Require LMB to place blueprints (#979)
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@ -110,22 +110,24 @@ export class HUDBlueprintPlacer extends BaseHUDPart {
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}
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}
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}
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}
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const blueprint = this.currentBlueprint.get();
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if (button === enumMouseButton.left) {
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if (!blueprint) {
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const blueprint = this.currentBlueprint.get();
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return;
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if (!blueprint) {
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}
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return;
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}
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if (!blueprint.canAfford(this.root)) {
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if (!blueprint.canAfford(this.root)) {
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this.root.soundProxy.playUiError();
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this.root.soundProxy.playUiError();
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return;
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return;
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}
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}
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const worldPos = this.root.camera.screenToWorld(pos);
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const worldPos = this.root.camera.screenToWorld(pos);
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const tile = worldPos.toTileSpace();
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const tile = worldPos.toTileSpace();
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if (blueprint.tryPlace(this.root, tile)) {
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if (blueprint.tryPlace(this.root, tile)) {
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const cost = blueprint.getCost();
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const cost = blueprint.getCost();
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this.root.hubGoals.takeShapeByKey(this.root.gameMode.getBlueprintShapeKey(), cost);
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this.root.hubGoals.takeShapeByKey(this.root.gameMode.getBlueprintShapeKey(), cost);
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this.root.soundProxy.playUi(SOUNDS.placeBuilding);
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this.root.soundProxy.playUi(SOUNDS.placeBuilding);
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}
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}
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}
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}
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}
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