store waypoints in savegame

This commit is contained in:
tobspr 2020-05-28 20:03:35 +02:00
parent 80a1908c57
commit 3071bba633
5 changed files with 55 additions and 9 deletions

View File

@ -100,7 +100,7 @@ export class Camera extends BasicSerializableObject {
this.bindKeys();
if (G_IS_DEV) {
window.addEventListener("keydown", ev => {
if (ev.key === "l") {
if (ev.key === "i") {
this.zoomLevel = 3;
}
});

View File

@ -38,11 +38,31 @@ export class HUDWaypoints extends BaseHUDPart {
this.waypointSprite = Loader.getSprite("sprites/misc/waypoint.png");
}
serialize() {
return {
waypoints: this.waypoints,
};
}
deserialize(data) {
if (!data || !data.waypoints || !Array.isArray(data.waypoints)) {
return "Invalid waypoints data";
}
this.waypoints = data.waypoints;
}
initialize() {
/** @type {Array<{
* label: string,
* center: { x: number, y: number },
* zoomLevel: number,
* deletable: boolean
* }>}
*/
this.waypoints = [
{
label: T.ingame.waypoints.hub,
center: new Vector(0, 0),
center: { x: 0, y: 0 },
zoomLevel: 3,
deletable: false,
},
@ -87,10 +107,12 @@ export class HUDWaypoints extends BaseHUDPart {
this.root.hud.parts.dialogs.internalShowDialog(dialog);
const center = worldPos || this.root.camera.center;
dialog.buttonSignals.ok.add(() => {
this.waypoints.push({
label: markerNameInput.getValue(),
center: (worldPos || this.root.camera.center).copy(),
center: { x: center.x, y: center.y },
zoomLevel: Math_max(this.root.camera.zoomLevel, globalConfig.mapChunkOverviewMinZoom + 0.05),
deletable: true,
});
@ -121,7 +143,9 @@ export class HUDWaypoints extends BaseHUDPart {
for (let i = 0; i < this.waypoints.length; ++i) {
const waypoint = this.waypoints[i];
const screenPos = this.root.camera.worldToScreen(waypoint.center);
const screenPos = this.root.camera.worldToScreen(
new Vector(waypoint.center.x, waypoint.center.y)
);
const intersectionRect = new Rectangle(
screenPos.x - 7 * scale,
screenPos.y - 12 * scale,
@ -144,7 +168,7 @@ export class HUDWaypoints extends BaseHUDPart {
if (waypoint) {
if (button === enumMouseButton.left) {
this.root.soundProxy.playUiClick();
this.root.camera.setDesiredCenter(waypoint.center);
this.root.camera.setDesiredCenter(new Vector(waypoint.center.x, waypoint.center.y));
this.root.camera.setDesiredZoom(waypoint.zoomLevel);
} else if (button === enumMouseButton.right) {
if (waypoint.deletable) {
@ -189,13 +213,21 @@ export class HUDWaypoints extends BaseHUDPart {
parameters.context.globalAlpha = this.currentMarkerOpacity * (selected === waypoint ? 1 : 0.7);
parameters.context.fillStyle = "#000";
parameters.context.textAlign = "left";
parameters.context.textBaseline = "middle";
const yOffset = -5 * scale;
parameters.context.font = "bold " + 12 * scale + "px GameFont";
parameters.context.fillStyle = "rgba(255, 255, 255, 0.7)";
parameters.context.fillRect(
pos.x - 7 * scale,
pos.y - 12 * scale,
15 * scale + this.dummyBuffer.measureText(waypoint.label).width / this.root.camera.zoomLevel,
15 * scale
);
parameters.context.fillStyle = "#000";
parameters.context.textAlign = "left";
parameters.context.textBaseline = "middle";
parameters.context.fillText(waypoint.label, pos.x + 6 * scale, pos.y + 0.5 * scale + yOffset);
parameters.context.textBaseline = "alphabetic";

View File

@ -39,6 +39,7 @@ export class SavegameSerializer {
entityMgr: root.entityMgr.serialize(),
hubGoals: root.hubGoals.serialize(),
pinnedShapes: root.hud.parts.pinnedShapes.serialize(),
waypoints: root.hud.parts.waypoints.serialize(),
};
data.entities = this.internal.serializeEntityArray(root.entityMgr.entities);
@ -137,6 +138,7 @@ export class SavegameSerializer {
errorReason = errorReason || root.map.deserialize(savegame.map);
errorReason = errorReason || root.hubGoals.deserialize(savegame.hubGoals);
errorReason = errorReason || root.hud.parts.pinnedShapes.deserialize(savegame.pinnedShapes);
errorReason = errorReason || root.hud.parts.waypoints.deserialize(savegame.waypoints);
errorReason = errorReason || this.internal.deserializeEntityArray(root, savegame.entities);
// Check for errors

View File

@ -13,6 +13,7 @@ import { Entity } from "../game/entity";
* map: any,
* hubGoals: any,
* pinnedShapes: any,
* waypoints: any,
* entities: Array<Entity>
* }} SerializedGame
*/

View File

@ -1,5 +1,6 @@
import { SavegameInterface_V1000 } from "./1000.js";
import { createLogger } from "../../core/logging.js";
import { T } from "../../translations.js";
const schema = require("./1001.json");
@ -27,6 +28,16 @@ export class SavegameInterface_V1001 extends SavegameInterface_V1000 {
dump.pinnedShapes = {
shapes: [],
};
dump.waypoints = {
waypoints: [
{
label: T.ingame.waypoints.hub,
center: { x: 0, y: 0 },
zoomLevel: 3,
deletable: false,
},
],
};
const entities = dump.entities;
for (let i = 0; i < entities.length; ++i) {