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version https://git-lfs.github.com/spec/v1
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oid sha256:ebde52e75e54d2f4add0cf498c85f059082a0745212a23c4de7328a7d78b00a5
|
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size 238170
|
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oid sha256:ae83b8805191eeba13016e40216fc4781ac3958e6886769ce8677ea28370d13e
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size 239706
|
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|
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<?xml version="1.0"?>
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<svg xmlns="http://www.w3.org/2000/svg" id="Capa_1" enable-background="new 0 0 512 512" height="512px" viewBox="0 0 512 512" width="512px"><g><g><g><path d="m496 0h-210c-8.284 0-15 6.716-15 15v260c0 8.284 6.716 15 15 15h143.787l55.606 55.606c2.869 2.87 6.706 4.394 10.609 4.394 1.933 0 3.882-.374 5.737-1.142 5.605-2.322 9.26-7.792 9.26-13.858v-320c.001-8.284-6.715-15-14.999-15zm-40 130h-10.978c-3.123 23.867-13.59 45.455-29.054 62.414 10.691 4.857 22.545 7.586 35.032 7.586 8.284 0 15 6.716 15 15s-6.716 15-15 15c-21.972 0-42.521-6.198-60-16.931-17.478 10.733-38.028 16.931-60 16.931-8.284 0-15-6.716-15-15s6.716-15 15-15c12.487 0 24.342-2.729 35.032-7.586-15.464-16.959-25.932-38.547-29.054-62.414h-10.978c-8.284 0-15-6.716-15-15s6.716-15 15-15h50v-25c0-8.284 6.716-15 15-15s15 6.716 15 15v25h50c8.284 0 15 6.716 15 15s-6.716 15-15 15z" data-original="#000000" class="active-path" data-old_color="#000000" fill="#4949E7"/><path d="m391 175.148c12.068-12.039 20.523-27.681 23.648-45.148h-47.295c3.124 17.467 11.579 33.11 23.647 45.148z" data-original="#000000" class="active-path" data-old_color="#000000" fill="#4949E7"/></g><g><path d="m100.59 327.624h41.01l-20.411-54.086z" data-original="#000000" class="active-path" data-old_color="#000000" fill="#4949E7"/><path d="m226 162h-210c-8.284 0-15 6.716-15 15v320c0 6.067 3.654 11.537 9.26 13.858 1.855.769 3.805 1.142 5.737 1.142 3.903 0 7.74-1.524 10.609-4.394l55.607-55.606h143.787c8.284 0 15-6.716 15-15v-260c0-8.284-6.716-15-15-15zm-44.438 229.034c-1.743.658-3.534.97-5.293.97-6.062 0-11.77-3.701-14.037-9.708l-9.311-24.673h-63.757l-9.413 24.715c-2.948 7.741-11.61 11.628-19.356 8.679-7.741-2.948-11.627-11.615-8.679-19.356l52.569-138.028c.043-.114.088-.228.135-.34 2.803-6.852 9.397-11.284 16.8-11.292h.021c7.396 0 13.99 4.416 16.806 11.256.057.137.11.275.163.413l52.092 138.034c2.924 7.751-.989 16.405-8.74 19.33z" data-original="#000000" class="active-path" data-old_color="#000000" fill="#4949E7"/></g></g></g> </svg>
|
After Width: | Height: | Size: 2.0 KiB |
|
@ -343,33 +343,42 @@
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|||
}
|
||||
|
||||
.footer {
|
||||
display: flex;
|
||||
display: grid;
|
||||
flex-grow: 1;
|
||||
justify-content: center;
|
||||
align-items: flex-end;
|
||||
width: 100%;
|
||||
grid-template-columns: auto auto auto 1fr;
|
||||
@include S(padding, 10px);
|
||||
box-sizing: border-box;
|
||||
@include S(grid-gap, 5px);
|
||||
|
||||
.author {
|
||||
flex-grow: 1;
|
||||
text-align: right;
|
||||
@include S(padding-right, 10px);
|
||||
@include PlainText;
|
||||
color: #888a8f;
|
||||
a {
|
||||
color: #333438;
|
||||
}
|
||||
}
|
||||
|
||||
@include S(padding, 15px);
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||||
> a {
|
||||
|
||||
> .boxLink {
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display: grid;
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||||
align-items: center;
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||||
grid-template-columns: 1fr auto;
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||||
|
||||
justify-content: center;
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background: #fafafa;
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background: #fdfdfd;
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@include S(padding, 5px);
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@include S(padding-left, 10px);
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@include S(border-radius, $globalBorderRadius);
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@include S(margin-left, 10px);
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@include SuperSmallText();
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||||
font-weight: bold;
|
||||
box-sizing: border-box;
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||||
text-transform: uppercase;
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||||
color: #616266;
|
||||
|
||||
|
@ -377,19 +386,11 @@
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|||
transition-property: background-color, transform;
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||||
pointer-events: all;
|
||||
@include S(width, 120px);
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@include S(height, 50px);
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@include S(height, 60px);
|
||||
|
||||
cursor: pointer;
|
||||
&:hover {
|
||||
background-color: #fff;
|
||||
transform: scale(1.01);
|
||||
}
|
||||
|
||||
&:not(.boxLink) {
|
||||
align-self: flex-end;
|
||||
justify-self: flex-end;
|
||||
height: unset;
|
||||
width: unset;
|
||||
@include S(padding, 3px);
|
||||
}
|
||||
|
||||
.thirdpartyLogo {
|
||||
|
@ -406,6 +407,49 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
> .sidelinks {
|
||||
display: grid;
|
||||
align-items: flex-start;
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||||
justify-content: flex-start;
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||||
grid-template-rows: 1fr 1fr 1fr;
|
||||
@include S(grid-gap, 2px);
|
||||
@include S(height, 60px);
|
||||
|
||||
> a {
|
||||
color: #616266;
|
||||
background: #fdfdfd;
|
||||
height: 100%;
|
||||
|
||||
&:hover {
|
||||
background-color: #fff;
|
||||
}
|
||||
@include SuperSmallText;
|
||||
text-transform: uppercase;
|
||||
width: 100%;
|
||||
@include S(padding, 2px, 10px);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-start;
|
||||
|
||||
@include S(padding-left, 25px);
|
||||
box-sizing: border-box;
|
||||
font-weight: bold;
|
||||
background-position: #{D(5px)} center;
|
||||
background-size: #{D(12px)};
|
||||
background-repeat: no-repeat;
|
||||
|
||||
&.redditLink {
|
||||
background-image: uiResource("main_menu/reddit.svg");
|
||||
}
|
||||
&.changelog {
|
||||
background-image: uiResource("main_menu/changelog.svg");
|
||||
}
|
||||
&.helpTranslate {
|
||||
background-image: uiResource("main_menu/translate.svg");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@include DarkThemeOverride {
|
||||
|
@ -429,9 +473,14 @@
|
|||
}
|
||||
|
||||
.footer {
|
||||
> a {
|
||||
background: darken($darkModeGameBackground, 10);
|
||||
> a,
|
||||
.sidelinks > a {
|
||||
background-color: darken($darkModeGameBackground, 10);
|
||||
color: #eee;
|
||||
|
||||
&:hover {
|
||||
background-color: darken($darkModeGameBackground, 8);
|
||||
}
|
||||
}
|
||||
|
||||
.author {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
export const CHANGELOG = [
|
||||
{
|
||||
version: "1.1.17",
|
||||
date: "unreleased",
|
||||
date: "22.06.2020",
|
||||
entries: [
|
||||
"Color blind mode! You can now activate it in the settings and it will show you which color is below your cursor (Either resource or on the belt)",
|
||||
"Add info buttons to all shapes so you can figure out how they are built! (And also, which colors they have)",
|
||||
|
@ -14,6 +14,7 @@ export const CHANGELOG = [
|
|||
"Fix keybinding for pipette showing while pasting blueprints",
|
||||
"Improve visibility of shape background in dark mode",
|
||||
"Added sound when destroying a building",
|
||||
"Added swedish translation",
|
||||
"Update tutorial image for tier 2 tunnels to explain mix/match (by jimmyshadow1)",
|
||||
],
|
||||
},
|
||||
|
|
|
@ -19,6 +19,7 @@ const smoothCanvas = true;
|
|||
export const THIRDPARTY_URLS = {
|
||||
discord: "https://discord.gg/HN7EVzV",
|
||||
github: "https://github.com/tobspr/shapez.io",
|
||||
reddit: "https://www.reddit.com/r/shapezio",
|
||||
|
||||
standaloneStorePage: "https://store.steampowered.com/app/1318690/shapezio/",
|
||||
};
|
||||
|
|
|
@ -184,6 +184,13 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart {
|
|||
if (mousePos) {
|
||||
this.onMouseMove(mousePos);
|
||||
}
|
||||
|
||||
// Make sure we have nothing selected while in overview mode
|
||||
if (this.root.camera.getIsMapOverlayActive()) {
|
||||
if (this.currentMetaBuilding.get()) {
|
||||
this.currentMetaBuilding.set(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -246,6 +246,6 @@ export class HUDShop extends BaseHUDPart {
|
|||
|
||||
tryUnlockNextTier(upgradeId) {
|
||||
// Nothing
|
||||
this.root.hubGoals.tryUnlockUgprade(upgradeId);
|
||||
this.root.hubGoals.tryUnlockUpgrade(upgradeId);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -86,4 +86,10 @@ export const LANGUAGES = {
|
|||
code: "zh",
|
||||
region: "CN",
|
||||
},
|
||||
"sv": {
|
||||
name: "Svenska",
|
||||
data: require("./built-temp/base-sv.json"),
|
||||
code: "sv",
|
||||
region: "",
|
||||
},
|
||||
};
|
||||
|
|
|
@ -91,10 +91,14 @@ export class MainMenuState extends GameState {
|
|||
<span class="thirdpartyLogo discordLogo"></span>
|
||||
</a>
|
||||
|
||||
<a class="changelog">${T.changelog.title}</a>
|
||||
|
||||
<a class="helpTranslate">${T.mainMenu.helpTranslate}</a>
|
||||
<div class="sidelinks">
|
||||
<a class="redditLink">${T.mainMenu.subreddit}</a>
|
||||
|
||||
<a class="changelog">${T.changelog.title}</a>
|
||||
|
||||
<a class="helpTranslate">${T.mainMenu.helpTranslate}</a>
|
||||
</div>
|
||||
|
||||
<div class="author">${T.mainMenu.madeBy.replace(
|
||||
"<author-link>",
|
||||
'<a class="producerLink" target="_blank">Tobias Springer</a>'
|
||||
|
@ -215,6 +219,7 @@ export class MainMenuState extends GameState {
|
|||
|
||||
this.trackClicks(qs(".settingsButton"), this.onSettingsButtonClicked);
|
||||
this.trackClicks(qs(".changelog"), this.onChangelogClicked);
|
||||
this.trackClicks(qs(".redditLink"), this.onRedditClicked);
|
||||
this.trackClicks(qs(".languageChoose"), this.onLanguageChooseClicked);
|
||||
this.trackClicks(qs(".helpTranslate"), this.onTranslationHelpLinkClicked);
|
||||
|
||||
|
@ -307,6 +312,11 @@ export class MainMenuState extends GameState {
|
|||
this.moveToState("ChangelogState");
|
||||
}
|
||||
|
||||
onRedditClicked() {
|
||||
this.app.analytics.trackUiClick("main_menu_reddit_link");
|
||||
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.reddit);
|
||||
}
|
||||
|
||||
onContestClicked() {
|
||||
this.app.analytics.trackUiClick("contest_click");
|
||||
|
||||
|
|
|
@ -121,6 +121,7 @@ mainMenu:
|
|||
continue: Continue
|
||||
newGame: New Game
|
||||
changelog: Changelog
|
||||
subreddit: Reddit
|
||||
importSavegame: Import
|
||||
openSourceHint: This game is open source!
|
||||
discordLink: Official Discord Server
|
||||
|
|
|
@ -212,7 +212,7 @@ dialogs:
|
|||
|
||||
keybindingsResetOk:
|
||||
title: Réinitialisation des contrôles
|
||||
desc: Les contrôles ont été réinitialisés par leur état par défaut respectifs !
|
||||
desc: Les contrôles ont été réinitialisés dans leur état par défaut respectifs !
|
||||
|
||||
featureRestriction:
|
||||
title: Version démo
|
||||
|
@ -236,7 +236,7 @@ dialogs:
|
|||
massDeleteConfirm:
|
||||
title: Confirmation de suppression
|
||||
desc: >-
|
||||
Vous allez supprimer pas mal de bâtiments (<count> pour être exact) ! Etes vous certains de vouloir faire cela ?
|
||||
Vous allez supprimer pas mal de bâtiments (<count> pour être exact) ! Êtes vous certains de vouloir faire cela ?
|
||||
|
||||
massCutConfirm:
|
||||
title: Confirmer la coupure
|
||||
|
@ -247,7 +247,7 @@ dialogs:
|
|||
blueprintsNotUnlocked:
|
||||
title: Pas encore débloqué
|
||||
desc: >-
|
||||
Les patrons n'ont pas encore étés débloqués ! Terminez encore quelques niveaux pour les débloquer.
|
||||
Les patrons n'ont pas encore étés débloqués ! Terminez encore quelques niveaux pour y avoir accès.
|
||||
|
||||
keybindingsIntroduction:
|
||||
title: Raccourcis utiles
|
||||
|
@ -288,9 +288,9 @@ ingame:
|
|||
pasteLastBlueprint: Copier le dernier patron
|
||||
lockBeltDirection: Utiliser le plannificateur de convoyeurs
|
||||
plannerSwitchSide: Échanger la direction du plannificateur
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
cutSelection: Couper
|
||||
copySelection: Copier
|
||||
clearSelection: Effacer la sélection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
|
@ -691,27 +691,24 @@ settings:
|
|||
Permet l'affichage de l'effet de vignette qui assombrit les coins de l'écran afin de rendre le texte plus facile à lire.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
title: Fréquence des sauvegardes automatiques
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
Contrôle avec quelle fréquence le jeu sera sauvegardé automatiquement. Vous pouvez aussi entièrement désactiver cette fonctionnalité ici.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
disabled: Désactivé
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
title: Informations réduites sur les bâtiments
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
Raccourcit les panneaux d'information sur les bâtiments en n'affichant que les ratios. Dans le cas contraire, une description et une imagine sont présentés.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
title: Désactive les avertissement pour Couper/Effacer
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
Désactive la boîte de dialogue qui s'affiche lorsque vous vous apprêtez à couper/effacer plus de 100 entités.
|
||||
|
||||
keybindings:
|
||||
title: Contrôles
|
||||
|
|
|
@ -159,7 +159,7 @@ mainMenu:
|
|||
|
||||
showInfo: Wyświetl
|
||||
contestOver: Ten konkurs już się skończył - Dołącz do serwera Discord by nie przegapić kolejnych!
|
||||
madeBy: Made by <author-link>
|
||||
madeBy: Gra wykonana przez <author-link>
|
||||
|
||||
dialogs:
|
||||
buttons:
|
||||
|
@ -292,10 +292,21 @@ ingame:
|
|||
pasteLastBlueprint: Wklej ostatnio skopiowany obszar
|
||||
lockBeltDirection: Tryb planowania taśmociągu
|
||||
plannerSwitchSide: Obróć planowany taśmociąg
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
cutSelection: Wytnij
|
||||
copySelection: Skopiuj
|
||||
clearSelection: Wyczyść zaznaczenie
|
||||
pipette: Wybierz obiekt z mapy
|
||||
|
||||
# Names of the colors, used for the color blind mode
|
||||
colors:
|
||||
red: Czerwony
|
||||
green: Zielony
|
||||
blue: Niebieski
|
||||
yellow: Żółty
|
||||
purple: Fioletowy
|
||||
cyan: Cyjanowy
|
||||
white: Biały
|
||||
uncolored: Brak koloru
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
|
@ -394,6 +405,11 @@ ingame:
|
|||
description: Kliknij znacznik lewym przyciskiem myszy, by się do niego przenieść lub prawym, by go usunąć.<br><br>Naciśnij <keybinding>, by stworzyć marker na środku widoku lub <strong>prawy przycisk myszy</strong>, by stworzyć na wskazanej lokacji.
|
||||
creationSuccessNotification: Utworzono znacznik.
|
||||
|
||||
# Shape viewer
|
||||
shapeViewer:
|
||||
title: Poziomy
|
||||
empty: Puste
|
||||
|
||||
# Interactive tutorial
|
||||
interactiveTutorial:
|
||||
title: Tutorial
|
||||
|
@ -698,37 +714,39 @@ settings:
|
|||
Oferuje porady i tutoriale podczas gry. Dodatkowo chowa pewne elementy interfejsu, by ułatwić poznanie gry.
|
||||
|
||||
enableTunnelSmartplace:
|
||||
title: Smart Tunnels
|
||||
title: Inteligentne taśmociągi i tunele
|
||||
description: >-
|
||||
Gdy włączone, umieszczenie tunelu automatycznie usuwa zbędny taśmociąg.
|
||||
Pozwala również budować tunele przez przeciąganie i nadmiarowe tunele zostają usunięte.
|
||||
Pozwala również budować tunele przez przeciąganie, gdyż niepotrzebne tunele zostają usunięte.
|
||||
vignette:
|
||||
title: Vignette
|
||||
title: Winieta
|
||||
description: >-
|
||||
Włącza winietowanie, które przyciemnia rogi ekranu i poprawia czytelność tekstu.
|
||||
Włącza winietę - przyciemnia rogi ekranu, poprawiając czytelność tekstu.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
title: Częstość auto-zapisu
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
Zmienia, jak często gra automatycznie zapisuje fabrykę.
|
||||
Można tą funkcję również całkowicie wyłączyć.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
one_minute: Co minutę
|
||||
two_minutes: Co 2 minuty
|
||||
five_minutes: Co 5 minut
|
||||
ten_minutes: Co 10 minut
|
||||
twenty_minutes: Co 20 minut
|
||||
disabled: Wyłączone
|
||||
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
title: Wyłącz opis budynków
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
Ukrywa opis i zdjęcie budynków w obszarze informacyjnym, pokazując jedynie
|
||||
ich tytuł i specyfikacje techniczne.
|
||||
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
title: Wyłącz ostrzeżenia usuwania/wycinania
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
Wyłącza ostrzeżenia wyświetlające się przy usuwaniu lub wycinaniu więcej niż
|
||||
100 budynków.
|
||||
|
||||
keybindings:
|
||||
title: Klawiszologia
|
||||
|
@ -793,8 +811,9 @@ keybindings:
|
|||
massSelectCut: Wytnij obszar
|
||||
exportScreenshot: Wyeksportuj całą fabrykę jako zrzut ekranu
|
||||
lockBeltDirection: Tryb planowania taśmociągu
|
||||
switchDirectionLockSide: "Planowanie taśmociągu: Zmień stronę"
|
||||
pipette: Pipette
|
||||
switchDirectionLockSide: >-
|
||||
Planowanie taśmociągu: Zmień stronę
|
||||
pipette: Wybieranie obiektów z mapy
|
||||
|
||||
about:
|
||||
title: O Grze
|
||||
|
|
File diff suppressed because it is too large
Load Diff
Reference in New Issue