steamPage:
    shortText: shapez.io je igra o izradi tvornica za automatizaciju stvaranja i
        spajanja sve složenijih oblika unutar beskonačno velike mape.
    longText: >-
        [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]

        shapez.io is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map. Upon delivering the requested shapes you will progress within the game and unlock upgrades to speed up your factory.

        As the demand for shapes increases, you will have to scale up your factory to meet the demand - Don't forget about resources though, you will have to expand across the [b]infinite map[/b]!

        Soon you will have to mix colors and paint your shapes with them - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.

        This game features 18 progressive levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!

        Purchasing the game gives you access to the standalone version which has additional features and you'll also receive access to newly developed features.

        [b]Standalone Advantages[/b]

        [list]
            [*] Dark Mode
            [*] Unlimited Waypoints
            [*] Unlimited Savegames
            [*] Additional settings
            [*] Coming soon: Wires & Energy! Aiming for (roughly) end of July 2020.
            [*] Coming soon: More Levels
            [*] Allows me to further develop shapez.io ❤️
        [/list]

        [b]Future Updates[/b]

        I am updating the game very often and trying to push an update at least every week!

        [list]
            [*] Different maps and challenges (e.g. maps with obstacles)
            [*] Puzzles (Deliver the requested shape with a restricted area / set of buildings)
            [*] A story mode where buildings have a cost
            [*] Configurable map generator (Configure resource/shape size/density, seed and more)
            [*] Additional types of shapes
            [*] Performance improvements (The game already runs pretty well!)
            [*] And much more!
        [/list]

        [b]This game is open source![/b]

        Anybody can contribute, I'm actively involved in the community and attempt to review all suggestions and take feedback into consideration where possible. Be sure to check out my trello board for the full roadmap!

        [b]Links[/b]

        [list]
            [*] [url=https://discord.com/invite/HN7EVzV]Official Discord[/url]
            [*] [url=https://trello.com/b/ISQncpJP/shapezio]Roadmap[/url]
            [*] [url=https://www.reddit.com/r/shapezio]Subreddit[/url]
            [*] [url=https://github.com/tobspr/shapez.io]Source code (GitHub)[/url]
            [*] [url=https://github.com/tobspr/shapez.io/blob/master/translations/README.md]Help translate[/url]
        [/list]
    discordLink: Official Discord - Chat with me!
global:
    loading: Učitavanje
    error: Greška
    thousandsDivider: " "
    decimalSeparator: .
    suffix:
        thousands: k
        millions: M
        billions: B
        trillions: T
    infinite: inf
    time:
        oneSecondAgo: prije jedne sekunde
        xSecondsAgo: prije <x> s
        oneMinuteAgo: prije jedne minute
        xMinutesAgo: prije <x> min
        oneHourAgo: prije sat vremena
        xHoursAgo: prije <x> h
        oneDayAgo: prije jedan dan
        xDaysAgo: prije <x> dana
        secondsShort: <seconds> s
        minutesAndSecondsShort: <minutes> min <seconds> s
        hoursAndMinutesShort: <hours> h <minutes> min
        xMinutes: <x> min
    keys:
        tab: TAB
        control: CTRL
        alt: ALT
        escape: ESC
        shift: SHIFT
        space: SPACE
demoBanners:
    title: Demo Verzija
    intro: Nabavi samostalnu igru kako bi otključao sve značajke!
mainMenu:
    play: Igraj
    continue: Nastavi
    newGame: Nova Igra
    changelog: Promjene
    subreddit: Reddit
    importSavegame: Uvezi
    openSourceHint: Ovo je igra otvorenog koda!
    discordLink: Službeni Discord Server
    helpTranslate: Pomogni s prevođenjem!
    madeBy: Izradio <author-link>
    browserWarning: Sorry, but the game is known to run slow on your browser! Get
        the standalone version or download chrome for the full experience.
    savegameLevel: Nivo <x>
    savegameLevelUnknown: Nepoznati Nivo
    savegameUnnamed: Unnamed
dialogs:
    buttons:
        ok: OK
        delete: Izbriši
        cancel: Poništi
        later: Kasnije
        restart: Ponovno pokreni
        reset: Resetiraj
        getStandalone: Nabavi samostalnu igru
        deleteGame: Znam što radim
        viewUpdate: Pogledaj ažuriranje
        showUpgrades: Pokaži Nadogradnje
        showKeybindings: Pokaži tipke
    importSavegameError:
        title: Greška prilikom uvoza
        text: "Neuspješan uvoz spremljene igre:"
    importSavegameSuccess:
        title: Uvoz spremljene igre
        text: Tvoja spremljena igra je uspješno uvezena.
    gameLoadFailure:
        title: Igra je pukla
        text: "Neuspješno učitavanje spremljene igre:"
    confirmSavegameDelete:
        title: Potvrdi brisanje
        text: Jesi li siguran da želiš izbrisati spremljenu igru?
    savegameDeletionError:
        title: Greška prilikom brisanja
        text: "Neuspješno brisanje spremljene igre:"
    restartRequired:
        title: Potrebno ponovno pokretanje
        text: Kako bi primijenio postavke, moraš ponovno pokrenuti igru.
    editKeybinding:
        title: Promijeni tipku
        desc: Pritisni tipku ili gumb na mišu kojeg želiš dodijeliti, ili Escape za
            otkazivanje.
    resetKeybindingsConfirmation:
        title: Resetiraj tipke
        desc: Ovo će resetirati sve tipke na njihove zadane vrijednosti. Potrebna
            potvrda.
    keybindingsResetOk:
        title: Tipke resetirane
        desc: Tipke su resetirane na svoje zadane vrijednosti!
    featureRestriction:
        title: Demo Verzija
        desc: Pokušao si pristupiti značajki (<feature>) koja nije dostupna u demu. Za
            puno iskustvo, nabavi samostalnu igru!
    oneSavegameLimit:
        title: Ograničen broj spremljenih igara
        desc: Možeš imati samo jednu spremljenu igru u demo verziji. Ukloni postojeću
            ili nabavi samostalnu igru.
    updateSummary:
        title: Novi update!
        desc: "Evo sve promjene od zadnjeg igranja:"
    upgradesIntroduction:
        title: Otključaj Nadogradnje
        desc: Svi oblici koji se prozivedu mogu se iskoristiti za otključavanje
            nadogradnji - <strong>Ne preporuča se uništavanje starih
            tvornica!</strong> Kartica za nadogradnje se može pronaći u gornjem
            desnom kutu ekrana.
    massDeleteConfirm:
        title: Potvrdi brisanje
        desc: <count> građevina će biti obrisano. Jesi li siguran/na da to želiš?
    massCutConfirm:
        title: Potvrdi rezanje
        desc: <count> građevina će biti izrezano! Jesi li siguran/na da to želiš?
    blueprintsNotUnlocked:
        title: Nije otključano
        desc: Dovrši 12 nivo kako bi otključao Nacrte.
    keybindingsIntroduction:
        title: Korisne tipke
        desc: "Igra ima mnogo korisnih tipki, koje olakšavaju izgradnju velikih
            tvornica. Evo ih nekoliko, ali svakako se preporuča
            <strong>pogledati sve tipke</strong>!<br><br> <code
            class='keybinding'>CTRL</code> + Miš: Odaberi područje.<br> <code
            class='keybinding'>SHIFT</code>: Držati za postavljanje više istih
            zgrada odjednom.<br> <code class='keybinding'>ALT</code>: Obrni
            smjer postavljenih pokretnih traka.<br>"
    createMarker:
        title: Novi Putokaz
        desc: Daj mu smisleno ime. Može se uključiti i <strong>kratki kod</strong>
            oblika. (Koju možeš generirati <a href="https://viewer.shapez.io"
            target="_blank">ovdje</a>)
        titleEdit: Edit Marker
    markerDemoLimit:
        desc: U demo verziji se mogu stvoriti samo dva putokaza istovremeno. Nabavi
            samostalnu igru za beskonačno mnogo putokaza!
    exportScreenshotWarning:
        title: Izvezi sliku zaslona
        desc: Zatražen je izvoz cijele baze u obliku slike zaslone. Ovo može biti jako
            sporo za velike tvornice, a može i srušiti igru!
    massCutInsufficientConfirm:
        title: Confirm cut
        desc: You can not afford to paste this area! Are you sure you want to cut it?
    editSignal:
        title: Set Signal
        descItems: "Choose a pre-defined item:"
        descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
            can generate <link>here</link>)
    renameSavegame:
        title: Rename Savegame
        desc: You can rename your savegame here.
ingame:
    keybindingsOverlay:
        moveMap: Kretanje
        selectBuildings: Odaberi područje
        stopPlacement: Prekini postavljenje
        rotateBuilding: Okreći građevinu
        placeMultiple: Postavi više odjednom
        reverseOrientation: Obrni orijentaciju
        disableAutoOrientation: Onemogući automatsku orijentaciju
        toggleHud: Uključi/Isključi HUD
        placeBuilding: Smjesti građevinu
        createMarker: Stvori Putokaz
        delete: Uništi
        pasteLastBlueprint: Zalijepi zadnji nacrt
        lockBeltDirection: Onemogući planiranje traka
        plannerSwitchSide: Okreni stranu planera
        cutSelection: Izreži
        copySelection: Kopiraj
        clearSelection: Očisti odabir
        pipette: Pipeta
        switchLayers: Promijeni sloj
    colors:
        red: Crvena
        green: Zelena
        blue: Plava
        yellow: Žuta
        purple: Ljubičasta
        cyan: Cijan
        white: Bijela
        black: Crna
        uncolored: Bez boje
    buildingPlacement:
        cycleBuildingVariants: Pritisni <key> za različite varijante.
        hotkeyLabel: "Tipka: <key>"
        infoTexts:
            speed: Brzina
            range: Domet
            storage: Skladište
            oneItemPerSecond: 1 predmet / sekundi
            itemsPerSecond: <x> predmeta / s
            itemsPerSecondDouble: (x2)
            tiles: <x> polja
    levelCompleteNotification:
        levelTitle: Nivo <level>
        completed: Dovršeno
        unlockText: Otključano je <reward>!
        buttonNextLevel: Idući nivo
    notifications:
        newUpgrade: Nova nadogradnja je dostupna!
        gameSaved: Igra je spremljena.
        freeplayLevelComplete: Level <level> has been completed!
    shop:
        title: Nadogradnje
        buttonUnlock: Nadogradi
        tier: Razina <x>
        tierLabels:
            - I
            - II
            - III
            - IV
            - V
            - VI
            - VII
            - VIII
            - IX
            - X
            - XI
            - XII
            - XIII
            - XIV
            - XV
            - XVI
            - XVII
            - XVIII
            - XIX
            - XX
        maximumLevel: MAKSIMALNI LEVEL (Brzina x<currentMult>)
    statistics:
        title: Statistika
        dataSources:
            stored:
                title: Pohranjeno
                description: Količine pohranjenih oblika u središnjoj građevini.
            produced:
                title: Proizvedeno
                description: Svi oblici koje proizvodi cijela tvornica, uključujući i
                    međuproizvode.
            delivered:
                title: Dostavljeno
                description: Oblici koji se dostavljaju u središnju građevinu.
        noShapesProduced: Za sada nema proizvedenih oblika.
        shapesDisplayUnits:
            second: <shapes> / s
            minute: <shapes> / m
            hour: <shapes> / h
    settingsMenu:
        playtime: Vrijeme igranja
        buildingsPlaced: Građevine
        beltsPlaced: Trake
        buttons:
            continue: Nastavi
            settings: Postavke
            menu: Vrati se u glavni izbornik
    tutorialHints:
        title: Trebaš pomoć?
        showHint: Savjet za gradnju
        hideHint: Zatvori
    blueprintPlacer:
        cost: Cijena
    waypoints:
        waypoints: Putokazi
        hub: Središte
        description: Klikni lijevim klikom na marker kako bi skočio na njegovu lokaciju,
            a izbriši ga desnim klikom. <br><br>Za stvaranje markera pritisni
            <keybinding>, ili <strong>desnim klikom</strong> stvori marker na
            odabranoj lokaciji.
        creationSuccessNotification: Putokaz stvoren.
    shapeViewer:
        title: Slojevi
        empty: Prazno
        copyKey: Kopiraj
    interactiveTutorial:
        title: Tutorijal
        hints:
            1_1_extractor: Stavi <strong>Rudara</strong> na <strong>oblik kruga</strong>
                kako bi se izvukao iz tla!
            1_2_conveyor: "Spoji rudara na središnju građevinu (HUB) koristeći
                <strong>pokretnu traku</strong>.<br><br>Savjet: <strong>Pritisni
                i povlači</strong> traku mišem!"
            1_3_expand: "Ovo <strong>NIJE</strong> igra čekanja! Više rudara i pokretnih
                traka će ubrzati napredak do cilja.<br><br>Savjet: Drži
                <strong>SHIFT</strong> za postavljanje više rudara istovremeno,
                a pritisni <strong>R</strong> za rotaciju."
    connectedMiners:
        one_miner: 1 Miner
        n_miners: <amount> Miners
        limited_items: Limited to <max_throughput>
shopUpgrades:
    belt:
        name: Trake, Distributer i Tuneli
        description: Brzina x<currentMult> → x<newMult>
    miner:
        name: Rudarenje
        description: Brzina x<currentMult> → x<newMult>
    processors:
        name: Rezanje, Okretanje i Slaganje
        description: Brzina x<currentMult> → x<newMult>
    painting:
        name: Miješanje i Bojanje
        description: Brzina x<currentMult> → x<newMult>
buildings:
    hub:
        deliver: Dostavi
        toUnlock: kako bi otključao
        levelShortcut: LVL
    belt:
        default:
            name: Pokretna Traka
            description: Transports items, hold and drag to place multiple.
    wire:
        default:
            name: Žica
            description: Dopušta prijenos energije
        second:
            name: Wire
            description: Transfers signals, which can be items, colors or booleans (1 / 0).
                Different colored wires do not connect.
    miner:
        default:
            name: Rudar
            description: Place over a shape or color to extract it.
        chainable:
            name: Rudar (Lančani)
            description: Place over a shape or color to extract it. Can be chained.
    underground_belt:
        default:
            name: Tunel
            description: Allows to tunnel resources under buildings and belts.
        tier2:
            name: Tunel razine II
            description: Allows to tunnel resources under buildings and belts.
    cutter:
        default:
            name: Rezač
            description: Reže oblike od vrha prema dnu i na izlaze daje obe polovice.
                <strong>Ako se koristi samo jedan dio, drugi se mora uništiti da
                bi se spriječio zastoj!</strong>
        quad:
            name: Rezač (Četverostruki)
            description: Reže oblike u četiri dijela. <strong>Ako se koristi samo jedan dio,
                ostali se moraju uništiti da bi se spriječio zastoj!</strong>
    rotater:
        default:
            name: Obrtač (↻)
            description: Okreće oblike za 90 stupnjeva u smjeru kazaljke na satu.
        ccw:
            name: Obrtač (↺)
            description: Okreće oblike za 90 stupnjeva u smjeru suprotnom od kazaljke na
                satu.
        rotate180:
            name: Rotate (180)
            description: Rotates shapes by 180 degrees.
    stacker:
        default:
            name: Slagač
            description: Slaže jedan oblik na drugi. Ako se ne mogu spojiti, desni oblik se
                postavlja na vrh lijevog.
    mixer:
        default:
            name: Miješalica boja
            description: Spaja dvije boje koristeći aditivno miješanje.
    painter:
        default:
            name: Bojač
            description: Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
        mirrored:
            name: Bojač
            description: Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
        double:
            name: Bojač (Dupli)
            description: Boja oblike na lijevom ulazu bojom s gornjeg ulaza.
        quad:
            name: Bojač (Četverostruki)
            description: Dopušta bojanje svake četvrtine oblika različitom bojom.
    trash:
        default:
            name: Smeće
            description: Prima stvari sa svih strana i uništava ih. Zauvijek.
    balancer:
        default:
            name: Balancer
            description: Multifunctional - Evenly distributes all inputs onto all outputs.
        merger:
            name: Merger (compact)
            description: Merges two conveyor belts into one.
        merger-inverse:
            name: Merger (compact)
            description: Merges two conveyor belts into one.
        splitter:
            name: Splitter (compact)
            description: Splits one conveyor belt into two.
        splitter-inverse:
            name: Splitter (compact)
            description: Splits one conveyor belt into two.
    storage:
        default:
            name: Storage
            description: Stores excess items, up to a given capacity. Prioritizes the left
                output and can be used as an overflow gate.
    wire_tunnel:
        default:
            name: Wire Crossing
            description: Allows to cross two wires without connecting them.
    constant_signal:
        default:
            name: Constant Signal
            description: Emits a constant signal, which can be either a shape, color or
                boolean (1 / 0).
    lever:
        default:
            name: Switch
            description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
                which can then be used to control for example an item filter.
    logic_gate:
        default:
            name: AND Gate
            description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
                color or boolean "1")
        not:
            name: NOT Gate
            description: Emits a boolean "1" if the input is not truthy. (Truthy means
                shape, color or boolean "1")
        xor:
            name: XOR Gate
            description: Emits a boolean "1" if one of the inputs is truthy, but not both.
                (Truthy means shape, color or boolean "1")
        or:
            name: OR Gate
            description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
                shape, color or boolean "1")
    transistor:
        default:
            name: Transistor
            description: Forwards the bottom input if the side input is truthy (a shape,
                color or "1").
        mirrored:
            name: Transistor
            description: Forwards the bottom input if the side input is truthy (a shape,
                color or "1").
    filter:
        default:
            name: Filter
            description: Connect a signal to route all matching items to the top and the
                remaining to the right. Can be controlled with boolean signals
                too.
    display:
        default:
            name: Display
            description: Connect a signal to show it on the display - It can be a shape,
                color or boolean.
    reader:
        default:
            name: Belt Reader
            description: Allows to measure the average belt throughput. Outputs the last
                read item on the wires layer (once unlocked).
    analyzer:
        default:
            name: Shape Analyzer
            description: Analyzes the top right quadrant of the lowest layer of the shape
                and returns its shape and color.
    comparator:
        default:
            name: Compare
            description: Returns boolean "1" if both signals are exactly equal. Can compare
                shapes, items and booleans.
    virtual_processor:
        default:
            name: Virtual Cutter
            description: Virtually cuts the shape into two halves.
        rotater:
            name: Virtual Rotater
            description: Virtually rotates the shape, both clockwise and counter-clockwise.
        unstacker:
            name: Virtual Unstacker
            description: Virtually extracts the topmost layer to the right output and the
                remaining ones to the left.
        stacker:
            name: Virtual Stacker
            description: Virtually stacks the right shape onto the left.
        painter:
            name: Virtual Painter
            description: Virtually paints the shape from the bottom input with the shape on
                the right input.
storyRewards:
    reward_cutter_and_trash:
        title: Rezanje Oblika
        desc: <strong>Rezač</strong> je otključan! Ovaj stroj reže oblike <strong>od
            vrha prema dnu</strong> bez obzira na orijentaciju
            građevine!<br><br>Višak se mora odbaciti kako bi se izbjegao
            <strong>zastoj</strong>. - Za tu svrhu postoji smeće, koje uništava
            sve što u njega uđe.
    reward_rotater:
        title: Obrtanje
        desc: <strong>Obrtač</strong> je otključan! Ovaj stroj okreće oblike za 90
            stupnjeva u smjeru kazaljke na satu.
    reward_painter:
        title: Painting
        desc: "<strong>Bojač</strong> je otključan - Boja se (kao i oblici) može
            rudariti i spojiti s oblikom u bojaču!<br><br>PS: Postoji
            <strong>opcija za daltonizam</strong> u postavkama!"
    reward_mixer:
        title: Miješalica boja
        desc: <strong>Miješalica boja</strong> je otključana - U ovoj se građevini dvije
            boje mogu spojiti koristeći <strong>aditivno miješanje</strong>!
    reward_stacker:
        title: Slagač
        desc: Sada se dva oblika mogu spojiti <strong>slagačem</strong>! Oblici s oba
            ulaza se spajaju - ako se mogu staviti jedan kraj drugoga, biti će
            <strong>spojeni</strong>. Ako ne, desni ulaz se slaže <strong>na
            vrh</strong> lijevog!
    reward_splitter:
        title: Razdjeljivanje i sjedinjavanje
        desc: Multifunkcionalni <strong>balancer</strong> je otključan! Može ga se
            iskoristiti za <strong>razdjeljivanje i sjedinjavanje
            oblika</strong> na više pokretnih traka!<br><br>
    reward_tunnel:
        title: Tunel
        desc: <strong>Tunel</strong> je otključan - Omogućava slanje stvari ispod traka
            i ostalih građevina!
    reward_rotater_ccw:
        title: Rotacija u smjeru suprotnom od kazaljke na satu
        desc: Varijanta <strong>obrtača</strong> je otključana - Omogućuje okretanje u
            smjeru suprotnom od kazaljke! Odaberi obrtač i <strong>pritisni 'T'
            za mijenjanje njegove varijante</strong>!
    reward_miner_chainable:
        title: Lančani rudar
        desc: Otključan je <strong>lančani rudar</strong>! Može <strong>proslijediti
            svoje resurse</strong> drugim rudarima za efikasnije rudarenje!
    reward_underground_belt_tier_2:
        title: Tunel Razine II
        desc: Otključana je nova varijanta <strong>tunela</strong> - Ima <strong>veći
            domet</strong>, a uz se sada mogu kombinirati vrste tunela.
    reward_cutter_quad:
        title: Quad Cutting
        desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you
            to cut shapes in <strong>four parts</strong> instead of just two!
    reward_painter_double:
        title: Double Painting
        desc: You have unlocked a variant of the <strong>painter</strong> - It works as
            the regular painter but processes <strong>two shapes at
            once</strong> consuming just one color instead of two!
    reward_painter_quad:
        title: Quad Painting
        desc: You have unlocked a variant of the <strong>painter</strong> - It allows to
            paint each part of the shape individually!
    reward_storage:
        title: Storage Buffer
        desc: You have unlocked a variant of the <strong>trash</strong> - It allows to
            store items up to a given capacity!
    reward_freeplay:
        title: Freeplay
        desc: You did it! You unlocked the <strong>free-play mode</strong>! This means
            that shapes are now randomly generated! (No worries, more content is
            planned for the standalone!)
    reward_blueprints:
        title: Blueprints
        desc: You can now <strong>copy and paste</strong> parts of your factory! Select
            an area (Hold CTRL, then drag with your mouse), and press 'C' to
            copy it.<br><br>Pasting it is <strong>not free</strong>, you need to
            produce <strong>blueprint shapes</strong> to afford it! (Those you
            just delivered).
    no_reward:
        title: Next level
        desc: "This level gave you no reward, but the next one will! <br><br> PS: Better
            don't destroy your existing factory - You need <strong>all</strong>
            those shapes later again to <strong>unlock upgrades</strong>!"
    no_reward_freeplay:
        title: Next level
        desc: Congratulations! By the way, more content is planned for the standalone!
    reward_balancer:
        title: Balancer
        desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
            be used to build bigger factories by <strong>splitting and merging
            items</strong> onto multiple belts!<br><br>
    reward_merger:
        title: Compact Merger
        desc: You have unlocked a <strong>merger</strong> variant of the
            <strong>balancer</strong> - It accepts two inputs and merges them
            into one belt!
    reward_belt_reader:
        title: Belt reader
        desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
            measure the throughput of a belt.<br><br>And wait until you unlock
            wires - then it gets really useful!
    reward_rotater_180:
        title: Rotater (180 degrees)
        desc: You just unlocked the 180 degress <strong>rotater</strong>! - It allows
            you to rotate a shape by 180 degress (Surprise! :D)
    reward_wires_filters_and_levers:
        title: "Wires: Filters & Levers"
        desc: You just unlocked the <strong>wires layer</strong>! It is a separate layer
            on top of the regular layer and introduces a lot of new
            mechanics!<br><br> Since it can be overwhelming a bit, I added a
            small tutorial - Be sure to have <strong>tutorials enabled</strong>
            in the settings!
    reward_display:
        title: Display
        desc: You have unlocked the <strong>Display</strong> - Connect a signal on the
            wires layer to visualize its contents!
    reward_constant_signal:
        title: Constant Signal
        desc: You unlocked the <strong>constant signal</strong> building on the wires
            layer! This is useful to connect it to <strong>item filters</strong>
            for example.<br><br> The constant signal can emit a
            <strong>shape</strong>, <strong>color</strong> or
            <strong>boolean</strong> (1 / 0).
    reward_logic_gates:
        title: Logic Gates
        desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
            about this, but it's actually super cool!<br><br> With those gates
            you can now compute AND, OR, XOR and NOT operations.<br><br> As a
            bonus on top I also just gave you a <strong>transistor</strong>!
    reward_virtual_processing:
        title: Virtual Processing
        desc: I just gave a whole bunch of new buildings which allow you to
            <strong>simulate the processing of shapes</strong>!<br><br> You can
            now simulate a cutter, rotater, stacker and more on the wires layer!
            With this you now have three options to continue the game:<br><br> -
            Build an <strong>automated machine</strong> to create any possible
            shape requested by the HUB (I recommend to try it!).<br><br> - Build
            something cool with wires.<br><br> - Continue to play
            regulary.<br><br> Whatever you choose, remember to have fun!
settings:
    title: Postavke
    categories:
        general: General
        userInterface: User Interface
        advanced: Advanced
        performance: Performance
    versionBadges:
        dev: Development
        staging: Staging
        prod: Production
    buildDate: Built <at-date>
    labels:
        uiScale:
            title: Veličina sučelja
            description: Changes the size of the user interface. The interface will still
                scale based on your device resolution, but this setting controls
                the amount of scale.
            scales:
                super_small: Jako maleno
                small: Maleno
                regular: Normalno
                large: Veliko
                huge: Ogromno
        autosaveInterval:
            title: Interval Automatskog Spremanja
            description: Upravlja koliko se često pokreće automatsko spremanje igre. Također
                se ta funkcionalnost može u potpunosti isključiti.
            intervals:
                one_minute: 1 minuta
                two_minutes: 2 minute
                five_minutes: 5 minuta
                ten_minutes: 10 minuta
                twenty_minutes: 20 minuta
                disabled: Onemogući
        scrollWheelSensitivity:
            title: Osjetljivost zumiranja
            description: Changes how sensitive the zoom is (Either mouse wheel or trackpad).
            sensitivity:
                super_slow: Jako sporo
                slow: Sporo
                regular: Normalno
                fast: Brzo
                super_fast: Jako brzo
        movementSpeed:
            title: Brzina kretanja
            description: Mijenja brzinu kretanja kamere pri korištenju tipkovnice.
            speeds:
                super_slow: Jako Sporo
                slow: Sporo
                regular: Umjereno
                fast: Brzo
                super_fast: Jako Brzo
                extremely_fast: Iznimno Brzo
        language:
            title: Jezik
            description: Promijeni jezik igre. Sve prijevode su napravili korisnici
                volonteri i mogu biti nedovršeni.
        enableColorBlindHelper:
            title: Opcija za daltonizam
            description: Omogućuje razne alate koji pomožu pri igranju igre s nekim oblikom
                sljepoće na boju.
        fullscreen:
            title: Puni zaslon
            description: Preporuča se, radi najboljeg iskustva, igrati igru na punom
                zaslonu. Dostupno samo u samostalnoj igri.
        soundsMuted:
            title: Utišaj Zvukove
            description: Ako je odabrano, svi zvukovi su utišani.
        musicMuted:
            title: Utišaj Glazbu
            description: Ako je odabrano, glazba je utišana.
        theme:
            title: Tema Igre
            description: Odaberi temu igre (svijetlo/tamno).
            themes:
                dark: Tamno
                light: Svijetlo
        refreshRate:
            title: Simulacija za 144 Hz
            description: Opcija za monitore visoke frekvencije osvježavanje. Ovo može
                smanjiti FPS ako je računalo presporo.
        alwaysMultiplace:
            title: Višestruko postavljanje
            description: Ako je omogućeno, sve građevine će ostati odabrane nakon što su
                postavljene, dok se poništenje ne odradi ručno.
        offerHints:
            title: Savjeti i Upute
            description: Opcija za pokazivanje savjeta i uputa za vrijeme igre. Dodatno
                sakriva određene elemente sučelja dok nisu otključani za lakše
                učenje igre.
        enableTunnelSmartplace:
            title: Pametni Tuneli
            description: Ako je omogućeno, postavljanje tunela automatski briše nepotrebne
                pokretne trake. Također omogućuje povlačenje tunela i brisanje
                višak tunela.
        vignette:
            title: Vinjeta
            description: Omogućeva efekt vinjete - zatamnjenje rubova ekrana.
        rotationByBuilding:
            title: Rotation by building type
            description: Each building type remembers the rotation you last set it to
                individually. This may be more comfortable if you frequently
                switch between placing different building types.
        compactBuildingInfo:
            title: Compact Building Infos
            description: Shortens info boxes for buildings by only showing their ratios.
                Otherwise a description and image is shown.
        disableCutDeleteWarnings:
            title: Disable Cut/Delete Warnings
            description: Disables the warning dialogs brought up when cutting/deleting more
                than 100 entities.
        soundVolume:
            title: Sound Volume
            description: Set the volume for sound effects
        musicVolume:
            title: Music Volume
            description: Set the volume for music
        lowQualityMapResources:
            title: Low Quality Map Resources
            description: Simplifies the rendering of resources on the map when zoomed in to
                improve performance. It even looks cleaner, so be sure to try it
                out!
        disableTileGrid:
            title: Disable Grid
            description: Disabling the tile grid can help with the performance. This also
                makes the game look cleaner!
        clearCursorOnDeleteWhilePlacing:
            title: Clear Cursor on Right Click
            description: Enabled by default, clears the cursor whenever you right click
                while you have a building selected for placement. If disabled,
                you can delete buildings by right-clicking while placing a
                building.
        lowQualityTextures:
            title: Low quality textures (Ugly)
            description: Uses low quality textures to save performance. This will make the
                game look very ugly!
        displayChunkBorders:
            title: Display Chunk Borders
            description: The game is divided into chunks of 16x16 tiles, if this setting is
                enabled the borders of each chunk are displayed.
        pickMinerOnPatch:
            title: Pick miner on resource patch
            description: Enabled by default, selects the miner if you use the pipette when
                hovering a resource patch.
        simplifiedBelts:
            title: Simplified Belts (Ugly)
            description: Does not render belt items except when hovering the belt to save
                performance. I do not recommend to play with this setting if you
                do not absolutely need the performance.
        enableMousePan:
            title: Enable Mouse Pan
            description: Allows to move the map by moving the cursor to the edges of the
                screen. The speed depends on the Movement Speed setting.
    rangeSliderPercentage: <amount> %
keybindings:
    title: Tipka
    hint: "Savjet: Be sure to make use of CTRL, SHIFT and ALT! They enable different
        placement options."
    resetKeybindings: Ponovno postavi sve tipke
    categoryLabels:
        general: Aplikacija
        ingame: Igra
        navigation: Navigacija
        placement: Smještanje
        massSelect: Masovno Odabiranje
        buildings: Kratice Građevina
        placementModifiers: Modifikatori Smještanja
    mappings:
        confirm: Potvrdi
        back: Nazad
        mapMoveUp: Idi Gore
        mapMoveRight: Idi Desno
        mapMoveDown: Idi dolje
        mapMoveLeft: Idi lijevo
        mapMoveFaster: Brže kretanje
        centerMap: Center Map
        mapZoomIn: Zumiraj
        mapZoomOut: Umanji
        createMarker: Stvori novi Putokaz
        menuOpenShop: Nadogradnje
        menuOpenStats: Statistika
        toggleHud: Upali/Ugasi HUD
        toggleFPSInfo: Upali/Ugasi informacije o traženju grešaka u kodu
        switchLayers: Promijeni sloj
        exportScreenshot: Izvezi cijelu Bazu kao Sliku
        belt: Pokretna Traka
        underground_belt: Tunel
        miner: Rudar
        cutter: Rezač
        rotater: Obrtač (↻)
        stacker: Slagač
        mixer: Miješalica boja
        painter: Bojač
        trash: Smeće
        wire: Žica
        pipette: Pipeta
        rotateWhilePlacing: Rotiraj
        rotateInverseModifier: "Modifikator: Rotiraj u smjeru suprotnom od kazaljke na satu"
        cycleBuildingVariants: Mijenjaj Varijante
        confirmMassDelete: Potvrdi Masovno Brisanje
        pasteLastBlueprint: Zalijepi posljednji Nacrt
        cycleBuildings: Mijenjaj građevine
        lockBeltDirection: Omogući planer pokretnih traka
        switchDirectionLockSide: "Planer: Obrni stranu"
        massSelectStart: Pritisni i zadrži za započinjanje
        massSelectSelectMultiple: Odaberi više područja
        massSelectCopy: Kopiraj područje
        massSelectCut: Izreži područje
        placementDisableAutoOrientation: Onemogući automatsku orijentaciju
        placeMultiple: Ostani u modusu za smještanje
        placeInverse: Obrni automatsku orijentaciju pokretnih traka
        menuClose: Close Menu
        balancer: Balancer
        storage: Storage
        constant_signal: Constant Signal
        logic_gate: Logic Gate
        lever: Switch (regular)
        lever_wires: Switch (wires)
        filter: Filter
        wire_tunnel: Wire Crossing
        display: Display
        reader: Belt Reader
        virtual_processor: Virtual Cutter
        transistor: Transistor
        analyzer: Shape Analyzer
        comparator: Compare
about:
    title: O Igri
    body: >-
        This game is open source and developed by <a
        href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
        (this is me).<br><br>

        If you want to contribute, check out <a href="<githublink>" target="_blank">shapez.io on github</a>.<br><br>

        This game wouldn't have been possible without the great Discord community around my games - You should really join the <a href="<discordlink>" target="_blank">Discord server</a>!<br><br>

        The soundtrack was made by <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - He's awesome.<br><br>

        Finally, huge thanks to my best friend <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our factorio sessions this game would never have existed.
changelog:
    title: Ispravci
demo:
    features:
        restoringGames: Obnavljanje spremljenih igara
        importingGames: Uvoz spremeljenih igara
        oneGameLimit: Ograničeno na jednu spremljenu igru
        customizeKeybindings: Prilagodba Tipki
        exportingBase: Izvoz cijele Baze u obliku Slike
    settingNotAvailable: Nije dostupno u demo verziji.
tips:
    - The hub accepts input of any kind, not just the current shape!
    - Make sure your factories are modular - it will pay out!
    - Don't build too close to the hub, or it will be a huge chaos!
    - If stacking does not work, try switching the inputs.
    - You can toggle the belt planner direction by pressing <b>R</b>.
    - Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
    - Ratios stay the same, as long as all upgrades are on the same Tier.
    - Serial execution is more efficient than parallel.
    - You will unlock more variants of buildings later in the game!
    - You can use <b>T</b> to switch between different variants.
    - Symmetry is key!
    - You can weave different tiers of tunnels.
    - Try to build compact factories - it will pay out!
    - The painter has a mirrored variant which you can select with <b>T</b>
    - Having the right building ratios will maximize efficiency.
    - At maximum level, 5 extractors will fill a single belt.
    - Don't forget about tunnels!
    - You don't need to divide up items evenly for full efficiency.
    - Holding <b>SHIFT</b> will activate the belt planner, letting you place
      long lines of belts easily.
    - Cutters always cut vertically, regardless of their orientation.
    - To get white mix all three colors.
    - The storage buffer priorities the first output.
    - Invest time to build repeatable designs - it's worth it!
    - Holding <b>CTRL</b> allows to place multiple buildings.
    - You can hold <b>ALT</b> to invert the direction of placed belts.
    - Efficiency is key!
    - Shape patches that are further away from the hub are more complex.
    - Machines have a limited speed, divide them up for maximum efficiency.
    - Use balancers to maximize your efficiency.
    - Organization is important. Try not to cross conveyors too much.
    - Plan in advance, or it will be a huge chaos!
    - Don't remove your old factories! You'll need them to unlock upgrades.
    - Try beating level 20 on your own before seeking for help!
    - Don't complicate things, try to stay simple and you'll go far.
    - You may need to re-use factories later in the game. Plan your factories to
      be re-usable.
    - Sometimes, you can find a needed shape in the map without creating it with
      stackers.
    - Full windmills / pinwheels can never spawn naturally.
    - Color your shapes before cutting for maximum efficiency.
    - With modules, space is merely a perception; a concern for mortal men.
    - Make a separate blueprint factory. They're important for modules.
    - Have a closer look on the color mixer, and your questions will be answered.
    - Use <b>CTRL</b> + Click to select an area.
    - Building too close to the hub can get in the way of later projects.
    - The pin icon next to each shape in the upgrade list pins it to the screen.
    - Mix all primary colors together to make white!
    - You have an infinite map, don't cramp your factory, expand!
    - Also try Factorio! It's my favorite game.
    - The quad cutter cuts clockwise starting from the top right!
    - You can download your savegames in the main menu!
    - This game has a lot of useful keybindings! Be sure to check out the
      settings page.
    - This game has a lot of settings, be sure to check them out!
    - The marker to your hub has a small compass to indicate its direction!
    - To clear belts, cut the area and then paste it at the same location.
    - Press F4 to show your FPS and Tick Rate.
    - Press F4 twice to show the tile of your mouse and camera.
