statistics are now shown in shapes / second instead of shapes / minute
This commit is contained in:
parent
5076c03dab
commit
5336467838
|
@ -92,15 +92,10 @@ export class HUDShapeStatisticsHandle {
|
|||
(this.root.productionAnalytics.getCurrentShapeRate(dataSource, this.definition) /
|
||||
globalConfig.analyticsSliceDurationSeconds) *
|
||||
60;
|
||||
this.counter.innerText = T.ingame.statistics.shapesPerMinute.replace(
|
||||
this.counter.innerText = T.ingame.statistics.shapesPerSecond.replace(
|
||||
"<shapes>",
|
||||
formatBigNumber(rate)
|
||||
formatBigNumber(rate / 60)
|
||||
);
|
||||
|
||||
if (G_IS_DEV && globalConfig.debug.detailedStatistics) {
|
||||
this.counter.innerText = "" + round2Digits(rate / 60) + " /s";
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -377,8 +377,8 @@ ingame:
|
|||
description: Displaying shapes which are delivered to your central building.
|
||||
noShapesProduced: No shapes have been produced so far.
|
||||
|
||||
# Displays the shapes per minute, e.g. '523 / m'
|
||||
shapesPerMinute: <shapes> / m
|
||||
# Displays the shapes per second, e.g. '523 / s'
|
||||
shapesPerSecond: <shapes> / s
|
||||
|
||||
# Settings menu, when you press "ESC"
|
||||
settingsMenu:
|
||||
|
|
Reference in New Issue