#
#  GAME TRANSLATIONS
#
#  Contributing:
#
#    If you want to contribute, please make a pull request on this respository
#    and I will have a look.
#
#  Placeholders:
#
#    Do *not* replace placeholders! Placeholders have a special syntax like
#    `Hotkey: <key>`. They are encapsulated within angle brackets. The correct
#    translation for this one in German for example would be: `Taste: <key>` (notice
#    how the placeholder stayed '<key>' and was not replaced!)
#
#  Adding a new language:
#
#    If you want to add a new language, ask me in the Discord and I will setup
#    the basic structure so the game also detects it.
#

steamPage:
    # This is the short text appearing on the steam page
    shortText: In shapez.io potrai costruire delle fabbriche per automatizzare la creazione e la combinazione di forme sempre più complesse, in una mappa infinita.

    # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
    # NOTICE:
    # - Do not translate the first line (This is the gif image at the start of the store)
    # - Please keep the markup (Stuff like [b], [list] etc) in the same format
    longText: >-
        [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]

        shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.
        Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.

        As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!

        Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.

        This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!

        Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.

        [b]Standalone Advantages[/b]

        [list]
            [*] Dark Mode
            [*] Unlimited Waypoints
            [*] Unlimited Savegames
            [*] Additional settings
            [*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
            [*] Coming soon: More Levels
            [*] Allows me to further develop shapez.io ❤️
        [/list]

        [b]Future Updates[/b]

        I am updating the game very often and trying to push an update at least every week!

        [list]
            [*] Different maps and challenges (e.g. maps with obstacles)
            [*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
            [*] A story mode where buildings have a cost
            [*] Configurable map generator (Configure resource/shape size/density, seed and more)
            [*] Additional types of shapes
            [*] Performance improvements (The game already runs pretty well!)
            [*] And much more!
        [/list]

        [b]This game is open source![/b]

        Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible.
        Be sure to check out my trello board for the full roadmap!

        [b]Links[/b]

        [list]
            [*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
            [*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
            [*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
            [*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
            [*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
        [/list]

    discordLink: Official Discord - Chat with me!

global:
    loading: Caricamento
    error: Errore

    # How big numbers are rendered, e.g. "10,000"
    thousandsDivider: ","

    # What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4"
    decimalSeparator: "."

    # The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
    suffix:
        thousands: k
        millions: M
        billions: B
        trillions: T

    # Shown for infinitely big numbers
    infinite: inf

    time:
        # Used for formatting past time dates
        oneSecondAgo: un secondo fa
        xSecondsAgo: <x> secondi fa
        oneMinuteAgo: un minuto fa
        xMinutesAgo: <x> minuti fa
        oneHourAgo: un'ora fa
        xHoursAgo: <x> ore fa
        oneDayAgo: un giorno fa
        xDaysAgo: <x> giorni fa

        # Short formats for times, e.g. '5h 23m'
        secondsShort: <seconds>s
        minutesAndSecondsShort: <minutes>m <seconds>s
        hoursAndMinutesShort: <hours>h <minutes>m

        xMinutes: <x> minuti

    keys:
        tab: TAB
        control: CTRL
        alt: ALT
        escape: ESC
        shift: MAIUSC
        space: SPAZIO

demoBanners:
    # This is the "advertisement" shown in the main menu and other various places
    title: Versione Demo
    intro: >-
        Ottieni la versione standalone per sbloccare tutte le funzioni!

mainMenu:
    play: Play
    changelog: Changelog
    importSavegame: Importa
    openSourceHint: Questo gioco è open source!
    discordLink: Server ufficiale Discord
    helpTranslate: Aiutaci a tradurre!

    # This is shown when using firefox and other browsers which are not supported.
    browserWarning: >-
        Ci spiace, ma il gioco è molto lento su questo browser! Ottieni la versione standalone oppure scarica Chrome per provare l'esperienza completa.

    savegameLevel: Livello <x>
    savegameLevelUnknown: Livello sconosciuto

    continue: Continua
    newGame: Nuova partita
    madeBy: Creato da <author-link>
    subreddit: Reddit

dialogs:
    buttons:
        ok: OK
        delete: Elimina
        cancel: Annulla
        later: Più tardi
        restart: Ricomincia
        reset: Reset
        getStandalone: Ottieni la versione completa
        deleteGame: So cosa sto facendo
        viewUpdate: Mostra aggiornamento
        showUpgrades: Mostra upgrade
        showKeybindings: Mostra scorciatoie

    importSavegameError:
        title: Errore di importazione
        text: >-
            Impossibile caricare il salvataggio:

    importSavegameSuccess:
        title: Salvataggio importato
        text: >-
            Il tuo salvataggio è stato importato correttamente.

    gameLoadFailure:
        title: Partita malfunzionante
        text: >-
            Impossibile caricare il salvataggio:

    confirmSavegameDelete:
        title: Conferma eliminazione
        text: >-
            Vuoi davvero eliminare la partita?

    savegameDeletionError:
        title: Impossibile eliminare
        text: >-
            Impossibile eliminare il salvataggio:

    restartRequired:
        title: Restart richiesto
        text: >-
            Per applicare le nuove impostazioni è necessario il Restart del gioco.

    editKeybinding:
        title: Cambia comandi
        desc: Premi un nuovo tasto o un tasto del mouse a cui vuoi assegnare questo comando, Esc per cancellarlo.

    resetKeybindingsConfirmation:
        title: Reset comandi assegnati
        desc: Così riporterai tutti comandi al loro stato di default. Perfavore conferma.
    keybindingsResetOk:
        title: Successo nel reset dei comandi
        desc: I comandi sono stati riassegnati ai loro rispettivi comandi di default!

    featureRestriction:
        title: Versione Demo
        desc: Hai provato ad accedere ad una feature (<feature>) che non è disponibile nella Demo. Considera di prendere la versione standalne per un'esperienza completa!

    oneSavegameLimit:
        title: Salvataggi limitati
        desc: Puoi avere solo un salvataggio nella versione Demo. Perfavore rimuovi il salvataggio già esistente o prendi la versione standalone!

    updateSummary:
        title: Nuovo update!
        desc: >-
            Qui puoi trovare i cambiamenti dall'ultima volta che hai giocato:

    upgradesIntroduction:
        title: Aggiornamenti sbloccati
        desc: >-
            Tutte le forme che produci possono essere utilizzate per i miglioramenti - <strong>Non distruggere le tue vecchie fabbriche!</strong>
            Puoi trovare gli aggiornamenti nell'angolo in alto a destra dello schermo.

    massDeleteConfirm:
        title: Conferma la rimozione
        desc: >-
            Stai rimuovendo molte strutture (<count> to be exact)!
            Sei sicuro di volerlo fare?

    blueprintsNotUnlocked:
        title: Non ancora sbloccato
        desc: >-
            I progetti non sono stati ancora sbloccati! Completa più livelli per sbloccarli.

    keybindingsIntroduction:
        title: Comandi utili
        desc: >-
            Questo gioco ha molti comandi utili che possono rendere più semplice la costruzione delle fabbriche.
            Qui ce ne sono un paio, ma sii sicuro <strong>controlla i comandi</strong>!<br><br>
            <code class='keybinding'>CTRL</code> + Drag: Seleziona l'area da copiare / cancella.<br>
            <code class='keybinding'>SHIFT</code>: Tieni premuto per costruire copie dalla struttura.<br>
            <code class='keybinding'>ALT</code>: Invert l'orientamento dei nastri trasportatori.<br>

    createMarker:
        title: Nuovo Marker
        desc: Dagli un magnifico nome, puoi anche includere <strong>short key</strong> di una figura (Che puoi generare <a href="https://viewer.shapez.io" target="_blank">here</a>)
        titleEdit: Edit Marker

    markerDemoLimit:
        desc: Puoi creare solo due Marker personalizzati nella Demo. Prendi la versione standalone per Marker personalizzati illimitati!
    massCutConfirm:
        title: Conferma taglio
        desc: >-
            Stai tagliando molte strutture (<count> to be exact)!
            Sei sicuro di volerlo fare?

    exportScreenshotWarning:
        title: Esportare screenshot
        desc: >-
            Hai richiesto di esportare la tua base come screenshot. Perfavore tieni conto che potrebbe
            essere lento per una grossa base e che potrebbe crushare il gioco!

    massCutInsufficientConfirm:
        title: Confirm cut
        desc: You can not afford to paste this area! Are you sure you want to cut it?

ingame:
    # This is shown in the top left corner and displays useful keybindings in
    # every situation
    keybindingsOverlay:
        moveMap: Sposta
        selectBuildings: Seleziona area
        stopPlacement: Concludi posizionamento
        rotateBuilding: Ruota costruzione
        placeMultiple: Posiziona multiplo
        reverseOrientation: Inverti orientamento
        disableAutoOrientation: Disabilita orientamento automatico
        toggleHud: Mostra/Nascondi HUD
        placeBuilding: Posiziona costruzione
        createMarker: Crea etichetta
        delete: Distruggi
        pasteLastBlueprint: Paste last blueprint
        lockBeltDirection: Enable belt planner
        plannerSwitchSide: Flip planner side
        cutSelection: Taglia
        copySelection: Copia
        clearSelection: Annulla selezione
        pipette: Contagocce
        switchLayers: Switch layers

    # Everything related to placing buildings (I.e. as soon as you selected a building
    # from the toolbar)
    buildingPlacement:
        # Buildings can have different variants which are unlocked at later levels,
        # and this is the hint shown when there are multiple variants available.
        cycleBuildingVariants: Premi <key> per cambiare variante.

        # Shows the hotkey in the ui, e.g. "Hotkey: Q"
        hotkeyLabel: >-
            Hotkey: <key>

        infoTexts:
            speed: Velocità
            range: Raggio
            storage: Spazio
            oneItemPerSecond: 1 oggetto / secondo
            itemsPerSecond: <x> oggetti / s
            itemsPerSecondDouble: (x2)

            tiles: <x> titles

    # The notification when completing a level
    levelCompleteNotification:
        # <level> is replaced by the actual level, so this gets 'Level 03' for example.
        levelTitle: Livello <level>
        completed: Completato
        unlockText: Sbloccato <reward>!
        buttonNextLevel: Prossimo livello

    # Notifications on the lower right
    notifications:
        newUpgrade: U  nuovo aggiornamento è disponibile!
        gameSaved: La tua partita è stata salvata.

    # The "Upgrades" window
    shop:
        title: Aggiornamenti
        buttonUnlock: Sblocca

        # Gets replaced to e.g. "Tier IX"
        tier: Tier <x>

        # The roman number for each tier
        tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]

        maximumLevel: LIVELLO MASSIMO (Speed x<currentMult>)

    # The "Statistics" window
    statistics:
        title: Statistiche
        dataSources:
            stored:
                title: Immagazzinati
                description: Displaying amount of stored shapes in your central building.
            produced:
                title: Prodotti
                description: Displaying all shapes your whole factory produces, including intermediate products.
            delivered:
                title: Delivered
                description: Displaying shapes which are delivered to your central building.
        noShapesProduced: No shapes have been produced so far.

        # Displays the shapes per minute, e.g. '523 / m'
        shapesPerMinute: <shapes> / m

    # Settings menu, when you press "ESC"
    settingsMenu:
        playtime: Tempo di gioco

        buildingsPlaced: Buildings
        beltsPlaced: Nastri

        buttons:
            continue: Continua
            settings: Impostazioni
            menu: Torna al menù

    # Bottom left tutorial hints
    tutorialHints:
        title: Serve aiuto?
        showHint: Mostra indizio
        hideHint: Chiudi

    # When placing a blueprint
    blueprintPlacer:
        cost: Costo

    # Map markers
    waypoints:
        waypoints: Markers
        hub: HUB
        description: Left-click a marker to jump to it, right-click to delete it.<br><br>Press <keybinding> to create a marker from the current view, or <strong>right-click</strong> to create a marker at the selected location.
        creationSuccessNotification: Marker has been created.

    # Interactive tutorial
    interactiveTutorial:
        title: Tutorial
        hints:
            1_1_extractor: Place an <strong>extractor</strong> on top of a <strong>circle shape</strong> to extract it!
            1_2_conveyor: >-
                Connect the extractor with a <strong>conveyor belt</strong> to your hub!<br><br>Tip: <strong>Click and drag</strong> the belt with your mouse!

            1_3_expand: >-
                This is <strong>NOT</strong> an idle game! Build more extractors and belts to finish the goal quicker.<br><br>Tip: Hold <strong>SHIFT</strong> to place multiple extractors, and use <strong>R</strong> to rotate them.

    colors:
        red: Rosso
        green: Verde
        blue: Blu
        yellow: Giallo
        purple: Viola
        cyan: Azzurro
        white: Bianco
        uncolored: No colore
        black: Black
    shapeViewer:
        title: Livelli
        empty: Vuoto
        copyKey: Copy Key

# All shop upgrades
shopUpgrades:
    belt:
        name: Belts, Distributor & Tunnels
        description: Velocità x<currentMult> → x<newMult>
    miner:
        name: Estrazione
        description: Velocità x<currentMult> → x<newMult>
    processors:
        name: Cutting, Rotating & Stacking
        description: Velocità x<currentMult> → x<newMult>
    painting:
        name: Mixing & Painting
        description: Velocità x<currentMult> → x<newMult>

# Buildings and their name / description
buildings:
    belt:
        default:
            name: &belt Nastro Trasportatore
            description: Trasporta oggetti, clicca e trascina per posizionare in sequenza.

    miner: # Internal name for the Extractor
        default:
            name: &miner Estrattore
            description: Posiziona sopra una forma o un colore per estrarlo.

        chainable:
            name: Estrattore (Catena)
            description: Posiziona sopra una forma o un colore per estrarlo. Puoi combinarlo con altri estrattori.

    underground_belt: # Internal name for the Tunnel
        default:
            name: &underground_belt Tunnel
            description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori.

        tier2:
            name: Tunnel Grado II
            description: Permette di far passare delle risorse sotto a costruzioni e nastri trasportatori.

    splitter: # Internal name for the Balancer
        default:
            name: &splitter Bilanciatore
            description: Multifunzionale - Distribuisce equamente tutti gli ingressi su tutte le uscite.

        compact:
            name: Aggregatore (compatto)
            description: Unisce due nastri trasportatori in uno solo.

        compact-inverse:
            name: Aggregatore (compatto)
            description: Unisce due nastri trasportatori in uno solo.

    cutter:
        default:
            name: &cutter Cutter
            description: Cuts shapes from top to bottom and outputs both halfs. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
        quad:
            name: Cutter (Quad)
            description: Cuts shapes into four parts. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>

    rotater:
        default:
            name: &rotater Rotate
            description: Rotates shapes clockwise by 90 degrees.
        ccw:
            name: Rotate (CCW)
            description: Rotates shapes counter clockwise by 90 degrees.
        fl:
            name: Rotate (180)
            description: Rotates shapes by 180 degrees.

    stacker:
        default:
            name: &stacker Stacker
            description: Stacks both items. If they can not be merged, the right item is placed above the left item.

    mixer:
        default:
            name: &mixer Mixer Colori
            description: Mescola due colori mediante sintesi additiva.

    painter:
        default:
            name: &painter Verniciatore
            description: &painter_desc Colora l'intera forma dell'ingresso sinistro con il colore dell'ingresso destro.
        double:
            name: Verniciatore (Doppio)
            description: Colors the shapes on the left inputs with the color from the top input.
        quad:
            name: Verniciatore (Quadruplo)
            description: Allows to color each quadrant of the shape with a different color.
        mirrored:
            name: *painter
            description: *painter_desc

    trash:
        default:
            name: &trash Cestino
            description: Accetta ingressi da tutti i lati e li distrugge. per sempre.

        storage:
            name: Storage
            description: Stores excess items, up to a given capacity. Can be used as an overflow gate.

    hub:
        deliver: Consegna
        toUnlock: per sbloccare
        levelShortcut: LVL
    wire:
        default:
            name: Energy Wire
            description: Allows you to transport energy.
    advanced_processor:
        default:
            name: Color Inverter
            description: Accepts a color or shape and inverts it.
    energy_generator:
        deliver: Deliver
        toGenerateEnergy: For
        default:
            name: Energy Generator
            description: Generates energy by consuming shapes.
    wire_crossings:
        default:
            name: Wire Splitter
            description: Splits a energy wire into two.
        merger:
            name: Wire Merger
            description: Merges two energy wires into one.

storyRewards:
    # Those are the rewards gained from completing the store
    reward_cutter_and_trash:
        title: Cutting Shapes
        desc: You just unlocked the <strong>cutter</strong> - it cuts shapes half from <strong>top to bottom</strong> regardless of its orientation!<br><br>Be sure to get rid of the waste, or otherwise <strong>it will stall</strong> - For this purpose I gave you a trash, which destroys everything you put into it!

    reward_rotater:
        title: Rotating
        desc: The <strong>rotater</strong> has been unlocked! It rotates shapes clockwise by 90 degrees.

    reward_painter:
        title: Painting
        desc: >-
            The <strong>painter</strong> has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!<br><br>PS: If you are colorblind, there is a <strong>color blind mode</strong> in the settings!

    reward_mixer:
        title: Color Mixing
        desc: The <strong>mixer</strong> has been unlocked - Combine two colors using <strong>additive blending</strong> with this building!

    reward_stacker:
        title: Combiner
        desc: You can now combine shapes with the <strong>combiner</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input!

    reward_splitter:
        title: Splitter/Merger
        desc: The multifunctional <strong>balancer</strong> has been unlocked - It can be used to build bigger factories by <strong>splitting and merging items</strong> onto multiple belts!<br><br>

    reward_tunnel:
        title: Tunnel
        desc: The <strong>tunnel</strong> has been unlocked - You can now pipe items through belts and buildings with it!

    reward_rotater_ccw:
        title: CCW Rotating
        desc: You have unlocked a variant of the <strong>rotater</strong> - It allows to rotate counter clockwise! To build it, select the rotater and <strong>press 'T' to cycle its variants</strong>!

    reward_miner_chainable:
        title: Chaining Extractor
        desc: You have unlocked the <strong>chaining extractor</strong>! It can <strong>forward its resources</strong> to other extractors so you can more efficiently extract resources!

    reward_underground_belt_tier_2:
        title: Tunnel Tier II
        desc: You have unlocked a new variant of the <strong>tunnel</strong> - It has a <strong>bigger range</strong>, and you can also mix-n-match those tunnels now!

    reward_splitter_compact:
        title: Compact Balancer
        desc: >-
            You have unlocked a compact variant of the <strong>balancer</strong> - It accepts two inputs and merges them into one!

    reward_cutter_quad:
        title: Quad Cutting
        desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two!

    reward_painter_double:
        title: Double Painting
        desc: You have unlocked a variant of the <strong>painter</strong> - It works as the regular painter but processes <strong>two shapes at once</strong> consuming just one color instead of two!

    reward_painter_quad:
        title: Quad Painting
        desc: You have unlocked a variant of the <strong>painter</strong> - It allows to paint each part of the shape individually!

    reward_storage:
        title: Storage Buffer
        desc: You have unlocked a variant of the <strong>trash</strong> - It allows to store items up to a given capacity!

    reward_freeplay:
        title: Freeplay
        desc: You did it! You unlocked the <strong>free-play mode</strong>! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!)

    reward_blueprints:
        title: Blueprints
        desc: You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered).

    # Special reward, which is shown when there is no reward actually
    no_reward:
        title: Next level
        desc: >-
            This level gave you no reward, but the next one will! <br><br> PS: Better don't destroy your existing factory - You need <strong>all</strong> those shapes later again to <strong>unlock upgrades</strong>!

    no_reward_freeplay:
        title: Next level
        desc: >-
            Congratulations! By the way, more content is planned for the standalone!

settings:
    title: Impostazioni
    categories:
        general: General
        userInterface: User Interface
        advanced: Advanced

    versionBadges:
        dev: Sviluppo
        staging: Staging
        prod: Produzione
    buildDate: Built <at-date>

    labels:
        uiScale:
            title: Interface scale
            description: >-
                Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
            scales:
                super_small: Super small
                small: Small
                regular: Regular
                large: Large
                huge: Huge

        scrollWheelSensitivity:
            title: Zoom sensitivity
            description: >-
                Changes how sensitive the zoom is (Either mouse wheel or trackpad).
            sensitivity:
                super_slow: Super slow
                slow: Slow
                regular: Regular
                fast: Fast
                super_fast: Super fast

        language:
            title: Lingua
            description: >-
                Cambia la lingua. Tutte le traduzioni sono realizzate dagli utenti e potrebbero essere incomplete!

        fullscreen:
            title: Fullscreen
            description: >-
                It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.

        soundsMuted:
            title: Silenzia Suoni
            description: >-
                Se abilitato, spegne tutti gli effetti sonori.

        musicMuted:
            title: Silenzia Musica
            description: >-
                Se abilitato, spegne la musica.

        theme:
            title: Tema del gioco
            description: >-
                Scegli il tema (chiaro / scuro).

            themes:
                dark: Scuro
                light: Chiaro

        refreshRate:
            title: Simulation Target
            description: >-
                If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.

        alwaysMultiplace:
            title: Multiplace
            description: >-
                If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.

        offerHints:
            title: Hints & Tutorials
            description: >-
                Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.

        movementSpeed:
            title: Movement speed
            description: Changes how fast the view moves when using the keyboard.
            speeds:
                super_slow: Molto lento
                slow: Lento
                regular: Regolare
                fast: Veloce
                super_fast: Molto veloce
                extremely_fast: Velocissimo
        enableTunnelSmartplace:
            title: Smart Tunnels
            description: >-
                When enabled, placing tunnels will automatically remove unnecessary belts.
                This also enables to drag tunnels and excess tunnels will get removed.
        vignette:
            title: Vignetta
            description: >-
                Enables the vignette which darkens the screen corners and makes text easier
                to read.

        autosaveInterval:
            title: Autosave Interval
            description: >-
                Controls how often the game saves automatically. You can also disable it
                entirely here.
            intervals:
                one_minute: 1 Minute
                two_minutes: 2 Minutes
                five_minutes: 5 Minutes
                ten_minutes: 10 Minutes
                twenty_minutes: 20 Minutes
                disabled: Disabled
        compactBuildingInfo:
            title: Compact Building Infos
            description: >-
                Shortens info boxes for buildings by only showing their ratios. Otherwise a
                description and image is shown.
        disableCutDeleteWarnings:
            title: Disable Cut/Delete Warnings
            description: >-
                Disable the warning dialogs brought up when cutting/deleting more than 100
                entities.

        enableColorBlindHelper:
            title: Color Blind Mode
            description: Enables various tools which allow to play the game if you are color blind.
        rotationByBuilding:
            title: Rotation by building type
            description: >-
                Each building type remembers the rotation you last set it to individually.
                This may be more comfortable if you frequently switch between placing
                different building types.

keybindings:
    title: Keybindings
    hint: >-
        Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.

    resetKeybindings: Reset Keyinbindings

    categoryLabels:
        general: Applicazione
        ingame: Gioco
        navigation: Navigazione
        placement: Posizionamento
        massSelect: Mass Select
        buildings: Building Shortcuts
        placementModifiers: Placement Modifiers

    mappings:
        confirm: Conferma
        back: Indietro
        mapMoveUp: Move Up
        mapMoveRight: Move Right
        mapMoveDown: Move Down
        mapMoveLeft: Move Left
        centerMap: Centra mappa

        mapZoomIn: Zoom in
        mapZoomOut: Zoom out
        createMarker: Create Marker

        menuOpenShop: Upgrade
        menuOpenStats: Statistiche

        toggleHud: Mostra/Nascondi HUD
        toggleFPSInfo: Mostra/Nascondi FPS e info debug
        belt: *belt
        splitter: *splitter
        underground_belt: *underground_belt
        miner: *miner
        cutter: *cutter
        rotater: *rotater
        stacker: *stacker
        mixer: *mixer
        painter: *painter
        trash: *trash

        rotateWhilePlacing: Ruota
        rotateInverseModifier: >-
            Modifier: Rotate CCW instead
        cycleBuildingVariants: Cicla varianti
        confirmMassDelete: Conferma eliminazione di massa
        cycleBuildings: Cycle Buildings

        massSelectStart: Hold and drag to start
        massSelectSelectMultiple: Seleziona aree multiple
        massSelectCopy: Copia area

        placementDisableAutoOrientation: Disable automatic orientation
        placeMultiple: Stay in placement mode
        placeInverse: Invert automatic belt orientation
        pasteLastBlueprint: Paste last blueprint
        massSelectCut: Cut area
        exportScreenshot: Export whole Base as Image
        mapMoveFaster: Move Faster
        lockBeltDirection: Enable belt planner
        switchDirectionLockSide: "Planner: Switch side"
        pipette: Pipette
        menuClose: Close Menu
        switchLayers: Switch layers
        advanced_processor: Color Inverter
        energy_generator: Energy Generator
        wire: Energy Wire

about:
    title: Riguardo questo gioco
    body: >-
        This game is open source and developed by <a href="https://github.com/tobspr"
        target="_blank">Tobias Springer</a> (this is me).<br><br>

        If you want to contribute, check out <a href="<githublink>"
        target="_blank">shapez.io on github</a>.<br><br>

        This game wouldn't have been possible without the great Discord community
        around my games - You should really join the <a href="<discordlink>"
        target="_blank">Discord server</a>!<br><br>

        The soundtrack was made by <a href="https://soundcloud.com/pettersumelius"
        target="_blank">Peppsen</a> - He's awesome.<br><br>

        Finally, huge thanks to my best friend <a
        href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our
        factorio sessions this game would never have existed.

changelog:
    title: Changelog

demo:
    features:
        restoringGames: Recupero salvataggi
        importingGames: Importazione salvataggi
        oneGameLimit: Limite di un salvataggio
        customizeKeybindings: Scorciatoie personalizabili
        exportingBase: Esportazione dell'intera base come immagine

    settingNotAvailable: Non disponibile nella demo.
