const logger = require('logplease').create('executor/job'); const { v4: uuidv4 } = require('uuid'); const cp = require('child_process'); const path = require('path'); const config = require('../config'); const globals = require('../globals'); const fs = require('fs/promises'); const job_states = { READY: Symbol('Ready to be primed'), PRIMED: Symbol('Primed and ready for execution'), EXECUTED: Symbol('Executed and ready for cleanup') }; var uid=0; var gid=0; class Job { constructor(runtime, files, args, stdin, timeouts, main){ this.uuid = uuidv4(); this.runtime = runtime; this.files = files; this.args = args; this.stdin = stdin; this.timeouts = timeouts; this.main = main; if(!this.files.map(f=>f.name).includes(this.main)) throw new Error(`Main file "${this.main}" will not be written to disk`); this.uid = config.runner_uid_min + uid; this.gid = config.runner_gid_min + gid; uid++; gid++; uid %= (config.runner_uid_max - config.runner_uid_min) + 1; gid %= (config.runner_gid_max - config.runner_gid_min) + 1; this.state = job_states.READY; this.dir = path.join(config.data_directory, globals.data_directories.jobs, this.uuid); } async prime(){ logger.info(`Priming job uuid=${this.uuid}`); logger.debug('Writing files to job cache'); await fs.mkdir(this.dir, {mode:0o700}); const files = this.files.map(({name: file_name, content}) => { return fs.write_file(path.join(this.dir, file_name), content); }); await Promise.all(files); logger.debug(`Transfering ownership uid=${this.uid} gid=${this.gid}`); await fs.chown(this.dir, this.uid, this.gid); const chowns = this.files.map(({name:file_name}) => { return fs.chown(path.join(this.dir, file_name), this.uid, this.gid); }); await Promise.all(chowns); this.state = job_states.PRIMED; logger.debug('Primed job'); } async safe_call(file, args){ return await new Promise((resolve, reject) => { const proc_call = ['bash',file, ...args] var stdout = ''; var stderr = ''; const proc = cp.spawn(proc_call[0], proc_call.splice(1) ,{ env: this.runtime.env_vars, stdio: 'pipe', cwd: this.dir, uid: this.uid, gid: this.gid, detached: true //dont kill the main process when we kill the group }); const kill_timeout = setTimeout(_ => proc.kill('SIGKILL'), this.timeouts.compile); proc.stderr.on('data', d=>{if(stderr.length>config.output_max_size) proc.kill('SIGKILL'); else stderr += d;}); proc.stdout.on('data', d=>{if(stdout.length>config.output_max_size) proc.kill('SIGKILL'); else stdout += d;}); function exitCleanup(){ clearTimeout(kill_timeout); proc.stderr.destroy() proc.stdout.destroy() try{ process.kill(-proc.pid, 'SIGKILL') }catch{} //Probably already dead! } proc.on('exit', (code, signal)=>{ exitCleanup() resolve({stdout, stderr, code, signal}); }); proc.on('error', (err) => { exitCleanup() reject({error: err, stdout, stderr}); }); }); } async execute(){ if(this.state != job_states.PRIMED) throw new Error('Job must be in primed state, current state: ' + this.state.toString()); logger.info(`Executing job uuid=${this.uuid} uid=${this.uid} gid=${this.gid} runtime=${this.runtime.toString()}`); logger.debug('Compiling'); const compile = this.runtime.compiled && await this.safe_call(path.join(this.runtime.pkgdir, 'compile'), [this.main, ...this.files]) logger.debug('Running'); const run = await this.safe_call(path.join(this.runtime.pkgdir, 'run'), [this.main, ...this.args]) this.state = job_states.EXECUTED; return { compile, run }; } async cleanup(){ logger.info(`Cleaning up job uuid=${this.uuid}`); await fs.rm(this.dir, {recursive: true, force: true}); } } module.exports = {Job};