется играть в полноэкранном режиме. Доступно только в полной версии. + soundsMuted: - title: Mute Sounds + title: Выключить звуки description: >- - If enabled, mutes all sound effects. + Если включено, выключает все звуковые эффекты musicMuted: - title: Mute Music + title: Выключить музыку description: >- - If enabled, mutes all music. + Если включено, выключает музыку theme: - title: Game theme + title: Тема игры description: >- - Choose the game theme (light / dark). + Выберите тему игры (светлая / темная). refreshRate: title: Simulation Target @@ -655,11 +655,11 @@ settings: Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game. keybindings: - title: Keybindings + title: Настройки управления hint: >- Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. - resetKeybindings: Reset Keyinbindings + resetKeybindings: Настройки по умолчанию categoryLabels: general: Application @@ -671,8 +671,8 @@ keybindings: placementModifiers: Placement Modifiers mappings: - confirm: Confirm - back: Back + confirm: Подтвердить + back: Назад mapMoveUp: Move Up mapMoveRight: Move Right mapMoveDown: Move Down @@ -687,7 +687,7 @@ keybindings: menuOpenStats: Statistics toggleHud: Toggle HUD - toggleFPSInfo: Toggle FPS and Debug Info + toggleFPSInfo: Включить/выключить FPS и информацию отладки belt: *belt splitter: *splitter underground_belt: *underground_belt @@ -716,10 +716,10 @@ keybindings: placeInverse: Invert automatic belt orientation about: - title: About this Game + title: О игре changelog: - title: Changelog + title: Список измений demo: features: @@ -728,4 +728,4 @@ demo: oneGameLimit: Limited to one savegame customizeKeybindings: Customizing Keybindings - settingNotAvailable: Not available in the demo. + settingNotAvailable: Не доступно в демо-версии. diff --git a/translations/base-tr.yaml b/translations/base-tr.yaml new file mode 100644 index 00000000..96b368cb --- /dev/null +++ b/translations/base-tr.yaml @@ -0,0 +1,732 @@ +# +# GAME TRANSLATIONS +# +# Contributing: +# +# If you want to contribute, please make a pull request on this respository +# and I will have a look. +# +# Placeholders: +# +# Do *not* replace placeholders! Placeholders have a special syntax like +# `Hotkey: `. They are encapsulated within angle brackets. The correct +# translation for this one in German for example would be: `Taste: ` (notice +# how the placeholder stayed '' and was not replaced!) +# +# Adding a new language: +# +# If you want to add a new language, ask me in the discord and I will setup +# the basic structure so the game also detects it. +# + +steamPage: + # This is the short text appearing on the steam page + shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map. + + # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page. + # NOTICE: + # - Do not translate the first line (This is the gif image at the start of the store) + # - Please keep the markup (Stuff like [b], [list] etc) in the same format + longText: >- + [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img] + + shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory. + + Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]! + + Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand. + + This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned! + + + [b]Standalone Advantages[/b] + + [list] + [*] Waypoints + [*] Unlimited Savegames + [*] Dark Mode + [*] More settings + [*] Allow me to further develop shapez.io ❤️ + [*] More features in the future! + [/list] + + [b]Planned features & Community suggestions[/b] + + This game is open source - Anybody can contribute! Besides of that, I listen [b]a lot[/b] to the community! I try to read all suggestions and take as much feedback into account as possible. + + [list] + [*] Story mode where buildings cost shapes + [*] More levels & buildings (standalone exclusive) + [*] Different maps, and maybe map obstacles + [*] Configurable map creation (Edit number and size of patches, seed, and more) + [*] More types of shapes + [*] More performance improvements (Although the game already runs pretty good!) + [*] Color blind mode + [*] And much more! + [/list] + + Be sure to check out my trello board for the full roadmap! https://trello.com/b/ISQncpJP/shapezio + +global: + loading: Loading + error: Error + + # How big numbers are rendered, e.g. "10,000" + thousandsDivider: "," + + # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. + suffix: + thousands: k + millions: M + billions: B + trillions: T + + # Shown for infinitely big numbers + infinite: inf + + time: + # Used for formatting past time dates + oneSecondAgo: one second ago + xSecondsAgo: seconds ago + oneMinuteAgo: one minute ago + xMinutesAgo: minutes ago + oneHourAgo: one hour ago + xHoursAgo: hours ago + oneDayAgo: one day ago + xDaysAgo: days ago + + # Short formats for times, e.g. '5h 23m' + secondsShort: s + minutesAndSecondsShort: m s + hoursAndMinutesShort: h m + + xMinutes: minutes + + keys: + tab: TAB + control: CTRL + alt: ALT + escape: ESC + shift: SHIFT + space: SPACE + +demoBanners: + # This is the "advertisement" shown in the main menu and other various places + title: Demo Version + intro: >- + Get the standalone to unlock all features! + +mainMenu: + play: Play + changelog: Changelog + importSavegame: Import + openSourceHint: This game is open source! + discordLink: Official Discord Server + helpTranslate: Help translate! + + # This is shown when using firefox and other browsers which are not supported. + browserWarning: >- + Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience. + + savegameLevel: Level + savegameLevelUnknown: Unknown Level + + contests: + contest_01_03062020: + title: "Contest #01" + desc: Win $25 for the coolest base! + longDesc: >- + To give something back to you, I thought it would be cool to make weekly contests! +

    + This weeks topic: Build the coolest base! +

    + Here's the deal:
    +
      +
    • Submit a screenshot of your base to contest@shapez.io
    • +
    • Bonus points if you share it on social media!
    • +
    • I will choose 5 screenshots and propose it to the discord community to vote.
    • +
    • The winner gets $25 (Paypal, Amazon Gift Card, whatever you prefer)
    • +
    • Deadline: 07.06.2020 12:00 AM CEST
    • +
    +
    + I'm looking forward to seeing your awesome creations! + + showInfo: View + contestOver: This contest has ended - Join the discord to get noticed about new contests! + +dialogs: + buttons: + ok: OK + delete: Delete + cancel: Cancel + later: Later + restart: Restart + reset: Reset + getStandalone: Get Standalone + deleteGame: I know what I do + viewUpdate: View Update + showUpgrades: Show Upgrades + showKeybindings: Show Keybindings + + importSavegameError: + title: Import Error + text: >- + Failed to import your savegame: + + importSavegameSuccess: + title: Savegame Imported + text: >- + Your savegame has been successfully imported. + + gameLoadFailure: + title: Game is broken + text: >- + Failed to load your savegame: + + confirmSavegameDelete: + title: Confirm deletion + text: >- + Are you sure you want to delete the game? + + savegameDeletionError: + title: Failed to delete + text: >- + Failed to delete the savegame: + + restartRequired: + title: Restart required + text: >- + You need to restart the game to apply the settings. + + editKeybinding: + title: Change Keybinding + desc: Press the key or mouse button you want to assign, or escape to cancel. + + resetKeybindingsConfirmation: + title: Reset keybindings + desc: This will reset all keybindings to their default values. Please confirm. + + keybindingsResetOk: + title: Keybindings reset + desc: The keybindings have been reset to their respective defaults! + + featureRestriction: + title: Demo Version + desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience! + + saveNotPossibleInDemo: + desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience! + + leaveNotPossibleInDemo: + title: Demo version + desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure? + + oneSavegameLimit: + title: Limited savegames + desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone! + + updateSummary: + title: New update! + desc: >- + Here are the changes since you last played: + + hintDescription: + title: Tutorial + desc: >- + Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you! + + upgradesIntroduction: + title: Unlock Upgrades + desc: >- + All shapes you produce can be used to unlock upgrades - Don't destroy your old factories! + The upgrades tab can be found on the top right corner of the screen. + + massDeleteConfirm: + title: Confirm delete + desc: >- + You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this? + + blueprintsNotUnlocked: + title: Not unlocked yet + desc: >- + Complete level 12 to unlock Blueprints! + + keybindingsIntroduction: + title: Useful keybindings + desc: >- + This game has a lot of keybindings which make it easier to build big factories. + Here are a few, but be sure to check out the keybindings!

    + CTRL + Drag: Select area to delete.
    + SHIFT: Hold to place multiple of one building.
    + ALT: Invert orientation of placed belts.
    + + createMarker: + title: New Marker + desc: Give it a meaningful name + + markerDemoLimit: + desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers! + +ingame: + # This is shown in the top left corner and displays useful keybindings in + # every situation + keybindingsOverlay: + moveMap: Move + selectBuildings: Select area + stopPlacement: Stop placement + rotateBuilding: Rotate building + placeMultiple: Place multiple + reverseOrientation: Reverse orientation + disableAutoOrientation: Disable auto orientation + toggleHud: Toggle HUD + placeBuilding: Place building + createMarker: Create Marker + delete: Destroy + + # Everything related to placing buildings (I.e. as soon as you selected a building + # from the toolbar) + buildingPlacement: + # Buildings can have different variants which are unlocked at later levels, + # and this is the hint shown when there are multiple variants available. + cycleBuildingVariants: Press to cycle variants. + + # Shows the hotkey in the ui, e.g. "Hotkey: Q" + hotkeyLabel: >- + Hotkey: + + infoTexts: + speed: Speed + range: Range + storage: Storage + oneItemPerSecond: 1 item / second + itemsPerSecond: items / s + itemsPerSecondDouble: (x2) + + tiles: tiles + + # The notification when completing a level + levelCompleteNotification: + # is replaced by the actual level, so this gets 'Level 03' for example. + levelTitle: Level + completed: Completed + unlockText: Unlocked ! + buttonNextLevel: Next Level + + # Notifications on the lower right + notifications: + newUpgrade: A new upgrade is available! + gameSaved: Your game has been saved. + + # Mass select information, this is when you hold CTRL and then drag with your mouse + # to select multiple buildings + massSelect: + infoText: Press to copy, to remove and to cancel. + + # The "Upgrades" window + shop: + title: Upgrades + buttonUnlock: Upgrade + + # Gets replaced to e.g. "Tier IX" + tier: Tier + + # The roman number for each tier + tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] + + maximumLevel: MAXIMUM LEVEL (Speed x) + + # The "Statistics" window + statistics: + title: Statistics + dataSources: + stored: + title: Stored + description: Displaying amount of stored shapes in your central building. + produced: + title: Produced + description: Displaying all shapes your whole factory produces, including intermediate products. + delivered: + title: Delivered + description: Displaying shapes which are delivered to your central building. + noShapesProduced: No shapes have been produced so far. + + # Displays the shapes per minute, e.g. '523 / m' + shapesPerMinute: / m + + # Settings menu, when you press "ESC" + settingsMenu: + playtime: Playtime + + buildingsPlaced: Buildings + beltsPlaced: Belts + + buttons: + continue: Continue + settings: Settings + menu: Return to menu + + # Bottom left tutorial hints + tutorialHints: + title: Need help? + showHint: Show hint + hideHint: Close + + # When placing a blueprint + blueprintPlacer: + cost: Cost + + # Map markers + waypoints: + waypoints: Markers + hub: HUB + description: Left-click a marker to jump to it, right-click to delete it.

    Press to create a marker from the current view, or right-click to create a marker at the selected location. + creationSuccessNotification: Marker has been created. + + # Interactive tutorial + interactiveTutorial: + title: Tutorial + hints: + 1_1_extractor: Place an extractor on top of a circle shape to extract it! + 1_2_conveyor: >- + Connect the extractor with a conveyor belt to your hub!

    Tip: Click and drag the belt with your mouse! + + 1_3_expand: >- + This is NOT an idle game! Build more extractors and belts to finish the goal quicker.

    Tip: Hold SHIFT to place multiple extractors, and use R to rotate them. + +# All shop upgrades +shopUpgrades: + belt: + name: Belts, Distributor & Tunnels + description: Speed x → x + miner: + name: Extraction + description: Speed x → x + processors: + name: Cutting, Rotating & Stacking + description: Speed x → x + painting: + name: Mixing & Painting + description: Speed x → x + +# Buildings and their name / description +buildings: + hub: + deliver: Deliver + toUnlock: to unlock + levelShortcut: LVL + + belt: + default: + name: &belt Conveyor Belt + description: Transports items, hold and drag to place multiple. + + miner: # Internal name for the Extractor + default: + name: &miner Extractor + description: Place over a shape or color to extract it. + + chainable: + name: Extractor (Chain) + description: Place over a shape or color to extract it. Can be chained. + + underground_belt: # Internal name for the Tunnel + default: + name: &underground_belt Tunnel + description: Allows to tunnel resources under buildings and belts. + + tier2: + name: Tunnel Tier II + description: Allows to tunnel resources under buildings and belts. + + splitter: # Internal name for the Balancer + default: + name: &splitter Balancer + description: Multifunctional - Evenly distributes all inputs onto all outputs. + + compact: + name: Merger (compact) + description: Merges two conveyor belts into one. + + compact-inverse: + name: Merger (compact) + description: Merges two conveyor belts into one. + + cutter: + default: + name: &cutter Cutter + description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall! + quad: + name: Cutter (Quad) + description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall! + + rotater: + default: + name: &rotater Rotate + description: Rotates shapes clockwise by 90 degrees. + ccw: + name: Rotate (CCW) + description: Rotates shapes counter clockwise by 90 degrees. + + stacker: + default: + name: &stacker Stacker + description: Stacks both items. If they can not be merged, the right item is placed above the left item. + + mixer: + default: + name: &mixer Color Mixer + description: Mixes two colors using additive blending. + + painter: + default: + name: &painter Painter + description: Colors the whole shape on the left input with the color from the right input. + double: + name: Painter (Double) + description: Colors the shapes on the left inputs with the color from the top input. + quad: + name: Painter (Quad) + description: Allows to color each quadrant of the shape with a different color. + + trash: + default: + name: &trash Trash + description: Accepts inputs from all sides and destroys them. Forever. + + storage: + name: Storage + description: Stores excess items, up to a given capacity. Can be used as an overflow gate. + +storyRewards: + # Those are the rewards gained from completing the store + reward_cutter_and_trash: + title: Cutting Shapes + desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!

    Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it! + + reward_rotater: + title: Rotating + desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees. + + reward_painter: + title: Painting + desc: >- + The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!

    PS: If you are colorblind, I'm working on a solution already! + + reward_mixer: + title: Color Mixing + desc: The mixer has been unlocked - Combine two colors using additive blending with this building! + + reward_stacker: + title: Combiner + desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input! + + reward_splitter: + title: Splitter/Merger + desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!

    + + reward_tunnel: + title: Tunnel + desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it! + + reward_rotater_ccw: + title: CCW Rotating + desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants! + + reward_miner_chainable: + title: Chaining Extractor + desc: You have unlocked the chaining extractor! It can forward its resources to other extractors so you can more efficiently extract resources! + + reward_underground_belt_tier_2: + title: Tunnel Tier II + desc: You have unlocked a new variant of the tunnel - It has a bigger range, and you can also mix-n-match those tunnels now! + + reward_splitter_compact: + title: Compact Balancer + desc: >- + You have unlocked a compact variant of the balancer - It accepts two inputs and merges them into one! + + reward_cutter_quad: + title: Quad Cutting + desc: You have unlocked a variant of the cutter - It allows you to cut shapes in four parts instead of just two! + + reward_painter_double: + title: Double Painting + desc: You have unlocked a variant of the painter - It works as the regular painter but processes two shapes at once consuming just one color instead of two! + + reward_painter_quad: + title: Quad Painting + desc: You have unlocked a variant of the painter - It allows to paint each part of the shape individually! + + reward_storage: + title: Storage Buffer + desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity! + + reward_freeplay: + title: Freeplay + desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!) + + reward_blueprints: + title: Blueprints + desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.

    Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered). + + # Special reward, which is shown when there is no reward actually + no_reward: + title: Next level + desc: >- + This level gave you no reward, but the next one will!

    PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades! + + no_reward_freeplay: + title: Next level + desc: >- + Congratulations! By the way, more content is planned for the standalone! + +settings: + title: Settings + categories: + game: Game + app: Application + + versionBadges: + dev: Development + staging: Staging + prod: Production + buildDate: Built + + labels: + uiScale: + title: Interface scale + description: >- + Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale. + scales: + super_small: Super small + small: Small + regular: Regular + large: Large + huge: Huge + + scrollWheelSensitivity: + title: Zoom sensitivity + description: >- + Changes how sensitive the zoom is (Either mouse wheel or trackpad). + sensitivity: + super_slow: Super slow + slow: Slow + regular: Regular + fast: Fast + super_fast: Super fast + + language: + title: Language + description: >- + Change the language. All translations are user contributed and might be incomplete! + + fullscreen: + title: Fullscreen + description: >- + It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone. + + soundsMuted: + title: Mute Sounds + description: >- + If enabled, mutes all sound effects. + + musicMuted: + title: Mute Music + description: >- + If enabled, mutes all music. + + theme: + title: Game theme + description: >- + Choose the game theme (light / dark). + + refreshRate: + title: Simulation Target + description: >- + If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow. + + alwaysMultiplace: + title: Multiplace + description: >- + If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently. + + offerHints: + title: Hints & Tutorials + description: >- + Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game. + +keybindings: + title: Keybindings + hint: >- + Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options. + + resetKeybindings: Reset Keyinbindings + + categoryLabels: + general: Application + ingame: Game + navigation: Navigating + placement: Placement + massSelect: Mass Select + buildings: Building Shortcuts + placementModifiers: Placement Modifiers + + mappings: + confirm: Confirm + back: Back + mapMoveUp: Move Up + mapMoveRight: Move Right + mapMoveDown: Move Down + mapMoveLeft: Move Left + centerMap: Center Map + + mapZoomIn: Zoom in + mapZoomOut: Zoom out + createMarker: Create Marker + + menuOpenShop: Upgrades + menuOpenStats: Statistics + + toggleHud: Toggle HUD + toggleFPSInfo: Toggle FPS and Debug Info + belt: *belt + splitter: *splitter + underground_belt: *underground_belt + miner: *miner + cutter: *cutter + rotater: *rotater + stacker: *stacker + mixer: *mixer + painter: *painter + trash: *trash + + abortBuildingPlacement: Abort Placement + rotateWhilePlacing: Rotate + rotateInverseModifier: >- + Modifier: Rotate CCW instead + cycleBuildingVariants: Cycle Variants + confirmMassDelete: Confirm Mass Delete + cycleBuildings: Cycle Buildings + + massSelectStart: Hold and drag to start + massSelectSelectMultiple: Select multiple areas + massSelectCopy: Copy area + + placementDisableAutoOrientation: Disable automatic orientation + placeMultiple: Stay in placement mode + placeInverse: Invert automatic belt orientation + +about: + title: About this Game + +changelog: + title: Changelog + +demo: + features: + restoringGames: Restoring savegames + importingGames: Importing savegames + oneGameLimit: Limited to one savegame + customizeKeybindings: Customizing Keybindings + + settingNotAvailable: Not available in the demo. diff --git a/version b/version index db152789..a5e42829 100644 --- a/version +++ b/version @@ -1 +1 @@ -1.1.8 \ No newline at end of file +1.1.9 \ No newline at end of file