bugfix: catch error - "e is not defined"
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37141e87f6
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@ -254,7 +254,7 @@ class Job {
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if (this.state !== job_states.PRIMED) {
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if (this.state !== job_states.PRIMED) {
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throw new Error(
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throw new Error(
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'Job must be in primed state, current state: ' +
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'Job must be in primed state, current state: ' +
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this.state.toString()
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this.state.toString()
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);
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);
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}
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}
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@ -271,22 +271,22 @@ class Job {
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const { emit_event_bus_result, emit_event_bus_stage } =
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const { emit_event_bus_result, emit_event_bus_stage } =
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event_bus === null
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event_bus === null
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? {
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? {
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emit_event_bus_result: () => {},
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emit_event_bus_result: () => { },
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emit_event_bus_stage: () => {},
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emit_event_bus_stage: () => { },
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}
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}
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: {
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: {
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emit_event_bus_result: (stage, result, event_bus) => {
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emit_event_bus_result: (stage, result, event_bus) => {
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const { error, code, signal } = result;
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const { error, code, signal } = result;
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event_bus.emit('exit', stage, {
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event_bus.emit('exit', stage, {
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error,
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error,
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code,
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code,
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signal,
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signal,
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});
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});
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},
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},
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emit_event_bus_stage: (stage, event_bus) => {
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emit_event_bus_stage: (stage, event_bus) => {
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event_bus.emit('stage', stage);
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event_bus.emit('stage', stage);
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},
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},
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};
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};
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if (this.runtime.compiled) {
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if (this.runtime.compiled) {
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this.logger.debug('Compiling');
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this.logger.debug('Compiling');
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@ -397,7 +397,7 @@ class Job {
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// Then clear them out of the process tree
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// Then clear them out of the process tree
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try {
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try {
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process.kill(proc, 'SIGKILL');
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process.kill(proc, 'SIGKILL');
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} catch {
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} catch (e) {
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// Could already be dead and just needs to be waited on
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// Could already be dead and just needs to be waited on
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this.logger.debug(
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this.logger.debug(
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`Got error while SIGKILLing process ${proc}:`,
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`Got error while SIGKILLing process ${proc}:`,
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