You aint taking this down

This commit is contained in:
Slluxx 2023-05-09 01:53:15 +02:00
parent 0bcd59d0cb
commit a2679d92c9
398 changed files with 116325 additions and 35 deletions

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/**
* @file anim.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_anim.h"
#if USE_LV_ANIMATION
#include <stddef.h>
#include <string.h>
#include "../lv_hal/lv_hal_tick.h"
#include "lv_task.h"
#include "lv_math.h"
#include "lv_gc.h"
#if defined(LV_GC_INCLUDE)
# include LV_GC_INCLUDE
#endif /* LV_ENABLE_GC */
/*********************
* DEFINES
*********************/
#define LV_ANIM_RESOLUTION 1024
#define LV_ANIM_RES_SHIFT 10
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void anim_task(void * param);
static bool anim_ready_handler(lv_anim_t * a);
/**********************
* STATIC VARIABLES
**********************/
static uint32_t last_task_run;
static bool anim_list_changed;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Init. the animation module
*/
void lv_anim_init(void)
{
lv_ll_init(&LV_GC_ROOT(_lv_anim_ll), sizeof(lv_anim_t));
last_task_run = lv_tick_get();
lv_task_create(anim_task, LV_REFR_PERIOD, LV_TASK_PRIO_MID, NULL);
}
/**
* Create an animation
* @param anim_p an initialized 'anim_t' variable. Not required after call.
*/
void lv_anim_create(lv_anim_t * anim_p)
{
LV_LOG_TRACE("animation create started")
/* Do not let two animations for the same 'var' with the same 'fp'*/
if(anim_p->fp != NULL) lv_anim_del(anim_p->var, anim_p->fp); /*fp == NULL would delete all animations of var*/
/*Add the new animation to the animation linked list*/
lv_anim_t * new_anim = lv_ll_ins_head(&LV_GC_ROOT(_lv_anim_ll));
lv_mem_assert(new_anim);
if(new_anim == NULL) return;
/*Initialize the animation descriptor*/
anim_p->playback_now = 0;
memcpy(new_anim, anim_p, sizeof(lv_anim_t));
/*Set the start value*/
if(new_anim->fp != NULL) new_anim->fp(new_anim->var, new_anim->start);
/* Creating an animation changed the linked list.
* It's important if it happens in a ready callback. (see `anim_task`)*/
anim_list_changed = true;
LV_LOG_TRACE("animation created")
}
/**
* Delete an animation for a variable with a given animator function
* @param var pointer to variable
* @param fp a function pointer which is animating 'var',
* or NULL to delete all animations of 'var'
* @return true: at least 1 animation is deleted, false: no animation is deleted
*/
bool lv_anim_del(void * var, lv_anim_fp_t fp)
{
lv_anim_t * a;
lv_anim_t * a_next;
bool del = false;
a = lv_ll_get_head(&LV_GC_ROOT(_lv_anim_ll));
while(a != NULL) {
/*'a' might be deleted, so get the next object while 'a' is valid*/
a_next = lv_ll_get_next(&LV_GC_ROOT(_lv_anim_ll), a);
if(a->var == var && (a->fp == fp || fp == NULL)) {
lv_ll_rem(&LV_GC_ROOT(_lv_anim_ll), a);
lv_mem_free(a);
anim_list_changed = true; /*Read by `anim_task`. It need to know if a delete occurred in the linked list*/
del = true;
}
a = a_next;
}
return del;
}
/**
* Get the number of currently running animations
* @return the number of running animations
*/
uint16_t lv_anim_count_running(void)
{
uint16_t cnt = 0;
lv_anim_t * a;
LL_READ(LV_GC_ROOT(_lv_anim_ll), a) cnt++;
return cnt++;
}
/**
* Calculate the time of an animation with a given speed and the start and end values
* @param speed speed of animation in unit/sec
* @param start start value of the animation
* @param end end value of the animation
* @return the required time [ms] for the animation with the given parameters
*/
uint16_t lv_anim_speed_to_time(uint16_t speed, int32_t start, int32_t end)
{
int32_t d = LV_MATH_ABS((int32_t) start - end);
uint32_t time = (int32_t)((int32_t)(d * 1000) / speed);
if(time > UINT16_MAX) time = UINT16_MAX;
if(time == 0) {
time++;
}
return time;
}
/**
* Calculate the current value of an animation applying linear characteristic
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_linear(const lv_anim_t * a)
{
/*Calculate the current step*/
uint16_t step;
if(a->time == a->act_time) step = LV_ANIM_RESOLUTION; /*Use the last value if the time fully elapsed*/
else step = (a->act_time * LV_ANIM_RESOLUTION) / a->time;
/* Get the new value which will be proportional to `step`
* and the `start` and `end` values*/
int32_t new_value;
new_value = (int32_t) step * (a->end - a->start);
new_value = new_value >> LV_ANIM_RES_SHIFT;
new_value += a->start;
return new_value;
}
/**
* Calculate the current value of an animation slowing down the start phase
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_ease_in(const lv_anim_t * a)
{
/*Calculate the current step*/
uint32_t t;
if(a->time == a->act_time) t = 1024;
else t = (uint32_t)((uint32_t)a->act_time * 1024) / a->time;
int32_t step = lv_bezier3(t, 0, 1, 1, 1024);
int32_t new_value;
new_value = (int32_t) step * (a->end - a->start);
new_value = new_value >> 10;
new_value += a->start;
return new_value;
}
/**
* Calculate the current value of an animation slowing down the end phase
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_ease_out(const lv_anim_t * a)
{
/*Calculate the current step*/
uint32_t t;
if(a->time == a->act_time) t = 1024;
else t = (uint32_t)((uint32_t)a->act_time * 1024) / a->time;
int32_t step = lv_bezier3(t, 0, 1023, 1023, 1024);
int32_t new_value;
new_value = (int32_t) step * (a->end - a->start);
new_value = new_value >> 10;
new_value += a->start;
return new_value;
}
/**
* Calculate the current value of an animation applying an "S" characteristic (cosine)
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_ease_in_out(const lv_anim_t * a)
{
/*Calculate the current step*/
uint32_t t;
if(a->time == a->act_time) t = 1024;
else t = (uint32_t)((uint32_t)a->act_time * 1024) / a->time;
int32_t step = lv_bezier3(t, 0, 100, 924, 1024);
int32_t new_value;
new_value = (int32_t) step * (a->end - a->start);
new_value = new_value >> 10;
new_value += a->start;
return new_value;
}
/**
* Calculate the current value of an animation with overshoot at the end
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_overshoot(const lv_anim_t * a)
{
/*Calculate the current step*/
uint32_t t;
if(a->time == a->act_time) t = 1024;
else t = (uint32_t)((uint32_t)a->act_time * 1024) / a->time;
int32_t step = lv_bezier3(t, 0, 600, 1300, 1024);
int32_t new_value;
new_value = (int32_t) step * (a->end - a->start);
new_value = new_value >> 10;
new_value += a->start;
return new_value;
}
/**
* Calculate the current value of an animation with 3 bounces
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_bounce(const lv_anim_t * a)
{
/*Calculate the current step*/
uint32_t t;
if(a->time == a->act_time) t = 1024;
else t = (uint32_t)((uint32_t)a->act_time * 1024) / a->time;
int32_t diff = (a->end - a->start);
/*3 bounces has 5 parts: 3 down and 2 up. One part is t / 5 long*/
if(t < 408){
/*Go down*/
t = (t * 2500) >> 10; /*[0..1024] range*/
}
else if(t >= 408 && t < 614) {
/*First bounce back*/
t -= 408;
t = t * 5; /*to [0..1024] range*/
t = 1024 - t;
diff = diff / 6;
}
else if(t >= 614 && t < 819) {
/*Fall back*/
t -= 614;
t = t * 5; /*to [0..1024] range*/
diff = diff / 6;
}
else if(t >= 819 && t < 921) {
/*Second bounce back*/
t -= 819;
t = t * 10; /*to [0..1024] range*/
t = 1024 - t;
diff = diff / 16;
}
else if(t >= 921 && t <= 1024) {
/*Fall back*/
t -= 921;
t = t * 10; /*to [0..1024] range*/
diff = diff / 16;
}
if(t > 1024) t = 1024;
int32_t step = lv_bezier3(t, 1024, 1024, 800, 0);
int32_t new_value;
new_value = (int32_t) step * diff;
new_value = new_value >> 10;
new_value = a->end - new_value;
return new_value;
}
/**
* Calculate the current value of an animation applying step characteristic.
* (Set end value on the end of the animation)
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_step(const lv_anim_t * a)
{
if(a->act_time >= a->time) return a->end;
else return a->start;
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Periodically handle the animations.
* @param param unused
*/
static void anim_task(void * param)
{
(void)param;
lv_anim_t * a;
LL_READ(LV_GC_ROOT(_lv_anim_ll), a) {
a->has_run = 0;
}
uint32_t elaps = lv_tick_elaps(last_task_run);
a = lv_ll_get_head(&LV_GC_ROOT(_lv_anim_ll));
while(a != NULL) {
/*It can be set by `lv_anim_del()` typically in `end_cb`. If set then an animation delete happened in `anim_ready_handler`
* which could make this linked list reading corrupt because the list is changed meanwhile
*/
anim_list_changed = false;
if(!a->has_run) {
a->has_run = 1; /*The list readying might be reseted so need to know which anim has run already*/
a->act_time += elaps;
if(a->act_time >= 0) {
if(a->act_time > a->time) a->act_time = a->time;
int32_t new_value;
new_value = a->path(a);
if(a->fp != NULL) a->fp(a->var, new_value); /*Apply the calculated value*/
/*If the time is elapsed the animation is ready*/
if(a->act_time >= a->time) {
anim_ready_handler(a);
}
}
}
/* If the linked list changed due to anim. delete then it's not safe to continue
* the reading of the list from here -> start from the head*/
if(anim_list_changed) a = lv_ll_get_head(&LV_GC_ROOT(_lv_anim_ll));
else a = lv_ll_get_next(&LV_GC_ROOT(_lv_anim_ll), a);
}
last_task_run = lv_tick_get();
}
/**
* Called when an animation is ready to do the necessary thinks
* e.g. repeat, play back, delete etc.
* @param a pointer to an animation descriptor
* @return true: animation delete occurred nnd the `LV_GC_ROOT(_lv_anim_ll)` has changed
* */
static bool anim_ready_handler(lv_anim_t * a)
{
/*Delete the animation if
* - no repeat and no play back (simple one shot animation)
* - no repeat, play back is enabled and play back is ready */
if((a->repeat == 0 && a->playback == 0) ||
(a->repeat == 0 && a->playback == 1 && a->playback_now == 1)) {
void (*cb)(void *) = a->end_cb;
void * p = a->var;
lv_ll_rem(&LV_GC_ROOT(_lv_anim_ll), a);
lv_mem_free(a);
anim_list_changed = true;
/* Call the callback function at the end*/
/* Check if an animation is deleted in the cb function
* if yes then the caller function has to know this*/
if(cb != NULL) cb(p);
}
/*If the animation is not deleted then restart it*/
else {
a->act_time = - a->repeat_pause; /*Restart the animation*/
/*Swap the start and end values in play back mode*/
if(a->playback != 0) {
/*If now turning back use the 'playback_pause*/
if(a->playback_now == 0) a->act_time = - a->playback_pause;
/*Toggle the play back state*/
a->playback_now = a->playback_now == 0 ? 1 : 0;
/*Swap the start and end values*/
int32_t tmp;
tmp = a->start;
a->start = a->end;
a->end = tmp;
}
}
return anim_list_changed;
}
#endif

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/**
* @file anim.h
*
*/
#ifndef ANIM_H
#define ANIM_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#if USE_LV_ANIMATION
#include <stdint.h>
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
struct _lv_anim_t;
typedef int32_t(*lv_anim_path_t)(const struct _lv_anim_t*);
typedef void (*lv_anim_fp_t)(void *, int32_t);
typedef void (*lv_anim_cb_t)(void *);
typedef struct _lv_anim_t
{
void * var; /*Variable to animate*/
lv_anim_fp_t fp; /*Animator function*/
lv_anim_cb_t end_cb; /*Call it when the animation is ready*/
lv_anim_path_t path; /*An array with the steps of animations*/
int32_t start; /*Start value*/
int32_t end; /*End value*/
uint16_t time; /*Animation time in ms*/
int16_t act_time; /*Current time in animation. Set to negative to make delay.*/
uint16_t playback_pause; /*Wait before play back*/
uint16_t repeat_pause; /*Wait before repeat*/
uint8_t playback :1; /*When the animation is ready play it back*/
uint8_t repeat :1; /*Repeat the animation infinitely*/
/*Animation system use these - user shouldn't set*/
uint8_t playback_now :1; /*Play back is in progress*/
uint32_t has_run :1; /*Indicates the animation has run it this round*/
} lv_anim_t;
/*Example initialization
lv_anim_t a;
a.var = obj;
a.start = lv_obj_get_height(obj);
a.end = new_height;
a.fp = (lv_anim_fp_t)lv_obj_set_height;
a.path = lv_anim_path_linear;
a.end_cb = NULL;
a.act_time = 0;
a.time = 200;
a.playback = 0;
a.playback_pause = 0;
a.repeat = 0;
a.repeat_pause = 0;
lv_anim_create(&a);
*/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Init. the animation module
*/
void lv_anim_init(void);
/**
* Create an animation
* @param anim_p an initialized 'anim_t' variable. Not required after call.
*/
void lv_anim_create(lv_anim_t * anim_p);
/**
* Delete an animation for a variable with a given animatior function
* @param var pointer to variable
* @param fp a function pointer which is animating 'var',
* or NULL to ignore it and delete all animation with 'var
* @return true: at least 1 animation is deleted, false: no animation is deleted
*/
bool lv_anim_del(void * var, lv_anim_fp_t fp);
/**
* Get the number of currently running animations
* @return the number of running animations
*/
uint16_t lv_anim_count_running(void);
/**
* Calculate the time of an animation with a given speed and the start and end values
* @param speed speed of animation in unit/sec
* @param start start value of the animation
* @param end end value of the animation
* @return the required time [ms] for the animation with the given parameters
*/
uint16_t lv_anim_speed_to_time(uint16_t speed, int32_t start, int32_t end);
/**
* Calculate the current value of an animation applying linear characteristic
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_linear(const lv_anim_t *a);
/**
* Calculate the current value of an animation slowing down the start phase
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_ease_in(const lv_anim_t * a);
/**
* Calculate the current value of an animation slowing down the end phase
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_ease_out(const lv_anim_t * a);
/**
* Calculate the current value of an animation applying an "S" characteristic (cosine)
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_ease_in_out(const lv_anim_t *a);
/**
* Calculate the current value of an animation with overshoot at the end
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_overshoot(const lv_anim_t * a);
/**
* Calculate the current value of an animation with 3 bounces
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_bounce(const lv_anim_t * a);
/**
* Calculate the current value of an animation applying step characteristic.
* (Set end value on the end of the animation)
* @param a pointer to an animation
* @return the current value to set
*/
int32_t lv_anim_path_step(const lv_anim_t *a);
/**********************
* MACROS
**********************/
#endif /*USE_LV_ANIMATION == 0*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_ANIM_H*/

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/**
* @file lv_area.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_area.h"
#include "lv_math.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize an area
* @param area_p pointer to an area
* @param x1 left coordinate of the area
* @param y1 top coordinate of the area
* @param x2 right coordinate of the area
* @param y2 bottom coordinate of the area
*/
void lv_area_set(lv_area_t * area_p, lv_coord_t x1, lv_coord_t y1, lv_coord_t x2, lv_coord_t y2)
{
area_p->x1 = x1;
area_p->y1 = y1;
area_p->x2 = x2;
area_p->y2 = y2;
}
/**
* Set the width of an area
* @param area_p pointer to an area
* @param w the new width of the area (w == 1 makes x1 == x2)
*/
void lv_area_set_width(lv_area_t * area_p, lv_coord_t w)
{
area_p->x2 = area_p->x1 + w - 1;
}
/**
* Set the height of an area
* @param area_p pointer to an area
* @param h the new height of the area (h == 1 makes y1 == y2)
*/
void lv_area_set_height(lv_area_t * area_p, lv_coord_t h)
{
area_p->y2 = area_p->y1 + h - 1;
}
/**
* Set the position of an area (width and height will be kept)
* @param area_p pointer to an area
* @param x the new x coordinate of the area
* @param y the new y coordinate of the area
*/
void lv_area_set_pos(lv_area_t * area_p, lv_coord_t x, lv_coord_t y)
{
lv_coord_t w = lv_area_get_width(area_p);
lv_coord_t h = lv_area_get_height(area_p);
area_p->x1 = x;
area_p->y1 = y;
lv_area_set_width(area_p, w);
lv_area_set_height(area_p, h);
}
/**
* Return with area of an area (x * y)
* @param area_p pointer to an area
* @return size of area
*/
uint32_t lv_area_get_size(const lv_area_t * area_p)
{
uint32_t size;
size = (uint32_t)(area_p->x2 - area_p->x1 + 1) *
(area_p->y2 - area_p->y1 + 1);
return size;
}
/**
* Get the common parts of two areas
* @param res_p pointer to an area, the result will be stored here
* @param a1_p pointer to the first area
* @param a2_p pointer to the second area
* @return false: the two area has NO common parts, res_p is invalid
*/
bool lv_area_intersect(lv_area_t * res_p, const lv_area_t * a1_p, const lv_area_t * a2_p)
{
/* Get the smaller area from 'a1_p' and 'a2_p' */
res_p->x1 = LV_MATH_MAX(a1_p->x1, a2_p->x1);
res_p->y1 = LV_MATH_MAX(a1_p->y1, a2_p->y1);
res_p->x2 = LV_MATH_MIN(a1_p->x2, a2_p->x2);
res_p->y2 = LV_MATH_MIN(a1_p->y2, a2_p->y2);
/*If x1 or y1 greater then x2 or y2 then the areas union is empty*/
bool union_ok = true;
if((res_p->x1 > res_p->x2) ||
(res_p->y1 > res_p->y2)) {
union_ok = false;
}
return union_ok;
}
/**
* Join two areas into a third which involves the other two
* @param res_p pointer to an area, the result will be stored here
* @param a1_p pointer to the first area
* @param a2_p pointer to the second area
*/
void lv_area_join(lv_area_t * a_res_p, const lv_area_t * a1_p, const lv_area_t * a2_p)
{
a_res_p->x1 = LV_MATH_MIN(a1_p->x1, a2_p->x1);
a_res_p->y1 = LV_MATH_MIN(a1_p->y1, a2_p->y1);
a_res_p->x2 = LV_MATH_MAX(a1_p->x2, a2_p->x2);
a_res_p->y2 = LV_MATH_MAX(a1_p->y2, a2_p->y2);
}
/**
* Check if a point is on an area
* @param a_p pointer to an area
* @param p_p pointer to a point
* @return false:the point is out of the area
*/
bool lv_area_is_point_on(const lv_area_t * a_p, const lv_point_t * p_p)
{
bool is_on = false;
if((p_p->x >= a_p->x1 && p_p->x <= a_p->x2) &&
((p_p->y >= a_p->y1 && p_p->y <= a_p->y2))) {
is_on = true;
}
return is_on;
}
/**
* Check if two area has common parts
* @param a1_p pointer to an area.
* @param a2_p pointer to an other area
* @return false: a1_p and a2_p has no common parts
*/
bool lv_area_is_on(const lv_area_t * a1_p, const lv_area_t * a2_p)
{
if((a1_p->x1 <= a2_p->x2) &&
(a1_p->x2 >= a2_p->x1) &&
(a1_p->y1 <= a2_p->y2) &&
(a1_p->y2 >= a2_p->y1)) {
return true;
} else {
return false;
}
}
/**
* Check if an area is fully on an other
* @param ain_p pointer to an area which could be in 'aholder_p'
* @param aholder pointer to an area which could involve 'ain_p'
* @return
*/
bool lv_area_is_in(const lv_area_t * ain_p, const lv_area_t * aholder_p)
{
bool is_in = false;
if(ain_p->x1 >= aholder_p->x1 &&
ain_p->y1 >= aholder_p->y1 &&
ain_p->x2 <= aholder_p->x2 &&
ain_p->y2 <= aholder_p->y2) {
is_in = true;
}
return is_in;
}
/**********************
* STATIC FUNCTIONS
**********************/

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/**
* @file lv_area.h
*
*/
#ifndef LV_AREA_H
#define LV_AREA_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include <string.h>
#include <utils/types.h>
/*********************
* DEFINES
*********************/
#define LV_COORD_MAX (16383) /*To avoid overflow don't let the max [-32,32k] range */
#define LV_COORD_MIN (-16384)
/**********************
* TYPEDEFS
**********************/
typedef int16_t lv_coord_t;
typedef struct
{
lv_coord_t x;
lv_coord_t y;
} lv_point_t;
typedef struct
{
lv_coord_t x1;
lv_coord_t y1;
lv_coord_t x2;
lv_coord_t y2;
} lv_area_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize an area
* @param area_p pointer to an area
* @param x1 left coordinate of the area
* @param y1 top coordinate of the area
* @param x2 right coordinate of the area
* @param y2 bottom coordinate of the area
*/
void lv_area_set(lv_area_t * area_p, lv_coord_t x1, lv_coord_t y1, lv_coord_t x2, lv_coord_t y2);
/**
* Copy an area
* @param dest pointer to the destination area
* @param src pointer to the source area
*/
inline static void lv_area_copy(lv_area_t * dest, const lv_area_t * src)
{
memcpy(dest, src, sizeof(lv_area_t));
}
/**
* Get the width of an area
* @param area_p pointer to an area
* @return the width of the area (if x1 == x2 -> width = 1)
*/
static inline lv_coord_t lv_area_get_width(const lv_area_t * area_p)
{
return area_p->x2 - area_p->x1 + 1;
}
/**
* Get the height of an area
* @param area_p pointer to an area
* @return the height of the area (if y1 == y2 -> height = 1)
*/
static inline lv_coord_t lv_area_get_height(const lv_area_t * area_p)
{
return area_p->y2 - area_p->y1 + 1;
}
/**
* Set the width of an area
* @param area_p pointer to an area
* @param w the new width of the area (w == 1 makes x1 == x2)
*/
void lv_area_set_width(lv_area_t * area_p, lv_coord_t w);
/**
* Set the height of an area
* @param area_p pointer to an area
* @param h the new height of the area (h == 1 makes y1 == y2)
*/
void lv_area_set_height(lv_area_t * area_p, lv_coord_t h);
/**
* Set the position of an area (width and height will be kept)
* @param area_p pointer to an area
* @param x the new x coordinate of the area
* @param y the new y coordinate of the area
*/
void lv_area_set_pos(lv_area_t * area_p, lv_coord_t x, lv_coord_t y);
/**
* Return with area of an area (x * y)
* @param area_p pointer to an area
* @return size of area
*/
uint32_t lv_area_get_size(const lv_area_t * area_p);
/**
* Get the common parts of two areas
* @param res_p pointer to an area, the result will be stored her
* @param a1_p pointer to the first area
* @param a2_p pointer to the second area
* @return false: the two area has NO common parts, res_p is invalid
*/
bool lv_area_intersect(lv_area_t * res_p, const lv_area_t * a1_p, const lv_area_t * a2_p);
/**
* Join two areas into a third which involves the other two
* @param res_p pointer to an area, the result will be stored here
* @param a1_p pointer to the first area
* @param a2_p pointer to the second area
*/
void lv_area_join(lv_area_t * a_res_p, const lv_area_t * a1_p, const lv_area_t * a2_p);
/**
* Check if a point is on an area
* @param a_p pointer to an area
* @param p_p pointer to a point
* @return false:the point is out of the area
*/
bool lv_area_is_point_on(const lv_area_t * a_p, const lv_point_t * p_p);
/**
* Check if two area has common parts
* @param a1_p pointer to an area.
* @param a2_p pointer to an other area
* @return false: a1_p and a2_p has no common parts
*/
bool lv_area_is_on(const lv_area_t * a1_p, const lv_area_t * a2_p);
/**
* Check if an area is fully on an other
* @param ain_p pointer to an area which could be on aholder_p
* @param aholder pointer to an area which could involve ain_p
* @return
*/
bool lv_area_is_in(const lv_area_t * ain_p, const lv_area_t * aholder_p);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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/**
* @file lv_circ.c
* Circle drawing algorithm (with Bresenham)
* Only a 1/8 circle is calculated. Use CIRC_OCT1_X, CIRC_OCT1_Y macros to get
* the other octets.
*/
/*********************
* INCLUDES
*********************/
#include "lv_circ.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the circle drawing
* @param c pointer to a point. The coordinates will be calculated here
* @param tmp point to a variable. It will store temporary data
* @param radius radius of the circle
*/
void lv_circ_init(lv_point_t * c, lv_coord_t * tmp, lv_coord_t radius)
{
c->x = radius;
c->y = 0;
*tmp = 1 - radius;
}
/**
* Test the circle drawing is ready or not
* @param c same as in circ_init
* @return true if the circle is not ready yet
*/
bool lv_circ_cont(lv_point_t * c)
{
return c->y <= c->x ? true : false;
}
/**
* Get the next point from the circle
* @param c same as in circ_init. The next point stored here.
* @param tmp same as in circ_init.
*/
void lv_circ_next(lv_point_t * c, lv_coord_t * tmp)
{
c->y++;
if(*tmp <= 0) {
(*tmp) += 2 * c->y + 1; // Change in decision criterion for y -> y+1
} else {
c->x--;
(*tmp) += 2 * (c->y - c->x) + 1; // Change for y -> y+1, x -> x-1
}
}
/**********************
* STATIC FUNCTIONS
**********************/

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/**
* @file lv_circ.h
*
*/
#ifndef LV_CIRC_H
#define LV_CIRC_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include <stddef.h>
#include "lv_area.h"
#include <utils/types.h>
/*********************
* DEFINES
*********************/
#define LV_CIRC_OCT1_X(p) (p.x)
#define LV_CIRC_OCT1_Y(p) (p.y)
#define LV_CIRC_OCT2_X(p) (p.y)
#define LV_CIRC_OCT2_Y(p) (p.x)
#define LV_CIRC_OCT3_X(p) (-p.y)
#define LV_CIRC_OCT3_Y(p) (p.x)
#define LV_CIRC_OCT4_X(p) (-p.x)
#define LV_CIRC_OCT4_Y(p) (p.y)
#define LV_CIRC_OCT5_X(p) (-p.x)
#define LV_CIRC_OCT5_Y(p) (-p.y)
#define LV_CIRC_OCT6_X(p) (-p.y)
#define LV_CIRC_OCT6_Y(p) (-p.x)
#define LV_CIRC_OCT7_X(p) (p.y)
#define LV_CIRC_OCT7_Y(p) (-p.x)
#define LV_CIRC_OCT8_X(p) (p.x)
#define LV_CIRC_OCT8_Y(p) (-p.y)
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize the circle drawing
* @param c pointer to a point. The coordinates will be calculated here
* @param tmp point to a variable. It will store temporary data
* @param radius radius of the circle
*/
void lv_circ_init(lv_point_t * c, lv_coord_t * tmp, lv_coord_t radius);
/**
* Test the circle drawing is ready or not
* @param c same as in circ_init
* @return true if the circle is not ready yet
*/
bool lv_circ_cont(lv_point_t * c);
/**
* Get the next point from the circle
* @param c same as in circ_init. The next point stored here.
* @param tmp same as in circ_init.
*/
void lv_circ_next(lv_point_t * c, lv_coord_t * tmp);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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/*
* Copyright (c) 2019-2020 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file lv_color.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_color.h"
/*********************
* DEFINES
*********************/
#define HUE_DEGREE 512
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Convert a HSV color to RGB
* @param h hue [0..359]
* @param s saturation [0..100]
* @param v value [0..100]
* @return the given RGB color in RGB (with LV_COLOR_DEPTH depth)
*/
lv_color_t lv_color_hsv_to_rgb(uint16_t hue, uint8_t sat, uint8_t val)
{
uint8_t r, g, b;
uint32_t h = (hue * 360 * HUE_DEGREE -1) / 360;
uint32_t s = sat * 255 / 100;
uint32_t v = val * 255 / 100;
uint32_t p = (256 * v - s * v) / 256;
uint32_t region = h / (60 * 512);
if(sat == 0)
return LV_COLOR_MAKE(v, v, v);
if (region & 1)
{
uint32_t q = (256 * 60 * HUE_DEGREE * v - h * s * v + 60 * HUE_DEGREE * s * v * region) /
(256 * 60 * HUE_DEGREE);
switch (region)
{
case 1:
r = q;
g = v;
b = p;
break;
case 3:
r = p;
g = q;
b = v;
break;
case 5:
default:
r = v;
g = p;
b = q;
break;
}
}
else
{
uint32_t t = (256 * 60 * HUE_DEGREE * v + h * s * v - 60 * HUE_DEGREE * s * v * (region + 1)) /
(256 * 60 * HUE_DEGREE);
switch (region)
{
case 0:
r = v;
g = t;
b = p;
break;
case 2:
r = p;
g = v;
b = t;
break;
case 4:
default:
r = t;
g = p;
b = v;
break;
}
}
return LV_COLOR_MAKE(r, g, b);
}
/**
* Convert an RGB color to HSV
* @param r red
* @param g green
* @param b blue
* @return the given RGB color n HSV
*/
lv_color_hsv_t lv_color_rgb_to_hsv(uint8_t r, uint8_t g, uint8_t b)
{
lv_color_hsv_t hsv;
uint8_t rgbMin, rgbMax;
rgbMin = r < g ? (r < b ? r : b) : (g < b ? g : b);
rgbMax = r > g ? (r > b ? r : b) : (g > b ? g : b);
hsv.v = rgbMax;
if(hsv.v == 0) {
hsv.h = 0;
hsv.s = 0;
return hsv;
}
hsv.s = 255 * (long)(rgbMax - rgbMin) / hsv.v;
if(hsv.s == 0) {
hsv.h = 0;
return hsv;
}
if(rgbMax == r)
hsv.h = 0 + 43 * (g - b) / (rgbMax - rgbMin);
else if(rgbMax == g)
hsv.h = 85 + 43 * (b - r) / (rgbMax - rgbMin);
else
hsv.h = 171 + 43 * (r - g) / (rgbMax - rgbMin);
return hsv;
}

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/*
* Copyright (c) 2019 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file lv_color.h
*
*/
#ifndef LV_COLOR_H
#define LV_COLOR_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
/*Error checking*/
#if LV_COLOR_DEPTH == 24
#error "LV_COLOR_DEPTH 24 is deprecated. Use LV_COLOR_DEPTH 32 instead (lv_conf.h)"
#endif
#if LV_COLOR_DEPTH != 32 && LV_COLOR_SCREEN_TRANSP != 0
#error "LV_COLOR_SCREEN_TRANSP requires LV_COLOR_DEPTH == 32. Set it in lv_conf.h"
#endif
#if LV_COLOR_DEPTH != 16 && LV_COLOR_16_SWAP != 0
#error "LV_COLOR_16_SWAP requires LV_COLOR_DEPTH == 16. Set it in lv_conf.h"
#endif
#include <stdint.h>
/*********************
* DEFINES
*********************/
#define LV_COLOR_WHITE LV_COLOR_MAKE(0xFF,0xFF,0xFF)
#define LV_COLOR_SILVER LV_COLOR_MAKE(0xC0,0xC0,0xC0)
#define LV_COLOR_GRAY LV_COLOR_MAKE(0x80,0x80,0x80)
#define LV_COLOR_BLACK LV_COLOR_MAKE(0x00,0x00,0x00)
#define LV_COLOR_RED LV_COLOR_MAKE(0xFF,0x00,0x00)
#define LV_COLOR_MAROON LV_COLOR_MAKE(0x80,0x00,0x00)
#define LV_COLOR_YELLOW LV_COLOR_MAKE(0xFF,0xFF,0x00)
#define LV_COLOR_OLIVE LV_COLOR_MAKE(0x80,0x80,0x00)
#define LV_COLOR_LIME LV_COLOR_MAKE(0x00,0xFF,0x00)
#define LV_COLOR_GREEN LV_COLOR_MAKE(0x00,0x80,0x00)
#define LV_COLOR_CYAN LV_COLOR_MAKE(0x00,0xFF,0xFF)
#define LV_COLOR_AQUA LV_COLOR_CYAN
#define LV_COLOR_TEAL LV_COLOR_MAKE(0x00,0x80,0x80)
#define LV_COLOR_BLUE LV_COLOR_MAKE(0x00,0x00,0xFF)
#define LV_COLOR_NAVY LV_COLOR_MAKE(0x00,0x00,0x80)
#define LV_COLOR_MAGENTA LV_COLOR_MAKE(0xFF,0x00,0xFF)
#define LV_COLOR_PURPLE LV_COLOR_MAKE(0x80,0x00,0x80)
#define LV_COLOR_ORANGE LV_COLOR_MAKE(0xFF,0xA5,0x00)
enum {
LV_OPA_TRANSP = 0,
LV_OPA_0 = 0,
LV_OPA_10 = 25,
LV_OPA_20 = 51,
LV_OPA_30 = 76,
LV_OPA_40 = 102,
LV_OPA_50 = 127,
LV_OPA_60 = 153,
LV_OPA_70 = 178,
LV_OPA_80 = 204,
LV_OPA_90 = 229,
LV_OPA_100 = 255,
LV_OPA_COVER = 255,
};
#define LV_OPA_MIN 16 /*Opacities below this will be transparent*/
#define LV_OPA_MAX 251 /*Opacities above this will fully cover*/
#if LV_COLOR_DEPTH == 1
#define LV_COLOR_SIZE 8
#elif LV_COLOR_DEPTH == 8
#define LV_COLOR_SIZE 8
#elif LV_COLOR_DEPTH == 16
#define LV_COLOR_SIZE 16
#elif LV_COLOR_DEPTH == 32
#define LV_COLOR_SIZE 32
#else
#error "Invalid LV_COLOR_DEPTH in lv_conf.h! Set it to 1, 8, 16 or 32!"
#endif
/**********************
* TYPEDEFS
**********************/
typedef union
{
uint8_t blue :1;
uint8_t green :1;
uint8_t red :1;
uint8_t full :1;
} lv_color1_t;
typedef union
{
struct
{
uint8_t blue :2;
uint8_t green :3;
uint8_t red :3;
};
uint8_t full;
} lv_color8_t;
typedef union
{
struct
{
#if LV_COLOR_16_SWAP == 0
uint16_t blue :5;
uint16_t green :6;
uint16_t red :5;
#else
uint16_t green_h :3;
uint16_t red :5;
uint16_t blue :5;
uint16_t green_l :3;
#endif
};
uint16_t full;
} lv_color16_t;
typedef union
{
struct
{
uint8_t blue;
uint8_t green;
uint8_t red;
uint8_t alpha;
};
uint32_t full;
} lv_color32_t;
#if LV_COLOR_DEPTH == 1
typedef uint8_t lv_color_int_t;
typedef lv_color1_t lv_color_t;
#elif LV_COLOR_DEPTH == 8
typedef uint8_t lv_color_int_t;
typedef lv_color8_t lv_color_t;
#elif LV_COLOR_DEPTH == 16
typedef uint16_t lv_color_int_t;
typedef lv_color16_t lv_color_t;
#elif LV_COLOR_DEPTH == 32
typedef uint32_t lv_color_int_t;
typedef lv_color32_t lv_color_t;
#else
#error "Invalid LV_COLOR_DEPTH in lv_conf.h! Set it to 1, 8, 16 or 32!"
#endif
typedef uint8_t lv_opa_t;
typedef struct
{
uint16_t h;
uint8_t s;
uint8_t v;
} lv_color_hsv_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/*In color conversations:
* - When converting to bigger color type the LSB weight of 1 LSB is calculated
* E.g. 16 bit Red has 5 bits
* 8 bit Red has 2 bits
* ----------------------
* 8 bit red LSB = (2^5 - 1) / (2^2 - 1) = 31 / 3 = 10
*
* - When calculating to smaller color type simply shift out the LSBs
* E.g. 8 bit Red has 2 bits
* 16 bit Red has 5 bits
* ----------------------
* Shift right with 5 - 3 = 2
*/
static inline uint8_t lv_color_to1(lv_color_t color)
{
#if LV_COLOR_DEPTH == 1
return color.full;
#elif LV_COLOR_DEPTH == 8
if((color.red & 0x4) ||
(color.green & 0x4) ||
(color.blue & 0x2)) {
return 1;
} else {
return 0;
}
#elif LV_COLOR_DEPTH == 16
# if LV_COLOR_16_SWAP == 0
if((color.red & 0x10) ||
(color.green & 0x20) ||
(color.blue & 0x10)) {
return 1;
# else
if((color.red & 0x10) ||
(color.green_h & 0x20) ||
(color.blue & 0x10)) {
return 1;
# endif
} else {
return 0;
}
#elif LV_COLOR_DEPTH == 32
if((color.red & 0x80) ||
(color.green & 0x80) ||
(color.blue & 0x80)) {
return 1;
} else {
return 0;
}
#endif
}
static inline uint8_t lv_color_to8(lv_color_t color)
{
#if LV_COLOR_DEPTH == 1
if(color.full == 0) return 0;
else return 0xFF;
#elif LV_COLOR_DEPTH == 8
return color.full;
#elif LV_COLOR_DEPTH == 16
# if LV_COLOR_16_SWAP == 0
lv_color8_t ret;
ret.red = color.red >> 2; /* 5 - 3 = 2*/
ret.green = color.green >> 3; /* 6 - 3 = 3*/
ret.blue = color.blue >> 3; /* 5 - 2 = 3*/
return ret.full;
# else
lv_color8_t ret;
ret.red = color.red >> 2; /* 5 - 3 = 2*/
ret.green = color.green_h; /* 6 - 3 = 3*/
ret.blue = color.blue >> 3; /* 5 - 2 = 3*/
return ret.full;
# endif
#elif LV_COLOR_DEPTH == 32
lv_color8_t ret;
ret.red = color.red >> 5; /* 8 - 3 = 5*/
ret.green = color.green >> 5; /* 8 - 3 = 5*/
ret.blue = color.blue >> 6; /* 8 - 2 = 6*/
return ret.full;
#endif
}
static inline uint16_t lv_color_to16(lv_color_t color)
{
#if LV_COLOR_DEPTH == 1
if(color.full == 0) return 0;
else return 0xFFFF;
#elif LV_COLOR_DEPTH == 8
lv_color16_t ret;
# if LV_COLOR_16_SWAP == 0
ret.red = color.red * 4; /*(2^5 - 1)/(2^3 - 1) = 31/7 = 4*/
ret.green = color.green * 9; /*(2^6 - 1)/(2^3 - 1) = 63/7 = 9*/
ret.blue = color.blue * 10; /*(2^5 - 1)/(2^2 - 1) = 31/3 = 10*/
# else
ret.red = color.red * 4;
uint8_t g_tmp = color.green * 9;
ret.green_h = (g_tmp & 0x1F) >> 3;
ret.green_l = g_tmp & 0x07;
ret.blue = color.blue * 10;
# endif
return ret.full;
#elif LV_COLOR_DEPTH == 16
return color.full;
#elif LV_COLOR_DEPTH == 32
lv_color16_t ret;
# if LV_COLOR_16_SWAP == 0
ret.red = color.red >> 3; /* 8 - 5 = 3*/
ret.green = color.green >> 2; /* 8 - 6 = 2*/
ret.blue = color.blue >> 3; /* 8 - 5 = 3*/
# else
ret.red = color.red >> 3;
ret.green_h = (color.green & 0xE0) >> 5;
ret.green_l = (color.green & 0x1C) >> 2;
ret.blue = color.blue >> 3;
# endif
return ret.full;
#endif
}
static inline uint32_t lv_color_to32(lv_color_t color)
{
#if LV_COLOR_DEPTH == 1
if(color.full == 0) return 0;
else return 0xFFFFFFFF;
#elif LV_COLOR_DEPTH == 8
lv_color32_t ret;
ret.red = color.red * 36; /*(2^8 - 1)/(2^3 - 1) = 255/7 = 36*/
ret.green = color.green * 36; /*(2^8 - 1)/(2^3 - 1) = 255/7 = 36*/
ret.blue = color.blue * 85; /*(2^8 - 1)/(2^2 - 1) = 255/3 = 85*/
ret.alpha = 0xFF;
return ret.full;
#elif LV_COLOR_DEPTH == 16
# if LV_COLOR_16_SWAP == 0
lv_color32_t ret;
ret.red = color.red * 8; /*(2^8 - 1)/(2^5 - 1) = 255/31 = 8*/
ret.green = color.green * 4; /*(2^8 - 1)/(2^6 - 1) = 255/63 = 4*/
ret.blue = color.blue * 8; /*(2^8 - 1)/(2^5 - 1) = 255/31 = 8*/
ret.alpha = 0xFF;
return ret.full;
# else
lv_color32_t ret;
ret.red = color.red * 8; /*(2^8 - 1)/(2^5 - 1) = 255/31 = 8*/
ret.green = ((color.green_h << 3) + color.green_l) * 4; /*(2^8 - 1)/(2^6 - 1) = 255/63 = 4*/
ret.blue = color.blue * 8; /*(2^8 - 1)/(2^5 - 1) = 255/31 = 8*/
ret.alpha = 0xFF;
return ret.full;
# endif
#elif LV_COLOR_DEPTH == 32
return color.full;
#endif
}
static inline lv_color_t lv_color_mix(const lv_color_t c1, const lv_color_t c2, uint8_t mix)
{
lv_color_t ret;
#if LV_COLOR_DEPTH != 1 && LV_COLOR_DEPTH != 32
/*LV_COLOR_DEPTH == 8, 16 or 32*/
ret.red = (uint16_t)((uint16_t) c1.red * mix + (c2.red * (255 - mix))) >> 8;
# if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP
/*If swapped Green is in 2 parts*/
uint16_t g_1 = (c1.green_h << 3) + c1.green_l;
uint16_t g_2 = (c2.green_h << 3) + c2.green_l;
uint16_t g_out = (uint16_t)((uint16_t) g_1 * mix + (g_2 * (255 - mix))) >> 8;
ret.green_h = g_out >> 3;
ret.green_l = g_out & 0x7;
# else
ret.green = (uint16_t)((uint16_t) c1.green * mix + (c2.green * (255 - mix))) >> 8;
# endif
ret.blue = (uint16_t)((uint16_t) c1.blue * mix + (c2.blue * (255 - mix))) >> 8;
#else
# if LV_COLOR_DEPTH == 32
uint32_t rb = (((c1.full & 0x00FF00FF) * mix) + ((c2.full & 0x00FF00FF) * (255 - mix))) >> 8;
uint32_t g = (((((c1.full & 0x0000FF00) >> 8) * mix) + (((c2.full & 0x0000FF00) >> 8) * (255 - mix))) >> 8) << 8;
ret.full = 0xFF000000 | (0x00FF00FF & rb) | (0x0000FF00 & g);
# else
/*LV_COLOR_DEPTH == 1*/
ret.full = mix > LV_OPA_50 ? c1.full : c2.full;
# endif
#endif
return ret;
}
/**
* Get the brightness of a color
* @param color a color
* @return the brightness [0..255]
*/
static inline uint8_t lv_color_brightness(lv_color_t color)
{
lv_color32_t c32;
c32.full = lv_color_to32(color);
uint16_t bright = 3 * c32.red + c32.blue + 4 * c32.green;
return (uint16_t) bright >> 3;
}
/* The most simple macro to create a color from R,G and B values
* The order of bit field is different on Big-endian and Little-endian machines*/
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#if LV_COLOR_DEPTH == 1
#define LV_COLOR_MAKE(r8, g8, b8) ((lv_color_t){(b8 >> 7 | g8 >> 7 | r8 >> 7)})
#elif LV_COLOR_DEPTH == 8
#define LV_COLOR_MAKE(r8, g8, b8) ((lv_color_t){{b8 >> 6, g8 >> 5, r8 >> 5}})
#elif LV_COLOR_DEPTH == 16
# if LV_COLOR_16_SWAP == 0
# define LV_COLOR_MAKE(r8, g8, b8) ((lv_color_t){{b8 >> 3, g8 >> 2, r8 >> 3}})
# else
# define LV_COLOR_MAKE(r8, g8, b8) ((lv_color_t){{g8 >> 5, r8 >> 3, b8 >> 3, (g8 >> 2) & 0x7}})
# endif
#elif LV_COLOR_DEPTH == 32
#define LV_COLOR_MAKE(r8, g8, b8) ((lv_color_t){{b8, g8, r8, 0xff}}) /*Fix 0xff alpha*/
#endif
#else
#if LV_COLOR_DEPTH == 1
#define LV_COLOR_MAKE(r8, g8, b8) ((lv_color_t){(r8 >> 7 | g8 >> 7 | b8 >> 7)})
#elif LV_COLOR_DEPTH == 8
#define LV_COLOR_MAKE(r8, g8, b8) ((lv_color_t){{r8 >> 6, g8 >> 5, b8 >> 5}})
#elif LV_COLOR_DEPTH == 16
#define LV_COLOR_MAKE(r8, g8, b8) ((lv_color_t){{r8 >> 3, g8 >> 2, b8 >> 3}})
#elif LV_COLOR_DEPTH == 32
#define LV_COLOR_MAKE(r8, g8, b8) ((lv_color_t){{0xff, r8, g8, b8}}) /*Fix 0xff alpha*/
#endif
#endif
#if LV_COLOR_DEPTH == 32 // Concatenate into one 32-bit set.
#define LV_COLOR_HEX(c) ((lv_color_t){.full = (c | 0xFF000000)})
#else
#define LV_COLOR_HEX(c) LV_COLOR_MAKE(((uint32_t)((uint32_t)c >> 16) & 0xFF), \
((uint32_t)((uint32_t)c >> 8) & 0xFF), \
((uint32_t) c & 0xFF))
#endif
/*Usage LV_COLOR_HEX3(0x16C) which means LV_COLOR_HEX(0x1166CC)*/
#define LV_COLOR_HEX3(c) LV_COLOR_MAKE((((c >> 4) & 0xF0) | ((c >> 8) & 0xF)), \
((uint32_t)(c & 0xF0) | ((c & 0xF0) >> 4)), \
((uint32_t)(c & 0xF) | ((c & 0xF) << 4)))
/**
* Convert a HSV color to RGB
* @param h hue [0..359]
* @param s saturation [0..100]
* @param v value [0..100]
* @return the given RGB color in RGB (with LV_COLOR_DEPTH depth)
*/
lv_color_t lv_color_hsv_to_rgb(uint16_t hue, uint8_t sat, uint8_t val);
/**
* Convert an RGB color to HSV
* @param r red
* @param g green
* @param b blue
* @return the given RGB color n HSV
*/
lv_color_hsv_t lv_color_rgb_to_hsv(uint8_t r, uint8_t g, uint8_t b);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*USE_COLOR*/

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/**
* @file lv_font.c
*
*/
/*********************
* INCLUDES
*********************/
#include <stddef.h>
#include "lv_font.h"
#include "lv_log.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the fonts
*/
void lv_font_init(void)
{
lv_font_builtin_init();
}
/**
* Add a font to an other to extend the character set.
* @param child the font to add
* @param parent this font will be extended. Using it later will contain the characters from `child`
*/
void lv_font_add(lv_font_t * child, lv_font_t * parent)
{
if(parent == NULL) return;
while(parent->next_page != NULL) {
parent = parent->next_page; /*Got to the last page and add the new font there*/
}
parent->next_page = child;
}
/**
* Remove a font from a character set.
* @param child the font to remove
* @param parent remove `child` from here
*/
void lv_font_remove(lv_font_t * child, lv_font_t * parent)
{
if(parent == NULL) return;
if(child == NULL) return;
while(parent->next_page != child) {
parent = parent->next_page; /*Got to the last page and add the new font there*/
}
parent->next_page = child->next_page;
}
/**
* Tells if font which contains `letter` is monospace or not
* @param font_p point to font
* @param letter an UNICODE character code
* @return true: the letter is monospace; false not monospace
*/
bool lv_font_is_monospace(const lv_font_t * font_p, uint32_t letter)
{
const lv_font_t * font_i = font_p;
int16_t w;
while(font_i != NULL) {
w = font_i->get_width(font_i, letter);
if(w >= 0) {
/*Glyph found*/
if(font_i->monospace) return true;
return false;
}
font_i = font_i->next_page;
}
return 0;
}
/**
* Return with the bitmap of a font.
* @param font_p pointer to a font
* @param letter an UNICODE character code
* @return pointer to the bitmap of the letter
*/
const uint8_t * lv_font_get_bitmap(const lv_font_t * font_p, uint32_t letter)
{
const lv_font_t * font_i = font_p;
while(font_i != NULL) {
const uint8_t * bitmap = font_i->get_bitmap(font_i, letter);
if(bitmap) return bitmap;
font_i = font_i->next_page;
}
return NULL;
}
/**
* Get the width of a letter in a font. If `monospace` is set then return with it.
* @param font_p pointer to a font
* @param letter an UNICODE character code
* @return the width of a letter
*/
uint8_t lv_font_get_width(const lv_font_t * font_p, uint32_t letter)
{
const lv_font_t * font_i = font_p;
int16_t w;
while(font_i != NULL) {
w = font_i->get_width(font_i, letter);
if(w >= 0) {
/*Glyph found*/
uint8_t m = font_i->monospace;
if(m) w = m;
return w;
}
font_i = font_i->next_page;
}
return 0;
}
/**
* Get the width of the letter without overwriting it with the `monospace` attribute
* @param font_p pointer to a font
* @param letter an UNICODE character code
* @return the width of a letter
*/
uint8_t lv_font_get_real_width(const lv_font_t * font_p, uint32_t letter)
{
const lv_font_t * font_i = font_p;
int16_t w;
while(font_i != NULL) {
w = font_i->get_width(font_i, letter);
if(w >= 0) return w;
font_i = font_i->next_page;
}
return 0;
}
/**
* Get the bit-per-pixel of font
* @param font pointer to font
* @param letter a letter from font (font extensions can have different bpp)
* @return bpp of the font (or font extension)
*/
uint8_t lv_font_get_bpp(const lv_font_t * font, uint32_t letter)
{
const lv_font_t * font_i = font;
while(font_i != NULL) {
if(letter >= font_i->unicode_first && letter <= font_i->unicode_last) {
return font_i->bpp;
}
font_i = font_i->next_page;
}
return 0;
}
/**
* Generic bitmap get function used in 'font->get_bitmap' when the font contains all characters in the range
* @param font pointer to font
* @param unicode_letter an unicode letter which bitmap should be get
* @return pointer to the bitmap or NULL if not found
*/
const uint8_t * lv_font_get_bitmap_continuous(const lv_font_t * font, uint32_t unicode_letter)
{
/*Check the range*/
if(unicode_letter < font->unicode_first || unicode_letter > font->unicode_last) return NULL;
uint32_t index = (unicode_letter - font->unicode_first);
return &font->glyph_bitmap[font->glyph_dsc[index].glyph_index];
}
/**
* Generic bitmap get function used in 'font->get_bitmap' when the font NOT contains all characters in the range (sparse)
* @param font pointer to font
* @param unicode_letter an unicode letter which bitmap should be get
* @return pointer to the bitmap or NULL if not found
*/
const uint8_t * lv_font_get_bitmap_sparse(const lv_font_t * font, uint32_t unicode_letter)
{
/*Check the range*/
if(unicode_letter < font->unicode_first || unicode_letter > font->unicode_last) return NULL;
uint32_t i;
for(i = 0; font->unicode_list[i] != 0; i++) {
if(font->unicode_list[i] == unicode_letter) {
return &font->glyph_bitmap[font->glyph_dsc[i].glyph_index];
}
}
return NULL;
}
/**
* Generic glyph width get function used in 'font->get_width' when the font contains all characters in the range
* @param font pointer to font
* @param unicode_letter an unicode letter which width should be get
* @return width of the gylph or -1 if not found
*/
int16_t lv_font_get_width_continuous(const lv_font_t * font, uint32_t unicode_letter)
{
/*Check the range*/
if(unicode_letter < font->unicode_first || unicode_letter > font->unicode_last) {
return -1;
}
uint32_t index = (unicode_letter - font->unicode_first);
return font->glyph_dsc[index].w_px;
}
/**
* Generic glyph width get function used in 'font->get_bitmap' when the font NOT contains all characters in the range (sparse)
* @param font pointer to font
* @param unicode_letter an unicode letter which width should be get
* @return width of the glyph or -1 if not found
*/
int16_t lv_font_get_width_sparse(const lv_font_t * font, uint32_t unicode_letter)
{
/*Check the range*/
if(unicode_letter < font->unicode_first || unicode_letter > font->unicode_last) return -1;
uint32_t i;
for(i = 0; font->unicode_list[i] != 0; i++) {
if(font->unicode_list[i] == unicode_letter) {
return font->glyph_dsc[i].w_px;
}
}
return -1;
}
/**********************
* STATIC FUNCTIONS
**********************/

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@ -0,0 +1,191 @@
/**
* @file lv_font.h
*
*/
#ifndef LV_FONT_H
#define LV_FONT_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#include <stdint.h>
#include <stddef.h>
#include "lv_symbol_def.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct
{
uint32_t w_px :8;
uint32_t glyph_index :24;
} lv_font_glyph_dsc_t;
typedef struct
{
uint32_t unicode :21;
uint32_t glyph_dsc_index :11;
} lv_font_unicode_map_t;
typedef struct _lv_font_struct
{
uint32_t unicode_first;
uint32_t unicode_last;
const uint8_t * glyph_bitmap;
const lv_font_glyph_dsc_t * glyph_dsc;
const uint32_t * unicode_list;
const uint8_t * (*get_bitmap)(const struct _lv_font_struct *,uint32_t); /*Get a glyph's bitmap from a font*/
int16_t (*get_width)(const struct _lv_font_struct *,uint32_t); /*Get a glyph's with with a given font*/
struct _lv_font_struct * next_page; /*Pointer to a font extension*/
uint32_t h_px :8;
uint32_t bpp :4; /*Bit per pixel: 1, 2 or 4*/
uint32_t monospace :8; /*Fix width (0: normal width)*/
uint16_t glyph_cnt; /*Number of glyphs (letters) in the font*/
} lv_font_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize the fonts
*/
void lv_font_init(void);
/**
* Add a font to an other to extend the character set.
* @param child the font to add
* @param parent this font will be extended. Using it later will contain the characters from `child`
*/
void lv_font_add(lv_font_t *child, lv_font_t *parent);
/**
* Remove a font from a character set.
* @param child the font to remove
* @param parent remove `child` from here
*/
void lv_font_remove(lv_font_t * child, lv_font_t * parent);
/**
* Tells if font which contains `letter` is monospace or not
* @param font_p point to font
* @param letter an UNICODE character code
* @return true: the letter is monospace; false not monospace
*/
bool lv_font_is_monospace(const lv_font_t * font_p, uint32_t letter);
/**
* Return with the bitmap of a font.
* @param font_p pointer to a font
* @param letter an UNICODE character code
* @return pointer to the bitmap of the letter
*/
const uint8_t * lv_font_get_bitmap(const lv_font_t * font_p, uint32_t letter);
/**
* Get the width of a letter in a font. If `monospace` is set then return with it.
* @param font_p pointer to a font
* @param letter an UNICODE character code
* @return the width of a letter
*/
uint8_t lv_font_get_width(const lv_font_t * font_p, uint32_t letter);
/**
* Get the width of the letter without overwriting it with the `monospace` attribute
* @param font_p pointer to a font
* @param letter an UNICODE character code
* @return the width of a letter
*/
uint8_t lv_font_get_real_width(const lv_font_t * font_p, uint32_t letter);
/**
* Get the height of a font
* @param font_p pointer to a font
* @return the height of a font
*/
static inline uint8_t lv_font_get_height(const lv_font_t * font_p)
{
return font_p->h_px;
}
/**
* Get the bit-per-pixel of font
* @param font pointer to font
* @param letter a letter from font (font extensions can have different bpp)
* @return bpp of the font (or font extension)
*/
uint8_t lv_font_get_bpp(const lv_font_t * font, uint32_t letter);
/**
* Generic bitmap get function used in 'font->get_bitmap' when the font contains all characters in the range
* @param font pointer to font
* @param unicode_letter an unicode letter which bitmap should be get
* @return pointer to the bitmap or NULL if not found
*/
const uint8_t * lv_font_get_bitmap_continuous(const lv_font_t * font, uint32_t unicode_letter);
/**
* Generic bitmap get function used in 'font->get_bitmap' when the font NOT contains all characters in the range (sparse)
* @param font pointer to font
* @param unicode_letter an unicode letter which bitmap should be get
* @return pointer to the bitmap or NULL if not found
*/
const uint8_t * lv_font_get_bitmap_sparse(const lv_font_t * font, uint32_t unicode_letter);
/**
* Generic glyph width get function used in 'font->get_width' when the font contains all characters in the range
* @param font pointer to font
* @param unicode_letter an unicode letter which width should be get
* @return width of the gylph or -1 if not found
*/
int16_t lv_font_get_width_continuous(const lv_font_t * font, uint32_t unicode_letter);
/**
* Generic glyph width get function used in 'font->get_bitmap' when the font NOT contains all characters in the range (sparse)
* @param font pointer to font
* @param unicode_letter an unicode letter which width should be get
* @return width of the glyph or -1 if not found
*/
int16_t lv_font_get_width_sparse(const lv_font_t * font, uint32_t unicode_letter);
/**********************
* MACROS
**********************/
#define LV_FONT_DECLARE(font_name) extern lv_font_t font_name;
/**********************
* ADD BUILT IN FONTS
**********************/
#include "../lv_fonts/lv_font_builtin.h"
/*Declare the custom (user defined) fonts*/
#ifdef LV_FONT_CUSTOM_DECLARE
LV_FONT_CUSTOM_DECLARE
#endif
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*USE_FONT*/

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/**
* @file lv_fs.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_fs.h"
#if USE_LV_FILESYSTEM
#include "lv_ll.h"
#include <string.h>
#include "lv_gc.h"
#if defined(LV_GC_INCLUDE)
# include LV_GC_INCLUDE
#endif /* LV_ENABLE_GC */
/*********************
* DEFINES
*********************/
/* "free" is used as a function pointer (in lv_fs_drv_t).
* We must make sure "free" was not defined to a platform specific
* free function, otherwise compilation would fail.
*/
#ifdef free
#undef free
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static const char * lv_fs_get_real_path(const char * path);
static lv_fs_drv_t * lv_fs_get_drv(char letter);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the File system interface
*/
void lv_fs_init(void)
{
lv_ll_init(&LV_GC_ROOT(_lv_drv_ll), sizeof(lv_fs_drv_t));
}
/**
* Test if a drive is rady or not. If the `ready` function was not initialized `true` will be returned.
* @param letter letter of the drive
* @return true: drive is ready; false: drive is not ready
*/
bool lv_fs_is_ready(char letter)
{
lv_fs_drv_t * drv = lv_fs_get_drv(letter);
if(drv == NULL) return false; /*An unknown driver in not ready*/
if(drv->ready == NULL) return true; /*Assume the driver is always ready if no handler provided*/
return drv->ready();
}
/**
* Open a file
* @param file_p pointer to a lv_fs_file_t variable
* @param path path to the file beginning with the driver letter (e.g. S:/folder/file.txt)
* @param mode read: FS_MODE_RD, write: FS_MODE_WR, both: FS_MODE_RD | FS_MODE_WR
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_open(lv_fs_file_t * file_p, const char * path, lv_fs_mode_t mode)
{
file_p->drv = NULL;
file_p->file_d = NULL;
if(path == NULL) return LV_FS_RES_INV_PARAM;
char letter = path[0];
file_p->drv = lv_fs_get_drv(letter);
if(file_p->drv == NULL) {
file_p->file_d = NULL;
return LV_FS_RES_NOT_EX;
}
if(file_p->drv->ready != NULL) {
if(file_p->drv->ready() == false) {
file_p->drv = NULL;
file_p->file_d = NULL;
return LV_FS_RES_HW_ERR;
}
}
file_p->file_d = lv_mem_alloc(file_p->drv->file_size);
lv_mem_assert(file_p->file_d);
if(file_p->file_d == NULL) {
file_p->drv = NULL;
return LV_FS_RES_OUT_OF_MEM; /* Out of memory */
}
if(file_p->drv->open == NULL) {
return LV_FS_RES_NOT_IMP;
}
const char * real_path = lv_fs_get_real_path(path);
lv_fs_res_t res = file_p->drv->open(file_p->file_d, real_path, mode);
if(res != LV_FS_RES_OK) {
lv_mem_free(file_p->file_d);
file_p->file_d = NULL;
file_p->drv = NULL;
}
return res;
}
/**
* Close an already opened file
* @param file_p pointer to a lv_fs_file_t variable
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_close(lv_fs_file_t * file_p)
{
if(file_p->drv == NULL) {
return LV_FS_RES_INV_PARAM;
}
if(file_p->drv->close == NULL) {
return LV_FS_RES_NOT_IMP;
}
lv_fs_res_t res = file_p->drv->close(file_p->file_d);
lv_mem_free(file_p->file_d); /*Clean up*/
file_p->file_d = NULL;
file_p->drv = NULL;
file_p->file_d = NULL;
return res;
}
/**
* Delete a file
* @param path path of the file to delete
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_remove(const char * path)
{
if(path == NULL) return LV_FS_RES_INV_PARAM;
lv_fs_drv_t * drv = NULL;
char letter = path[0];
drv = lv_fs_get_drv(letter);
if(drv == NULL) return LV_FS_RES_NOT_EX;
if(drv->ready != NULL) {
if(drv->ready() == false) return LV_FS_RES_HW_ERR;
}
if(drv->remove == NULL) return LV_FS_RES_NOT_IMP;
const char * real_path = lv_fs_get_real_path(path);
lv_fs_res_t res = drv->remove(real_path);
return res;
}
/**
* Read from a file
* @param file_p pointer to a lv_fs_file_t variable
* @param buf pointer to a buffer where the read bytes are stored
* @param btr Bytes To Read
* @param br the number of real read bytes (Bytes Read). NULL if unused.
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_read(lv_fs_file_t * file_p, void * buf, uint32_t btr, uint32_t * br)
{
if(br != NULL) *br = 0;
if(file_p->drv == NULL) return LV_FS_RES_INV_PARAM;
if(file_p->drv->read == NULL) return LV_FS_RES_NOT_IMP;
uint32_t br_tmp = 0;
lv_fs_res_t res = file_p->drv->read(file_p->file_d, buf, btr, &br_tmp);
if(br != NULL) *br = br_tmp;
return res;
}
/**
* Write into a file
* @param file_p pointer to a lv_fs_file_t variable
* @param buf pointer to a buffer with the bytes to write
* @param btr Bytes To Write
* @param br the number of real written bytes (Bytes Written). NULL if unused.
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_write(lv_fs_file_t * file_p, const void * buf, uint32_t btw, uint32_t * bw)
{
if(bw != NULL) *bw = 0;
if(file_p->drv == NULL) {
return LV_FS_RES_INV_PARAM;
}
if(file_p->drv->write == NULL) {
return LV_FS_RES_NOT_IMP;
}
uint32_t bw_tmp = 0;
lv_fs_res_t res = file_p->drv->write(file_p->file_d, buf, btw, &bw_tmp);
if(bw != NULL) *bw = bw_tmp;
return res;
}
/**
* Set the position of the 'cursor' (read write pointer) in a file
* @param file_p pointer to a lv_fs_file_t variable
* @param pos the new position expressed in bytes index (0: start of file)
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_seek(lv_fs_file_t * file_p, uint32_t pos)
{
if(file_p->drv == NULL) {
return LV_FS_RES_INV_PARAM;
}
if(file_p->drv->seek == NULL) {
return LV_FS_RES_NOT_IMP;
}
lv_fs_res_t res = file_p->drv->seek(file_p->file_d, pos);
return res;
}
/**
* Give the position of the read write pointer
* @param file_p pointer to a lv_fs_file_t variable
* @param pos_p pointer to store the position of the read write pointer
* @return LV_FS_RES_OK or any error from 'fs_res_t'
*/
lv_fs_res_t lv_fs_tell(lv_fs_file_t * file_p, uint32_t * pos)
{
if(file_p->drv == NULL) {
pos = 0;
return LV_FS_RES_INV_PARAM;
}
if(file_p->drv->tell == NULL) {
pos = 0;
return LV_FS_RES_NOT_IMP;
}
lv_fs_res_t res = file_p->drv->tell(file_p->file_d, pos);
return res;
}
/**
* Truncate the file size to the current position of the read write pointer
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_fs_open )
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_trunc(lv_fs_file_t * file_p)
{
if(file_p->drv == NULL) {
return LV_FS_RES_INV_PARAM;
}
if(file_p->drv->tell == NULL) {
return LV_FS_RES_NOT_IMP;
}
lv_fs_res_t res = file_p->drv->trunc(file_p->file_d);
return res;
}
/**
* Give the size of a file bytes
* @param file_p pointer to a lv_fs_file_t variable
* @param size pointer to a variable to store the size
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_size(lv_fs_file_t * file_p, uint32_t * size)
{
if(file_p->drv == NULL) {
return LV_FS_RES_INV_PARAM;
}
if(file_p->drv->size == NULL) return LV_FS_RES_NOT_IMP;
if(size == NULL) return LV_FS_RES_INV_PARAM;
lv_fs_res_t res = file_p->drv->size(file_p->file_d, size);
return res;
}
/**
* Rename a file
* @param oldname path to the file
* @param newname path with the new name
* @return LV_FS_RES_OK or any error from 'fs_res_t'
*/
lv_fs_res_t lv_fs_rename(const char * oldname, const char * newname)
{
if(!oldname || !newname) return LV_FS_RES_INV_PARAM;
char letter = oldname[0];
lv_fs_drv_t * drv = lv_fs_get_drv(letter);
if(!drv) {
return LV_FS_RES_NOT_EX;
}
if(drv->ready != NULL) {
if(drv->ready() == false) {
return LV_FS_RES_HW_ERR;
}
}
if(drv->rename == NULL) return LV_FS_RES_NOT_IMP;
const char * old_real = lv_fs_get_real_path(oldname);
const char * new_real = lv_fs_get_real_path(newname);
lv_fs_res_t res = drv->rename(old_real, new_real);
return res;
}
/**
* Initialize a 'fs_read_dir_t' variable for directory reading
* @param rddir_p pointer to a 'fs_read_dir_t' variable
* @param path path to a directory
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_dir_open(lv_fs_dir_t * rddir_p, const char * path)
{
if(path == NULL) return LV_FS_RES_INV_PARAM;
char letter = path[0];
rddir_p->drv = lv_fs_get_drv(letter);
if(rddir_p->drv == NULL) {
rddir_p->dir_d = NULL;
return LV_FS_RES_NOT_EX;
}
rddir_p->dir_d = lv_mem_alloc(rddir_p->drv->rddir_size);
lv_mem_assert(rddir_p->dir_d);
if(rddir_p->dir_d == NULL) {
rddir_p->dir_d = NULL;
return LV_FS_RES_OUT_OF_MEM; /* Out of memory */
}
if(rddir_p->drv->dir_open == NULL) {
return LV_FS_RES_NOT_IMP;
}
const char * real_path = lv_fs_get_real_path(path);
lv_fs_res_t res = rddir_p->drv->dir_open(rddir_p->dir_d, real_path);
return res;
}
/**
* Read the next filename form a directory.
* The name of the directories will begin with '/'
* @param rddir_p pointer to an initialized 'fs_read_dir_t' variable
* @param fn pointer to a buffer to store the filename
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_dir_read(lv_fs_dir_t * rddir_p, char * fn)
{
if(rddir_p->drv == NULL || rddir_p->dir_d == NULL) {
fn[0] = '\0';
return LV_FS_RES_INV_PARAM;
}
if(rddir_p->drv->dir_read == NULL) {
return LV_FS_RES_NOT_IMP;
}
lv_fs_res_t res = rddir_p->drv->dir_read(rddir_p->dir_d, fn);
return res;
}
/**
* Close the directory reading
* @param rddir_p pointer to an initialized 'fs_read_dir_t' variable
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_dir_close(lv_fs_dir_t * rddir_p)
{
if(rddir_p->drv == NULL || rddir_p->dir_d == NULL) {
return LV_FS_RES_INV_PARAM;
}
lv_fs_res_t res;
if(rddir_p->drv->dir_close == NULL) {
res = LV_FS_RES_NOT_IMP;
} else {
res = rddir_p->drv->dir_close(rddir_p->dir_d);
}
lv_mem_free(rddir_p->dir_d); /*Clean up*/
rddir_p->dir_d = NULL;
rddir_p->drv = NULL;
rddir_p->dir_d = NULL;
return res;
}
/**
* Get the free and total size of a driver in kB
* @param letter the driver letter
* @param total_p pointer to store the total size [kB]
* @param free_p pointer to store the free size [kB]
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_free(char letter, uint32_t * total_p, uint32_t * free_p)
{
lv_fs_drv_t * drv = lv_fs_get_drv(letter);
if(drv == NULL) {
return LV_FS_RES_INV_PARAM;
}
lv_fs_res_t res;
if(drv->free == NULL) {
res = LV_FS_RES_NOT_IMP;
} else {
uint32_t total_tmp = 0;
uint32_t free_tmp = 0;
res = drv->free(&total_tmp, &free_tmp);
if(total_p != NULL) *total_p = total_tmp;
if(free_p != NULL) *free_p = free_tmp;
}
return res;
}
/**
* Add a new drive
* @param drv_p pointer to an lv_fs_drv_t structure which is inited with the
* corresponding function pointers. The data will be copied so the variable can be local.
*/
void lv_fs_add_drv(lv_fs_drv_t * drv_p)
{
/*Save the new driver*/
lv_fs_drv_t * new_drv;
new_drv = lv_ll_ins_head(&LV_GC_ROOT(_lv_drv_ll));
lv_mem_assert(new_drv);
if(new_drv == NULL) return;
memcpy(new_drv, drv_p, sizeof(lv_fs_drv_t));
}
/**
* Fill a buffer with the letters of existing drivers
* @param buf buffer to store the letters ('\0' added after the last letter)
* @return the buffer
*/
char * lv_fs_get_letters(char * buf)
{
lv_fs_drv_t * drv;
uint8_t i = 0;
LL_READ(LV_GC_ROOT(_lv_drv_ll), drv) {
buf[i] = drv->letter;
i++;
}
buf[i] = '\0';
return buf;
}
/**
* Return with the extension of the filename
* @param fn string with a filename
* @return pointer to the beginning extension or empty string if no extension
*/
const char * lv_fs_get_ext(const char * fn)
{
uint16_t i;
for(i = strlen(fn); i > 0; i --) {
if(fn[i] == '.') {
return &fn[i + 1];
} else if(fn[i] == '/' || fn[i] == '\\') {
return ""; /*No extension if a '\' or '/' found*/
}
}
return ""; /*Empty string if no '.' in the file name. */
}
/**
* Step up one level
* @param path pointer to a file name
* @return the truncated file name
*/
char * lv_fs_up(char * path)
{
uint16_t len = strlen(path);
if(len == 0) return path;
len --; /*Go before the trailing '\0'*/
/*Ignore trailing '/' or '\'*/
while(path[len] == '/' || path[len] == '\\') {
path[len] = '\0';
if(len > 0) len --;
else return path;
}
uint16_t i;
for(i = len; i > 0; i --) {
if(path[i] == '/' || path[i] == '\\') break;
}
if(i > 0) path[i] = '\0';
return path;
}
/**
* Get the last element of a path (e.g. U:/folder/file -> file)
* @param path a character sting with the path to search in
* @return pointer to the beginning of the last element in the path
*/
const char * lv_fs_get_last(const char * path)
{
uint16_t len = strlen(path);
if(len == 0) return path;
len --; /*Go before the trailing '\0'*/
/*Ignore trailing '/' or '\'*/
while(path[len] == '/' || path[len] == '\\') {
if(len > 0) len --;
else return path;
}
uint16_t i;
for(i = len; i > 0; i --) {
if(path[i] == '/' || path[i] == '\\') break;
}
/*No '/' or '\' in the path so return with path itself*/
if(i == 0) return path;
return &path[i + 1];
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Leave the driver letters and / or \ letters from beginning of the path
* @param path path string (E.g. S:/folder/file.txt)
* @return pointer to the beginning of the real path (E.g. folder/file.txt)
*/
static const char * lv_fs_get_real_path(const char * path)
{
/* Example path: "S:/folder/file.txt"
* Leave the letter and the : / \ characters*/
path ++; /*Ignore the driver letter*/
while(*path != '\0') {
if(*path == ':' || *path == '\\' || *path == '/') {
path ++;
} else {
break;
}
}
return path;
}
/**
* Give a pointer to a driver from its letter
* @param letter the driver letter
* @return pointer to a driver or NULL if not found
*/
static lv_fs_drv_t * lv_fs_get_drv(char letter)
{
lv_fs_drv_t * drv;
LL_READ(LV_GC_ROOT(_lv_drv_ll), drv) {
if(drv->letter == letter) {
return drv;
}
}
return NULL;
}
#endif /*USE_LV_FILESYSTEM*/

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@ -0,0 +1,276 @@
/**
* @file lv_fs.h
*
*/
#ifndef LV_FS_H
#define LV_FS_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#if USE_LV_FILESYSTEM
#include <stdint.h>
#include "lv_mem.h"
/*********************
* DEFINES
*********************/
#define LV_FS_MAX_FN_LENGTH 64
/**********************
* TYPEDEFS
**********************/
enum
{
LV_FS_RES_OK = 0,
LV_FS_RES_HW_ERR, /*Low level hardware error*/
LV_FS_RES_FS_ERR, /*Error in the file system structure */
LV_FS_RES_NOT_EX, /*Driver, file or directory is not exists*/
LV_FS_RES_FULL, /*Disk full*/
LV_FS_RES_LOCKED, /*The file is already opened*/
LV_FS_RES_DENIED, /*Access denied. Check 'fs_open' modes and write protect*/
LV_FS_RES_BUSY, /*The file system now can't handle it, try later*/
LV_FS_RES_TOUT, /*Process time outed*/
LV_FS_RES_NOT_IMP, /*Requested function is not implemented*/
LV_FS_RES_OUT_OF_MEM, /*Not enough memory for an internal operation*/
LV_FS_RES_INV_PARAM, /*Invalid parameter among arguments*/
LV_FS_RES_UNKNOWN, /*Other unknown error*/
};
typedef uint8_t lv_fs_res_t;
struct __lv_fs_drv_t;
typedef struct
{
void * file_d;
struct __lv_fs_drv_t* drv;
} lv_fs_file_t;
typedef struct
{
void * dir_d;
struct __lv_fs_drv_t * drv;
} lv_fs_dir_t;
enum
{
LV_FS_MODE_WR = 0x01,
LV_FS_MODE_RD = 0x02,
};
typedef uint8_t lv_fs_mode_t;
typedef struct __lv_fs_drv_t
{
char letter;
uint16_t file_size;
uint16_t rddir_size;
bool (*ready) (void);
lv_fs_res_t (*open) (void * file_p, const char * path, lv_fs_mode_t mode);
lv_fs_res_t (*close) (void * file_p);
lv_fs_res_t (*remove) (const char * fn);
lv_fs_res_t (*read) (void * file_p, void * buf, uint32_t btr, uint32_t * br);
lv_fs_res_t (*write) (void * file_p, const void * buf, uint32_t btw, uint32_t * bw);
lv_fs_res_t (*seek) (void * file_p, uint32_t pos);
lv_fs_res_t (*tell) (void * file_p, uint32_t * pos_p);
lv_fs_res_t (*trunc) (void * file_p);
lv_fs_res_t (*size) (void * file_p, uint32_t * size_p);
lv_fs_res_t (*rename) (const char * oldname, const char * newname);
lv_fs_res_t (*free) (uint32_t * total_p, uint32_t * free_p);
lv_fs_res_t (*dir_open) (void * rddir_p, const char * path);
lv_fs_res_t (*dir_read) (void * rddir_p, char * fn);
lv_fs_res_t (*dir_close) (void * rddir_p);
} lv_fs_drv_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize the File system interface
*/
void lv_fs_init(void);
/**
* Add a new drive
* @param drv_p pointer to an lv_fs_drv_t structure which is inited with the
* corresponding function pointers. The data will be copied so the variable can be local.
*/
void lv_fs_add_drv(lv_fs_drv_t * drv_p);
/**
* Test if a drive is rady or not. If the `ready` function was not initialized `true` will be returned.
* @param letter letter of the drive
* @return true: drive is ready; false: drive is not ready
*/
bool lv_fs_is_ready(char letter);
/**
* Open a file
* @param file_p pointer to a lv_fs_file_t variable
* @param path path to the file beginning with the driver letter (e.g. S:/folder/file.txt)
* @param mode read: FS_MODE_RD, write: FS_MODE_WR, both: FS_MODE_RD | FS_MODE_WR
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_open (lv_fs_file_t * file_p, const char * path, lv_fs_mode_t mode);
/**
* Close an already opened file
* @param file_p pointer to a lv_fs_file_t variable
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_close (lv_fs_file_t * file_p);
/**
* Delete a file
* @param path path of the file to delete
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_remove (const char * path);
/**
* Read from a file
* @param file_p pointer to a lv_fs_file_t variable
* @param buf pointer to a buffer where the read bytes are stored
* @param btr Bytes To Read
* @param br the number of real read bytes (Bytes Read). NULL if unused.
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_read (lv_fs_file_t * file_p, void * buf, uint32_t btr, uint32_t * br);
/**
* Write into a file
* @param file_p pointer to a lv_fs_file_t variable
* @param buf pointer to a buffer with the bytes to write
* @param btr Bytes To Write
* @param br the number of real written bytes (Bytes Written). NULL if unused.
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_write (lv_fs_file_t * file_p, const void * buf, uint32_t btw, uint32_t * bw);
/**
* Set the position of the 'cursor' (read write pointer) in a file
* @param file_p pointer to a lv_fs_file_t variable
* @param pos the new position expressed in bytes index (0: start of file)
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_seek (lv_fs_file_t * file_p, uint32_t pos);
/**
* Give the position of the read write pointer
* @param file_p pointer to a lv_fs_file_t variable
* @param pos_p pointer to store the position of the read write pointer
* @return LV_FS_RES_OK or any error from 'fs_res_t'
*/
lv_fs_res_t lv_fs_tell (lv_fs_file_t * file_p, uint32_t * pos);
/**
* Truncate the file size to the current position of the read write pointer
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_fs_open )
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_trunc (lv_fs_file_t * file_p);
/**
* Give the size of a file bytes
* @param file_p pointer to a lv_fs_file_t variable
* @param size pointer to a variable to store the size
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_size (lv_fs_file_t * file_p, uint32_t * size);
/**
* Rename a file
* @param oldname path to the file
* @param newname path with the new name
* @return LV_FS_RES_OK or any error from 'fs_res_t'
*/
lv_fs_res_t lv_fs_rename (const char * oldname, const char * newname);
/**
* Initialize a 'fs_dir_t' variable for directory reading
* @param rddir_p pointer to a 'fs_read_dir_t' variable
* @param path path to a directory
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_dir_open(lv_fs_dir_t * rddir_p, const char * path);
/**
* Read the next filename form a directory.
* The name of the directories will begin with '/'
* @param rddir_p pointer to an initialized 'fs_rdir_t' variable
* @param fn pointer to a buffer to store the filename
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_dir_read (lv_fs_dir_t * rddir_p, char * fn);
/**
* Close the directory reading
* @param rddir_p pointer to an initialized 'fs_dir_t' variable
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_dir_close (lv_fs_dir_t * rddir_p);
/**
* Get the free and total size of a driver in kB
* @param letter the driver letter
* @param total_p pointer to store the total size [kB]
* @param free_p pointer to store the free size [kB]
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_fs_free (char letter, uint32_t * total_p, uint32_t * free_p);
/**
* Fill a buffer with the letters of existing drivers
* @param buf buffer to store the letters ('\0' added after the last letter)
* @return the buffer
*/
char * lv_fs_get_letters(char * buf);
/**
* Return with the extension of the filename
* @param fn string with a filename
* @return pointer to the beginning extension or empty string if no extension
*/
const char * lv_fs_get_ext(const char * fn);
/**
* Step up one level
* @param path pointer to a file name
* @return the truncated file name
*/
char * lv_fs_up(char * path);
/**
* Get the last element of a path (e.g. U:/folder/file -> file)
* @param buf buffer to store the letters ('\0' added after the last letter)
* @return pointer to the beginning of the last element in the path
*/
const char * lv_fs_get_last(const char * path);
/**********************
* MACROS
**********************/
#endif /*USE_LV_FILESYSTEM*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_FS_H*/

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/**
* @file lv_gc.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_gc.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
#if (!defined(LV_ENABLE_GC)) || LV_ENABLE_GC == 0
LV_ROOTS
#endif /* LV_ENABLE_GC */
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**********************
* STATIC FUNCTIONS
**********************/

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/**
* @file lv_gc.h
*
*/
#ifndef LV_GC_H
#define LV_GC_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#include <stdint.h>
#include "lv_mem.h"
#include "lv_ll.h"
/*********************
* DEFINES
*********************/
#define LV_GC_ROOTS(prefix) \
prefix lv_ll_t _lv_task_ll; /*Linked list to store the lv_tasks*/ \
prefix lv_ll_t _lv_scr_ll; /*Linked list of screens*/ \
prefix lv_ll_t _lv_drv_ll;\
prefix lv_ll_t _lv_file_ll;\
prefix lv_ll_t _lv_anim_ll;\
prefix void * _lv_def_scr;\
prefix void * _lv_act_scr;\
prefix void * _lv_top_layer;\
prefix void * _lv_sys_layer;\
prefix void * _lv_task_act;\
prefix void * _lv_indev_list;\
prefix void * _lv_disp_list;\
#define LV_NO_PREFIX
#define LV_ROOTS LV_GC_ROOTS(LV_NO_PREFIX)
#if LV_ENABLE_GC == 1
# if LV_MEM_CUSTOM != 1
# error "GC requires CUSTOM_MEM"
# endif /* LV_MEM_CUSTOM */
#else /* LV_ENABLE_GC */
# define LV_GC_ROOT(x) x
LV_GC_ROOTS(extern)
#endif /* LV_ENABLE_GC */
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_GC_H*/

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/**
* @file lv_ll.c
* Handle linked lists.
* The nodes are dynamically allocated by the 'lv_mem' module,
*/
/*********************
* INCLUDES
*********************/
#include <stdint.h>
#include <string.h>
#include "lv_ll.h"
#include "lv_mem.h"
/*********************
* DEFINES
*********************/
#define LL_NODE_META_SIZE (sizeof(lv_ll_node_t*) + sizeof(lv_ll_node_t*))
#define LL_PREV_P_OFFSET(ll_p) (ll_p->n_size)
#define LL_NEXT_P_OFFSET(ll_p) (ll_p->n_size + sizeof(lv_ll_node_t*))
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void node_set_prev(lv_ll_t * ll_p, lv_ll_node_t * act, lv_ll_node_t * prev);
static void node_set_next(lv_ll_t * ll_p, lv_ll_node_t * act, lv_ll_node_t * next);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize linked list
* @param ll_dsc pointer to ll_dsc variable
* @param node_size the size of 1 node in bytes
*/
void lv_ll_init(lv_ll_t * ll_p, uint32_t node_size)
{
ll_p->head = NULL;
ll_p->tail = NULL;
#ifdef LV_MEM_ENV64
/*Round the size up to 8*/
if(node_size & 0x7) {
node_size = node_size & (~0x7);
node_size += 8;
}
#else
/*Round the size up to 4*/
if(node_size & 0x3) {
node_size = node_size & (~0x3);
node_size += 4;
}
#endif
ll_p->n_size = node_size;
}
/**
* Add a new head to a linked list
* @param ll_p pointer to linked list
* @return pointer to the new head
*/
void * lv_ll_ins_head(lv_ll_t * ll_p)
{
lv_ll_node_t * n_new;
n_new = lv_mem_alloc(ll_p->n_size + LL_NODE_META_SIZE);
if(n_new != NULL) {
node_set_prev(ll_p, n_new, NULL); /*No prev. before the new head*/
node_set_next(ll_p, n_new, ll_p->head); /*After new comes the old head*/
if(ll_p->head != NULL) { /*If there is old head then before it goes the new*/
node_set_prev(ll_p, ll_p->head, n_new);
}
ll_p->head = n_new; /*Set the new head in the dsc.*/
if(ll_p->tail == NULL) {/*If there is no tail (1. node) set the tail too*/
ll_p->tail = n_new;
}
}
return n_new;
}
/**
* Insert a new node in front of the n_act node
* @param ll_p pointer to linked list
* @param n_act pointer a node
* @return pointer to the new head
*/
void * lv_ll_ins_prev(lv_ll_t * ll_p, void * n_act)
{
lv_ll_node_t * n_new;
lv_ll_node_t * n_prev;
if(NULL == ll_p || NULL == n_act) return NULL;
if(lv_ll_get_head(ll_p) == n_act) {
n_new = lv_ll_ins_head(ll_p);
if(n_new == NULL) return NULL;
} else {
n_new = lv_mem_alloc(ll_p->n_size + LL_NODE_META_SIZE);
if(n_new == NULL) return NULL;
n_prev = lv_ll_get_prev(ll_p, n_act);
node_set_next(ll_p, n_prev, n_new);
node_set_prev(ll_p, n_new, n_prev);
node_set_prev(ll_p, n_act, n_new);
node_set_next(ll_p, n_new, n_act);
}
return n_new;
}
/**
* Add a new tail to a linked list
* @param ll_p pointer to linked list
* @return pointer to the new tail
*/
void * lv_ll_ins_tail(lv_ll_t * ll_p)
{
lv_ll_node_t * n_new;
n_new = lv_mem_alloc(ll_p->n_size + LL_NODE_META_SIZE);
if(n_new == NULL) return NULL;
if(n_new != NULL) {
node_set_next(ll_p, n_new, NULL); /*No next after the new tail*/
node_set_prev(ll_p, n_new, ll_p->tail); /*The prev. before new is tho old tail*/
if(ll_p->tail != NULL) { /*If there is old tail then the new comes after it*/
node_set_next(ll_p, ll_p->tail, n_new);
}
ll_p->tail = n_new; /*Set the new tail in the dsc.*/
if(ll_p->head == NULL) { /*If there is no head (1. node) set the head too*/
ll_p->head = n_new;
}
}
return n_new;
}
/**
* Remove the node 'node_p' from 'll_p' linked list.
* It does not free the the memory of node.
* @param ll_p pointer to the linked list of 'node_p'
* @param node_p pointer to node in 'll_p' linked list
*/
void lv_ll_rem(lv_ll_t * ll_p, void * node_p)
{
if(lv_ll_get_head(ll_p) == node_p) {
/*The new head will be the node after 'n_act'*/
ll_p->head = lv_ll_get_next(ll_p, node_p);
if(ll_p->head == NULL) {
ll_p->tail = NULL;
} else {
node_set_prev(ll_p, ll_p->head, NULL);
}
} else if(lv_ll_get_tail(ll_p) == node_p) {
/*The new tail will be the node before 'n_act'*/
ll_p->tail = lv_ll_get_prev(ll_p, node_p);
if(ll_p->tail == NULL) {
ll_p->head = NULL;
} else {
node_set_next(ll_p, ll_p->tail, NULL);
}
} else {
lv_ll_node_t * n_prev = lv_ll_get_prev(ll_p, node_p);
lv_ll_node_t * n_next = lv_ll_get_next(ll_p, node_p);
node_set_next(ll_p, n_prev, n_next);
node_set_prev(ll_p, n_next, n_prev);
}
}
/**
* Remove and free all elements from a linked list. The list remain valid but become empty.
* @param ll_p pointer to linked list
*/
void lv_ll_clear(lv_ll_t * ll_p)
{
void * i;
void * i_next;
i = lv_ll_get_head(ll_p);
i_next = NULL;
while(i != NULL) {
i_next = lv_ll_get_next(ll_p, i);
lv_ll_rem(ll_p, i);
lv_mem_free(i);
i = i_next;
}
}
/**
* Move a node to a new linked list
* @param ll_ori_p pointer to the original (old) linked list
* @param ll_new_p pointer to the new linked list
* @param node pointer to a node
*/
void lv_ll_chg_list(lv_ll_t * ll_ori_p, lv_ll_t * ll_new_p, void * node)
{
lv_ll_rem(ll_ori_p, node);
/*Set node as head*/
node_set_prev(ll_new_p, node, NULL);
node_set_next(ll_new_p, node, ll_new_p->head);
if(ll_new_p->head != NULL) { /*If there is old head then before it goes the new*/
node_set_prev(ll_new_p, ll_new_p->head, node);
}
ll_new_p->head = node; /*Set the new head in the dsc.*/
if(ll_new_p->tail == NULL) { /*If there is no tail (first node) set the tail too*/
ll_new_p->tail = node;
}
}
/**
* Return with head node of the linked list
* @param ll_p pointer to linked list
* @return pointer to the head of 'll_p'
*/
void * lv_ll_get_head(const lv_ll_t * ll_p)
{
void * head = NULL;
if(ll_p != NULL) {
head = ll_p->head;
}
return head;
}
/**
* Return with tail node of the linked list
* @param ll_p pointer to linked list
* @return pointer to the head of 'll_p'
*/
void * lv_ll_get_tail(const lv_ll_t * ll_p)
{
void * tail = NULL;
if(ll_p != NULL) {
tail = ll_p->tail;
}
return tail;
}
/**
* Return with the pointer of the next node after 'n_act'
* @param ll_p pointer to linked list
* @param n_act pointer a node
* @return pointer to the next node
*/
void * lv_ll_get_next(const lv_ll_t * ll_p, const void * n_act)
{
void * next = NULL;
if(ll_p != NULL) {
const lv_ll_node_t * n_act_d = n_act;
memcpy(&next, n_act_d + LL_NEXT_P_OFFSET(ll_p), sizeof(void *));
}
return next;
}
/**
* Return with the pointer of the previous node after 'n_act'
* @param ll_p pointer to linked list
* @param n_act pointer a node
* @return pointer to the previous node
*/
void * lv_ll_get_prev(const lv_ll_t * ll_p, const void * n_act)
{
void * prev = NULL;
if(ll_p != NULL) {
const lv_ll_node_t * n_act_d = n_act;
memcpy(&prev, n_act_d + LL_PREV_P_OFFSET(ll_p), sizeof(void *));
}
return prev;
}
void lv_ll_swap(lv_ll_t * ll_p, void * n1_p, void * n2_p)
{
(void)(ll_p);
(void)(n1_p);
(void)(n2_p);
/*TODO*/
}
/**
* Move a nodw before an other node in the same linked list
* @param ll_p pointer to a linked list
* @param n_act pointer to node to move
* @param n_after pointer to a node which should be after `n_act`
*/
void lv_ll_move_before(lv_ll_t * ll_p, void * n_act, void * n_after)
{
if(n_act == n_after) return; /*Can't move before itself*/
void * n_before;
if(n_after != NULL) n_before = lv_ll_get_prev(ll_p, n_after);
else n_before = lv_ll_get_tail(ll_p); /*if `n_after` is NULL `n_act` should be the new tail*/
if(n_act == n_before) return; /*Already before `n_after`*/
/*It's much easier to remove from the list and add again*/
lv_ll_rem(ll_p, n_act);
/*Add again by setting the prev. and next nodes*/
node_set_next(ll_p, n_before, n_act);
node_set_prev(ll_p, n_act, n_before);
node_set_prev(ll_p, n_after, n_act);
node_set_next(ll_p, n_act, n_after);
/*If `n_act` was moved before NULL then it become the new tail*/
if(n_after == NULL) ll_p->tail = n_act;
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Set the 'pervious node pointer' of a node
* @param ll_p pointer to linked list
* @param act pointer to a node which prev. node pointer should be set
* @param prev pointer to a node which should be the previous node before 'act'
*/
static void node_set_prev(lv_ll_t * ll_p, lv_ll_node_t * act, lv_ll_node_t * prev)
{
if(act == NULL) return; /*Can't set the prev node of `NULL`*/
uint32_t node_p_size = sizeof(lv_ll_node_t *);
if(prev) memcpy(act + LL_PREV_P_OFFSET(ll_p), &prev, node_p_size);
else memset(act + LL_PREV_P_OFFSET(ll_p), 0, node_p_size);
}
/**
* Set the 'next node pointer' of a node
* @param ll_p pointer to linked list
* @param act pointer to a node which next node pointer should be set
* @param next pointer to a node which should be the next node before 'act'
*/
static void node_set_next(lv_ll_t * ll_p, lv_ll_node_t * act, lv_ll_node_t * next)
{
if(act == NULL) return; /*Can't set the next node of `NULL`*/
uint32_t node_p_size = sizeof(lv_ll_node_t *);
if(next) memcpy(act + LL_NEXT_P_OFFSET(ll_p), &next, node_p_size);
else memset(act + LL_NEXT_P_OFFSET(ll_p), 0, node_p_size);
}

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/**
* @file lv_ll.c
* Handle linked lists. The nodes are dynamically allocated by the 'lv_mem' module.
*/
#ifndef LV_LL_H
#define LV_LL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_mem.h"
#include <stdint.h>
#include <stddef.h>
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/*Dummy type to make handling easier*/
typedef uint8_t lv_ll_node_t;
/*Description of a linked list*/
typedef struct
{
uint32_t n_size;
lv_ll_node_t* head;
lv_ll_node_t* tail;
} lv_ll_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize linked list
* @param ll_dsc pointer to ll_dsc variable
* @param node_size the size of 1 node in bytes
*/
void lv_ll_init(lv_ll_t * ll_p, uint32_t node_size);
/**
* Add a new head to a linked list
* @param ll_p pointer to linked list
* @return pointer to the new head
*/
void * lv_ll_ins_head(lv_ll_t * ll_p);
/**
* Insert a new node in front of the n_act node
* @param ll_p pointer to linked list
* @param n_act pointer a node
* @return pointer to the new head
*/
void * lv_ll_ins_prev(lv_ll_t * ll_p, void * n_act);
/**
* Add a new tail to a linked list
* @param ll_p pointer to linked list
* @return pointer to the new tail
*/
void * lv_ll_ins_tail(lv_ll_t * ll_p);
/**
* Remove the node 'node_p' from 'll_p' linked list.
* It does not free the the memory of node.
* @param ll_p pointer to the linked list of 'node_p'
* @param node_p pointer to node in 'll_p' linked list
*/
void lv_ll_rem(lv_ll_t * ll_p, void * node_p);
/**
* Remove and free all elements from a linked list. The list remain valid but become empty.
* @param ll_p pointer to linked list
*/
void lv_ll_clear(lv_ll_t * ll_p);
/**
* Move a node to a new linked list
* @param ll_ori_p pointer to the original (old) linked list
* @param ll_new_p pointer to the new linked list
* @param node pointer to a node
*/
void lv_ll_chg_list(lv_ll_t * ll_ori_p, lv_ll_t * ll_new_p, void * node);
/**
* Return with head node of the linked list
* @param ll_p pointer to linked list
* @return pointer to the head of 'll_p'
*/
void * lv_ll_get_head(const lv_ll_t * ll_p);
/**
* Return with tail node of the linked list
* @param ll_p pointer to linked list
* @return pointer to the head of 'll_p'
*/
void * lv_ll_get_tail(const lv_ll_t * ll_p);
/**
* Return with the pointer of the next node after 'n_act'
* @param ll_p pointer to linked list
* @param n_act pointer a node
* @return pointer to the next node
*/
void * lv_ll_get_next(const lv_ll_t * ll_p, const void * n_act);
/**
* Return with the pointer of the previous node after 'n_act'
* @param ll_p pointer to linked list
* @param n_act pointer a node
* @return pointer to the previous node
*/
void * lv_ll_get_prev(const lv_ll_t * ll_p, const void * n_act);
/**
* Move a nodw before an other node in the same linked list
* @param ll_p pointer to a linked list
* @param n_act pointer to node to move
* @param n_after pointer to a node which should be after `n_act`
*/
void lv_ll_move_before(lv_ll_t * ll_p, void * n_act, void * n_after);
/**********************
* MACROS
**********************/
#define LL_READ(list, i) for(i = lv_ll_get_head(&list); i != NULL; i = lv_ll_get_next(&list, i))
#define LL_READ_BACK(list, i) for(i = lv_ll_get_tail(&list); i != NULL; i = lv_ll_get_prev(&list, i))
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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@ -0,0 +1,82 @@
/**
* @file lv_log.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_log.h"
#if USE_LV_LOG
#if LV_LOG_PRINTF
#include <string.h>
#include <mem/heap.h>
#include <soc/uart.h>
#include <utils/sprintf.h>
#endif
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
static void (*print_cb)(lv_log_level_t, const char *, uint32_t, const char *);
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Register custom print (or anything else) function to call when log is added
* @param f a function pointer:
* `void my_print (lv_log_level_t level, const char * file, uint32_t line, const char * dsc)`
*/
void lv_log_register_print(void f(lv_log_level_t, const char *, uint32_t, const char *))
{
print_cb = f;
}
/**
* Add a log
* @param level the level of log. (From `lv_log_level_t` enum)
* @param file name of the file when the log added
* @param line line number in the source code where the log added
* @param dsc description of the log
*/
void lv_log_add(lv_log_level_t level, const char * file, int line, const char * dsc)
{
if(level >= _LV_LOG_LEVEL_NUM) return; /*Invalid level*/
if(level >= LV_LOG_LEVEL) {
#if LV_LOG_PRINTF && defined(DEBUG_UART_PORT)
static const char * lvl_prefix[] = {"Trace", "Info", "Warn", "Error"};
char *log = (char *)malloc(0x1000);
s_printf(log, "%s: %s \t(%s #%d)\r\n", lvl_prefix[level], dsc, file, line);
uart_send(DEBUG_UART_PORT, (u8 *)log, strlen(log) + 1);
//gfx_printf("%s: %s \t(%s #%d)\n", lvl_prefix[level], dsc, file, line);
#else
if(print_cb) print_cb(level, file, line, dsc);
#endif
}
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif /*USE_LV_LOG*/

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@ -0,0 +1,86 @@
/**
* @file lv_log.h
*
*/
#ifndef LV_LOG_H
#define LV_LOG_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#include <stdint.h>
/*********************
* DEFINES
*********************/
/*Possible log level. For compatibility declare it independently from `USE_LV_LOG`*/
#define LV_LOG_LEVEL_TRACE 0 /*A lot of logs to give detailed information*/
#define LV_LOG_LEVEL_INFO 1 /*Log important events*/
#define LV_LOG_LEVEL_WARN 2 /*Log if something unwanted happened but didn't caused problem*/
#define LV_LOG_LEVEL_ERROR 3 /*Only critical issue, when the system may fail*/
#define _LV_LOG_LEVEL_NUM 4
typedef int8_t lv_log_level_t;
#if USE_LV_LOG
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Register custom print (or anything else) function to call when log is added
* @param f a function pointer:
* `void my_print (lv_log_level_t level, const char * file, uint32_t line, const char * dsc)`
*/
void lv_log_register_print(void f(lv_log_level_t, const char *, uint32_t, const char *));
/**
* Add a log
* @param level the level of log. (From `lv_log_level_t` enum)
* @param file name of the file when the log added
* @param line line number in the source code where the log added
* @param dsc description of the log
*/
void lv_log_add(lv_log_level_t level, const char * file, int line, const char * dsc);
/**********************
* MACROS
**********************/
#define LV_LOG_TRACE(dsc) lv_log_add(LV_LOG_LEVEL_TRACE, __FILE__, __LINE__, dsc);
#define LV_LOG_INFO(dsc) lv_log_add(LV_LOG_LEVEL_INFO, __FILE__, __LINE__, dsc);
#define LV_LOG_WARN(dsc) lv_log_add(LV_LOG_LEVEL_WARN, __FILE__, __LINE__, dsc);
#define LV_LOG_ERROR(dsc) lv_log_add(LV_LOG_LEVEL_ERROR, __FILE__, __LINE__, dsc);
#else /*USE_LV_LOG*/
/*Do nothing if `USE_LV_LOG 0`*/
#define lv_log_add(level, file, line, dsc) {;}
#define LV_LOG_TRACE(dsc) {;}
#define LV_LOG_INFO(dsc) {;}
#define LV_LOG_WARN(dsc) {;}
#define LV_LOG_ERROR(dsc) {;}
#endif /*USE_LV_LOG*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_LOG_H*/

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/**
* @file lv_math.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_math.h"
#include <stdbool.h>
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
static int16_t sin0_90_table[] = {
0, 572, 1144, 1715, 2286, 2856, 3425, 3993, 4560, 5126,
5690, 6252, 6813, 7371, 7927, 8481, 9032, 9580, 10126, 10668,
11207, 11743, 12275, 12803, 13328, 13848, 14364, 14876, 15383, 15886,
16383, 16876, 17364, 17846, 18323, 18794, 19260, 19720, 20173, 20621,
21062, 21497, 21925, 22347, 22762, 23170, 23571, 23964, 24351, 24730,
25101, 25465, 25821, 26169, 26509, 26841, 27165, 27481, 27788, 28087,
28377, 28659, 28932, 29196, 29451, 29697, 29934, 30162, 30381, 30591,
30791, 30982, 31163, 31335, 31498, 31650, 31794, 31927, 32051, 32165,
32269, 32364, 32448, 32523, 32587, 32642, 32687, 32722, 32747, 32762,
32767
};
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Convert a number to string
* @param num a number
* @param buf pointer to a `char` buffer. The result will be stored here (max 10 elements)
* @return same as `buf` (just for convenience)
*/
char * lv_math_num_to_str(int32_t num, char * buf)
{
char * buf_ori = buf;
if(num == 0) {
buf[0] = '0';
buf[1] = '\0';
return buf;
} else if(num < 0) {
(*buf) = '-';
buf++;
num = LV_MATH_ABS(num);
}
uint32_t output = 0;
int8_t i;
for(i = 31; i >= 0; i--) {
if((output & 0xF) >= 5)
output += 3;
if(((output & 0xF0) >> 4) >= 5)
output += (3 << 4);
if(((output & 0xF00) >> 8) >= 5)
output += (3 << 8);
if(((output & 0xF000) >> 12) >= 5)
output += (3 << 12);
if(((output & 0xF0000) >> 16) >= 5)
output += (3 << 16);
if(((output & 0xF00000) >> 20) >= 5)
output += (3 << 20);
if(((output & 0xF000000) >> 24) >= 5)
output += (3 << 24);
if(((output & 0xF0000000) >> 28) >= 5)
output += (3 << 28);
output = (output << 1) | ((num >> i) & 1);
}
uint8_t digit;
bool leading_zero_ready = false;
for(i = 28; i >= 0; i -= 4) {
digit = ((output >> i) & 0xF) + '0';
if(digit == '0' && leading_zero_ready == false) continue;
leading_zero_ready = true;
(*buf) = digit;
buf++;
}
(*buf) = '\0';
return buf_ori;
}
/**
* Return with sinus of an angle
* @param angle
* @return sinus of 'angle'. sin(-90) = -32767, sin(90) = 32767
*/
int16_t lv_trigo_sin(int16_t angle)
{
int16_t ret = 0;
angle = angle % 360;
if(angle < 0) angle = 360 + angle;
if(angle < 90) {
ret = sin0_90_table[angle];
} else if(angle >= 90 && angle < 180) {
angle = 180 - angle;
ret = sin0_90_table[angle];
} else if(angle >= 180 && angle < 270) {
angle = angle - 180;
ret = - sin0_90_table[angle];
} else { /*angle >=270*/
angle = 360 - angle;
ret = - sin0_90_table[angle];
}
return ret;
}
/**
* Calculate a value of a Cubic Bezier function.
* @param t time in range of [0..LV_BEZIER_VAL_MAX]
* @param u0 start values in range of [0..LV_BEZIER_VAL_MAX]
* @param u1 control value 1 values in range of [0..LV_BEZIER_VAL_MAX]
* @param u2 control value 2 in range of [0..LV_BEZIER_VAL_MAX]
* @param u3 end values in range of [0..LV_BEZIER_VAL_MAX]
* @return the value calculated from the given parameters in range of [0..LV_BEZIER_VAL_MAX]
*/
int32_t lv_bezier3(uint32_t t, int32_t u0, int32_t u1, int32_t u2, int32_t u3)
{
uint32_t t_rem = 1024 - t;
uint32_t t_rem2 = (t_rem * t_rem) >> 10;
uint32_t t_rem3 = (t_rem2 * t_rem) >> 10;
uint32_t t2 = (t * t) >> 10;
uint32_t t3 = (t2 * t) >> 10;
uint32_t v1 = ((uint32_t)t_rem3 * u0) >> 10;
uint32_t v2 = ((uint32_t)3 * t_rem2 * t * u1) >> 20;
uint32_t v3 = ((uint32_t)3 * t_rem * t2 * u2) >> 20;
uint32_t v4 = ((uint32_t)t3 * u3) >> 10;
return v1 + v2 + v3 + v4;
}
/**********************
* STATIC FUNCTIONS
**********************/

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/**
* @file math_base.h
*
*/
#ifndef LV_MATH_H
#define LV_MATH_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include <stdint.h>
/*********************
* DEFINES
*********************/
#define LV_MATH_MIN(a,b) ((a) < (b) ? (a) : (b))
#define LV_MATH_MAX(a,b) ((a) > (b) ? (a) : (b))
#define LV_MATH_ABS(x) ((x) > 0 ? (x) : (-(x)))
#define LV_TRIGO_SIN_MAX 32767
#define LV_TRIGO_SHIFT 15 /* >> LV_TRIGO_SHIFT to normalize*/
#define LV_BEZIER_VAL_MAX 1024 /*Max time in Bezier functions (not [0..1] to use integers) */
#define LV_BEZIER_VAL_SHIFT 10 /*log2(LV_BEZIER_VAL_MAX): used to normalize up scaled values*/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Convert a number to string
* @param num a number
* @param buf pointer to a `char` buffer. The result will be stored here (max 10 elements)
* @return same as `buf` (just for convenience)
*/
char * lv_math_num_to_str(int32_t num, char * buf);
/**
* Return with sinus of an angle
* @param angle
* @return sinus of 'angle'. sin(-90) = -32767, sin(90) = 32767
*/
int16_t lv_trigo_sin(int16_t angle);
/**
* Calculate a value of a Cubic Bezier function.
* @param t time in range of [0..LV_BEZIER_VAL_MAX]
* @param u0 start values in range of [0..LV_BEZIER_VAL_MAX]
* @param u1 control value 1 values in range of [0..LV_BEZIER_VAL_MAX]
* @param u2 control value 2 in range of [0..LV_BEZIER_VAL_MAX]
* @param u3 end values in range of [0..LV_BEZIER_VAL_MAX]
* @return the value calculated from the given parameters in range of [0..LV_BEZIER_VAL_MAX]
*/
int32_t lv_bezier3(uint32_t t, int32_t u0, int32_t u1, int32_t u2, int32_t u3);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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/*
* Copyright (c) 2019-2020 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file lv_mem.c
* General and portable implementation of malloc and free.
* The dynamic memory monitoring is also supported.
*/
/*********************
* INCLUDES
*********************/
#include "lv_mem.h"
#include "lv_math.h"
#include <string.h>
#include <assert.h>
#if LV_MEM_CUSTOM != 0
#include LV_MEM_CUSTOM_INCLUDE
#endif
/*********************
* DEFINES
*********************/
#define LV_MEM_ADD_JUNK 0 /*Add memory junk on alloc (0xaa) and free(0xbb) (just for testing purposes)*/
#ifdef LV_MEM_ENV64
# define MEM_UNIT uint64_t
#else
# define MEM_UNIT uint32_t
#endif
/**********************
* TYPEDEFS
**********************/
#if LV_ENABLE_GC == 0 /*gc custom allocations must not include header*/
/*The size of this union must be 32 bytes (uint32_t * 8)*/
typedef union {
struct {
MEM_UNIT used: 1; //1: if the entry is used
MEM_UNIT d_size: 31; //Size of the data
};
MEM_UNIT header; //The header (used + d_size)
MEM_UNIT align[8]; //Align header size to MEM_UNIT * 8 bytes
} lv_mem_header_t;
static_assert(sizeof(lv_mem_header_t) == 32, "Node header must be 32 bytes!");
typedef struct {
lv_mem_header_t header;
uint8_t first_data; /*First data byte in the allocated data (Just for easily create a pointer)*/
} lv_mem_ent_t;
#endif /* LV_ENABLE_GC */
/**********************
* STATIC PROTOTYPES
**********************/
#if LV_MEM_CUSTOM == 0
static lv_mem_ent_t * ent_get_next(lv_mem_ent_t * act_e);
static void * ent_alloc(lv_mem_ent_t * e, uint32_t size);
static void ent_trunc(lv_mem_ent_t * e, uint32_t size);
#endif
/**********************
* STATIC VARIABLES
**********************/
#if LV_MEM_CUSTOM == 0
static uint8_t * work_mem;
#endif
static uint32_t zero_mem; /*Give the address of this variable if 0 byte should be allocated*/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initiaiize the dyn_mem module (work memory and other variables)
*/
void lv_mem_init(void)
{
#if LV_MEM_CUSTOM == 0
#if LV_MEM_ADR == 0
/*Allocate a large array to store the dynamically allocated data*/
static LV_MEM_ATTR MEM_UNIT work_mem_int[LV_MEM_SIZE / sizeof(MEM_UNIT)];
work_mem = (uint8_t *) work_mem_int;
#else
work_mem = (uint8_t *) LV_MEM_ADR;
#endif
lv_mem_ent_t * full = (lv_mem_ent_t *)work_mem;
full->header.used = 0;
/*The total mem size id reduced by the first header and the close patterns */
full->header.d_size = LV_MEM_SIZE - sizeof(lv_mem_header_t);
#endif
}
/**
* Allocate a memory dynamically
* @param size size of the memory to allocate in bytes
* @return pointer to the allocated memory
*/
void * lv_mem_alloc(uint32_t size)
{
if(size == 0) {
return &zero_mem;
}
/*Round the size to lv_mem_header_t*/
if(size & (sizeof(lv_mem_header_t) - 1)) {
size = size & (~(sizeof(lv_mem_header_t) - 1));
size += sizeof(lv_mem_header_t);
}
void * alloc = NULL;
#if LV_MEM_CUSTOM == 0 /*Use the allocation from dyn_mem*/
lv_mem_ent_t * e = NULL;
//Search for a appropriate entry
do {
//Get the next entry
e = ent_get_next(e);
/*If there is next entry then try to allocate there*/
if(e != NULL) {
alloc = ent_alloc(e, size);
}
//End if there is not next entry OR the alloc. is successful
} while(e != NULL && alloc == NULL);
#else /*Use custom, user defined malloc function*/
#if LV_ENABLE_GC == 1 /*gc must not include header*/
alloc = LV_MEM_CUSTOM_ALLOC(size);
#else /* LV_ENABLE_GC */
/*Allocate a header too to store the size*/
alloc = LV_MEM_CUSTOM_ALLOC(size + sizeof(lv_mem_header_t));
if(alloc != NULL) {
((lv_mem_ent_t *) alloc)->header.d_size = size;
((lv_mem_ent_t *) alloc)->header.used = 1;
alloc = &((lv_mem_ent_t *) alloc)->first_data;
}
#endif /* LV_ENABLE_GC */
#endif /* LV_MEM_CUSTOM */
#if LV_MEM_ADD_JUNK
if(alloc != NULL) memset(alloc, 0xaa, size);
#endif
if(alloc == NULL) LV_LOG_WARN("Couldn't allocate memory");
return alloc;
}
/**
* Free an allocated data
* @param data pointer to an allocated memory
*/
void lv_mem_free(const void * data)
{
if(data == &zero_mem) return;
if(data == NULL) return;
#if LV_MEM_ADD_JUNK
memset((void *)data, 0xbb, lv_mem_get_size(data));
#endif
#if LV_ENABLE_GC==0
/*e points to the header*/
lv_mem_ent_t * e = (lv_mem_ent_t *)((uint8_t *) data - sizeof(lv_mem_header_t));
e->header.used = 0;
#endif
#if LV_MEM_CUSTOM == 0
#if LV_MEM_AUTO_DEFRAG
/* Make a simple defrag.
* Join the following free entries after this*/
lv_mem_ent_t * e_next;
e_next = ent_get_next(e);
while(e_next != NULL) {
if(e_next->header.used == 0) {
e->header.d_size += e_next->header.d_size + sizeof(e->header);
} else {
break;
}
e_next = ent_get_next(e_next);
}
#endif
#else /*Use custom, user defined free function*/
#if LV_ENABLE_GC==0
LV_MEM_CUSTOM_FREE(e);
#else
LV_MEM_CUSTOM_FREE((void*)data);
#endif /*LV_ENABLE_GC*/
#endif
}
/**
* Reallocate a memory with a new size. The old content will be kept.
* @param data pointer to an allocated memory.
* Its content will be copied to the new memory block and freed
* @param new_size the desired new size in byte
* @return pointer to the new memory
*/
#if LV_ENABLE_GC==0
void * lv_mem_realloc(void * data_p, uint32_t new_size)
{
/*Round the size to lv_mem_header_t*/
if(new_size & (sizeof(lv_mem_header_t) - 1)) {
new_size = new_size & (~(sizeof(lv_mem_header_t) - 1));
new_size += sizeof(lv_mem_header_t);
}
/*data_p could be previously freed pointer (in this case it is invalid)*/
if(data_p != NULL) {
lv_mem_ent_t * e = (lv_mem_ent_t *)((uint8_t *) data_p - sizeof(lv_mem_header_t));
if(e->header.used == 0) {
data_p = NULL;
}
}
uint32_t old_size = lv_mem_get_size(data_p);
if(old_size == new_size) return data_p; /*Also avoid reallocating the same memory*/
#if LV_MEM_CUSTOM == 0
/* Only truncate the memory is possible
* If the 'old_size' was extended by a header size in 'ent_trunc' it avoids reallocating this same memory */
if(new_size < old_size) {
lv_mem_ent_t * e = (lv_mem_ent_t *)((uint8_t *) data_p - sizeof(lv_mem_header_t));
ent_trunc(e, new_size);
return &e->first_data;
}
#endif
void * new_p;
new_p = lv_mem_alloc(new_size);
if(new_p != NULL && data_p != NULL) {
/*Copy the old data to the new. Use the smaller size*/
if(old_size != 0) {
memcpy(new_p, data_p, LV_MATH_MIN(new_size, old_size));
lv_mem_free(data_p);
}
}
if(new_p == NULL) LV_LOG_WARN("Couldn't allocate memory");
return new_p;
}
#else /* LV_ENABLE_GC */
void * lv_mem_realloc(void * data_p, uint32_t new_size)
{
void * new_p = LV_MEM_CUSTOM_REALLOC(data_p, new_size);
if(new_p == NULL) LV_LOG_WARN("Couldn't allocate memory");
return new_p;
}
#endif /* lv_enable_gc */
/**
* Join the adjacent free memory blocks
*/
void lv_mem_defrag(void)
{
#if LV_MEM_CUSTOM == 0
lv_mem_ent_t * e_free;
lv_mem_ent_t * e_next;
e_free = ent_get_next(NULL);
while(1) {
/*Search the next free entry*/
while(e_free != NULL) {
if(e_free->header.used != 0) {
e_free = ent_get_next(e_free);
} else {
break;
}
}
if(e_free == NULL) return;
/*Joint the following free entries to the free*/
e_next = ent_get_next(e_free);
while(e_next != NULL) {
if(e_next->header.used == 0) {
e_free->header.d_size += e_next->header.d_size + sizeof(e_next->header);
} else {
break;
}
e_next = ent_get_next(e_next);
}
if(e_next == NULL) return;
/*Continue from the lastly checked entry*/
e_free = e_next;
}
#endif
}
/**
* Give information about the work memory of dynamic allocation
* @param mon_p pointer to a dm_mon_p variable,
* the result of the analysis will be stored here
*/
void lv_mem_monitor(lv_mem_monitor_t * mon_p)
{
/*Init the data*/
memset(mon_p, 0, sizeof(lv_mem_monitor_t));
#if LV_MEM_CUSTOM == 0
lv_mem_ent_t * e;
e = NULL;
e = ent_get_next(e);
while(e != NULL) {
if(e->header.used == 0) {
mon_p->free_cnt++;
mon_p->free_size += e->header.d_size;
if(e->header.d_size > mon_p->free_biggest_size) {
mon_p->free_biggest_size = e->header.d_size;
}
} else {
mon_p->used_cnt++;
}
e = ent_get_next(e);
}
mon_p->total_size = LV_MEM_SIZE;
mon_p->used_pct = 100 - ((uint64_t)100U * mon_p->free_size) / mon_p->total_size;
mon_p->frag_pct = (uint32_t)mon_p->free_biggest_size * 100U / mon_p->free_size;
mon_p->frag_pct = 100 - mon_p->frag_pct;
#endif
}
/**
* Give the size of an allocated memory
* @param data pointer to an allocated memory
* @return the size of data memory in bytes
*/
#if LV_ENABLE_GC==0
uint32_t lv_mem_get_size(const void * data)
{
if(data == NULL) return 0;
if(data == &zero_mem) return 0;
lv_mem_ent_t * e = (lv_mem_ent_t *)((uint8_t *) data - sizeof(lv_mem_header_t));
return e->header.d_size;
}
#else /* LV_ENABLE_GC */
uint32_t lv_mem_get_size(const void * data)
{
return LV_MEM_CUSTOM_GET_SIZE(data);
}
#endif /*LV_ENABLE_GC*/
/**********************
* STATIC FUNCTIONS
**********************/
#if LV_MEM_CUSTOM == 0
/**
* Give the next entry after 'act_e'
* @param act_e pointer to an entry
* @return pointer to an entry after 'act_e'
*/
static lv_mem_ent_t * ent_get_next(lv_mem_ent_t * act_e)
{
lv_mem_ent_t * next_e = NULL;
if(act_e == NULL) { /*NULL means: get the first entry*/
next_e = (lv_mem_ent_t *) work_mem;
} else { /*Get the next entry */
uint8_t * data = &act_e->first_data;
next_e = (lv_mem_ent_t *)&data[act_e->header.d_size];
if(&next_e->first_data >= &work_mem[LV_MEM_SIZE]) next_e = NULL;
}
return next_e;
}
/**
* Try to do the real allocation with a given size
* @param e try to allocate to this entry
* @param size size of the new memory in bytes
* @return pointer to the allocated memory or NULL if not enough memory in the entry
*/
static void * ent_alloc(lv_mem_ent_t * e, uint32_t size)
{
void * alloc = NULL;
/*If the memory is free and big enough then use it */
if(e->header.used == 0 && e->header.d_size >= size) {
/*Truncate the entry to the desired size */
ent_trunc(e, size),
e->header.used = 1;
/*Save the allocated data*/
alloc = &e->first_data;
}
return alloc;
}
/**
* Truncate the data of entry to the given size
* @param e Pointer to an entry
* @param size new size in bytes
*/
static void ent_trunc(lv_mem_ent_t * e, uint32_t size)
{
/*Don't let empty space only for a header without data*/
if(e->header.d_size == size + sizeof(lv_mem_header_t)) {
size = e->header.d_size;
}
/* Create the new entry after the current if there is space for it */
if(e->header.d_size != size) {
uint8_t * e_data = &e->first_data;
lv_mem_ent_t * after_new_e = (lv_mem_ent_t *)&e_data[size];
after_new_e->header.used = 0;
after_new_e->header.d_size = e->header.d_size - size - sizeof(lv_mem_header_t);
}
/* Set the new size for the original entry */
e->header.d_size = size;
}
#endif

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/**
* @file lv_mem.h
*
*/
#ifndef LV_MEM_H
#define LV_MEM_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#include <stdint.h>
#include <stddef.h>
#include "lv_log.h"
/*********************
* DEFINES
*********************/
// Check windows
#ifdef __WIN64
//# define LV_MEM_ENV64
#endif
// Check GCC
#ifdef __GNUC__
# if defined(__x86_64__) || defined(__ppc64__)
//# define LV_MEM_ENV64
# endif
#endif
/**********************
* TYPEDEFS
**********************/
typedef struct
{
uint32_t total_size;
uint32_t free_cnt;
uint32_t free_size;
uint32_t free_biggest_size;
uint32_t used_cnt;
uint8_t used_pct;
uint8_t frag_pct;
} lv_mem_monitor_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initiaize the dyn_mem module (work memory and other variables)
*/
void lv_mem_init(void);
/**
* Allocate a memory dynamically
* @param size size of the memory to allocate in bytes
* @return pointer to the allocated memory
*/
void * lv_mem_alloc(uint32_t size);
/**
* Free an allocated data
* @param data pointer to an allocated memory
*/
void lv_mem_free(const void * data);
/**
* Reallocate a memory with a new size. The old content will be kept.
* @param data pointer to an allocated memory.
* Its content will be copied to the new memory block and freed
* @param new_size the desired new size in byte
* @return pointer to the new memory
*/
void * lv_mem_realloc(void * data_p, uint32_t new_size);
/**
* Join the adjacent free memory blocks
*/
void lv_mem_defrag(void);
/**
* Give information about the work memory of dynamic allocation
* @param mon_p pointer to a dm_mon_p variable,
* the result of the analysis will be stored here
*/
void lv_mem_monitor(lv_mem_monitor_t * mon_p);
/**
* Give the size of an allocated memory
* @param data pointer to an allocated memory
* @return the size of data memory in bytes
*/
uint32_t lv_mem_get_size(const void * data);
/**********************
* MACROS
**********************/
/**
* Halt on NULL pointer
* p pointer to a memory
*/
#if USE_LV_LOG == 0
# define lv_mem_assert(p) {if(p == NULL) while(1); }
#else
# define lv_mem_assert(p) {if(p == NULL) {LV_LOG_ERROR("Out of memory!"); while(1); }}
#endif
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_MEM_H*/

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@ -0,0 +1,19 @@
CSRCS += lv_font.c
CSRCS += lv_circ.c
CSRCS += lv_area.c
CSRCS += lv_task.c
CSRCS += lv_fs.c
CSRCS += lv_anim.c
CSRCS += lv_mem.c
CSRCS += lv_ll.c
CSRCS += lv_color.c
CSRCS += lv_txt.c
CSRCS += lv_ufs.c
CSRCS += lv_math.c
CSRCS += lv_log.c
CSRCS += lv_gc.c
DEPPATH += --dep-path $(LVGL_DIR)/lvgl/lv_misc
VPATH += :$(LVGL_DIR)/lvgl/lv_misc
CFLAGS += "-I$(LVGL_DIR)/lvgl/lv_misc"

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@ -0,0 +1,223 @@
/*
* Copyright (c) 2019 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LV_SYMBOL_DEF_H
#define LV_SYMBOL_DEF_H
#ifdef __cplusplus
extern "C" {
#endif
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
/*
* With no UTF-8 support (192- 255) (192..241 is used)
*
* With UTF-8 support (in Supplemental Private Use Area-A): 0xF800 .. 0xF831
* - Basic symbols: 0xE000..0xE01F
* - File symbols: 0xE020..0xE03F
* - Feedback symbols: 0xE040..0xE05F
* - Reserved: 0xE060..0xE07F
*/
#if LV_TXT_UTF8 == 0
#define LV_SYMBOL_GLYPH_FIRST 0xC0
#define SYMBOL_DOT _SYMBOL_VALUE1(C0)
#define SYMBOL_CLOCK _SYMBOL_VALUE1(C1)
#define SYMBOL_LIST _SYMBOL_VALUE1(C2)
#define SYMBOL_OK _SYMBOL_VALUE1(C3)
#define SYMBOL_CLOSE _SYMBOL_VALUE1(C4)
#define SYMBOL_POWER _SYMBOL_VALUE1(C5)
#define SYMBOL_SETTINGS _SYMBOL_VALUE1(C6)
#define SYMBOL_TRASH _SYMBOL_VALUE1(C7)
#define SYMBOL_HOME _SYMBOL_VALUE1(C8)
#define SYMBOL_DOWNLOAD _SYMBOL_VALUE1(C9)
#define SYMBOL_DRIVE _SYMBOL_VALUE1(CA)
#define SYMBOL_REFRESH _SYMBOL_VALUE1(CB)
#define SYMBOL_REBOOT _SYMBOL_VALUE1(CC)
#define SYMBOL_CHIP _SYMBOL_VALUE1(CD)
#define SYMBOL_SD _SYMBOL_VALUE1(CE)
#define SYMBOL_CIRCUIT _SYMBOL_VALUE1(CF)
#define SYMBOL_EDIT _SYMBOL_VALUE1(D0)
#define SYMBOL_FILE_ALT _SYMBOL_VALUE1(D1)
#define SYMBOL_FILE_CODE _SYMBOL_VALUE1(D2)
#define SYMBOL_FILE_ARC _SYMBOL_VALUE1(D3)
#define SYMBOL_TEMPERATURE _SYMBOL_VALUE1(D4)
#define SYMBOL_MODULES _SYMBOL_VALUE1(D5)
#define SYMBOL_MODULES_ALT _SYMBOL_VALUE1(D6)
#define SYMBOL_LEFT _SYMBOL_VALUE1(D7)
#define SYMBOL_RIGHT _SYMBOL_VALUE1(D8)
#define SYMBOL_KEY _SYMBOL_VALUE1(D9)
#define SYMBOL_INFO _SYMBOL_VALUE1(DA)
#define SYMBOL_WARNING _SYMBOL_VALUE1(DB)
#define SYMBOL_SHUFFLE _SYMBOL_VALUE1(DC)
#define SYMBOL_UP _SYMBOL_VALUE1(DD)
#define SYMBOL_DOWN _SYMBOL_VALUE1(DE)
#define SYMBOL_BRIGHTNESS _SYMBOL_VALUE1(DF)
#define SYMBOL_DIRECTORY _SYMBOL_VALUE1(E0)
#define SYMBOL_UPLOAD _SYMBOL_VALUE1(E1)
#define SYMBOL_USB _SYMBOL_VALUE1(E2)
#define SYMBOL_TOOLS _SYMBOL_VALUE1(E3)
#define SYMBOL_COPY _SYMBOL_VALUE1(E4)
#define SYMBOL_SAVE _SYMBOL_VALUE1(E5)
#define SYMBOL_CHARGE _SYMBOL_VALUE1(E6)
#define SYMBOL_HINT _SYMBOL_VALUE1(E7)
#define SYMBOL_KEYBOARD _SYMBOL_VALUE1(E8)
#define SYMBOL_GPS _SYMBOL_VALUE1(E9)
#define SYMBOL_FILE _SYMBOL_VALUE1(EA)
#define SYMBOL_CAMERA _SYMBOL_VALUE1(EB)
#define SYMBOL_BATTERY_FULL _SYMBOL_VALUE1(EC)
#define SYMBOL_BATTERY_3 _SYMBOL_VALUE1(ED)
#define SYMBOL_BATTERY_2 _SYMBOL_VALUE1(EE)
#define SYMBOL_BATTERY_1 _SYMBOL_VALUE1(EF)
#define SYMBOL_BATTERY_EMPTY _SYMBOL_VALUE1(F0)
#define SYMBOL_SHRK _SYMBOL_VALUE1(F1)
#define LV_SYMBOL_GLYPH_LAST 0xF1
#define SYMBOL_DUMMY _SYMBOL_VALUE1(FF) /*Invalid symbol. If written before a string then `lv_img` will show it as a label*/
#else
#define LV_SYMBOL_GLYPH_FIRST 0xF800
#define SYMBOL_DOT _SYMBOL_VALUE3(EF,A0,80)
#define SYMBOL_CLOCK _SYMBOL_VALUE3(EF,A0,81)
#define SYMBOL_LIST _SYMBOL_VALUE3(EF,A0,82)
#define SYMBOL_OK _SYMBOL_VALUE3(EF,A0,83)
#define SYMBOL_CLOSE _SYMBOL_VALUE3(EF,A0,84)
#define SYMBOL_POWER _SYMBOL_VALUE3(EF,A0,85)
#define SYMBOL_SETTINGS _SYMBOL_VALUE3(EF,A0,86)
#define SYMBOL_TRASH _SYMBOL_VALUE3(EF,A0,87)
#define SYMBOL_HOME _SYMBOL_VALUE3(EF,A0,88)
#define SYMBOL_DOWNLOAD _SYMBOL_VALUE3(EF,A0,89)
#define SYMBOL_DRIVE _SYMBOL_VALUE3(EF,A0,8A)
#define SYMBOL_REFRESH _SYMBOL_VALUE3(EF,A0,8B)
#define SYMBOL_REBOOT _SYMBOL_VALUE3(EF,A0,8C)
#define SYMBOL_CHIP _SYMBOL_VALUE3(EF,A0,8D)
#define SYMBOL_SD _SYMBOL_VALUE3(EF,A0,8E)
#define SYMBOL_CIRCUIT _SYMBOL_VALUE3(EF,A0,8F)
#define SYMBOL_EDIT _SYMBOL_VALUE3(EF,A0,90)
#define SYMBOL_FILE_ALT _SYMBOL_VALUE3(EF,A0,91)
#define SYMBOL_FILE_CODE _SYMBOL_VALUE3(EF,A0,92)
#define SYMBOL_FILE_ARC _SYMBOL_VALUE3(EF,A0,93)
#define SYMBOL_TEMPERATURE _SYMBOL_VALUE3(EF,A0,94)
#define SYMBOL_MODULES _SYMBOL_VALUE3(EF,A0,95)
#define SYMBOL_MODULES_ALT _SYMBOL_VALUE3(EF,A0,96)
#define SYMBOL_LEFT _SYMBOL_VALUE3(EF,A0,97)
#define SYMBOL_RIGHT _SYMBOL_VALUE3(EF,A0,98)
#define SYMBOL_KEY _SYMBOL_VALUE3(EF,A0,99)
#define SYMBOL_INFO _SYMBOL_VALUE3(EF,A0,9A)
#define SYMBOL_WARNING _SYMBOL_VALUE3(EF,A0,9B)
#define SYMBOL_SHUFFLE _SYMBOL_VALUE3(EF,A0,9C)
#define SYMBOL_UP _SYMBOL_VALUE3(EF,A0,9D)
#define SYMBOL_DOWN _SYMBOL_VALUE3(EF,A0,9E)
#define SYMBOL_BRIGHTNESS _SYMBOL_VALUE3(EF,A0,9F)
#define SYMBOL_DIRECTORY _SYMBOL_VALUE3(EF,A0,A0)
#define SYMBOL_UPLOAD _SYMBOL_VALUE3(EF,A0,A1)
#define SYMBOL_USB _SYMBOL_VALUE3(EF,A0,A2)
#define SYMBOL_TOOLS _SYMBOL_VALUE3(EF,A0,A3)
#define SYMBOL_COPY _SYMBOL_VALUE3(EF,A0,A4)
#define SYMBOL_SAVE _SYMBOL_VALUE3(EF,A0,A5)
#define SYMBOL_CHARGE _SYMBOL_VALUE3(EF,A0,A6)
#define SYMBOL_HINT _SYMBOL_VALUE3(EF,A0,A7)
#define SYMBOL_KEYBOARD _SYMBOL_VALUE3(EF,A0,A8)
#define SYMBOL_GPS _SYMBOL_VALUE3(EF,A0,A9)
#define SYMBOL_FILE _SYMBOL_VALUE3(EF,A0,AA)
#define SYMBOL_CAMERA _SYMBOL_VALUE3(EF,A0,AB)
#define SYMBOL_BATTERY_FULL _SYMBOL_VALUE3(EF,A0,AC)
#define SYMBOL_BATTERY_3 _SYMBOL_VALUE3(EF,A0,AD)
#define SYMBOL_BATTERY_2 _SYMBOL_VALUE3(EF,A0,AE)
#define SYMBOL_BATTERY_1 _SYMBOL_VALUE3(EF,A0,AF)
#define SYMBOL_BATTERY_EMPTY _SYMBOL_VALUE3(EF,A0,B0)
#define SYMBOL_SHRK _SYMBOL_VALUE3(EF,A0,B1)
#define LV_SYMBOL_GLYPH_LAST 0xF831
#define SYMBOL_DUMMY _SYMBOL_VALUE3(EF,A3,BF) /*Invalid symbol at (U+F831). If written before a string then `lv_img` will show it as a label*/
#endif
#define _SYMBOL_VALUE1(x) (0x ## x)
#define _SYMBOL_VALUE3(x, y, z) (0x ## z ## y ## x)
#define _SYMBOL_NUMSTR(sym) LV_ ## sym ## _NUMSTR = sym
enum
{
_SYMBOL_NUMSTR(SYMBOL_DOT),
_SYMBOL_NUMSTR(SYMBOL_CLOCK),
_SYMBOL_NUMSTR(SYMBOL_LIST),
_SYMBOL_NUMSTR(SYMBOL_OK),
_SYMBOL_NUMSTR(SYMBOL_CLOSE),
_SYMBOL_NUMSTR(SYMBOL_POWER),
_SYMBOL_NUMSTR(SYMBOL_SETTINGS),
_SYMBOL_NUMSTR(SYMBOL_TRASH),
_SYMBOL_NUMSTR(SYMBOL_HOME),
_SYMBOL_NUMSTR(SYMBOL_DOWNLOAD),
_SYMBOL_NUMSTR(SYMBOL_DRIVE),
_SYMBOL_NUMSTR(SYMBOL_REFRESH),
_SYMBOL_NUMSTR(SYMBOL_REBOOT),
_SYMBOL_NUMSTR(SYMBOL_CHIP),
_SYMBOL_NUMSTR(SYMBOL_SD),
_SYMBOL_NUMSTR(SYMBOL_CIRCUIT),
_SYMBOL_NUMSTR(SYMBOL_EDIT),
_SYMBOL_NUMSTR(SYMBOL_FILE_ALT),
_SYMBOL_NUMSTR(SYMBOL_FILE_CODE),
_SYMBOL_NUMSTR(SYMBOL_FILE_ARC),
_SYMBOL_NUMSTR(SYMBOL_TEMPERATURE),
_SYMBOL_NUMSTR(SYMBOL_MODULES),
_SYMBOL_NUMSTR(SYMBOL_MODULES_ALT),
_SYMBOL_NUMSTR(SYMBOL_LEFT),
_SYMBOL_NUMSTR(SYMBOL_RIGHT),
_SYMBOL_NUMSTR(SYMBOL_KEY),
_SYMBOL_NUMSTR(SYMBOL_INFO),
_SYMBOL_NUMSTR(SYMBOL_WARNING),
_SYMBOL_NUMSTR(SYMBOL_SHUFFLE),
_SYMBOL_NUMSTR(SYMBOL_UP),
_SYMBOL_NUMSTR(SYMBOL_DOWN),
_SYMBOL_NUMSTR(SYMBOL_BRIGHTNESS),
_SYMBOL_NUMSTR(SYMBOL_DIRECTORY),
_SYMBOL_NUMSTR(SYMBOL_UPLOAD),
_SYMBOL_NUMSTR(SYMBOL_USB),
_SYMBOL_NUMSTR(SYMBOL_TOOLS),
_SYMBOL_NUMSTR(SYMBOL_COPY),
_SYMBOL_NUMSTR(SYMBOL_SAVE),
_SYMBOL_NUMSTR(SYMBOL_CHARGE),
_SYMBOL_NUMSTR(SYMBOL_HINT),
_SYMBOL_NUMSTR(SYMBOL_KEYBOARD),
_SYMBOL_NUMSTR(SYMBOL_GPS),
_SYMBOL_NUMSTR(SYMBOL_FILE),
_SYMBOL_NUMSTR(SYMBOL_CAMERA),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_FULL),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_3),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_2),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_1),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_EMPTY),
_SYMBOL_NUMSTR(SYMBOL_SHRK),
_SYMBOL_NUMSTR(SYMBOL_DUMMY),
};
#undef _SYMBOL_VALUE1
#undef _SYMBOL_VALUE3
#define _SYMBOL_STR_(x) #x
#define _SYMBOL_STR(x) _SYMBOL_STR_(x)
#define _SYMBOL_CHAR(c) \x ## c
#define _SYMBOL_VALUE1(x) _SYMBOL_STR(_SYMBOL_CHAR(x))
#define _SYMBOL_VALUE3(x, y, z) _SYMBOL_STR(_SYMBOL_CHAR(x)_SYMBOL_CHAR(y)_SYMBOL_CHAR(z))
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_SYMBOL_DEF_H*/

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/**
* @file lv_task.c
* An 'lv_task' is a void (*fp) (void* param) type function which will be called periodically.
* A priority (5 levels + disable) can be assigned to lv_tasks.
*/
/*********************
* INCLUDES
*********************/
#include <stddef.h>
#include "lv_task.h"
#include "../lv_hal/lv_hal_tick.h"
#include "lv_gc.h"
#if defined(LV_GC_INCLUDE)
# include LV_GC_INCLUDE
#endif /* LV_ENABLE_GC */
/*********************
* DEFINES
*********************/
#define IDLE_MEAS_PERIOD 500 /*[ms]*/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static bool lv_task_exec(lv_task_t * lv_task_p);
/**********************
* STATIC VARIABLES
**********************/
static bool lv_task_run = false;
static uint8_t idle_last = 0;
static bool task_deleted;
static bool task_created;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Init the lv_task module
*/
void lv_task_init(void)
{
lv_ll_init(&LV_GC_ROOT(_lv_task_ll), sizeof(lv_task_t));
/*Initially enable the lv_task handling*/
lv_task_enable(true);
}
/**
* Call it periodically to handle lv_tasks.
*/
LV_ATTRIBUTE_TASK_HANDLER void lv_task_handler(void)
{
LV_LOG_TRACE("lv_task_handler started");
/*Avoid concurrent running of the task handler*/
static bool task_handler_mutex = false;
if(task_handler_mutex) return;
task_handler_mutex = true;
static uint32_t idle_period_start = 0;
static uint32_t handler_start = 0;
static uint32_t busy_time = 0;
if(lv_task_run == false) return;
handler_start = lv_tick_get();
/* Run all task from the highest to the lowest priority
* If a lower priority task is executed check task again from the highest priority
* but on the priority of executed tasks don't run tasks before the executed*/
lv_task_t * task_interrupter = NULL;
lv_task_t * next;
bool end_flag;
do {
end_flag = true;
task_deleted = false;
task_created = false;
LV_GC_ROOT(_lv_task_act) = lv_ll_get_head(&LV_GC_ROOT(_lv_task_ll));
while(LV_GC_ROOT(_lv_task_act)) {
/* The task might be deleted if it runs only once ('once = 1')
* So get next element until the current is surely valid*/
next = lv_ll_get_next(&LV_GC_ROOT(_lv_task_ll), LV_GC_ROOT(_lv_task_act));
/*We reach priority of the turned off task. There is nothing more to do.*/
if(((lv_task_t *)LV_GC_ROOT(_lv_task_act))->prio == LV_TASK_PRIO_OFF) {
break;
}
/*Here is the interrupter task. Don't execute it again.*/
if(LV_GC_ROOT(_lv_task_act) == task_interrupter) {
task_interrupter = NULL; /*From this point only task after the interrupter comes, so the interrupter is not interesting anymore*/
LV_GC_ROOT(_lv_task_act) = next;
continue; /*Load the next task*/
}
/*Just try to run the tasks with highest priority.*/
if(((lv_task_t *)LV_GC_ROOT(_lv_task_act))->prio == LV_TASK_PRIO_HIGHEST) {
lv_task_exec(LV_GC_ROOT(_lv_task_act));
}
/*Tasks with higher priority then the interrupted shall be run in every case*/
else if(task_interrupter) {
if(((lv_task_t *)LV_GC_ROOT(_lv_task_act))->prio > task_interrupter->prio) {
if(lv_task_exec(LV_GC_ROOT(_lv_task_act))) {
task_interrupter = LV_GC_ROOT(_lv_task_act); /*Check all tasks again from the highest priority */
end_flag = false;
break;
}
}
}
/* It is no interrupter task or we already reached it earlier.
* Just run the remaining tasks*/
else {
if(lv_task_exec(LV_GC_ROOT(_lv_task_act))) {
task_interrupter = LV_GC_ROOT(_lv_task_act); /*Check all tasks again from the highest priority */
end_flag = false;
break;
}
}
if(task_deleted) break; /*If a task was deleted then this or the next item might be corrupted*/
if(task_created) break; /*If a task was deleted then this or the next item might be corrupted*/
LV_GC_ROOT(_lv_task_act) = next; /*Load the next task*/
}
} while(!end_flag);
busy_time += lv_tick_elaps(handler_start);
uint32_t idle_period_time = lv_tick_elaps(idle_period_start);
if(idle_period_time >= IDLE_MEAS_PERIOD) {
idle_last = (uint32_t)((uint32_t)busy_time * 100) / IDLE_MEAS_PERIOD; /*Calculate the busy percentage*/
idle_last = idle_last > 100 ? 0 : 100 - idle_last; /*But we need idle time*/
busy_time = 0;
idle_period_start = lv_tick_get();
}
task_handler_mutex = false; /*Release the mutex*/
LV_LOG_TRACE("lv_task_handler ready");
}
/**
* Create a new lv_task
* @param task a function which is the task itself
* @param period call period in ms unit
* @param prio priority of the task (LV_TASK_PRIO_OFF means the task is stopped)
* @param param free parameter
* @return pointer to the new task
*/
lv_task_t * lv_task_create(void (*task)(void *), uint32_t period, lv_task_prio_t prio, void * param)
{
lv_task_t * new_lv_task = NULL;
lv_task_t * tmp;
/*Create task lists in order of priority from high to low*/
tmp = lv_ll_get_head(&LV_GC_ROOT(_lv_task_ll));
if(NULL == tmp) { /*First task*/
new_lv_task = lv_ll_ins_head(&LV_GC_ROOT(_lv_task_ll));
lv_mem_assert(new_lv_task);
if(new_lv_task == NULL) return NULL;
} else {
do {
if(tmp->prio <= prio) {
new_lv_task = lv_ll_ins_prev(&LV_GC_ROOT(_lv_task_ll), tmp);
lv_mem_assert(new_lv_task);
if(new_lv_task == NULL) return NULL;
break;
}
tmp = lv_ll_get_next(&LV_GC_ROOT(_lv_task_ll), tmp);
} while(tmp != NULL);
if(tmp == NULL) { /*Only too high priority tasks were found*/
new_lv_task = lv_ll_ins_tail(&LV_GC_ROOT(_lv_task_ll));
lv_mem_assert(new_lv_task);
if(new_lv_task == NULL) return NULL;
}
}
new_lv_task->period = period;
new_lv_task->task = task;
new_lv_task->prio = prio;
new_lv_task->param = param;
new_lv_task->once = 0;
new_lv_task->last_run = lv_tick_get();
task_created = true;
return new_lv_task;
}
/**
* Delete a lv_task
* @param lv_task_p pointer to task created by lv_task_p
*/
void lv_task_del(lv_task_t * lv_task_p)
{
lv_ll_rem(&LV_GC_ROOT(_lv_task_ll), lv_task_p);
lv_mem_free(lv_task_p);
if(LV_GC_ROOT(_lv_task_act) == lv_task_p) task_deleted = true; /*The active task was deleted*/
}
/**
* Set new priority for a lv_task
* @param lv_task_p pointer to a lv_task
* @param prio the new priority
*/
void lv_task_set_prio(lv_task_t * lv_task_p, lv_task_prio_t prio)
{
/*Find the tasks with new priority*/
lv_task_t * i;
LL_READ(LV_GC_ROOT(_lv_task_ll), i) {
if(i->prio <= prio) {
if(i != lv_task_p) lv_ll_move_before(&LV_GC_ROOT(_lv_task_ll), lv_task_p, i);
break;
}
}
/*There was no such a low priority so far then add the node to the tail*/
if(i == NULL) {
lv_ll_move_before(&LV_GC_ROOT(_lv_task_ll), lv_task_p, NULL);
}
lv_task_p->prio = prio;
}
/**
* Set new period for a lv_task
* @param lv_task_p pointer to a lv_task
* @param period the new period
*/
void lv_task_set_period(lv_task_t * lv_task_p, uint32_t period)
{
lv_task_p->period = period;
}
/**
* Make a lv_task ready. It will not wait its period.
* @param lv_task_p pointer to a lv_task.
*/
void lv_task_ready(lv_task_t * lv_task_p)
{
lv_task_p->last_run = lv_tick_get() - lv_task_p->period - 1;
}
/**
* Delete the lv_task after one call
* @param lv_task_p pointer to a lv_task.
*/
void lv_task_once(lv_task_t * lv_task_p)
{
lv_task_p->once = 1;
}
/**
* Reset a lv_task.
* It will be called the previously set period milliseconds later.
* @param lv_task_p pointer to a lv_task.
*/
void lv_task_reset(lv_task_t * lv_task_p)
{
lv_task_p->last_run = lv_tick_get();
}
/**
* Enable or disable the whole lv_task handling
* @param en: true: lv_task handling is running, false: lv_task handling is suspended
*/
void lv_task_enable(bool en)
{
lv_task_run = en;
}
/**
* Get idle percentage
* @return the lv_task idle in percentage
*/
uint8_t lv_task_get_idle(void)
{
return idle_last;
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Execute task if its the priority is appropriate
* @param lv_task_p pointer to lv_task
* @return true: execute, false: not executed
*/
static bool lv_task_exec(lv_task_t * lv_task_p)
{
bool exec = false;
/*Execute if at least 'period' time elapsed*/
uint32_t elp = lv_tick_elaps(lv_task_p->last_run);
if(elp >= lv_task_p->period) {
lv_task_p->last_run = lv_tick_get();
task_deleted = false;
task_created = false;
lv_task_p->task(lv_task_p->param);
/*Delete if it was a one shot lv_task*/
if(task_deleted == false) { /*The task might be deleted by itself as well*/
if(lv_task_p->once != 0) {
lv_task_del(lv_task_p);
}
}
exec = true;
}
return exec;
}

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/**
* @file lv_task.c
* An 'lv_task' is a void (*fp) (void* param) type function which will be called periodically.
* A priority (5 levels + disable) can be assigned to lv_tasks.
*/
#ifndef LV_TASK_H
#define LV_TASK_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#include <stdint.h>
#include "lv_mem.h"
#include "lv_ll.h"
/*********************
* DEFINES
*********************/
#ifndef LV_ATTRIBUTE_TASK_HANDLER
#define LV_ATTRIBUTE_TASK_HANDLER
#endif
/**********************
* TYPEDEFS
**********************/
/**
* Possible priorities for lv_tasks
*/
#define LV_TASK_ONESHOT 0
enum
{
LV_TASK_PRIO_OFF = 0,
LV_TASK_PRIO_LOWEST,
LV_TASK_PRIO_LOW,
LV_TASK_PRIO_MID,
LV_TASK_PRIO_HIGH,
LV_TASK_PRIO_HIGHEST,
LV_TASK_PRIO_NUM,
};
typedef uint8_t lv_task_prio_t;
/**
* Descriptor of a lv_task
*/
typedef struct
{
uint32_t period;
uint32_t last_run;
void (*task) (void*);
void * param;
uint8_t prio:3;
uint8_t once:1;
} lv_task_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Init the lv_task module
*/
void lv_task_init(void);
/**
* Call it periodically to handle lv_tasks.
*/
LV_ATTRIBUTE_TASK_HANDLER void lv_task_handler(void);
/**
* Create a new lv_task
* @param task a function which is the task itself
* @param period call period in ms unit
* @param prio priority of the task (LV_TASK_PRIO_OFF means the task is stopped)
* @param param free parameter
* @return pointer to the new task
*/
lv_task_t* lv_task_create(void (*task) (void *), uint32_t period, lv_task_prio_t prio, void * param);
/**
* Delete a lv_task
* @param lv_task_p pointer to task created by lv_task_p
*/
void lv_task_del(lv_task_t* lv_task_p);
/**
* Set new priority for a lv_task
* @param lv_task_p pointer to a lv_task
* @param prio the new priority
*/
void lv_task_set_prio(lv_task_t* lv_task_p, lv_task_prio_t prio);
/**
* Set new period for a lv_task
* @param lv_task_p pointer to a lv_task
* @param period the new period
*/
void lv_task_set_period(lv_task_t* lv_task_p, uint32_t period);
/**
* Make a lv_task ready. It will not wait its period.
* @param lv_task_p pointer to a lv_task.
*/
void lv_task_ready(lv_task_t* lv_task_p);
/**
* Delete the lv_task after one call
* @param lv_task_p pointer to a lv_task.
*/
void lv_task_once(lv_task_t * lv_task_p);
/**
* Reset a lv_task.
* It will be called the previously set period milliseconds later.
* @param lv_task_p pointer to a lv_task.
*/
void lv_task_reset(lv_task_t* lv_task_p);
/**
* Enable or disable the whole lv_task handling
* @param en: true: lv_task handling is running, false: lv_task handling is suspended
*/
void lv_task_enable(bool en);
/**
* Get idle percentage
* @return the lv_task idle in percentage
*/
uint8_t lv_task_get_idle(void);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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@ -0,0 +1,36 @@
/**
* @file lv_templ.c
*
*/
/*********************
* INCLUDES
*********************/
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**********************
* STATIC FUNCTIONS
**********************/

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@ -0,0 +1,38 @@
/**
* @file lv_templ.h
*
*/
#ifndef LV_TEMPL_H
#define LV_TEMPL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_TEMPL_H*/

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/**
* @file lv_text.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_txt.h"
#include "lv_math.h"
/*********************
* DEFINES
*********************/
#define NO_BREAK_FOUND UINT32_MAX
#ifndef LV_TXT_LINE_BREAK_LONG_LEN
#define LV_TXT_LINE_BREAK_LONG_LEN 12 /* If a character is at least this long, will break wherever "prettiest" */
#endif
#ifndef LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 /* Minimum number of characters of a word to put on a line before a break */
#endif
#ifndef LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 1 /* Minimum number of characters of a word to put on a line after a break */
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static bool is_break_char(uint32_t letter);
#if LV_TXT_UTF8
static uint8_t lv_txt_utf8_size(const char * str);
static uint32_t lv_txt_unicode_to_utf8(uint32_t letter_uni);
static uint32_t lv_txt_utf8_conv_wc(uint32_t c);
static uint32_t lv_txt_utf8_next(const char * txt, uint32_t * i);
static uint32_t lv_txt_utf8_prev(const char * txt, uint32_t * i_start);
static uint32_t lv_txt_utf8_get_byte_id(const char * txt, uint32_t utf8_id);
static uint32_t lv_txt_utf8_get_char_id(const char * txt, uint32_t byte_id);
static uint32_t lv_txt_utf8_get_length(const char * txt);
#else
static uint8_t lv_txt_ascii_size(const char * str);
static uint32_t lv_txt_unicode_to_ascii(uint32_t letter_uni);
static uint32_t lv_txt_ascii_conv_wc(uint32_t c);
static uint32_t lv_txt_ascii_next(const char * txt, uint32_t * i);
static uint32_t lv_txt_ascii_prev(const char * txt, uint32_t * i_start);
static uint32_t lv_txt_ascii_get_byte_id(const char * txt, uint32_t utf8_id);
static uint32_t lv_txt_ascii_get_char_id(const char * txt, uint32_t byte_id);
static uint32_t lv_txt_ascii_get_length(const char * txt);
#endif
/**********************
* STATIC VARIABLES
**********************/
/**********************
* GLOBAL VARIABLES
**********************/
#if LV_TXT_UTF8
uint8_t (*lv_txt_encoded_size)(const char *) = lv_txt_utf8_size;
uint32_t (*lv_txt_unicode_to_encoded)(uint32_t) = lv_txt_unicode_to_utf8;
uint32_t (*lv_txt_encoded_conv_wc)(uint32_t) = lv_txt_utf8_conv_wc;
uint32_t (*lv_txt_encoded_next)(const char *, uint32_t *) = lv_txt_utf8_next;
uint32_t (*lv_txt_encoded_prev)(const char *, uint32_t *) = lv_txt_utf8_prev;
uint32_t (*lv_txt_encoded_get_byte_id)(const char *, uint32_t) = lv_txt_utf8_get_byte_id;
uint32_t (*lv_encoded_get_char_id)(const char *, uint32_t) = lv_txt_utf8_get_char_id;
uint32_t (*lv_txt_get_encoded_length)(const char *) = lv_txt_utf8_get_length;
#else
uint8_t (*lv_txt_encoded_size)(const char *) = lv_txt_ascii_size;
uint32_t (*lv_txt_unicode_to_encoded)(uint32_t) = lv_txt_unicode_to_ascii;
uint32_t (*lv_txt_encoded_conv_wc)(uint32_t) = lv_txt_ascii_conv_wc;
uint32_t (*lv_txt_encoded_next)(const char *, uint32_t *) = lv_txt_ascii_next;
uint32_t (*lv_txt_encoded_prev)(const char *, uint32_t *) = lv_txt_ascii_prev;
uint32_t (*lv_txt_encoded_get_byte_id)(const char *, uint32_t) = lv_txt_ascii_get_byte_id;
uint32_t (*lv_encoded_get_char_id)(const char *, uint32_t) = lv_txt_ascii_get_char_id;
uint32_t (*lv_txt_get_encoded_length)(const char *) = lv_txt_ascii_get_length;
#endif
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Get size of a text
* @param size_res pointer to a 'point_t' variable to store the result
* @param text pointer to a text
* @param font pinter to font of the text
* @param letter_space letter space of the text
* @param txt.line_space line space of the text
* @param flags settings for the text from 'txt_flag_t' enum
* @param max_width max with of the text (break the lines to fit this size) Set CORD_MAX to avoid line breaks
*/
void lv_txt_get_size(lv_point_t * size_res, const char * text, const lv_font_t * font,
lv_coord_t letter_space, lv_coord_t line_space, lv_coord_t max_width, lv_txt_flag_t flag)
{
size_res->x = 0;
size_res->y = 0;
if(text == NULL) return;
if(font == NULL) return;
if(flag & LV_TXT_FLAG_EXPAND) max_width = LV_COORD_MAX;
uint32_t line_start = 0;
uint32_t new_line_start = 0;
lv_coord_t act_line_length;
uint8_t letter_height = lv_font_get_height(font);
/*Calc. the height and longest line*/
while(text[line_start] != '\0') {
new_line_start += lv_txt_get_next_line(&text[line_start], font, letter_space, max_width, flag);
size_res->y += letter_height ;
size_res->y += line_space;
/*Calculate the the longest line*/
act_line_length = lv_txt_get_width(&text[line_start], new_line_start - line_start,
font, letter_space, flag);
size_res->x = LV_MATH_MAX(act_line_length, size_res->x);
line_start = new_line_start;
}
/*Make the text one line taller if the last character is '\n' or '\r'*/
if((line_start != 0) && (text[line_start - 1] == '\n' || text[line_start - 1] == '\r')) {
size_res->y += letter_height + line_space;
}
/*Correction with the last line space or set the height manually if the text is empty*/
if(size_res->y == 0) size_res->y = letter_height;
else size_res->y -= line_space;
}
/**
* Get the next line of text. Check line length and break chars too.
* @param txt a '\0' terminated string
* @param font pointer to a font
* @param letter_space letter space
* @param max_width max with of the text (break the lines to fit this size) Set CORD_MAX to avoid line breaks
* @param flags settings for the text from 'txt_flag_type' enum
* @return the index of the first char of the new line (in byte index not letter index. With UTF-8 they are different)
*/
uint16_t lv_txt_get_next_line(const char * txt, const lv_font_t * font,
lv_coord_t letter_space, lv_coord_t max_width, lv_txt_flag_t flag)
{
if(txt == NULL) return 0;
if(font == NULL) return 0;
if(flag & LV_TXT_FLAG_EXPAND) max_width = LV_COORD_MAX;
uint32_t i = 0;
lv_coord_t cur_w = 0;
lv_coord_t w_at_last_break = 0;
uint32_t n_char_since_last_break = 0; /* Used count word length of long words */
uint32_t last_break = NO_BREAK_FOUND;
lv_txt_cmd_state_t cmd_state = LV_TXT_CMD_STATE_WAIT;
uint32_t letter = 0;
while(txt[i] != '\0') {
lv_coord_t letter_width;
letter = lv_txt_encoded_next(txt, &i);
/*Handle the recolor command*/
if((flag & LV_TXT_FLAG_RECOLOR) != 0) {
if(lv_txt_is_cmd(&cmd_state, letter) != false) {
continue; /*Skip the letter is it is part of a command*/
}
}
/*Check for new line chars*/
if(letter == '\n' || letter == '\r') {
uint32_t i_tmp = i;
uint32_t letter_next = lv_txt_encoded_next(txt, &i_tmp);
if(letter == '\r' && letter_next == '\n') i = i_tmp;
return i; /*Return with the first letter of the next line*/
} else { /*Check the actual length*/
n_char_since_last_break++;
letter_width = lv_font_get_width(font, letter);
cur_w += letter_width;
/* Get the length of the current work and determine best place
* to break the line. */
if(cur_w > max_width) {
if( last_break != NO_BREAK_FOUND ) {
/* Continue searching for next breakable character to see if the next word will fit */
uint32_t n_char_fit = n_char_since_last_break - 1;
if( n_char_since_last_break <= LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN ) {
i = last_break;
}
else {
uint32_t i_tmp = i;
cur_w -= w_at_last_break + letter_space; /*ignore the first letter_space after the break char */
bool other = true;
while(txt[i_tmp] != '\0') {
letter = lv_txt_encoded_next(txt, &i_tmp);
/*Handle the recolor command*/
if((flag & LV_TXT_FLAG_RECOLOR) != 0) {
if(lv_txt_is_cmd(&cmd_state, letter) != false) {
continue; /*Skip the letter is it is part of a command*/
}
}
/*Check for new line chars*/
if(letter == '\n' || letter == '\r' || is_break_char(letter)) {
if(n_char_since_last_break >= LV_TXT_LINE_BREAK_LONG_LEN) {
/* Figure out the prettiest place to break */
uint32_t char_remain;
lv_txt_encoded_prev(txt, &i);
for(char_remain=n_char_since_last_break - n_char_fit;
char_remain < LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN;
char_remain++) {
lv_txt_encoded_prev(txt, &i);
}
}
else{
i = last_break;
}
other = false;
break;
}
n_char_since_last_break++;
lv_coord_t letter_width2 = lv_font_get_width(font, letter);
cur_w += letter_width2;
if(cur_w > max_width) {
/* Current letter already exceeds, return previous */
lv_txt_encoded_prev(txt, &i);
other = false;
break;
}
if(letter_width2 > 0){
cur_w += letter_space;
}
}
if( other ) {
if(n_char_since_last_break >= LV_TXT_LINE_BREAK_LONG_LEN) {
/* Figure out the prettiest place to break */
uint32_t char_remain;
lv_txt_encoded_prev(txt, &i);
for(char_remain=n_char_since_last_break - n_char_fit;
char_remain < LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN;
char_remain++){
lv_txt_encoded_prev(txt, &i);
}
}
else{
i = last_break;
}
}
}
} else {
/* Now this character is out of the area so it will be first character of the next line*/
/* But 'i' already points to the next character (because of lv_txt_utf8_next) step beck one*/
lv_txt_encoded_prev(txt, &i);
}
/* Do not let to return without doing nothing.
* Find at least one character (Avoid infinite loop )*/
if(i == 0) lv_txt_encoded_next(txt, &i);
return i;
}
/*If this char still can fit to this line then check if
* txt can be broken here later */
else if(is_break_char(letter)) {
last_break = i; /*Save the first char index after break*/
w_at_last_break = cur_w;
if(letter_width > 0) {
w_at_last_break += letter_space;
}
n_char_since_last_break = 0;
}
}
if(letter_width > 0) {
cur_w += letter_space;
}
}
return i;
}
/**
* Give the length of a text with a given font
* @param txt a '\0' terminate string
* @param length length of 'txt' in byte count and not characters (Á is 1 character but 2 bytes in UTF-8)
* @param font pointer to a font
* @param letter_space letter space
* @param flags settings for the text from 'txt_flag_t' enum
* @return length of a char_num long text
*/
lv_coord_t lv_txt_get_width(const char * txt, uint16_t length,
const lv_font_t * font, lv_coord_t letter_space, lv_txt_flag_t flag)
{
if(txt == NULL) return 0;
if(font == NULL) return 0;
uint32_t i = 0;
lv_coord_t width = 0;
lv_txt_cmd_state_t cmd_state = LV_TXT_CMD_STATE_WAIT;
uint32_t letter;
if(length != 0) {
while(i< length){
letter = lv_txt_encoded_next(txt, &i);
if((flag & LV_TXT_FLAG_RECOLOR) != 0) {
if(lv_txt_is_cmd(&cmd_state, letter) != false) {
continue;
}
}
lv_coord_t char_width = lv_font_get_width(font, letter);
if(char_width > 0){
width += char_width;
width += letter_space;
}
}
if(width > 0) {
width -= letter_space; /*Trim the last letter space. Important if the text is center aligned */
}
}
return width;
}
/**
* Check next character in a string and decide if the character is part of the command or not
* @param state pointer to a txt_cmd_state_t variable which stores the current state of command processing
* (Initied. to TXT_CMD_STATE_WAIT )
* @param c the current character
* @return true: the character is part of a command and should not be written,
* false: the character should be written
*/
bool lv_txt_is_cmd(lv_txt_cmd_state_t * state, uint32_t c)
{
bool ret = false;
if(c == (uint32_t)LV_TXT_COLOR_CMD[0]) {
if(*state == LV_TXT_CMD_STATE_WAIT) { /*Start char*/
*state = LV_TXT_CMD_STATE_PAR;
ret = true;
} else if(*state == LV_TXT_CMD_STATE_PAR) { /*Other start char in parameter is escaped cmd. char */
*state = LV_TXT_CMD_STATE_WAIT;
} else if(*state == LV_TXT_CMD_STATE_IN) { /*Command end */
*state = LV_TXT_CMD_STATE_WAIT;
ret = true;
}
}
/*Skip the color parameter and wait the space after it*/
if(*state == LV_TXT_CMD_STATE_PAR) {
if(c == ' ') {
*state = LV_TXT_CMD_STATE_IN; /*After the parameter the text is in the command*/
}
ret = true;
}
return ret;
}
/**
* Insert a string into an other
* @param txt_buf the original text (must be big enough for the result text)
* @param pos position to insert. Expressed in character index and not byte index (Different in UTF-8)
* 0: before the original text, 1: after the first char etc.
* @param ins_txt text to insert
*/
void lv_txt_ins(char * txt_buf, uint32_t pos, const char * ins_txt)
{
uint32_t old_len = strlen(txt_buf);
uint32_t ins_len = strlen(ins_txt);
uint32_t new_len = ins_len + old_len;
#if LV_TXT_UTF8 != 0
pos = lv_txt_encoded_get_byte_id(txt_buf, pos); /*Convert to byte index instead of letter index*/
#endif
/*Copy the second part into the end to make place to text to insert*/
uint32_t i;
for(i = new_len; i >= pos + ins_len; i--) {
txt_buf[i] = txt_buf[i - ins_len];
}
/* Copy the text into the new space*/
memcpy(txt_buf + pos, ins_txt, ins_len);
}
/**
* Delete a part of a string
* @param txt string to modify
* @param pos position where to start the deleting (0: before the first char, 1: after the first char etc.)
* @param len number of characters to delete
*/
void lv_txt_cut(char * txt, uint32_t pos, uint32_t len)
{
uint32_t old_len = strlen(txt);
#if LV_TXT_UTF8 != 0
pos = lv_txt_encoded_get_byte_id(txt, pos); /*Convert to byte index instead of letter index*/
len = lv_txt_encoded_get_byte_id(&txt[pos], len);
#endif
/*Copy the second part into the end to make place to text to insert*/
uint32_t i;
for(i = pos; i <= old_len - len; i++) {
txt[i] = txt[i + len];
}
}
/*******************************
* UTF-8 ENCODER/DECOER
******************************/
#if LV_TXT_UTF8
/**
* Give the size of an UTF-8 coded character
* @param str pointer to a character in a string
* @return length of the UTF-8 character (1,2,3 or 4). O on invalid code
*/
static uint8_t lv_txt_utf8_size(const char * str)
{
if((str[0] & 0x80) == 0) return 1;
else if((str[0] & 0xE0) == 0xC0) return 2;
else if((str[0] & 0xF0) == 0xE0) return 3;
else if((str[0] & 0xF8) == 0xF0) return 4;
return 0;
}
/**
* Convert an Unicode letter to UTF-8.
* @param letter_uni an Unicode letter
* @return UTF-8 coded character in Little Endian to be compatible with C chars (e.g. 'Á', 'Ű')
*/
static uint32_t lv_txt_unicode_to_utf8(uint32_t letter_uni)
{
if(letter_uni < 128) return letter_uni;
uint8_t bytes[4];
if(letter_uni < 0x0800) {
bytes[0] = ((letter_uni >> 6) & 0x1F) | 0xC0;
bytes[1] = ((letter_uni >> 0) & 0x3F) | 0x80;
bytes[2] = 0;
bytes[3] = 0;
} else if(letter_uni < 0x010000) {
bytes[0] = ((letter_uni >> 12) & 0x0F) | 0xE0;
bytes[1] = ((letter_uni >> 6) & 0x3F) | 0x80;
bytes[2] = ((letter_uni >> 0) & 0x3F) | 0x80;
bytes[3] = 0;
} else if(letter_uni < 0x110000) {
bytes[0] = ((letter_uni >> 18) & 0x07) | 0xF0;
bytes[1] = ((letter_uni >> 12) & 0x3F) | 0x80;
bytes[2] = ((letter_uni >> 6) & 0x3F) | 0x80;
bytes[3] = ((letter_uni >> 0) & 0x3F) | 0x80;
}
uint32_t * res_p = (uint32_t *)bytes;
return *res_p;
}
/**
* Convert a wide character, e.g. 'Á' little endian to be UTF-8 compatible
* @param c a wide character or a Little endian number
* @return `c` in big endian
*/
static uint32_t lv_txt_utf8_conv_wc(uint32_t c)
{
/*Swap the bytes (UTF-8 is big endian, but the MCUs are little endian)*/
if((c & 0x80) != 0) {
uint32_t swapped;
uint8_t c8[4];
memcpy(c8, &c, 4);
swapped = (c8[0] << 24) + (c8[1] << 16) + (c8[2] << 8) + (c8[3]);
uint8_t i;
for(i = 0; i < 4; i++) {
if((swapped & 0xFF) == 0) swapped = (swapped >> 8); /*Ignore leading zeros (they were in the end originally)*/
}
c = swapped;
}
return c;
}
/**
* Decode an UTF-8 character from a string.
* @param txt pointer to '\0' terminated string
* @param i start byte index in 'txt' where to start.
* After call it will point to the next UTF-8 char in 'txt'.
* NULL to use txt[0] as index
* @return the decoded Unicode character or 0 on invalid UTF-8 code
*/
static uint32_t lv_txt_utf8_next(const char * txt, uint32_t * i)
{
/* Unicode to UTF-8
* 00000000 00000000 00000000 0xxxxxxx -> 0xxxxxxx
* 00000000 00000000 00000yyy yyxxxxxx -> 110yyyyy 10xxxxxx
* 00000000 00000000 zzzzyyyy yyxxxxxx -> 1110zzzz 10yyyyyy 10xxxxxx
* 00000000 000wwwzz zzzzyyyy yyxxxxxx -> 11110www 10zzzzzz 10yyyyyy 10xxxxxx
* */
uint32_t result = 0;
/*Dummy 'i' pointer is required*/
uint32_t i_tmp = 0;
if(i == NULL) i = &i_tmp;
/*Normal ASCII*/
if((txt[*i] & 0x80) == 0) {
result = txt[*i];
(*i)++;
}
/*Real UTF-8 decode*/
else {
/*2 bytes UTF-8 code*/
if((txt[*i] & 0xE0) == 0xC0) {
result = (uint32_t)(txt[*i] & 0x1F) << 6;
(*i)++;
if((txt[*i] & 0xC0) != 0x80) return 0; /*Invalid UTF-8 code*/
result += (txt[*i] & 0x3F);
(*i)++;
}
/*3 bytes UTF-8 code*/
else if((txt[*i] & 0xF0) == 0xE0) {
result = (uint32_t)(txt[*i] & 0x0F) << 12;
(*i)++;
if((txt[*i] & 0xC0) != 0x80) return 0; /*Invalid UTF-8 code*/
result += (uint32_t)(txt[*i] & 0x3F) << 6;
(*i)++;
if((txt[*i] & 0xC0) != 0x80) return 0; /*Invalid UTF-8 code*/
result += (txt[*i] & 0x3F);
(*i)++;
}
/*4 bytes UTF-8 code*/
else if((txt[*i] & 0xF8) == 0xF0) {
result = (uint32_t)(txt[*i] & 0x07) << 18;
(*i)++;
if((txt[*i] & 0xC0) != 0x80) return 0; /*Invalid UTF-8 code*/
result += (uint32_t)(txt[*i] & 0x3F) << 12;
(*i)++;
if((txt[*i] & 0xC0) != 0x80) return 0; /*Invalid UTF-8 code*/
result += (uint32_t)(txt[*i] & 0x3F) << 6;
(*i)++;
if((txt[*i] & 0xC0) != 0x80) return 0; /*Invalid UTF-8 code*/
result += txt[*i] & 0x3F;
(*i)++;
} else {
(*i)++; /*Not UTF-8 char. Go the next.*/
}
}
return result;
}
/**
* Get previous UTF-8 character form a string.
* @param txt pointer to '\0' terminated string
* @param i start byte index in 'txt' where to start. After the call it will point to the previous UTF-8 char in 'txt'.
* @return the decoded Unicode character or 0 on invalid UTF-8 code
*/
static uint32_t lv_txt_utf8_prev(const char * txt, uint32_t * i)
{
uint8_t c_size;
uint8_t cnt = 0;
/*Try to find a !0 long UTF-8 char by stepping one character back*/
(*i)--;
do {
if(cnt >= 4) return 0; /*No UTF-8 char found before the initial*/
c_size = lv_txt_encoded_size(&txt[*i]);
if(c_size == 0) {
if(*i != 0)(*i)--;
else return 0;
}
cnt++;
} while(c_size == 0);
uint32_t i_tmp = *i;
uint32_t letter = lv_txt_encoded_next(txt, &i_tmp); /*Character found, get it*/
return letter;
}
/**
* Convert a character index (in an UTF-8 text) to byte index.
* E.g. in "AÁRT" index of 'R' is 2th char but start at byte 3 because 'Á' is 2 bytes long
* @param txt a '\0' terminated UTF-8 string
* @param utf8_id character index
* @return byte index of the 'utf8_id'th letter
*/
static uint32_t lv_txt_utf8_get_byte_id(const char * txt, uint32_t utf8_id)
{
uint32_t i;
uint32_t byte_cnt = 0;
for(i = 0; i < utf8_id; i++) {
byte_cnt += lv_txt_encoded_size(&txt[byte_cnt]);
}
return byte_cnt;
}
/**
* Convert a byte index (in an UTF-8 text) to character index.
* E.g. in "AÁRT" index of 'R' is 2th char but start at byte 3 because 'Á' is 2 bytes long
* @param txt a '\0' terminated UTF-8 string
* @param byte_id byte index
* @return character index of the letter at 'byte_id'th position
*/
static uint32_t lv_txt_utf8_get_char_id(const char * txt, uint32_t byte_id)
{
uint32_t i = 0;
uint32_t char_cnt = 0;
while(i < byte_id) {
lv_txt_encoded_next(txt, &i); /*'i' points to the next letter so use the prev. value*/
char_cnt++;
}
return char_cnt;
}
/**
* Get the number of characters (and NOT bytes) in a string. Decode it with UTF-8 if enabled.
* E.g.: "ÁBC" is 3 characters (but 4 bytes)
* @param txt a '\0' terminated char string
* @return number of characters
*/
static uint32_t lv_txt_utf8_get_length(const char * txt)
{
#if LV_TXT_UTF8 == 0
return strlen(txt);
#else
uint32_t len = 0;
uint32_t i = 0;
while(txt[i] != '\0') {
lv_txt_encoded_next(txt, &i);
len++;
}
return len;
#endif
}
#else
/**
* Give the size of an UTF-8 coded character
* @param str pointer to a character in a string
* @return length of the UTF-8 character (1,2,3 or 4). O on invalid code
*/
static uint8_t lv_txt_ascii_size(const char * str)
{
return 1;
}
/**
* Convert an Unicode letter to UTF-8.
* @param letter_uni an Unicode letter
* @return UTF-8 coded character in Little Endian to be compatible with C chars (e.g. 'Á', 'Ű')
*/
static uint32_t lv_txt_unicode_to_ascii(uint32_t letter_uni)
{
if(letter_uni < 128) return letter_uni;
else return ' ';
}
/**
* Convert wide characters to ASCII, however wide characters in ASCII range (e.g. 'A') are ASCII compatible by default.
* So this function does nothing just returns with `c`.
* @param c a character, e.g. 'A'
* @return same as `c`
*/
static uint32_t lv_txt_ascii_conv_wc(uint32_t c)
{
return c;
}
/**
* Decode an UTF-8 character from a string.
* @param txt pointer to '\0' terminated string
* @param i start byte index in 'txt' where to start.
* After call it will point to the next UTF-8 char in 'txt'.
* NULL to use txt[0] as index
* @return the decoded Unicode character or 0 on invalid UTF-8 code
*/
static uint32_t lv_txt_ascii_next(const char * txt, uint32_t * i)
{
if(i == NULL) return txt[1]; /*Get the next char */
uint8_t letter = txt[*i] ;
(*i)++;
return letter;
}
/**
* Get previous UTF-8 character form a string.
* @param txt pointer to '\0' terminated string
* @param i start byte index in 'txt' where to start. After the call it will point to the previous UTF-8 char in 'txt'.
* @return the decoded Unicode character or 0 on invalid UTF-8 code
*/
static uint32_t lv_txt_ascii_prev(const char * txt, uint32_t * i)
{
if(i == NULL) return *(txt - 1); /*Get the prev. char */
(*i)--;
uint8_t letter = txt[*i] ;
return letter;
}
/**
* Convert a character index (in an UTF-8 text) to byte index.
* E.g. in "AÁRT" index of 'R' is 2th char but start at byte 3 because 'Á' is 2 bytes long
* @param txt a '\0' terminated UTF-8 string
* @param utf8_id character index
* @return byte index of the 'utf8_id'th letter
*/
static uint32_t lv_txt_ascii_get_byte_id(const char * txt, uint32_t utf8_id)
{
return utf8_id; /*In Non encoded no difference*/
}
/**
* Convert a byte index (in an UTF-8 text) to character index.
* E.g. in "AÁRT" index of 'R' is 2th char but start at byte 3 because 'Á' is 2 bytes long
* @param txt a '\0' terminated UTF-8 string
* @param byte_id byte index
* @return character index of the letter at 'byte_id'th position
*/
static uint32_t lv_txt_ascii_get_char_id(const char * txt, uint32_t byte_id)
{
return byte_id; /*In Non encoded no difference*/
}
/**
* Get the number of characters (and NOT bytes) in a string. Decode it with UTF-8 if enabled.
* E.g.: "ÁBC" is 3 characters (but 4 bytes)
* @param txt a '\0' terminated char string
* @return number of characters
*/
static uint32_t lv_txt_ascii_get_length(const char * txt)
{
return strlen(txt);
}
#endif
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Test if char is break char or not (a text can broken here or not)
* @param letter a letter
* @return false: 'letter' is not break char
*/
static bool is_break_char(uint32_t letter)
{
uint8_t i;
bool ret = false;
/*Compare the letter to TXT_BREAK_CHARS*/
for(i = 0; LV_TXT_BREAK_CHARS[i] != '\0'; i++) {
if(letter == (uint32_t)LV_TXT_BREAK_CHARS[i]) {
ret = true; /*If match then it is break char*/
break;
}
}
return ret;
}

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@ -0,0 +1,197 @@
/**
* @file lv_text.h
*
*/
#ifndef LV_TXT_H
#define LV_TXT_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#include "lv_area.h"
#include "lv_font.h"
#include "lv_area.h"
/*********************
* DEFINES
*********************/
#define LV_TXT_COLOR_CMD "#"
/**********************
* TYPEDEFS
**********************/
enum
{
LV_TXT_FLAG_NONE = 0x00,
LV_TXT_FLAG_RECOLOR = 0x01, /*Enable parsing of recolor command*/
LV_TXT_FLAG_EXPAND = 0x02, /*Ignore width to avoid automatic word wrapping*/
LV_TXT_FLAG_CENTER = 0x04, /*Align the text to the middle*/
LV_TXT_FLAG_RIGHT = 0x08, /*Align the text to the right*/
};
typedef uint8_t lv_txt_flag_t;
enum
{
LV_TXT_CMD_STATE_WAIT, /*Waiting for command*/
LV_TXT_CMD_STATE_PAR, /*Processing the parameter*/
LV_TXT_CMD_STATE_IN, /*Processing the command*/
};
typedef uint8_t lv_txt_cmd_state_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Get size of a text
* @param size_res pointer to a 'point_t' variable to store the result
* @param text pointer to a text
* @param font pinter to font of the text
* @param letter_space letter space of the text
* @param line_space line space of the text
* @param flags settings for the text from 'txt_flag_t' enum
* @param max_width max with of the text (break the lines to fit this size) Set CORD_MAX to avoid line breaks
*/
void lv_txt_get_size(lv_point_t * size_res, const char * text, const lv_font_t * font,
lv_coord_t letter_space, lv_coord_t line_space, lv_coord_t max_width, lv_txt_flag_t flag);
/**
* Get the next line of text. Check line length and break chars too.
* @param txt a '\0' terminated string
* @param font pointer to a font
* @param letter_space letter space
* @param max_width max with of the text (break the lines to fit this size) Set CORD_MAX to avoid line breaks
* @param flags settings for the text from 'txt_flag_type' enum
* @return the index of the first char of the new line (in byte index not letter index. With UTF-8 they are different)
*/
uint16_t lv_txt_get_next_line(const char * txt, const lv_font_t * font,
lv_coord_t letter_space, lv_coord_t max_width, lv_txt_flag_t flag);
/**
* Give the length of a text with a given font
* @param txt a '\0' terminate string
* @param length length of 'txt' in byte count and not characters (Á is 1 character but 2 bytes in UTF-8)
* @param font pointer to a font
* @param letter_space letter space
* @param flags settings for the text from 'txt_flag_t' enum
* @return length of a char_num long text
*/
lv_coord_t lv_txt_get_width(const char * txt, uint16_t length,
const lv_font_t * font, lv_coord_t letter_space, lv_txt_flag_t flag);
/**
* Check next character in a string and decide if te character is part of the command or not
* @param state pointer to a txt_cmd_state_t variable which stores the current state of command processing
* @param c the current character
* @return true: the character is part of a command and should not be written,
* false: the character should be written
*/
bool lv_txt_is_cmd(lv_txt_cmd_state_t * state, uint32_t c);
/**
* Insert a string into an other
* @param txt_buf the original text (must be big enough for the result text)
* @param pos position to insert (0: before the original text, 1: after the first char etc.)
* @param ins_txt text to insert
*/
void lv_txt_ins(char * txt_buf, uint32_t pos, const char * ins_txt);
/**
* Delete a part of a string
* @param txt string to modify
* @param pos position where to start the deleting (0: before the first char, 1: after the first char etc.)
* @param len number of characters to delete
*/
void lv_txt_cut(char * txt, uint32_t pos, uint32_t len);
/***************************************************************
* GLOBAL FUNCTION POINTERS FOR CAHRACTER ENCODING INTERFACE
***************************************************************/
/**
* Give the size of an encoded character
* @param str pointer to a character in a string
* @return length of the encoded character (1,2,3 ...). O in invalid
*/
extern uint8_t (*lv_txt_encoded_size)(const char *);
/**
* Convert an Unicode letter to encoded
* @param letter_uni an Unicode letter
* @return Encoded character in Little Endian to be compatible with C chars (e.g. 'Á', 'Ü')
*/
extern uint32_t (*lv_txt_unicode_to_encoded)(uint32_t );
/**
* Convert a wide character, e.g. 'Á' little endian to be compatible with the encoded format.
* @param c a wide character
* @return `c` in the encoded format
*/
extern uint32_t (*lv_txt_encoded_conv_wc) (uint32_t c);
/**
* Decode the next encoded character from a string.
* @param txt pointer to '\0' terminated string
* @param i start index in 'txt' where to start.
* After the call it will point to the next encoded char in 'txt'.
* NULL to use txt[0] as index
* @return the decoded Unicode character or 0 on invalid data code
*/
extern uint32_t (*lv_txt_encoded_next)(const char *, uint32_t * );
/**
* Get the previous encoded character form a string.
* @param txt pointer to '\0' terminated string
* @param i_start index in 'txt' where to start. After the call it will point to the previous encoded char in 'txt'.
* @return the decoded Unicode character or 0 on invalid data
*/
extern uint32_t (*lv_txt_encoded_prev)(const char *, uint32_t *);
/**
* Convert a letter index (in an the encoded text) to byte index.
* E.g. in UTF-8 "AÁRT" index of 'R' is 2 but start at byte 3 because 'Á' is 2 bytes long
* @param txt a '\0' terminated UTF-8 string
* @param enc_id letter index
* @return byte index of the 'enc_id'th letter
*/
extern uint32_t (*lv_txt_encoded_get_byte_id)(const char *, uint32_t);
/**
* Convert a byte index (in an encoded text) to character index.
* E.g. in UTF-8 "AÁRT" index of 'R' is 2 but start at byte 3 because 'Á' is 2 bytes long
* @param txt a '\0' terminated UTF-8 string
* @param byte_id byte index
* @return character index of the letter at 'byte_id'th position
*/
extern uint32_t (*lv_encoded_get_char_id)(const char *, uint32_t);
/**
* Get the number of characters (and NOT bytes) in a string.
* E.g. in UTF-8 "ÁBC" is 3 characters (but 4 bytes)
* @param txt a '\0' terminated char string
* @return number of characters
*/
extern uint32_t (*lv_txt_get_encoded_length)(const char *);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*USE_TXT*/

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@ -0,0 +1,516 @@
/**
* @file lv_ufs.c
* Implementation of RAM file system which do NOT support directories.
* The API is compatible with the lv_fs_int module.
*/
/*********************
* INCLUDES
*********************/
#include "lv_ufs.h"
#if USE_LV_FILESYSTEM
#include "lv_ll.h"
#include <string.h>
#include <stdio.h>
#include <errno.h>
#include "lv_gc.h"
#if defined(LV_GC_INCLUDE)
# include LV_GC_INCLUDE
#endif /* LV_ENABLE_GC */
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static lv_ufs_ent_t * lv_ufs_ent_get(const char * fn);
static lv_ufs_ent_t * lv_ufs_ent_new(const char * fn);
/**********************
* STATIC VARIABLES
**********************/
static bool inited = false;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Create a driver for ufs and initialize it.
*/
void lv_ufs_init(void)
{
lv_ll_init(&LV_GC_ROOT(_lv_file_ll), sizeof(lv_ufs_ent_t));
lv_fs_drv_t ufs_drv;
memset(&ufs_drv, 0, sizeof(lv_fs_drv_t)); /*Initialization*/
ufs_drv.file_size = sizeof(lv_ufs_file_t);
ufs_drv.rddir_size = sizeof(lv_ufs_dir_t);
ufs_drv.letter = UFS_LETTER;
ufs_drv.ready = lv_ufs_ready;
ufs_drv.open = lv_ufs_open;
ufs_drv.close = lv_ufs_close;
ufs_drv.remove = lv_ufs_remove;
ufs_drv.read = lv_ufs_read;
ufs_drv.write = lv_ufs_write;
ufs_drv.seek = lv_ufs_seek;
ufs_drv.tell = lv_ufs_tell;
ufs_drv.size = lv_ufs_size;
ufs_drv.trunc = lv_ufs_trunc;
ufs_drv.free = lv_ufs_free;
ufs_drv.dir_open = lv_ufs_dir_open;
ufs_drv.dir_read = lv_ufs_dir_read;
ufs_drv.dir_close = lv_ufs_dir_close;
lv_fs_add_drv(&ufs_drv);
inited = true;
}
/**
* Give the state of the ufs
* @return true if ufs is initialized and can be used else false
*/
bool lv_ufs_ready(void)
{
return inited;
}
/**
* Open a file in ufs
* @param file_p pointer to a lv_ufs_file_t variable
* @param fn name of the file. There are no directories so e.g. "myfile.txt"
* @param mode element of 'fs_mode_t' enum or its 'OR' connection (e.g. FS_MODE_WR | FS_MODE_RD)
* @return LV_FS_RES_OK: no error, the file is opened
* any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_open(void * file_p, const char * fn, lv_fs_mode_t mode)
{
lv_ufs_file_t * fp = file_p; /*Convert type*/
lv_ufs_ent_t * ent = lv_ufs_ent_get(fn);
fp->ent = NULL;
/*If the file not exists ...*/
if(ent == NULL) {
if((mode & LV_FS_MODE_WR) != 0) { /*Create the file if opened for write*/
ent = lv_ufs_ent_new(fn);
if(ent == NULL) return LV_FS_RES_FULL; /*No space for the new file*/
} else {
return LV_FS_RES_NOT_EX; /*Can not read not existing file*/
}
}
/*Can not write already opened and const data files*/
if((mode & LV_FS_MODE_WR) != 0) {
if(ent->oc != 0) return LV_FS_RES_LOCKED;
if(ent->const_data != 0) return LV_FS_RES_DENIED;
}
/*No error, the file can be opened*/
fp->ent = ent;
fp->ar = mode & LV_FS_MODE_RD ? 1 : 0;
fp->aw = mode & LV_FS_MODE_WR ? 1 : 0;
fp->rwp = 0;
ent->oc ++;
return LV_FS_RES_OK;
}
/**
* Create a file with a constant data
* @param fn name of the file (directories are not supported)
* @param const_p pointer to a constant data
* @param len length of the data pointed by 'const_p' in bytes
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_create_const(const char * fn, const void * const_p, uint32_t len)
{
lv_ufs_file_t file;
lv_fs_res_t res;
/*Error if the file already exists*/
res = lv_ufs_open(&file, fn, LV_FS_MODE_RD);
if(res == LV_FS_RES_OK) {
lv_ufs_close(&file);
return LV_FS_RES_DENIED;
}
lv_ufs_close(&file);
res = lv_ufs_open(&file, fn, LV_FS_MODE_WR);
if(res != LV_FS_RES_OK) return res;
lv_ufs_ent_t * ent = file.ent;
if(ent->data_d != NULL) return LV_FS_RES_DENIED;
ent->data_d = (void *) const_p;
ent->size = len;
ent->const_data = 1;
res = lv_ufs_close(&file);
if(res != LV_FS_RES_OK) return res;
return LV_FS_RES_OK;
}
/**
* Close an opened file
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open)
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_close(void * file_p)
{
lv_ufs_file_t * fp = file_p; /*Convert type*/
if(fp->ent == NULL) return LV_FS_RES_OK;
/*Decrement the Open counter*/
if(fp->ent->oc > 0) {
fp->ent->oc--;
}
return LV_FS_RES_OK;
}
/**
* Remove a file. The file can not be opened.
* @param fn '\0' terminated string
* @return LV_FS_RES_OK: no error, the file is removed
* LV_FS_RES_DENIED: the file was opened, remove failed
*/
lv_fs_res_t lv_ufs_remove(const char * fn)
{
lv_ufs_ent_t * ent = lv_ufs_ent_get(fn);
if(ent == NULL) return LV_FS_RES_DENIED; /*File not exists*/
/*Can not be deleted is opened*/
if(ent->oc != 0) return LV_FS_RES_DENIED;
lv_ll_rem(&LV_GC_ROOT(_lv_file_ll), ent);
lv_mem_free(ent->fn_d);
ent->fn_d = NULL;
if(ent->const_data == 0) {
lv_mem_free(ent->data_d);
ent->data_d = NULL;
}
lv_mem_free(ent);
return LV_FS_RES_OK;
}
/**
* Read data from an opened file
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @param buf pointer to a memory block where to store the read data
* @param btr number of Bytes To Read
* @param br the real number of read bytes (Byte Read)
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_read(void * file_p, void * buf, uint32_t btr, uint32_t * br)
{
lv_ufs_file_t * fp = file_p; /*Convert type*/
lv_ufs_ent_t * ent = fp->ent;
*br = 0;
if(ent->data_d == NULL || ent->size == 0) { /*Don't read empty files*/
return LV_FS_RES_OK;
} else if(fp->ar == 0) { /*The file is not opened for read*/
return LV_FS_RES_DENIED;
}
/*No error, read the file*/
if(fp->rwp + btr > ent->size) { /*Check too much bytes read*/
*br = ent->size - fp->rwp;
} else {
*br = btr;
}
/*Read the data*/
uint8_t * data8_p;
if(ent->const_data == 0) {
data8_p = (uint8_t *) ent->data_d;
} else {
data8_p = ent->data_d;
}
data8_p += fp->rwp;
memcpy(buf, data8_p, *br);
fp->rwp += *br; /*Refresh the read write pointer*/
return LV_FS_RES_OK;
}
/**
* Write data to an opened file
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open)
* @param buf pointer to a memory block which content will be written
* @param btw the number Bytes To Write
* @param bw The real number of written bytes (Byte Written)
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_write(void * file_p, const void * buf, uint32_t btw, uint32_t * bw)
{
lv_ufs_file_t * fp = file_p; /*Convert type*/
*bw = 0;
if(fp->aw == 0) return LV_FS_RES_DENIED; /*Not opened for write*/
lv_ufs_ent_t * ent = fp->ent;
/*Reallocate data array if it necessary*/
uint32_t new_size = fp->rwp + btw;
if(new_size > ent->size) {
uint8_t * new_data = lv_mem_realloc(ent->data_d, new_size);
lv_mem_assert(new_data);
if(new_data == NULL) return LV_FS_RES_FULL; /*Cannot allocate the new memory*/
ent->data_d = new_data;
ent->size = new_size;
}
/*Write the file*/
uint8_t * data8_p = (uint8_t *) ent->data_d;
data8_p += fp->rwp;
memcpy(data8_p, buf, btw);
*bw = btw;
fp->rwp += *bw;
return LV_FS_RES_OK;
}
/**
* Set the read write pointer. Also expand the file size if necessary.
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @param pos the new position of read write pointer
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_seek(void * file_p, uint32_t pos)
{
lv_ufs_file_t * fp = file_p; /*Convert type*/
lv_ufs_ent_t * ent = fp->ent;
/*Simply move the rwp before EOF*/
if(pos < ent->size) {
fp->rwp = pos;
} else { /*Expand the file size*/
if(fp->aw == 0) return LV_FS_RES_DENIED; /*Not opened for write*/
uint8_t * new_data = lv_mem_realloc(ent->data_d, pos);
lv_mem_assert(new_data);
if(new_data == NULL) return LV_FS_RES_FULL; /*Out of memory*/
ent->data_d = new_data;
ent->size = pos;
fp->rwp = pos;
}
return LV_FS_RES_OK;
}
/**
* Give the position of the read write pointer
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @param pos_p pointer to to store the result
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_tell(void * file_p, uint32_t * pos_p)
{
lv_ufs_file_t * fp = file_p; /*Convert type*/
*pos_p = fp->rwp;
return LV_FS_RES_OK;
}
/**
* Truncate the file size to the current position of the read write pointer
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_trunc(void * file_p)
{
lv_ufs_file_t * fp = file_p; /*Convert type*/
lv_ufs_ent_t * ent = fp->ent;
if(fp->aw == 0) return LV_FS_RES_DENIED; /*Not opened for write*/
void * new_data = lv_mem_realloc(ent->data_d, fp->rwp);
lv_mem_assert(new_data);
if(new_data == NULL) return LV_FS_RES_FULL; /*Out of memory*/
ent->data_d = new_data;
ent->size = fp->rwp;
return LV_FS_RES_OK;
}
/**
* Give the size of the file in bytes
* @param file_p file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @param size_p pointer to store the size
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_size(void * file_p, uint32_t * size_p)
{
lv_ufs_file_t * fp = file_p; /*Convert type*/
lv_ufs_ent_t * ent = fp->ent;
*size_p = ent->size;
return LV_FS_RES_OK;
}
/**
* Initialize a lv_ufs_read_dir_t variable to directory reading
* @param rddir_p pointer to a 'ufs_dir_t' variable
* @param path uFS doesn't support folders so it has to be ""
* @return LV_FS_RES_OK or any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_dir_open(void * rddir_p, const char * path)
{
lv_ufs_dir_t * lv_ufs_rddir_p = rddir_p;
lv_ufs_rddir_p->last_ent = NULL;
if(path[0] != '\0') return LV_FS_RES_NOT_EX; /*Must be "" */
else return LV_FS_RES_OK;
}
/**
* Read the next file name
* @param dir_p pointer to an initialized 'ufs_dir_t' variable
* @param fn pointer to buffer to sore the file name
* @return LV_FS_RES_OK or any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_dir_read(void * dir_p, char * fn)
{
lv_ufs_dir_t * ufs_dir_p = dir_p;
if(ufs_dir_p->last_ent == NULL) {
ufs_dir_p->last_ent = lv_ll_get_head(&LV_GC_ROOT(_lv_file_ll));
} else {
ufs_dir_p->last_ent = lv_ll_get_next(&LV_GC_ROOT(_lv_file_ll), ufs_dir_p->last_ent);
}
if(ufs_dir_p->last_ent != NULL) {
strcpy(fn, ufs_dir_p->last_ent->fn_d);
} else {
fn[0] = '\0';
}
return LV_FS_RES_OK;
}
/**
* Close the directory reading
* @param rddir_p pointer to an initialized 'ufs_dir_t' variable
* @return LV_FS_RES_OK or any error from lv__fs_res_t enum
*/
lv_fs_res_t lv_ufs_dir_close(void * rddir_p)
{
(void)rddir_p;
return LV_FS_RES_OK;
}
/**
* Give the size of a drive
* @param total_p pointer to store the total size [kB]
* @param free_p pointer to store the free site [kB]
* @return LV_FS_RES_OK or any error from 'lv_fs_res_t'
*/
lv_fs_res_t lv_ufs_free(uint32_t * total_p, uint32_t * free_p)
{
#if LV_MEM_CUSTOM == 0
lv_mem_monitor_t mon;
lv_mem_monitor(&mon);
*total_p = LV_MEM_SIZE >> 10; /*Convert bytes to kB*/
*free_p = mon.free_size >> 10;
#else
*free_p = 0;
#endif
return LV_FS_RES_OK;
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Gives the lv_ufs_entry from a filename
* @param fn filename ('\0' terminated string)
* @return pointer to the dynamically allocated entry with 'fn' filename.
* NULL if no entry found with that name.
*/
static lv_ufs_ent_t * lv_ufs_ent_get(const char * fn)
{
lv_ufs_ent_t * fp;
LL_READ(LV_GC_ROOT(_lv_file_ll), fp) {
if(strcmp(fp->fn_d, fn) == 0) {
return fp;
}
}
return NULL;
}
/**
* Create a new entry with 'fn' filename
* @param fn filename ('\0' terminated string)
* @return pointer to the dynamically allocated new entry.
* NULL if no space for the entry.
*/
static lv_ufs_ent_t * lv_ufs_ent_new(const char * fn)
{
lv_ufs_ent_t * new_ent = NULL;
new_ent = lv_ll_ins_head(&LV_GC_ROOT(_lv_file_ll)); /*Create a new file*/
lv_mem_assert(new_ent);
if(new_ent == NULL) return NULL;
new_ent->fn_d = lv_mem_alloc(strlen(fn) + 1); /*Save the name*/
lv_mem_assert(new_ent->fn_d);
if(new_ent->fn_d == NULL) return NULL;
strcpy(new_ent->fn_d, fn);
new_ent->data_d = NULL;
new_ent->size = 0;
new_ent->oc = 0;
new_ent->const_data = 0;
return new_ent;
}
#endif /*USE_LV_FILESYSTEM*/

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@ -0,0 +1,213 @@
/**
* @file lv_ufs.h
* Implementation of RAM file system which do NOT support directories.
* The API is compatible with the lv_fs_int module.
*/
#ifndef LV_UFS_H
#define LV_UFS_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#if USE_LV_FILESYSTEM
#include "lv_fs.h"
#include "lv_mem.h"
/*********************
* DEFINES
*********************/
#define UFS_LETTER 'U'
/**********************
* TYPEDEFS
**********************/
/*Description of a file entry */
typedef struct
{
char * fn_d;
void * data_d;
uint32_t size; /*Data length in bytes*/
uint16_t oc; /*Open Count*/
uint8_t const_data :1;
} lv_ufs_ent_t;
/*File descriptor, used to handle opening an entry more times simultaneously
Contains unique informations about the specific opening*/
typedef struct
{
lv_ufs_ent_t* ent; /*Pointer to the entry*/
uint32_t rwp; /*Read Write Pointer*/
uint8_t ar :1; /*1: Access for read is enabled */
uint8_t aw :1; /*1: Access for write is enabled */
} lv_ufs_file_t;
/* Read directory descriptor.
* It is used to to iterate through the entries in a directory*/
typedef struct
{
lv_ufs_ent_t * last_ent;
} lv_ufs_dir_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a driver for ufs and initialize it.
*/
void lv_ufs_init(void);
/**
* Give the state of the ufs
* @return true if ufs is initialized and can be used else false
*/
bool lv_ufs_ready(void);
/**
* Open a file in ufs
* @param file_p pointer to a lv_ufs_file_t variable
* @param fn name of the file. There are no directories so e.g. "myfile.txt"
* @param mode element of 'fs_mode_t' enum or its 'OR' connection (e.g. FS_MODE_WR | FS_MODE_RD)
* @return LV_FS_RES_OK: no error, the file is opened
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_open (void * file_p, const char * fn, lv_fs_mode_t mode);
/**
* Create a file with a constant data
* @param fn name of the file (directories are not supported)
* @param const_p pointer to a constant data
* @param len length of the data pointed by 'const_p' in bytes
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_create_const(const char * fn, const void * const_p, uint32_t len);
/**
* Close an opened file
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open)
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_close (void * file_p);
/**
* Remove a file. The file can not be opened.
* @param fn '\0' terminated string
* @return LV_FS_RES_OK: no error, the file is removed
* LV_FS_RES_DENIED: the file was opened, remove failed
*/
lv_fs_res_t lv_ufs_remove(const char * fn);
/**
* Read data from an opened file
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @param buf pointer to a memory block where to store the read data
* @param btr number of Bytes To Read
* @param br the real number of read bytes (Byte Read)
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_read (void * file_p, void * buf, uint32_t btr, uint32_t * br);
/**
* Write data to an opened file
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open)
* @param buf pointer to a memory block which content will be written
* @param btw the number Bytes To Write
* @param bw The real number of written bytes (Byte Written)
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_write (void * file_p, const void * buf, uint32_t btw, uint32_t * bw);
/**
* Set the read write pointer. Also expand the file size if necessary.
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @param pos the new position of read write pointer
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_seek (void * file_p, uint32_t pos);
/**
* Give the position of the read write pointer
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @param pos_p pointer to to store the result
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_tell (void * file_p, uint32_t * pos_p);
/**
* Truncate the file size to the current position of the read write pointer
* @param file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_trunc (void * file_p);
/**
* Give the size of the file in bytes
* @param file_p file_p pointer to an 'ufs_file_t' variable. (opened with lv_ufs_open )
* @param size_p pointer to store the size
* @return LV_FS_RES_OK: no error, the file is read
* any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_size (void * file_p, uint32_t * size_p);
/**
* Initialize a lv_ufs_read_dir_t variable to directory reading
* @param rddir_p pointer to a 'ufs_read_dir_t' variable
* @param path uFS doesn't support folders so it has to be ""
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_dir_open(void * rddir_p, const char * path);
/**
* Read the next file name
* @param dir_p pointer to an initialized 'ufs_read_dir_t' variable
* @param fn pointer to buffer to sore the file name
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_dir_read(void * dir_p, char * fn);
/**
* Close the directory reading
* @param rddir_p pointer to an initialized 'ufs_read_dir_t' variable
* @return LV_FS_RES_OK or any error from lv_fs_res_t enum
*/
lv_fs_res_t lv_ufs_dir_close(void * rddir_p);
/**
* Give the size of a drive
* @param total_p pointer to store the total size [kB]
* @param free_p pointer to store the free site [kB]
* @return LV_FS_RES_OK or any error from 'fs_res_t'
*/
lv_fs_res_t lv_ufs_free (uint32_t * total_p, uint32_t * free_p);
/**********************
* MACROS
**********************/
#endif /*USE_LV_FILESYSTEM*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif