Fix #495
This commit is contained in:
parent
9d53703a66
commit
0c0be54505
|
@ -343,6 +343,9 @@ class Job {
|
||||||
const [_1, state, user_friendly] = state_line.split(/\s+/);
|
const [_1, state, user_friendly] = state_line.split(/\s+/);
|
||||||
|
|
||||||
const proc_id_int = parse_int(proc_id);
|
const proc_id_int = parse_int(proc_id);
|
||||||
|
|
||||||
|
// Skip over any processes that aren't ours.
|
||||||
|
if(ruid != this.uid && euid != this.uid) return -1;
|
||||||
|
|
||||||
if (state == 'Z'){
|
if (state == 'Z'){
|
||||||
// Zombie process, just needs to be waited, regardless of the user id
|
// Zombie process, just needs to be waited, regardless of the user id
|
||||||
|
@ -353,8 +356,7 @@ class Job {
|
||||||
}
|
}
|
||||||
// We should kill in all other state (Sleep, Stopped & Running)
|
// We should kill in all other state (Sleep, Stopped & Running)
|
||||||
|
|
||||||
if (ruid == this.uid || euid == this.uid)
|
return proc_id_int;
|
||||||
return proc_id_int;
|
|
||||||
} catch {
|
} catch {
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue