Transition to hekate bdk layout

This commit is contained in:
shchmue 2020-06-26 14:17:06 -06:00
parent 4425e81085
commit 4ffd4ce7f0
317 changed files with 60891 additions and 1003 deletions

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/**
* @file lv_draw.c
*
*/
/*********************
* INCLUDES
*********************/
#include <stdio.h>
#include "lv_draw.h"
#include "lv_draw_rbasic.h"
#include "lv_draw_vbasic.h"
#include "../lv_misc/lv_fs.h"
#include "../lv_misc/lv_math.h"
#include "../lv_misc/lv_ufs.h"
#include "../lv_objx/lv_img.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
#if LV_VDB_SIZE != 0
void (*const px_fp)(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_color_t color, lv_opa_t opa) = lv_vpx;
void (*const fill_fp)(const lv_area_t * coords, const lv_area_t * mask, lv_color_t color, lv_opa_t opa) = lv_vfill;
void (*const letter_fp)(const lv_point_t * pos_p, const lv_area_t * mask, const lv_font_t * font_p, uint32_t letter, lv_color_t color, lv_opa_t opa) = lv_vletter;
void (*const map_fp)(const lv_area_t * cords_p, const lv_area_t * mask_p,
const uint8_t * map_p, lv_opa_t opa, bool chroma_key, bool alpha_byte,
lv_color_t recolor, lv_opa_t recolor_opa) = lv_vmap;
#else
void (*const px_fp)(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_color_t color, lv_opa_t opa) = lv_rpx;
void (*const fill_fp)(const lv_area_t * coords, const lv_area_t * mask, lv_color_t color, lv_opa_t opa) = lv_rfill;
void (*const letter_fp)(const lv_point_t * pos_p, const lv_area_t * mask, const lv_font_t * font_p, uint32_t letter, lv_color_t color, lv_opa_t opa) = lv_rletter;
void (*const map_fp)(const lv_area_t * cords_p, const lv_area_t * mask_p,
const uint8_t * map_p, lv_opa_t opa, bool chroma_key, bool alpha_byte,
lv_color_t recolor, lv_opa_t recolor_opa) = lv_rmap;
#endif
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**********************
* STATIC FUNCTIONS
**********************/
#if LV_ANTIALIAS != 0
/**
* Get the opacity of a pixel based it's position in a line segment
* @param seg segment length
* @param px_id position of of a pixel which opacity should be get [0..seg-1]
* @param base_opa the base opacity
* @return the opacity of the given pixel
*/
lv_opa_t lv_draw_aa_get_opa(lv_coord_t seg, lv_coord_t px_id, lv_opa_t base_opa)
{
/* How to calculate the opacity of pixels on the edges which makes the anti-aliasing?
* For example we have a line like this (y = -0.5 * x):
*
* | _ _
* * * |
*
* Anti-aliased pixels come to the '*' characters
* Calculate what percentage of the pixels should be covered if real line (not rasterized) would be drawn:
* 1. A real line should start on (0;0) and end on (2;1)
* 2. So the line intersection coordinates on the first pixel: (0;0) (1;0.5) -> 25% covered pixel in average
* 3. For the second pixel: (1;0.5) (2;1) -> 75% covered pixel in average
* 4. The equation: (px_id * 2 + 1) / (segment_width * 2)
* segment_width: the line segment which is being anti-aliased (was 2 in the example)
* px_id: pixel ID from 0 to (segment_width - 1)
* result: [0..1] coverage of the pixel
*/
/*Accelerate the common segment sizes to avoid division*/
static const lv_opa_t seg1[1] = {128};
static const lv_opa_t seg2[2] = {64, 192};
static const lv_opa_t seg3[3] = {42, 128, 212};
static const lv_opa_t seg4[4] = {32, 96, 159, 223};
static const lv_opa_t seg5[5] = {26, 76, 128, 178, 230};
static const lv_opa_t seg6[6] = {21, 64, 106, 148, 191, 234};
static const lv_opa_t seg7[7] = {18, 55, 91, 128, 164, 200, 237};
static const lv_opa_t seg8[8] = {16, 48, 80, 112, 143, 175, 207, 239};
static const lv_opa_t * seg_map[] = {seg1, seg2, seg3, seg4,
seg5, seg6, seg7, seg8
};
if(seg == 0) return LV_OPA_TRANSP;
else if(seg < 8) return (uint32_t)((uint32_t)seg_map[seg - 1][px_id] * base_opa) >> 8;
else {
return ((px_id * 2 + 1) * base_opa) / (2 * seg);
}
}
/**
* Add a vertical anti-aliasing segment (pixels with decreasing opacity)
* @param x start point x coordinate
* @param y start point y coordinate
* @param length length of segment (negative value to start from 0 opacity)
* @param mask draw only in this area
* @param color color of pixels
* @param opa maximum opacity
*/
void lv_draw_aa_ver_seg(lv_coord_t x, lv_coord_t y, lv_coord_t length, const lv_area_t * mask, lv_color_t color, lv_opa_t opa)
{
bool aa_inv = false;
if(length < 0) {
aa_inv = true;
length = -length;
}
lv_coord_t i;
for(i = 0; i < length; i++) {
lv_opa_t px_opa = lv_draw_aa_get_opa(length, i, opa);
if(aa_inv) px_opa = opa - px_opa;
px_fp(x, y + i, mask, color, px_opa);
}
}
/**
* Add a horizontal anti-aliasing segment (pixels with decreasing opacity)
* @param x start point x coordinate
* @param y start point y coordinate
* @param length length of segment (negative value to start from 0 opacity)
* @param mask draw only in this area
* @param color color of pixels
* @param opa maximum opacity
*/
void lv_draw_aa_hor_seg(lv_coord_t x, lv_coord_t y, lv_coord_t length, const lv_area_t * mask, lv_color_t color, lv_opa_t opa)
{
bool aa_inv = false;
if(length < 0) {
aa_inv = true;
length = -length;
}
lv_coord_t i;
for(i = 0; i < length; i++) {
lv_opa_t px_opa = lv_draw_aa_get_opa(length, i, opa);
if(aa_inv) px_opa = opa - px_opa;
px_fp(x + i, y, mask, color, px_opa);
}
}
#endif

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/**
* @file lv_draw.h
*
*/
#ifndef LV_DRAW_H
#define LV_DRAW_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#include "../lv_core/lv_style.h"
#include "../lv_misc/lv_txt.h"
/*********************
* DEFINES
*********************/
/*If image pixels contains alpha we need to know how much byte is a pixel*/
#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
# define LV_IMG_PX_SIZE_ALPHA_BYTE 2
#elif LV_COLOR_DEPTH == 16
# define LV_IMG_PX_SIZE_ALPHA_BYTE 3
#elif LV_COLOR_DEPTH == 32
# define LV_IMG_PX_SIZE_ALPHA_BYTE 4
#endif
/**********************
* TYPEDEFS
**********************/
enum {
LV_IMG_SRC_VARIABLE,
LV_IMG_SRC_FILE,
LV_IMG_SRC_SYMBOL,
LV_IMG_SRC_UNKNOWN,
};
typedef uint8_t lv_img_src_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
#if LV_ANTIALIAS != 0
/**
* Get the opacity of a pixel based it's position in a line segment
* @param seg segment length
* @param px_id position of of a pixel which opacity should be get [0..seg-1]
* @param base_opa the base opacity
* @return the opacity of the given pixel
*/
lv_opa_t lv_draw_aa_get_opa(lv_coord_t seg, lv_coord_t px_id, lv_opa_t base_opa);
/**
* Add a vertical anti-aliasing segment (pixels with decreasing opacity)
* @param x start point x coordinate
* @param y start point y coordinate
* @param length length of segment (negative value to start from 0 opacity)
* @param mask draw only in this area
* @param color color of pixels
* @param opa maximum opacity
*/
void lv_draw_aa_ver_seg(lv_coord_t x, lv_coord_t y, lv_coord_t length, const lv_area_t * mask, lv_color_t color, lv_opa_t opa);
/**
* Add a horizontal anti-aliasing segment (pixels with decreasing opacity)
* @param x start point x coordinate
* @param y start point y coordinate
* @param length length of segment (negative value to start from 0 opacity)
* @param mask draw only in this area
* @param color color of pixels
* @param opa maximum opacity
*/
void lv_draw_aa_hor_seg(lv_coord_t x, lv_coord_t y, lv_coord_t length, const lv_area_t * mask, lv_color_t color, lv_opa_t opa);
#endif
/**********************
* GLOBAL VARIABLES
**********************/
extern void (*const px_fp)(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_color_t color, lv_opa_t opa);
extern void (*const fill_fp)(const lv_area_t * coords, const lv_area_t * mask, lv_color_t color, lv_opa_t opa);
extern void (*const letter_fp)(const lv_point_t * pos_p, const lv_area_t * mask, const lv_font_t * font_p, uint32_t letter, lv_color_t color, lv_opa_t opa);
extern void (*const map_fp)(const lv_area_t * cords_p, const lv_area_t * mask_p,
const uint8_t * map_p, lv_opa_t opa, bool chroma_key, bool alpha_byte,
lv_color_t recolor, lv_opa_t recolor_opa);
/**********************
* MACROS
**********************/
/**********************
* POST INCLUDES
*********************/
#include "lv_draw_rect.h"
#include "lv_draw_label.h"
#include "lv_draw_img.h"
#include "lv_draw_line.h"
#include "lv_draw_triangle.h"
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_H*/

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CSRCS += lv_draw_vbasic.c
CSRCS += lv_draw_rbasic.c
CSRCS += lv_draw.c
CSRCS += lv_draw_rect.c
CSRCS += lv_draw_label.c
CSRCS += lv_draw_line.c
CSRCS += lv_draw_img.c
CSRCS += lv_draw_arc.c
CSRCS += lv_draw_triangle.c
DEPPATH += --dep-path $(LVGL_DIR)/lvgl/lv_draw
VPATH += :$(LVGL_DIR)/lvgl/lv_draw
CFLAGS += "-I$(LVGL_DIR)/lvgl/lv_draw"

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/**
* @file lv_draw_arc.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_arc.h"
#include "../lv_misc/lv_math.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static uint16_t fast_atan2(int x, int y);
static void ver_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color, lv_opa_t opa);
static void hor_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color, lv_opa_t opa);
static bool deg_test_norm(uint16_t deg, uint16_t start, uint16_t end);
static bool deg_test_inv(uint16_t deg, uint16_t start, uint16_t end);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Draw an arc. (Can draw pie too with great thickness.)
* @param center_x the x coordinate of the center of the arc
* @param center_y the y coordinate of the center of the arc
* @param radius the radius of the arc
* @param mask the arc will be drawn only in this mask
* @param start_angle the start angle of the arc (0 deg on the bottom, 90 deg on the right)
* @param end_angle the end angle of the arc
* @param style style of the arc (`body.thickness`, `body.main_color`, `body.opa` is used)
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, const lv_area_t * mask,
uint16_t start_angle, uint16_t end_angle, const lv_style_t * style, lv_opa_t opa_scale)
{
lv_coord_t thickness = style->line.width;
if(thickness > radius) thickness = radius;
lv_coord_t r_out = radius;
lv_coord_t r_in = r_out - thickness;
int16_t deg_base;
int16_t deg;
lv_coord_t x_start[4];
lv_coord_t x_end[4];
lv_color_t color = style->line.color;
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.opa : (uint16_t)((uint16_t) style->body.opa * opa_scale) >> 8;
bool (*deg_test)(uint16_t, uint16_t, uint16_t);
if(start_angle <= end_angle) deg_test = deg_test_norm;
else deg_test = deg_test_inv;
if(deg_test(270, start_angle, end_angle)) hor_line(center_x - r_out + 1, center_y, mask, thickness - 1, color, opa); // Left Middle
if(deg_test(90, start_angle, end_angle)) hor_line(center_x + r_in, center_y, mask, thickness - 1, color, opa); // Right Middle
if(deg_test(180, start_angle, end_angle)) ver_line(center_x, center_y - r_out + 1, mask, thickness - 1, color, opa); // Top Middle
if(deg_test(0, start_angle, end_angle)) ver_line(center_x, center_y + r_in, mask, thickness - 1, color, opa); // Bottom middle
uint32_t r_out_sqr = r_out * r_out;
uint32_t r_in_sqr = r_in * r_in;
int16_t xi;
int16_t yi;
for(yi = -r_out; yi < 0; yi++) {
x_start[0] = LV_COORD_MIN;
x_start[1] = LV_COORD_MIN;
x_start[2] = LV_COORD_MIN;
x_start[3] = LV_COORD_MIN;
x_end[0] = LV_COORD_MIN;
x_end[1] = LV_COORD_MIN;
x_end[2] = LV_COORD_MIN;
x_end[3] = LV_COORD_MIN;
for(xi = -r_out; xi < 0; xi++) {
uint32_t r_act_sqr = xi * xi + yi * yi;
if(r_act_sqr > r_out_sqr) continue;
deg_base = fast_atan2(xi, yi) - 180;
deg = 180 + deg_base;
if(deg_test(deg, start_angle, end_angle)) {
if(x_start[0] == LV_COORD_MIN) x_start[0] = xi;
} else if(x_start[0] != LV_COORD_MIN && x_end[0] == LV_COORD_MIN) {
x_end[0] = xi - 1;
}
deg = 360 - deg_base;
if(deg_test(deg, start_angle, end_angle)) {
if(x_start[1] == LV_COORD_MIN) x_start[1] = xi;
} else if(x_start[1] != LV_COORD_MIN && x_end[1] == LV_COORD_MIN) {
x_end[1] = xi - 1;
}
deg = 180 - deg_base;
if(deg_test(deg, start_angle, end_angle)) {
if(x_start[2] == LV_COORD_MIN) x_start[2] = xi;
} else if(x_start[2] != LV_COORD_MIN && x_end[2] == LV_COORD_MIN) {
x_end[2] = xi - 1;
}
deg = deg_base;
if(deg_test(deg, start_angle, end_angle)) {
if(x_start[3] == LV_COORD_MIN) x_start[3] = xi;
} else if(x_start[3] != LV_COORD_MIN && x_end[3] == LV_COORD_MIN) {
x_end[3] = xi - 1;
}
if(r_act_sqr < r_in_sqr) break; /*No need to continue the iteration in x once we found the inner edge of the arc*/
}
if(x_start[0] != LV_COORD_MIN) {
if(x_end[0] == LV_COORD_MIN) x_end[0] = xi - 1;
hor_line(center_x + x_start[0], center_y + yi, mask, x_end[0] - x_start[0], color, opa);
}
if(x_start[1] != LV_COORD_MIN) {
if(x_end[1] == LV_COORD_MIN) x_end[1] = xi - 1;
hor_line(center_x + x_start[1], center_y - yi, mask, x_end[1] - x_start[1], color, opa);
}
if(x_start[2] != LV_COORD_MIN) {
if(x_end[2] == LV_COORD_MIN) x_end[2] = xi - 1;
hor_line(center_x - x_end[2], center_y + yi, mask, LV_MATH_ABS(x_end[2] - x_start[2]), color, opa);
}
if(x_start[3] != LV_COORD_MIN) {
if(x_end[3] == LV_COORD_MIN) x_end[3] = xi - 1;
hor_line(center_x - x_end[3], center_y - yi, mask, LV_MATH_ABS(x_end[3] - x_start[3]), color, opa);
}
#if LV_ANTIALIAS
/*TODO*/
#endif
}
}
static uint16_t fast_atan2(int x, int y)
{
// Fast XY vector to integer degree algorithm - Jan 2011 www.RomanBlack.com
// Converts any XY values including 0 to a degree value that should be
// within +/- 1 degree of the accurate value without needing
// large slow trig functions like ArcTan() or ArcCos().
// NOTE! at least one of the X or Y values must be non-zero!
// This is the full version, for all 4 quadrants and will generate
// the angle in integer degrees from 0-360.
// Any values of X and Y are usable including negative values provided
// they are between -1456 and 1456 so the 16bit multiply does not overflow.
unsigned char negflag;
unsigned char tempdegree;
unsigned char comp;
unsigned int degree; // this will hold the result
//signed int x; // these hold the XY vector at the start
//signed int y; // (and they will be destroyed)
unsigned int ux;
unsigned int uy;
// Save the sign flags then remove signs and get XY as unsigned ints
negflag = 0;
if(x < 0) {
negflag += 0x01; // x flag bit
x = (0 - x); // is now +
}
ux = x; // copy to unsigned var before multiply
if(y < 0) {
negflag += 0x02; // y flag bit
y = (0 - y); // is now +
}
uy = y; // copy to unsigned var before multiply
// 1. Calc the scaled "degrees"
if(ux > uy) {
degree = (uy * 45) / ux; // degree result will be 0-45 range
negflag += 0x10; // octant flag bit
} else {
degree = (ux * 45) / uy; // degree result will be 0-45 range
}
// 2. Compensate for the 4 degree error curve
comp = 0;
tempdegree = degree; // use an unsigned char for speed!
if(tempdegree > 22) { // if top half of range
if(tempdegree <= 44) comp++;
if(tempdegree <= 41) comp++;
if(tempdegree <= 37) comp++;
if(tempdegree <= 32) comp++; // max is 4 degrees compensated
} else { // else is lower half of range
if(tempdegree >= 2) comp++;
if(tempdegree >= 6) comp++;
if(tempdegree >= 10) comp++;
if(tempdegree >= 15) comp++; // max is 4 degrees compensated
}
degree += comp; // degree is now accurate to +/- 1 degree!
// Invert degree if it was X>Y octant, makes 0-45 into 90-45
if(negflag & 0x10) degree = (90 - degree);
// 3. Degree is now 0-90 range for this quadrant,
// need to invert it for whichever quadrant it was in
if(negflag & 0x02) { // if -Y
if(negflag & 0x01) // if -Y -X
degree = (180 + degree);
else // else is -Y +X
degree = (180 - degree);
} else { // else is +Y
if(negflag & 0x01) // if +Y -X
degree = (360 - degree);
}
return degree;
}
/**********************
* STATIC FUNCTIONS
**********************/
static void ver_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color, lv_opa_t opa)
{
lv_area_t area;
lv_area_set(&area, x, y, x, y + len);
fill_fp(&area, mask, color, opa);
}
static void hor_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color, lv_opa_t opa)
{
lv_area_t area;
lv_area_set(&area, x, y, x + len, y);
fill_fp(&area, mask, color, opa);
}
static bool deg_test_norm(uint16_t deg, uint16_t start, uint16_t end)
{
if(deg >= start && deg <= end) return true;
else return false;
}
static bool deg_test_inv(uint16_t deg, uint16_t start, uint16_t end)
{
if(deg >= start || deg <= end) {
return true;
} else return false;
}

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/**
* @file lv_draw_arc.h
*
*/
#ifndef LV_DRAW_ARC_H
#define LV_DRAW_ARC_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Draw an arc. (Can draw pie too with great thickness.)
* @param center_x the x coordinate of the center of the arc
* @param center_y the y coordinate of the center of the arc
* @param radius the radius of the arc
* @param mask the arc will be drawn only in this mask
* @param start_angle the start angle of the arc (0 deg on the bottom, 90 deg on the right)
* @param end_angle the end angle of the arc
* @param style style of the arc (`body.thickness`, `body.main_color`, `body.opa` is used)
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, const lv_area_t * mask,
uint16_t start_angle, uint16_t end_angle, const lv_style_t * style, lv_opa_t opa_scale);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_ARC*/

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/**
* @file lv_draw_img.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_img.h"
#include "../lv_misc/lv_fs.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static lv_res_t lv_img_draw_core(const lv_area_t * coords, const lv_area_t * mask,
const void * src, const lv_style_t * style, lv_opa_t opa_scale);
static const uint8_t * lv_img_decoder_open(const void * src, const lv_style_t * style);
static lv_res_t lv_img_decoder_read_line(lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf);
static void lv_img_decoder_close(void);
static lv_res_t lv_img_built_in_decoder_line_alpha(lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf);
static lv_res_t lv_img_built_in_decoder_line_indexed(lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf);
/**********************
* STATIC VARIABLES
**********************/
static bool decoder_custom;
static const void * decoder_src;
static lv_img_src_t decoder_src_type;
static lv_img_header_t decoder_header;
static const lv_style_t * decoder_style;
#if USE_LV_FILESYSTEM
static lv_fs_file_t decoder_file;
#endif
#if LV_IMG_CF_INDEXED
static lv_color_t decoder_index_map[256];
#endif
static lv_img_decoder_info_f_t lv_img_decoder_info_custom;
static lv_img_decoder_open_f_t lv_img_decoder_open_custom;
static lv_img_decoder_read_line_f_t lv_img_decoder_read_line_custom;
static lv_img_decoder_close_f_t lv_img_decoder_close_custom;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Draw an image
* @param coords the coordinates of the image
* @param mask the image will be drawn only in this area
* @param src pointer to a lv_color_t array which contains the pixels of the image
* @param style style of the image
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_img(const lv_area_t * coords, const lv_area_t * mask,
const void * src, const lv_style_t * style, lv_opa_t opa_scale)
{
if(src == NULL) {
LV_LOG_WARN("Image draw: src is NULL");
lv_draw_rect(coords, mask, &lv_style_plain, LV_OPA_COVER);
lv_draw_label(coords, mask, &lv_style_plain, LV_OPA_COVER, "No\ndata", LV_TXT_FLAG_NONE, NULL);
return;
}
lv_res_t res;
res = lv_img_draw_core(coords, mask, src, style, opa_scale);
if(res == LV_RES_INV) {
LV_LOG_WARN("Image draw error");
lv_draw_rect(coords, mask, &lv_style_plain, LV_OPA_COVER);
lv_draw_label(coords, mask, &lv_style_plain, LV_OPA_COVER, "No\ndata", LV_TXT_FLAG_NONE, NULL);
return;
}
}
/**
*
* @param src
* @param header
* @param style
* @return
*/
lv_res_t lv_img_dsc_get_info(const char * src, lv_img_header_t * header)
{
header->always_zero = 0;
/*Try to get info with the custom functions first*/
if(lv_img_decoder_info_custom) {
lv_res_t custom_res;
custom_res = lv_img_decoder_info_custom(src, header);
if(custom_res == LV_RES_OK) return LV_RES_OK; /*Custom info has supported this source*/
}
lv_img_src_t src_type = lv_img_src_get_type(src);
if(src_type == LV_IMG_SRC_VARIABLE) {
header->w = ((lv_img_dsc_t *)src)->header.w;
header->h = ((lv_img_dsc_t *)src)->header.h;
header->cf = ((lv_img_dsc_t *)src)->header.cf;
}
#if USE_LV_FILESYSTEM
else if(src_type == LV_IMG_SRC_FILE) {
lv_fs_file_t file;
lv_fs_res_t res;
uint32_t rn;
res = lv_fs_open(&file, src, LV_FS_MODE_RD);
if(res == LV_FS_RES_OK) {
res = lv_fs_read(&file, header, sizeof(lv_img_header_t), &rn);
}
/*Create a dummy header on fs error*/
if(res != LV_FS_RES_OK || rn != sizeof(lv_img_header_t)) {
header->w = LV_DPI;
header->h = LV_DPI;
header->cf = LV_IMG_CF_UNKOWN;
}
lv_fs_close(&file);
}
#endif
else if(src_type == LV_IMG_SRC_SYMBOL) {
/*The size depend on the font but it is unknown here. It should be handled outside of the function*/
header->w = 1;
header->h = 1;
/* Symbols always have transparent parts. Important because of cover check in the design function.
* The actual value doesn't matter because lv_draw_label will draw it*/
header->cf = LV_IMG_CF_ALPHA_1BIT;
} else {
LV_LOG_WARN("Image get info found unknown src type");
return false;
}
return true;
}
uint8_t lv_img_color_format_get_px_size(lv_img_cf_t cf)
{
uint8_t px_size = 0;
switch(cf) {
case LV_IMG_CF_UNKOWN:
case LV_IMG_CF_RAW:
px_size = 0;
break;
case LV_IMG_CF_TRUE_COLOR:
case LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED:
px_size = LV_COLOR_SIZE;
break;
case LV_IMG_CF_TRUE_COLOR_ALPHA:
px_size = LV_IMG_PX_SIZE_ALPHA_BYTE << 3;
break;
case LV_IMG_CF_INDEXED_1BIT:
case LV_IMG_CF_ALPHA_1BIT:
px_size = 1;
break;
case LV_IMG_CF_INDEXED_2BIT:
case LV_IMG_CF_ALPHA_2BIT:
px_size = 2;
break;
case LV_IMG_CF_INDEXED_4BIT:
case LV_IMG_CF_ALPHA_4BIT:
px_size = 4;
break;
case LV_IMG_CF_INDEXED_8BIT:
case LV_IMG_CF_ALPHA_8BIT:
px_size = 8;
break;
default:
px_size = 0;
break;
}
return px_size;
}
bool lv_img_color_format_is_chroma_keyed(lv_img_cf_t cf)
{
bool is_chroma_keyed = false;
switch(cf) {
case LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED:
case LV_IMG_CF_RAW_CHROMA_KEYED:
case LV_IMG_CF_INDEXED_1BIT:
case LV_IMG_CF_INDEXED_2BIT:
case LV_IMG_CF_INDEXED_4BIT:
case LV_IMG_CF_INDEXED_8BIT:
is_chroma_keyed = true;
break;
default:
is_chroma_keyed = false;
break;
}
return is_chroma_keyed;
}
bool lv_img_color_format_has_alpha(lv_img_cf_t cf)
{
bool has_alpha = false;
switch(cf) {
case LV_IMG_CF_TRUE_COLOR_ALPHA:
case LV_IMG_CF_RAW_ALPHA:
case LV_IMG_CF_ALPHA_1BIT:
case LV_IMG_CF_ALPHA_2BIT:
case LV_IMG_CF_ALPHA_4BIT:
case LV_IMG_CF_ALPHA_8BIT:
has_alpha = true;
break;
default:
has_alpha = false;
break;
}
return has_alpha;
}
/**
* Get the type of an image source
* @param src pointer to an image source:
* - pointer to an 'lv_img_t' variable (image stored internally and compiled into the code)
* - a path to a file (e.g. "S:/folder/image.bin")
* - or a symbol (e.g. SYMBOL_CLOSE)
* @return type of the image source LV_IMG_SRC_VARIABLE/FILE/SYMBOL/UNKOWN
*/
lv_img_src_t lv_img_src_get_type(const void * src)
{
lv_img_src_t img_src_type = LV_IMG_SRC_UNKNOWN;
if(src == NULL) return img_src_type;
const uint8_t * u8_p = src;
/*The first byte shows the type of the image source*/
if(u8_p[0] >= 0x20 && u8_p[0] <= 0x7F) {
img_src_type = LV_IMG_SRC_FILE; /*If it's an ASCII character then it's file name*/
} else if(u8_p[0] >= 0x80) {
img_src_type = LV_IMG_SRC_SYMBOL; /*Symbols begins after 0x7F*/
} else {
img_src_type = LV_IMG_SRC_VARIABLE; /*`lv_img_dsc_t` is design to the first byte < 0x20*/
}
if (LV_IMG_SRC_UNKNOWN == img_src_type) {
LV_LOG_WARN("lv_img_src_get_type: unknown image type");
}
return img_src_type;
}
/**
* Set custom decoder functions. See the typdefs of the function typed above for more info about them
* @param info_fp info get function
* @param open_fp open function
* @param read_fp read line function
* @param close_fp clode function
*/
void lv_img_decoder_set_custom(lv_img_decoder_info_f_t info_fp, lv_img_decoder_open_f_t open_fp,
lv_img_decoder_read_line_f_t read_fp, lv_img_decoder_close_f_t close_fp)
{
lv_img_decoder_info_custom = info_fp;
lv_img_decoder_open_custom = open_fp;
lv_img_decoder_read_line_custom = read_fp;
lv_img_decoder_close_custom = close_fp;
}
/**********************
* STATIC FUNCTIONS
**********************/
static lv_res_t lv_img_draw_core(const lv_area_t * coords, const lv_area_t * mask,
const void * src, const lv_style_t * style, lv_opa_t opa_scale)
{
lv_area_t mask_com; /*Common area of mask and coords*/
bool union_ok;
union_ok = lv_area_intersect(&mask_com, mask, coords);
if(union_ok == false) {
return LV_RES_OK; /*Out of mask. There is nothing to draw so the image is drawn successfully.*/
}
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->image.opa : (uint16_t)((uint16_t) style->image.opa * opa_scale) >> 8;
lv_img_header_t header;
lv_res_t header_res;
header_res = lv_img_dsc_get_info(src, &header);
if(header_res != LV_RES_OK) {
LV_LOG_WARN("Image draw can't get image info");
lv_img_decoder_close();
return LV_RES_INV;
}
bool chroma_keyed = lv_img_color_format_is_chroma_keyed(header.cf);
bool alpha_byte = lv_img_color_format_has_alpha(header.cf);
const uint8_t * img_data = lv_img_decoder_open(src, style);
if(img_data == LV_IMG_DECODER_OPEN_FAIL) {
LV_LOG_WARN("Image draw cannot open the image resource");
lv_img_decoder_close();
return LV_RES_INV;
}
/* The decoder open could open the image and gave the entire uncompressed image.
* Just draw it!*/
if(img_data) {
map_fp(coords, mask, img_data, opa, chroma_keyed, alpha_byte, style->image.color, style->image.intense);
}
/* The whole uncompressed image is not available. Try to read it line-by-line*/
else {
lv_coord_t width = lv_area_get_width(&mask_com);
#if LV_COMPILER_VLA_SUPPORTED
uint8_t buf[(lv_area_get_width(&mask_com) * ((LV_COLOR_DEPTH >> 3) + 1))];
#else
uint8_t buf[LV_HOR_RES * ((LV_COLOR_DEPTH >> 3) + 1)]; /*+1 because of the possible alpha byte*/
#endif
lv_area_t line;
lv_area_copy(&line, &mask_com);
lv_area_set_height(&line, 1);
lv_coord_t x = mask_com.x1 - coords->x1;
lv_coord_t y = mask_com.y1 - coords->y1;
lv_coord_t row;
lv_res_t read_res;
for(row = mask_com.y1; row <= mask_com.y2; row++) {
read_res = lv_img_decoder_read_line(x, y, width, buf);
if(read_res != LV_RES_OK) {
lv_img_decoder_close();
LV_LOG_WARN("Image draw can't read the line");
return LV_RES_INV;
}
map_fp(&line, mask, buf, opa, chroma_keyed, alpha_byte, style->image.color, style->image.intense);
line.y1++;
line.y2++;
y++;
}
}
lv_img_decoder_close();
return LV_RES_OK;
}
static const uint8_t * lv_img_decoder_open(const void * src, const lv_style_t * style)
{
decoder_custom = false;
/*Try to open with the custom functions first*/
if(lv_img_decoder_open_custom) {
const uint8_t * custom_res;
custom_res = lv_img_decoder_open_custom(src, style);
if(custom_res != LV_IMG_DECODER_OPEN_FAIL) {
decoder_custom = true; /*Mark that custom decoder function should be used for this img source.*/
return custom_res; /*Custom open supported this source*/
}
}
decoder_src = src;
decoder_style = style;
decoder_src_type = lv_img_src_get_type(src);
lv_res_t header_res;
header_res = lv_img_dsc_get_info(src, &decoder_header);
if(header_res == LV_RES_INV) {
decoder_src = NULL;
decoder_src_type = LV_IMG_SRC_UNKNOWN;
LV_LOG_WARN("Built-in image decoder can't get the header info");
return LV_IMG_DECODER_OPEN_FAIL;
}
/*Open the file if it's a file*/
if(decoder_src_type == LV_IMG_SRC_FILE) {
#if USE_LV_FILESYSTEM
lv_fs_res_t res = lv_fs_open(&decoder_file, src, LV_FS_MODE_RD);
if(res != LV_FS_RES_OK) {
LV_LOG_WARN("Built-in image decoder can't open the file");
return LV_IMG_DECODER_OPEN_FAIL;
}
#else
LV_LOG_WARN("Image built-in decoder can read file because USE_LV_FILESYSTEM = 0");
return LV_IMG_DECODER_OPEN_FAIL;
#endif
}
/*Process the different color formats*/
lv_img_cf_t cf = decoder_header.cf;
if(cf == LV_IMG_CF_TRUE_COLOR ||
cf == LV_IMG_CF_TRUE_COLOR_ALPHA ||
cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
if(decoder_src_type == LV_IMG_SRC_VARIABLE) {
/*In case of uncompressed formats if the image stored in the ROM/RAM simply give it's pointer*/
return ((lv_img_dsc_t *)decoder_src)->data;
} else {
/*If it's file it need to be read line by line later*/
return NULL;
}
} else if(cf == LV_IMG_CF_INDEXED_1BIT ||
cf == LV_IMG_CF_INDEXED_2BIT ||
cf == LV_IMG_CF_INDEXED_4BIT ||
cf == LV_IMG_CF_INDEXED_8BIT) {
#if LV_IMG_CF_INDEXED
#if USE_LV_FILESYSTEM
lv_color32_t palette_file[256];
#endif
lv_color32_t * palette_p = NULL;
uint8_t px_size = lv_img_color_format_get_px_size(cf);
uint32_t palette_size = 1 << px_size;
if(decoder_src_type == LV_IMG_SRC_FILE) {
/*Read the palette from file*/
#if USE_LV_FILESYSTEM
lv_fs_seek(&decoder_file, 4); /*Skip the header*/
lv_fs_read(&decoder_file, palette_file, palette_size * sizeof(lv_color32_t), NULL);
palette_p = palette_file;
#else
LV_LOG_WARN("Image built-in decoder can read the palette because USE_LV_FILESYSTEM = 0");
return LV_IMG_DECODER_OPEN_FAIL;
#endif
} else {
/*The palette begins in the beginning of the image data. Just point to it.*/
palette_p = (lv_color32_t *)((lv_img_dsc_t *)decoder_src)->data;
}
uint32_t i;
for(i = 0; i < palette_size; i++) {
decoder_index_map[i] = LV_COLOR_MAKE(palette_p[i].red, palette_p[i].green, palette_p[i].blue);
}
return NULL;
#else
LV_LOG_WARN("Indexed (palette) images are not enabled in lv_conf.h. See LV_IMG_CF_INDEXED");
return LV_IMG_DECODER_OPEN_FAIL;
#endif
} else if(cf == LV_IMG_CF_ALPHA_1BIT ||
cf == LV_IMG_CF_ALPHA_2BIT ||
cf == LV_IMG_CF_ALPHA_4BIT ||
cf == LV_IMG_CF_ALPHA_8BIT) {
#if LV_IMG_CF_ALPHA
return NULL; /*Nothing to process*/
#else
LV_LOG_WARN("Alpha indexed images are not enabled in lv_conf.h. See LV_IMG_CF_ALPHA");
return LV_IMG_DECODER_OPEN_FAIL;
#endif
} else {
LV_LOG_WARN("Image decoder open: unknown color format")
return LV_IMG_DECODER_OPEN_FAIL;
}
}
static lv_res_t lv_img_decoder_read_line(lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf)
{
/*Try to read the line with the custom functions*/
if(decoder_custom) {
if(lv_img_decoder_read_line_custom) {
lv_res_t custom_res;
custom_res = lv_img_decoder_read_line_custom(x, y, len, buf);
return custom_res;
} else {
LV_LOG_WARN("Image open with custom decoder but read not supported")
}
return LV_RES_INV; /*It"s an error if not returned earlier*/
}
if(decoder_src_type == LV_IMG_SRC_FILE) {
#if USE_LV_FILESYSTEM
uint8_t px_size = lv_img_color_format_get_px_size(decoder_header.cf);
lv_fs_res_t res;
if(decoder_header.cf == LV_IMG_CF_TRUE_COLOR ||
decoder_header.cf == LV_IMG_CF_TRUE_COLOR_ALPHA ||
decoder_header.cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
uint32_t pos = ((y * decoder_header.w + x) * px_size) >> 3;
pos += 4; /*Skip the header*/
res = lv_fs_seek(&decoder_file, pos);
if(res != LV_FS_RES_OK) {
LV_LOG_WARN("Built-in image decoder seek failed");
return false;
}
uint32_t btr = len * (px_size >> 3);
uint32_t br = 0;
lv_fs_read(&decoder_file, buf, btr, &br);
if(res != LV_FS_RES_OK || btr != br) {
LV_LOG_WARN("Built-in image decoder read failed");
return false;
}
} else if(decoder_header.cf == LV_IMG_CF_ALPHA_1BIT ||
decoder_header.cf == LV_IMG_CF_ALPHA_2BIT ||
decoder_header.cf == LV_IMG_CF_ALPHA_4BIT ||
decoder_header.cf == LV_IMG_CF_ALPHA_8BIT) {
lv_img_built_in_decoder_line_alpha(x, y, len, buf);
} else if(decoder_header.cf == LV_IMG_CF_INDEXED_1BIT ||
decoder_header.cf == LV_IMG_CF_INDEXED_2BIT ||
decoder_header.cf == LV_IMG_CF_INDEXED_4BIT ||
decoder_header.cf == LV_IMG_CF_INDEXED_8BIT) {
lv_img_built_in_decoder_line_indexed(x, y, len, buf);
} else {
LV_LOG_WARN("Built-in image decoder read not supports the color format");
return false;
}
#else
LV_LOG_WARN("Image built-in decoder can't read file because USE_LV_FILESYSTEM = 0");
return false;
#endif
} else if(decoder_src_type == LV_IMG_SRC_VARIABLE) {
const lv_img_dsc_t * img_dsc = decoder_src;
if(img_dsc->header.cf == LV_IMG_CF_ALPHA_1BIT ||
img_dsc->header.cf == LV_IMG_CF_ALPHA_2BIT ||
img_dsc->header.cf == LV_IMG_CF_ALPHA_4BIT ||
img_dsc->header.cf == LV_IMG_CF_ALPHA_8BIT) {
lv_img_built_in_decoder_line_alpha(x, y, len, buf);
} else if(img_dsc->header.cf == LV_IMG_CF_INDEXED_1BIT ||
img_dsc->header.cf == LV_IMG_CF_INDEXED_2BIT ||
img_dsc->header.cf == LV_IMG_CF_INDEXED_4BIT ||
img_dsc->header.cf == LV_IMG_CF_INDEXED_8BIT) {
lv_img_built_in_decoder_line_indexed(x, y, len, buf);
} else {
LV_LOG_WARN("Built-in image decoder not supports the color format");
return false;
}
}
return true;
}
static void lv_img_decoder_close(void)
{
/*Try to close with the custom functions*/
if(decoder_custom) {
if(lv_img_decoder_close_custom) lv_img_decoder_close_custom();
return;
}
/*It was opened with built-in decoder*/
if(decoder_src) {
#if USE_LV_FILESYSTEM
if(decoder_src_type == LV_IMG_SRC_FILE) {
lv_fs_close(&decoder_file);
}
#endif
decoder_src_type = LV_IMG_SRC_UNKNOWN;
decoder_src = NULL;
}
}
static lv_res_t lv_img_built_in_decoder_line_alpha(lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf)
{
#if LV_IMG_CF_ALPHA
const lv_opa_t alpha1_opa_table[2] = {0, 255}; /*Opacity mapping with bpp = 1 (Just for compatibility)*/
const lv_opa_t alpha2_opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
const lv_opa_t alpha4_opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/
68, 85, 102, 119,
136, 153, 170, 187,
204, 221, 238, 255
};
/*Simply fill the buffer with the color. Later only the alpha value will be modified.*/
lv_color_t bg_color = decoder_style->image.color;
lv_coord_t i;
for(i = 0; i < len; i++) {
#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE] = bg_color.full;
#elif LV_COLOR_DEPTH == 16
/*Because of Alpha byte 16 bit color can start on odd address which can cause crash*/
buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE] = bg_color.full & 0xFF;
buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE + 1] = (bg_color.full >> 8) & 0xFF;
#elif LV_COLOR_DEPTH == 32
*((uint32_t *)&buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE]) = bg_color.full;
#else
#error "Invalid LV_COLOR_DEPTH. Check it in lv_conf.h"
#endif
}
const lv_opa_t * opa_table = NULL;
uint8_t px_size = lv_img_color_format_get_px_size(decoder_header.cf);
uint16_t mask = (1 << px_size) - 1; /*E.g. px_size = 2; mask = 0x03*/
lv_coord_t w = 0;
uint32_t ofs = 0;
int8_t pos = 0;
switch(decoder_header.cf) {
case LV_IMG_CF_ALPHA_1BIT:
w = (decoder_header.w >> 3); /*E.g. w = 20 -> w = 2 + 1*/
if(decoder_header.w & 0x7) w++;
ofs += w * y + (x >> 3); /*First pixel*/
pos = 7 - (x & 0x7);
opa_table = alpha1_opa_table;
break;
case LV_IMG_CF_ALPHA_2BIT:
w = (decoder_header.w >> 2); /*E.g. w = 13 -> w = 3 + 1 (bytes)*/
if(decoder_header.w & 0x3) w++;
ofs += w * y + (x >> 2); /*First pixel*/
pos = 6 - ((x & 0x3) * 2);
opa_table = alpha2_opa_table;
break;
case LV_IMG_CF_ALPHA_4BIT:
w = (decoder_header.w >> 1); /*E.g. w = 13 -> w = 6 + 1 (bytes)*/
if(decoder_header.w & 0x1) w++;
ofs += w * y + (x >> 1); /*First pixel*/
pos = 4 - ((x & 0x1) * 4);
opa_table = alpha4_opa_table;
break;
case LV_IMG_CF_ALPHA_8BIT:
w = decoder_header.w; /*E.g. x = 7 -> w = 7 (bytes)*/
ofs += w * y + x; /*First pixel*/
pos = 0;
break;
}
#if USE_LV_FILESYSTEM
# if LV_COMPILER_VLA_SUPPORTED
uint8_t fs_buf[w];
# else
uint8_t fs_buf[LV_HOR_RES];
# endif
#endif
const uint8_t * data_tmp = NULL;
if(decoder_src_type == LV_IMG_SRC_VARIABLE) {
const lv_img_dsc_t * img_dsc = decoder_src;
data_tmp = img_dsc->data + ofs;
} else {
#if USE_LV_FILESYSTEM
lv_fs_seek(&decoder_file, ofs + 4); /*+4 to skip the header*/
lv_fs_read(&decoder_file, fs_buf, w, NULL);
data_tmp = fs_buf;
#else
LV_LOG_WARN("Image built-in alpha line reader can't read file because USE_LV_FILESYSTEM = 0");
data_tmp = NULL; /*To avoid warnings*/
return LV_RES_INV;
#endif
}
uint8_t byte_act = 0;
uint8_t val_act;
for(i = 0; i < len; i ++) {
val_act = (data_tmp[byte_act] & (mask << pos)) >> pos;
buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE + LV_IMG_PX_SIZE_ALPHA_BYTE - 1] =
decoder_header.cf == LV_IMG_CF_ALPHA_8BIT ? val_act : opa_table[val_act];
pos -= px_size;
if(pos < 0) {
pos = 8 - px_size;
data_tmp++;
}
}
return LV_RES_OK;
#else
LV_LOG_WARN("Image built-in alpha line reader failed because LV_IMG_CF_ALPHA is 0 in lv_conf.h");
return LV_RES_INV;
#endif
}
static lv_res_t lv_img_built_in_decoder_line_indexed(lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf)
{
#if LV_IMG_CF_INDEXED
uint8_t px_size = lv_img_color_format_get_px_size(decoder_header.cf);
uint16_t mask = (1 << px_size) - 1; /*E.g. px_size = 2; mask = 0x03*/
lv_coord_t w = 0;
int8_t pos = 0;
uint32_t ofs = 0;
switch(decoder_header.cf) {
case LV_IMG_CF_INDEXED_1BIT:
w = (decoder_header.w >> 3); /*E.g. w = 20 -> w = 2 + 1*/
if(decoder_header.w & 0x7) w++;
ofs += w * y + (x >> 3); /*First pixel*/
ofs += 8; /*Skip the palette*/
pos = 7 - (x & 0x7);
break;
case LV_IMG_CF_INDEXED_2BIT:
w = (decoder_header.w >> 2); /*E.g. w = 13 -> w = 3 + 1 (bytes)*/
if(decoder_header.w & 0x3) w++;
ofs += w * y + (x >> 2); /*First pixel*/
ofs += 16; /*Skip the palette*/
pos = 6 - ((x & 0x3) * 2);
break;
case LV_IMG_CF_INDEXED_4BIT:
w = (decoder_header.w >> 1); /*E.g. w = 13 -> w = 6 + 1 (bytes)*/
if(decoder_header.w & 0x1) w++;
ofs += w * y + (x >> 1); /*First pixel*/
ofs += 64; /*Skip the palette*/
pos = 4 - ((x & 0x1) * 4);
break;
case LV_IMG_CF_INDEXED_8BIT:
w = decoder_header.w; /*E.g. x = 7 -> w = 7 (bytes)*/
ofs += w * y + x; /*First pixel*/
ofs += 1024; /*Skip the palette*/
pos = 0;
break;
}
#if USE_LV_FILESYSTEM
# if LV_COMPILER_VLA_SUPPORTED
uint8_t fs_buf[w];
# else
uint8_t fs_buf[LV_HOR_RES];
# endif
#endif
const uint8_t * data_tmp = NULL;
if(decoder_src_type == LV_IMG_SRC_VARIABLE) {
const lv_img_dsc_t * img_dsc = decoder_src;
data_tmp = img_dsc->data + ofs;
} else {
#if USE_LV_FILESYSTEM
lv_fs_seek(&decoder_file, ofs + 4); /*+4 to skip the header*/
lv_fs_read(&decoder_file, fs_buf, w, NULL);
data_tmp = fs_buf;
#else
LV_LOG_WARN("Image built-in indexed line reader can't read file because USE_LV_FILESYSTEM = 0");
data_tmp = NULL; /*To avoid warnings*/
return LV_RES_INV;
#endif
}
uint8_t byte_act = 0;
uint8_t val_act;
lv_coord_t i;
lv_color_t * cbuf = (lv_color_t *) buf;
for(i = 0; i < len; i ++) {
val_act = (data_tmp[byte_act] & (mask << pos)) >> pos;
cbuf[i] = decoder_index_map[val_act];
pos -= px_size;
if(pos < 0) {
pos = 8 - px_size;
data_tmp++;
}
}
return LV_RES_OK;
#else
LV_LOG_WARN("Image built-in indexed line reader failed because LV_IMG_CF_INDEXED is 0 in lv_conf.h");
return LV_RES_INV;
#endif
}

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/**
* @file lv_draw_img.h
*
*/
#ifndef LV_DRAW_IMG_H
#define LV_DRAW_IMG_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
#include "../lv_core/lv_obj.h"
/*********************
* DEFINES
*********************/
#define LV_IMG_DECODER_OPEN_FAIL ((void*)(-1))
/**********************
* TYPEDEFS
**********************/
struct _lv_img_t;
typedef struct {
/* The first 8 bit is very important to distinguish the different source types.
* For more info see `lv_img_get_src_type()` in lv_img.c */
uint32_t cf :5; /* Color format: See `lv_img_color_format_t`*/
uint32_t always_zero :3; /*It the upper bits of the first byte. Always zero to look like a non-printable character*/
uint32_t reserved :2; /*Reserved to be used later*/
uint32_t w:11; /*Width of the image map*/
uint32_t h:11; /*Height of the image map*/
} lv_img_header_t;
/*Image color format*/
enum {
LV_IMG_CF_UNKOWN = 0,
LV_IMG_CF_RAW, /*Contains the file as it is. Needs custom decoder function*/
LV_IMG_CF_RAW_ALPHA, /*Contains the file as it is. The image has alpha. Needs custom decoder function*/
LV_IMG_CF_RAW_CHROMA_KEYED, /*Contains the file as it is. The image is chroma keyed. Needs custom decoder function*/
LV_IMG_CF_TRUE_COLOR, /*Color format and depth should match with LV_COLOR settings*/
LV_IMG_CF_TRUE_COLOR_ALPHA, /*Same as `LV_IMG_CF_TRUE_COLOR` but every pixel has an alpha byte*/
LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED, /*Same as `LV_IMG_CF_TRUE_COLOR` but LV_COLOR_TRANSP pixels will be transparent*/
LV_IMG_CF_INDEXED_1BIT, /*Can have 2 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_INDEXED_2BIT, /*Can have 4 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_INDEXED_4BIT, /*Can have 16 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_INDEXED_8BIT, /*Can have 256 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_ALPHA_1BIT, /*Can have one color and it can be drawn or not*/
LV_IMG_CF_ALPHA_2BIT, /*Can have one color but 4 different alpha value*/
LV_IMG_CF_ALPHA_4BIT, /*Can have one color but 16 different alpha value*/
LV_IMG_CF_ALPHA_8BIT, /*Can have one color but 256 different alpha value*/
};
typedef uint8_t lv_img_cf_t;
/* Image header it is compatible with
* the result image converter utility*/
typedef struct
{
lv_img_header_t header;
uint32_t data_size;
const uint8_t * data;
} lv_img_dsc_t;
/* Decoder function definitions */
/**
* Get info from an image and store in the `header`
* @param src the image source. Can be a pointer to a C array or a file name (Use `lv_img_src_get_type` to determine the type)
* @param header store the info here
* @return LV_RES_OK: info written correctly; LV_RES_INV: failed
*/
typedef lv_res_t (*lv_img_decoder_info_f_t)(const void * src, lv_img_header_t * header);
/**
* Open an image for decoding. Prepare it as it is required to read it later
* @param src the image source. Can be a pointer to a C array or a file name (Use `lv_img_src_get_type` to determine the type)
* @param style the style of image (maybe it will be required to determine a color or something)
* @return there are 3 possible return values:
* 1) buffer with the decoded image
* 2) if can decode the whole image NULL. decoder_read_line will be called to read the image line-by-line
* 3) LV_IMG_DECODER_OPEN_FAIL if the image format is unknown to the decoder or an error occurred
*/
typedef const uint8_t * (*lv_img_decoder_open_f_t)(const void * src, const lv_style_t * style);
/**
* Decode `len` pixels starting from the given `x`, `y` coordinates and store them in `buf`.
* Required only if the "open" function can't return with the whole decoded pixel array.
* @param x start x coordinate
* @param y startt y coordinate
* @param len number of pixels to decode
* @param buf a buffer to store the decoded pixels
* @return LV_RES_OK: ok; LV_RES_INV: failed
*/
typedef lv_res_t (*lv_img_decoder_read_line_f_t)(lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf);
/**
* Close the pending decoding. Free resources etc.
*/
typedef void (*lv_img_decoder_close_f_t)(void);
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Draw an image
* @param coords the coordinates of the image
* @param mask the image will be drawn only in this area
* @param src pointer to a lv_color_t array which contains the pixels of the image
* @param style style of the image
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_img(const lv_area_t * coords, const lv_area_t * mask,
const void * src, const lv_style_t * style, lv_opa_t opa_scale);
/**
* Get the type of an image source
* @param src pointer to an image source:
* - pointer to an 'lv_img_t' variable (image stored internally and compiled into the code)
* - a path to a file (e.g. "S:/folder/image.bin")
* - or a symbol (e.g. SYMBOL_CLOSE)
* @return type of the image source LV_IMG_SRC_VARIABLE/FILE/SYMBOL/UNKOWN
*/
lv_img_src_t lv_img_src_get_type(const void * src);
/**
* Set custom decoder functions. See the typdefs of the function typed above for more info about them
* @param info_fp info get function
* @param open_fp open function
* @param read_fp read line function
* @param close_fp clode function
*/
void lv_img_decoder_set_custom(lv_img_decoder_info_f_t info_fp, lv_img_decoder_open_f_t open_fp,
lv_img_decoder_read_line_f_t read_fp, lv_img_decoder_close_f_t close_fp);
lv_res_t lv_img_dsc_get_info(const char * src, lv_img_header_t * header);
uint8_t lv_img_color_format_get_px_size(lv_img_cf_t cf);
bool lv_img_color_format_is_chroma_keyed(lv_img_cf_t cf);
bool lv_img_color_format_has_alpha(lv_img_cf_t cf);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_TEMPL_H*/

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/**
* @file lv_draw_label.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_label.h"
#include "lv_draw_rbasic.h"
#include "../lv_misc/lv_math.h"
/*********************
* DEFINES
*********************/
#define LABEL_RECOLOR_PAR_LENGTH 6
/**********************
* TYPEDEFS
**********************/
enum {
CMD_STATE_WAIT,
CMD_STATE_PAR,
CMD_STATE_IN,
};
typedef uint8_t cmd_state_t;
/**********************
* STATIC PROTOTYPES
**********************/
static uint8_t hex_char_to_num(char hex);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Write a text
* @param coords coordinates of the label
* @param mask the label will be drawn only in this area
* @param style pointer to a style
* @param opa_scale scale down all opacities by the factor
* @param txt 0 terminated text to write
* @param flag settings for the text from 'txt_flag_t' enum
* @param offset text offset in x and y direction (NULL if unused)
*
*/
void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale,
const char * txt, lv_txt_flag_t flag, lv_point_t * offset)
{
const lv_font_t * font = style->text.font;
lv_coord_t w;
if((flag & LV_TXT_FLAG_EXPAND) == 0) {
/*Normally use the label's width as width*/
w = lv_area_get_width(coords);
} else {
/*If EXAPND is enabled then not limit the text's width to the object's width*/
lv_point_t p;
lv_txt_get_size(&p, txt, style->text.font, style->text.letter_space, style->text.line_space, LV_COORD_MAX, flag);
w = p.x;
}
lv_coord_t line_height = lv_font_get_height(font) + style->text.line_space;
/*Init variables for the first line*/
lv_coord_t line_width = 0;
lv_point_t pos;
pos.x = coords->x1;
pos.y = coords->y1;
lv_coord_t x_ofs = 0;
lv_coord_t y_ofs = 0;
if(offset != NULL) {
x_ofs = offset->x;
y_ofs = offset->y;
pos.y += y_ofs;
}
uint32_t line_start = 0;
uint32_t line_end = lv_txt_get_next_line(txt, font, style->text.letter_space, w, flag);
/*Go the first visible line*/
while(pos.y + line_height < mask->y1) {
/*Go to next line*/
line_start = line_end;
line_end += lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
pos.y += line_height;
if(txt[line_start] == '\0') return;
}
/*Align to middle*/
if(flag & LV_TXT_FLAG_CENTER) {
line_width = lv_txt_get_width(&txt[line_start], line_end - line_start,
font, style->text.letter_space, flag);
pos.x += (lv_area_get_width(coords) - line_width) / 2;
}
/*Align to the right*/
else if(flag & LV_TXT_FLAG_RIGHT) {
line_width = lv_txt_get_width(&txt[line_start], line_end - line_start,
font, style->text.letter_space, flag);
pos.x += lv_area_get_width(coords) - line_width;
}
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->text.opa : (uint16_t)((uint16_t) style->text.opa * opa_scale) >> 8;
cmd_state_t cmd_state = CMD_STATE_WAIT;
uint32_t i;
uint16_t par_start = 0;
lv_color_t recolor;
lv_coord_t letter_w;
/*Real draw need a background color for higher bpp letter*/
#if LV_VDB_SIZE == 0
lv_rletter_set_background(style->body.main_color);
#endif
/*Write out all lines*/
while(txt[line_start] != '\0') {
if(offset != NULL) {
pos.x += x_ofs;
}
/*Write all letter of a line*/
cmd_state = CMD_STATE_WAIT;
i = line_start;
uint32_t letter;
while(i < line_end) {
letter = lv_txt_encoded_next(txt, &i);
/*Handle the re-color command*/
if((flag & LV_TXT_FLAG_RECOLOR) != 0) {
if(letter == (uint32_t)LV_TXT_COLOR_CMD[0]) {
if(cmd_state == CMD_STATE_WAIT) { /*Start char*/
par_start = i;
cmd_state = CMD_STATE_PAR;
continue;
} else if(cmd_state == CMD_STATE_PAR) { /*Other start char in parameter escaped cmd. char */
cmd_state = CMD_STATE_WAIT;
} else if(cmd_state == CMD_STATE_IN) { /*Command end */
cmd_state = CMD_STATE_WAIT;
continue;
}
}
/*Skip the color parameter and wait the space after it*/
if(cmd_state == CMD_STATE_PAR) {
if(letter == ' ') {
/*Get the parameter*/
if(i - par_start == LABEL_RECOLOR_PAR_LENGTH + 1) {
char buf[LABEL_RECOLOR_PAR_LENGTH + 1];
memcpy(buf, &txt[par_start], LABEL_RECOLOR_PAR_LENGTH);
buf[LABEL_RECOLOR_PAR_LENGTH] = '\0';
int r, g, b;
r = (hex_char_to_num(buf[0]) << 4) + hex_char_to_num(buf[1]);
g = (hex_char_to_num(buf[2]) << 4) + hex_char_to_num(buf[3]);
b = (hex_char_to_num(buf[4]) << 4) + hex_char_to_num(buf[5]);
recolor = LV_COLOR_MAKE(r, g, b);
} else {
recolor.full = style->text.color.full;
}
cmd_state = CMD_STATE_IN; /*After the parameter the text is in the command*/
}
continue;
}
}
lv_color_t color = style->text.color;
if(cmd_state == CMD_STATE_IN) color = recolor;
letter_fp(&pos, mask, font, letter, color, opa);
letter_w = lv_font_get_width(font, letter);
if(letter_w > 0){
pos.x += letter_w + style->text.letter_space;
}
}
/*Go to next line*/
line_start = line_end;
line_end += lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
pos.x = coords->x1;
/*Align to middle*/
if(flag & LV_TXT_FLAG_CENTER) {
line_width = lv_txt_get_width(&txt[line_start], line_end - line_start,
font, style->text.letter_space, flag);
pos.x += (lv_area_get_width(coords) - line_width) / 2;
}
/*Align to the right*/
else if(flag & LV_TXT_FLAG_RIGHT) {
line_width = lv_txt_get_width(&txt[line_start], line_end - line_start,
font, style->text.letter_space, flag);
pos.x += lv_area_get_width(coords) - line_width;
}
/*Go the next line position*/
pos.y += line_height;
if(pos.y > mask->y2) return;
}
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Convert a hexadecimal characters to a number (0..15)
* @param hex Pointer to a hexadecimal character (0..9, A..F)
* @return the numerical value of `hex` or 0 on error
*/
static uint8_t hex_char_to_num(char hex)
{
uint8_t result = 0;
if(hex >= '0' && hex <= '9') {
result = hex - '0';
}
else {
if(hex >= 'a') hex -= 'a' - 'A'; /*Convert to upper case*/
switch(hex) {
case 'A':
result = 10;
break;
case 'B':
result = 11;
break;
case 'C':
result = 12;
break;
case 'D':
result = 13;
break;
case 'E':
result = 14;
break;
case 'F':
result = 15;
break;
default:
result = 0;
break;
}
}
return result;
}

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/**
* @file lv_draw_label.h
*
*/
#ifndef LV_DRAW_LABEL_H
#define LV_DRAW_LABEL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Write a text
* @param coords coordinates of the label
* @param mask the label will be drawn only in this area
* @param style pointer to a style
* @param opa_scale scale down all opacities by the factor
* @param txt 0 terminated text to write
* @param flag settings for the text from 'txt_flag_t' enum
* @param offset text offset in x and y direction (NULL if unused)
*
*/
void lv_draw_label(const lv_area_t * coords,const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale,
const char * txt, lv_txt_flag_t flag, lv_point_t * offset);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_LABEL_H*/

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/**
* @file lv_draw_line.c
*
*/
/*********************
* INCLUDES
*********************/
#include <stdio.h>
#include "lv_draw.h"
#include "../lv_misc/lv_math.h"
/*********************
* DEFINES
*********************/
#if LV_COMPILER_VLA_SUPPORTED == 0
#define LINE_MAX_WIDTH 64
#endif
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_point_t p1;
lv_point_t p2;
lv_point_t p_act;
lv_coord_t dx;
lv_coord_t sx; /*-1: x1 < x2; 1: x2 >= x1*/
lv_coord_t dy;
lv_coord_t sy; /*-1: y1 < y2; 1: y2 >= y1*/
lv_coord_t err;
lv_coord_t e2;
bool hor; /*Rather horizontal or vertical*/
} line_draw_t;
typedef struct {
lv_coord_t width;
lv_coord_t width_1;
lv_coord_t width_half;
} line_width_t;
/**********************
* STATIC PROTOTYPES
**********************/
static void line_draw_hor(line_draw_t * main_line, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale);
static void line_draw_ver(line_draw_t * main_line, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale);
static void line_draw_skew(line_draw_t * main_line, bool dir_ori, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale);
static void line_init(line_draw_t * line, const lv_point_t * p1, const lv_point_t * p2);
static bool line_next(line_draw_t * line);
static bool line_next_y(line_draw_t * line);
static bool line_next_x(line_draw_t * line);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Draw a line
* @param point1 first point of the line
* @param point2 second point of the line
* @param mask the line will be drawn only on this area
* @param style pointer to a line's style
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_line(const lv_point_t * point1, const lv_point_t * point2, const lv_area_t * mask,
const lv_style_t * style, lv_opa_t opa_scale)
{
if(style->line.width == 0) return;
if(point1->x == point2->x && point1->y == point2->y) return;
line_draw_t main_line;
lv_point_t p1;
lv_point_t p2;
/*If the line if rather vertical then be sure y1 < y2 else x1 < x2*/
if(LV_MATH_ABS(point1->x - point2->x) > LV_MATH_ABS(point1->y - point2->y)) {
/*Steps less in y then x -> rather horizontal*/
if(point1->x < point2->x) {
p1.x = point1->x;
p1.y = point1->y;
p2.x = point2->x;
p2.y = point2->y;
} else {
p1.x = point2->x;
p1.y = point2->y;
p2.x = point1->x;
p2.y = point1->y;
}
} else {
/*Steps less in x then y -> rather vertical*/
if(point1->y < point2->y) {
p1.x = point1->x;
p1.y = point1->y;
p2.x = point2->x;
p2.y = point2->y;
} else {
p1.x = point2->x;
p1.y = point2->y;
p2.x = point1->x;
p2.y = point1->y;
}
}
line_init(&main_line, &p1, &p2);
/*Special case draw a horizontal line*/
if(main_line.p1.y == main_line.p2.y) {
line_draw_hor(&main_line, mask, style, opa_scale);
}
/*Special case draw a vertical line*/
else if(main_line.p1.x == main_line.p2.x) {
line_draw_ver(&main_line, mask, style, opa_scale);
}
/*Arbitrary skew line*/
else {
bool dir_ori = false;
#if LV_ANTIALIAS
lv_point_t p_tmp;
if(main_line.hor) {
if(main_line.p1.y < main_line.p2.y) {
dir_ori = true;
p_tmp.x = main_line.p2.x;
p_tmp.y = main_line.p2.y - 1;
line_init(&main_line, &p1, &p_tmp);
main_line.sy = LV_MATH_ABS(main_line.sy); /*The sign can change if the line becomes horizontal*/
}
else if(main_line.p1.y > main_line.p2.y) {
dir_ori = false;
p_tmp.x = main_line.p2.x;
p_tmp.y = main_line.p2.y + 1;
line_init(&main_line, &p1, &p_tmp);
main_line.sy = -LV_MATH_ABS(main_line.sy); /*The sign can change if the line becomes horizontal*/
}
}
else {
if(main_line.p1.x < main_line.p2.x) {
dir_ori = true;
p_tmp.x = main_line.p2.x - 1;
p_tmp.y = main_line.p2.y;
line_init(&main_line, &p1, &p_tmp);
main_line.sx = LV_MATH_ABS(main_line.sx); /*The sign can change if the line becomes vertical*/
}
else if(main_line.p1.x > main_line.p2.x) {
dir_ori = false;
p_tmp.x = main_line.p2.x + 1;
p_tmp.y = main_line.p2.y;
line_init(&main_line, &p1, &p_tmp);
main_line.sx = -LV_MATH_ABS(main_line.sx); /*The sign can change if the line becomes vertical*/
}
}
#endif
line_draw_skew(&main_line, dir_ori, mask, style, opa_scale);
}
}
/**********************
* STATIC FUNCTIONS
**********************/
static void line_draw_hor(line_draw_t * main_line, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale)
{
lv_coord_t width = style->line.width - 1;
lv_coord_t width_half = width >> 1;
lv_coord_t width_1 = width & 0x1;
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->line.opa : (uint16_t)((uint16_t) style->line.opa * opa_scale) >> 8;
lv_area_t act_area;
act_area.x1 = main_line->p1.x;
act_area.x2 = main_line->p2.x;
act_area.y1 = main_line->p1.y - width_half - width_1;
act_area.y2 = main_line->p2.y + width_half ;
lv_area_t draw_area;
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
fill_fp(&draw_area, mask, style->line.color, opa);
}
static void line_draw_ver(line_draw_t * main_line, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale)
{
lv_coord_t width = style->line.width - 1;
lv_coord_t width_half = width >> 1;
lv_coord_t width_1 = width & 0x1;
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->line.opa : (uint16_t)((uint16_t) style->line.opa * opa_scale) >> 8;
lv_area_t act_area;
act_area.x1 = main_line->p1.x - width_half;
act_area.x2 = main_line->p2.x + width_half + width_1;
act_area.y1 = main_line->p1.y;
act_area.y2 = main_line->p2.y;
lv_area_t draw_area;
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
fill_fp(&draw_area, mask, style->line.color, opa);
}
static void line_draw_skew(line_draw_t * main_line, bool dir_ori, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale)
{
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->line.opa : (uint16_t)((uint16_t) style->line.opa * opa_scale) >> 8;
lv_point_t vect_main, vect_norm;
vect_main.x = main_line->p2.x - main_line->p1.x;
vect_main.y = main_line->p2.y - main_line->p1.y;
if(main_line->hor) {
if(main_line->p1.y < main_line->p2.y + dir_ori) {
vect_norm.x = - vect_main.y;
vect_norm.y = vect_main.x;
} else {
vect_norm.x = vect_main.y;
vect_norm.y = -vect_main.x;
}
} else {
if(main_line->p1.x < main_line->p2.x + dir_ori) {
vect_norm.x = vect_main.y;
vect_norm.y = - vect_main.x;
} else {
vect_norm.x = - vect_main.y;
vect_norm.y = vect_main.x;
}
}
/* In case of a short but tick line the perpendicular ending is longer then the real line.
* it would break the calculations so make the normal vector larger*/
vect_norm.x = vect_norm.x << 4;
vect_norm.y = vect_norm.y << 4;
lv_coord_t width;
width = style->line.width;
/* The pattern stores the points of the line ending. It has the good direction and length.
* The worth case is the 45° line where pattern can have 1.41 x `width` points*/
#if LV_COMPILER_VLA_SUPPORTED
lv_point_t pattern[width * 2];
#else
lv_point_t pattern[LINE_MAX_WIDTH];
#endif
lv_coord_t i = 0;
/*Create a perpendicular pattern (a small line)*/
if(width != 0) {
line_draw_t pattern_line;
lv_point_t p0 = {0, 0};
line_init(&pattern_line, &p0, &vect_norm);
uint32_t width_sqr = width * width;
/* Run for a lot of times. Meanwhile the real width will be determined as well */
for(i = 0; i < (lv_coord_t)sizeof(pattern); i ++) {
pattern[i].x = pattern_line.p_act.x;
pattern[i].y = pattern_line.p_act.y;
/*Finish the pattern line if it's length equal to the desired width (Use Pythagoras theorem)*/
uint32_t sqr = pattern_line.p_act.x * pattern_line.p_act.x + pattern_line.p_act.y * pattern_line.p_act.y;
if(sqr >= width_sqr) {
width = i;
#if LV_ANTIALIAS
width--;
#endif
break;
}
line_next(&pattern_line);
}
}
#if LV_ANTIALIAS
lv_coord_t width_safe = width;
if(width == 0) width_safe = 1;
lv_coord_t aa_last_corner;
aa_last_corner = 0;
#endif
lv_coord_t x_center_ofs = 0;
lv_coord_t y_center_ofs = 0;
if(width != 0) {
x_center_ofs = pattern[width - 1].x / 2;
y_center_ofs = pattern[width - 1].y / 2;
}
else {
if(main_line->hor && main_line->p1.y >= main_line->p2.y + dir_ori) pattern[0].y --;
if(!main_line->hor && main_line->p1.x >= main_line->p2.x + dir_ori) pattern[0].x --;
}
/* Make the coordinates relative to the center */
for(i = 0; i < width; i++) {
pattern[i].x -= x_center_ofs;
pattern[i].y -= y_center_ofs;
#if LV_ANTIALIAS
if(i != 0) {
if(main_line->hor) {
if(pattern[i - 1].x != pattern[i].x) {
lv_coord_t seg_w = pattern[i].y - pattern[aa_last_corner].y;
if(main_line->sy < 0) {
lv_draw_aa_ver_seg(main_line->p1.x + pattern[aa_last_corner].x - 1, main_line->p1.y + pattern[aa_last_corner].y + seg_w + 1,
seg_w, mask, style->line.color, opa);
lv_draw_aa_ver_seg(main_line->p2.x + pattern[aa_last_corner].x + 1, main_line->p2.y + pattern[aa_last_corner].y + seg_w + 1,
-seg_w, mask, style->line.color, opa);
} else {
lv_draw_aa_ver_seg(main_line->p1.x + pattern[aa_last_corner].x - 1, main_line->p1.y + pattern[aa_last_corner].y,
seg_w, mask, style->line.color, opa);
lv_draw_aa_ver_seg(main_line->p2.x + pattern[aa_last_corner].x + 1, main_line->p2.y + pattern[aa_last_corner].y,
-seg_w, mask, style->line.color, opa);
}
aa_last_corner = i;
}
} else {
if(pattern[i - 1].y != pattern[i].y) {
lv_coord_t seg_w = pattern[i].x - pattern[aa_last_corner].x;
if(main_line->sx < 0) {
lv_draw_aa_hor_seg(main_line->p1.x + pattern[aa_last_corner].x + seg_w + 1, main_line->p1.y + pattern[aa_last_corner].y - 1,
seg_w, mask, style->line.color, opa);
lv_draw_aa_hor_seg(main_line->p2.x + pattern[aa_last_corner].x + seg_w + 1, main_line->p2.y + pattern[aa_last_corner].y + 1,
-seg_w, mask, style->line.color, opa);
} else {
lv_draw_aa_hor_seg(main_line->p1.x + pattern[aa_last_corner].x, main_line->p1.y + pattern[aa_last_corner].y - 1,
seg_w, mask, style->line.color, opa);
lv_draw_aa_hor_seg(main_line->p2.x + pattern[aa_last_corner].x, main_line->p2.y + pattern[aa_last_corner].y + 1,
-seg_w, mask, style->line.color, opa);
}
aa_last_corner = i;
}
}
}
#endif
}
#if LV_ANTIALIAS
/*Add the last part of anti-aliasing for the perpendicular ending*/
if(width != 0) { /*Due to rounding error with very thin lines it looks ugly*/
if(main_line->hor) {
lv_coord_t seg_w = pattern[width_safe - 1].y - pattern[aa_last_corner].y;
if(main_line->sy < 0) {
lv_draw_aa_ver_seg(main_line->p1.x + pattern[aa_last_corner].x - 1, main_line->p1.y + pattern[aa_last_corner].y + seg_w,
seg_w + main_line->sy, mask, style->line.color, opa);
lv_draw_aa_ver_seg(main_line->p2.x + pattern[aa_last_corner].x + 1, main_line->p2.y + pattern[aa_last_corner].y + seg_w,
-(seg_w + main_line->sy), mask, style->line.color, opa);
} else {
lv_draw_aa_ver_seg(main_line->p1.x + pattern[aa_last_corner].x - 1, main_line->p1.y + pattern[aa_last_corner].y,
seg_w + main_line->sy, mask, style->line.color, opa);
lv_draw_aa_ver_seg(main_line->p2.x + pattern[aa_last_corner].x + 1, main_line->p2.y + pattern[aa_last_corner].y,
-(seg_w + main_line->sy), mask, style->line.color, opa);
}
} else {
lv_coord_t seg_w = pattern[width_safe - 1].x - pattern[aa_last_corner].x;
if(main_line->sx < 0) {
lv_draw_aa_hor_seg(main_line->p1.x + pattern[aa_last_corner].x + seg_w, main_line->p1.y + pattern[aa_last_corner].y - 1,
seg_w + main_line->sx, mask, style->line.color, opa);
lv_draw_aa_hor_seg(main_line->p2.x + pattern[aa_last_corner].x + seg_w, main_line->p2.y + pattern[aa_last_corner].y + 1,
-(seg_w + main_line->sx), mask, style->line.color, opa);
} else {
lv_draw_aa_hor_seg(main_line->p1.x + pattern[aa_last_corner].x, main_line->p1.y + pattern[aa_last_corner].y - 1,
seg_w + main_line->sx, mask, style->line.color, opa);
lv_draw_aa_hor_seg(main_line->p2.x + pattern[aa_last_corner].x, main_line->p2.y + pattern[aa_last_corner].y + 1,
-(seg_w + main_line->sx), mask, style->line.color, opa);
}
}
}
#endif
#if LV_ANTIALIAS
/*Shift the anti aliasing on the edges (-1, 1 or 0 (zero only in case width == 0))*/
lv_coord_t aa_shift1;
lv_coord_t aa_shift2;
if(main_line->hor == false) {
if(main_line->sx < 0) {
aa_shift1 = -1;
aa_shift2 = width == 0 ? 0 : aa_shift1;
} else {
aa_shift2 = 1;
aa_shift1 = width == 0 ? 0 : aa_shift2;
}
} else {
if(main_line->sy < 0) {
aa_shift1 = -1;
aa_shift2 = width == 0 ? 0 : aa_shift1;
} else {
aa_shift2 = 1;
aa_shift1 = width == 0 ? 0 : aa_shift2;
}
}
#endif
volatile lv_point_t prev_p;
prev_p.x = main_line->p1.x;
prev_p.y = main_line->p1.y;
lv_area_t draw_area;
bool first_run = true;
if(main_line->hor) {
while(line_next_y(main_line)) {
for(i = 0; i < width; i++) {
draw_area.x1 = prev_p.x + pattern[i].x;
draw_area.y1 = prev_p.y + pattern[i].y;
draw_area.x2 = draw_area.x1 + main_line->p_act.x - prev_p.x - 1;
draw_area.y2 = draw_area.y1;
fill_fp(&draw_area, mask, style->line.color, opa);
/* Fill the gaps
* When stepping in y one pixel remains empty on every corner (don't do this on the first segment ) */
if(i != 0 && pattern[i].x != pattern[i - 1].x && !first_run) {
px_fp(draw_area.x1, draw_area.y1 - main_line->sy, mask, style->line.color, opa);
}
}
#if LV_ANTIALIAS
lv_draw_aa_hor_seg(prev_p.x + pattern[0].x, prev_p.y + pattern[0].y - aa_shift1,
-(main_line->p_act.x - prev_p.x), mask, style->line.color, opa);
lv_draw_aa_hor_seg(prev_p.x + pattern[width_safe - 1].x, prev_p.y + pattern[width_safe - 1].y + aa_shift2,
main_line->p_act.x - prev_p.x, mask, style->line.color, opa);
#endif
first_run = false;
prev_p.x = main_line->p_act.x;
prev_p.y = main_line->p_act.y;
}
for(i = 0; i < width; i++) {
draw_area.x1 = prev_p.x + pattern[i].x;
draw_area.y1 = prev_p.y + pattern[i].y;
draw_area.x2 = draw_area.x1 + main_line->p_act.x - prev_p.x;
draw_area.y2 = draw_area.y1;
fill_fp(&draw_area, mask, style->line.color, opa);
/* Fill the gaps
* When stepping in y one pixel remains empty on every corner */
if(i != 0 && pattern[i].x != pattern[i - 1].x && !first_run) {
px_fp(draw_area.x1, draw_area.y1 - main_line->sy, mask, style->line.color, opa);
}
}
#if LV_ANTIALIAS
lv_draw_aa_hor_seg(prev_p.x + pattern[0].x, prev_p.y + pattern[0].y - aa_shift1,
-(main_line->p_act.x - prev_p.x + 1), mask, style->line.color, opa);
lv_draw_aa_hor_seg(prev_p.x + pattern[width_safe - 1].x, prev_p.y + pattern[width_safe - 1].y + aa_shift2,
main_line->p_act.x - prev_p.x + 1, mask, style->line.color, opa);
#endif
}
/*Rather a vertical line*/
else {
while(line_next_x(main_line)) {
for(i = 0; i < width; i++) {
draw_area.x1 = prev_p.x + pattern[i].x;
draw_area.y1 = prev_p.y + pattern[i].y;
draw_area.x2 = draw_area.x1;
draw_area.y2 = draw_area.y1 + main_line->p_act.y - prev_p.y - 1;
fill_fp(&draw_area, mask, style->line.color, opa);
/* Fill the gaps
* When stepping in x one pixel remains empty on every corner (don't do this on the first segment ) */
if(i != 0 && pattern[i].y != pattern[i - 1].y && !first_run) {
px_fp(draw_area.x1 - main_line->sx, draw_area.y1, mask, style->line.color, opa);
}
}
#if LV_ANTIALIAS
lv_draw_aa_ver_seg(prev_p.x + pattern[0].x - aa_shift1, prev_p.y + pattern[0].y,
-(main_line->p_act.y - prev_p.y), mask, style->line.color, opa);
lv_draw_aa_ver_seg(prev_p.x + pattern[width_safe - 1].x + aa_shift2, prev_p.y + pattern[width_safe - 1].y,
main_line->p_act.y - prev_p.y, mask, style->line.color, opa);
#endif
first_run = false;
prev_p.x = main_line->p_act.x;
prev_p.y = main_line->p_act.y;
}
/*Draw the last part*/
for(i = 0; i < width; i++) {
draw_area.x1 = prev_p.x + pattern[i].x;
draw_area.y1 = prev_p.y + pattern[i].y;
draw_area.x2 = draw_area.x1;
draw_area.y2 = draw_area.y1 + main_line->p_act.y - prev_p.y;
fill_fp(&draw_area, mask, style->line.color, opa);
/* Fill the gaps
* When stepping in x one pixel remains empty on every corner */
if(i != 0 && pattern[i].y != pattern[i - 1].y && !first_run) {
px_fp(draw_area.x1 - main_line->sx, draw_area.y1, mask, style->line.color, opa);
}
}
#if LV_ANTIALIAS
lv_draw_aa_ver_seg(prev_p.x + pattern[0].x - aa_shift1, prev_p.y + pattern[0].y,
-(main_line->p_act.y - prev_p.y + 1), mask, style->line.color, opa);
lv_draw_aa_ver_seg(prev_p.x + pattern[width_safe - 1].x + aa_shift2, prev_p.y + pattern[width_safe - 1].y,
main_line->p_act.y - prev_p.y + 1, mask, style->line.color, opa);
#endif
}
}
static void line_init(line_draw_t * line, const lv_point_t * p1, const lv_point_t * p2)
{
line->p1.x = p1->x;
line->p1.y = p1->y;
line->p2.x = p2->x;
line->p2.y = p2->y;
line->dx = LV_MATH_ABS(line->p2.x - line->p1.x);
line->sx = line->p1.x < line->p2.x ? 1 : -1;
line->dy = LV_MATH_ABS(line->p2.y - line->p1.y);
line->sy = line->p1.y < line->p2.y ? 1 : -1;
line->err = (line->dx > line->dy ? line->dx : -line->dy) / 2;
line->e2 = 0;
line->hor = line->dx > line->dy ? true : false; /*Rather horizontal or vertical*/
line->p_act.x = line->p1.x;
line->p_act.y = line->p1.y;
}
static bool line_next(line_draw_t * line)
{
if(line->p_act.x == line->p2.x && line->p_act.y == line->p2.y) return false;
line->e2 = line->err;
if(line->e2 > -line->dx) {
line->err -= line->dy;
line->p_act.x += line->sx;
}
if(line->e2 < line->dy) {
line->err += line->dx;
line->p_act.y += line->sy;
}
return true;
}
/**
* Iterate until step one in y direction.
* @param line
* @return
*/
static bool line_next_y(line_draw_t * line)
{
lv_coord_t last_y = line->p_act.y;
do {
if(!line_next(line)) return false;
} while(last_y == line->p_act.y);
return true;
}
/**
* Iterate until step one in x direction.
* @param line
* @return
*/
static bool line_next_x(line_draw_t * line)
{
lv_coord_t last_x = line->p_act.x;
do {
if(!line_next(line)) return false;
} while(last_x == line->p_act.x);
return true;
}

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@ -0,0 +1,49 @@
/**
* @file lv_draw_line.h
*
*/
#ifndef LV_DRAW_LINE_H
#define LV_DRAW_LINE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Draw a line
* @param point1 first point of the line
* @param point2 second point of the line
* @param mask the line will be drawn only on this area
* @param style pointer to a line's style
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_line(const lv_point_t * point1, const lv_point_t * point2, const lv_area_t * mask,
const lv_style_t * style, lv_opa_t opa_scale);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_LINE_H*/

View file

@ -0,0 +1,269 @@
/**
* @file lv_draw_rbasic.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_rbasic.h"
#if USE_LV_REAL_DRAW != 0
#include "../lv_hal/lv_hal_disp.h"
#include "../lv_misc/lv_font.h"
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
static lv_color_t letter_bg_color;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Put a pixel to the display
* @param x x coordinate of the pixel
* @param y y coordinate of the pixel
* @param mask_p the pixel will be drawn on this area
* @param color color of the pixel
* @param opa opacity (ignored, only for compatibility with lv_vpx)
*/
void lv_rpx(lv_coord_t x, lv_coord_t y, const lv_area_t * mask_p, lv_color_t color, lv_opa_t opa)
{
(void)opa; /*Opa is used only for compatibility with lv_vpx*/
lv_area_t area;
area.x1 = x;
area.y1 = y;
area.x2 = x;
area.y2 = y;
lv_rfill(&area, mask_p, color, LV_OPA_COVER);
}
/**
* Fill an area on the display
* @param cords_p coordinates of the area to fill
* @param mask_p fill only o this mask
* @param color fill color
* @param opa opacity (ignored, only for compatibility with lv_vfill)
*/
void lv_rfill(const lv_area_t * cords_p, const lv_area_t * mask_p,
lv_color_t color, lv_opa_t opa)
{
(void)opa; /*Opa is used only for compatibility with lv_vfill*/
lv_area_t masked_area;
bool union_ok = true;
if(mask_p != NULL) {
union_ok = lv_area_intersect(&masked_area, cords_p, mask_p);
} else {
lv_area_t scr_area;
lv_area_set(&scr_area, 0, 0, LV_HOR_RES - 1, LV_VER_RES - 1);
union_ok = lv_area_intersect(&masked_area, cords_p, &scr_area);
}
if(union_ok != false) {
lv_disp_fill(masked_area.x1, masked_area.y1, masked_area.x2, masked_area.y2, color);
}
}
/**
* Draw a letter to the display
* @param pos_p left-top coordinate of the latter
* @param mask_p the letter will be drawn only on this area
* @param font_p pointer to font
* @param letter a letter to draw
* @param color color of letter
* @param opa opacity of letter (ignored, only for compatibility with lv_vletter)
*/
void lv_rletter(const lv_point_t * pos_p, const lv_area_t * mask_p,
const lv_font_t * font_p, uint32_t letter,
lv_color_t color, lv_opa_t opa)
{
(void)opa; /*Opa is used only for compatibility with lv_vletter*/
static uint8_t bpp1_opa_table[2] = {0, 255}; /*Opacity mapping with bpp = 1 (Just for compatibility)*/
static uint8_t bpp2_opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
static uint8_t bpp4_opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/
68, 85, 102, 119,
136, 153, 170, 187,
204, 221, 238, 255
};
if(font_p == NULL) return;
uint8_t letter_w = lv_font_get_width(font_p, letter);
uint8_t letter_h = lv_font_get_height(font_p);
uint8_t bpp = lv_font_get_bpp(font_p, letter); /*Bit per pixel (1,2, 4 or 8)*/
uint8_t * bpp_opa_table;
uint8_t mask_init;
uint8_t mask;
switch(bpp) {
case 1:
bpp_opa_table = bpp1_opa_table;
mask_init = 0x80;
break;
case 2:
bpp_opa_table = bpp2_opa_table;
mask_init = 0xC0;
break;
case 4:
bpp_opa_table = bpp4_opa_table;
mask_init = 0xF0;
break;
case 8:
bpp_opa_table = NULL;
mask_init = 0xFF;
break; /*No opa table, pixel value will be used directly*/
default:
return; /*Invalid bpp. Can't render the letter*/
}
const uint8_t * map_p = lv_font_get_bitmap(font_p, letter);
if(map_p == NULL) return;
/*If the letter is completely out of mask don't draw it */
if(pos_p->x + letter_w < mask_p->x1 || pos_p->x > mask_p->x2 ||
pos_p->y + letter_h < mask_p->y1 || pos_p->y > mask_p->y2) return;
lv_coord_t col, row;
uint8_t col_bit;
uint8_t col_byte_cnt;
uint8_t width_byte_scr = letter_w >> 3; /*Width in bytes (on the screen finally) (e.g. w = 11 -> 2 bytes wide)*/
if(letter_w & 0x7) width_byte_scr++;
uint8_t width_byte_bpp = (letter_w * bpp) >> 3; /*Letter width in byte. Real width in the font*/
if((letter_w * bpp) & 0x7) width_byte_bpp++;
/* Calculate the col/row start/end on the map*/
lv_coord_t col_start = pos_p->x >= mask_p->x1 ? 0 : mask_p->x1 - pos_p->x;
lv_coord_t col_end = pos_p->x + letter_w <= mask_p->x2 ? letter_w : mask_p->x2 - pos_p->x + 1;
lv_coord_t row_start = pos_p->y >= mask_p->y1 ? 0 : mask_p->y1 - pos_p->y;
lv_coord_t row_end = pos_p->y + letter_h <= mask_p->y2 ? letter_h : mask_p->y2 - pos_p->y + 1;
/*Move on the map too*/
map_p += (row_start * width_byte_bpp) + ((col_start * bpp) >> 3);
uint8_t letter_px;
for(row = row_start; row < row_end; row ++) {
col_byte_cnt = 0;
col_bit = (col_start * bpp) % 8;
mask = mask_init >> col_bit;
for(col = col_start; col < col_end; col ++) {
letter_px = (*map_p & mask) >> (8 - col_bit - bpp);
if(letter_px != 0) {
lv_rpx(pos_p->x + col, pos_p->y + row, mask_p, lv_color_mix(color, letter_bg_color, bpp == 8 ? letter_px : bpp_opa_table[letter_px]), LV_OPA_COVER);
}
if(col_bit < 8 - bpp) {
col_bit += bpp;
mask = mask >> bpp;
} else {
col_bit = 0;
col_byte_cnt ++;
mask = mask_init;
map_p ++;
}
}
map_p += (width_byte_bpp) - col_byte_cnt;
}
}
/**
* When the letter is ant-aliased it needs to know the background color
* @param bg_color the background color of the currently drawn letter
*/
void lv_rletter_set_background(lv_color_t color)
{
letter_bg_color = color;
}
/**
* Draw a color map to the display (image)
* @param cords_p coordinates the color map
* @param mask_p the map will drawn only on this area
* @param map_p pointer to a lv_color_t array
* @param opa opacity of the map (ignored, only for compatibility with 'lv_vmap')
* @param chroma_keyed true: enable transparency of LV_IMG_LV_COLOR_TRANSP color pixels
* @param alpha_byte true: extra alpha byte is inserted for every pixel (not supported, only l'v_vmap' can draw it)
* @param recolor mix the pixels with this color
* @param recolor_opa the intense of recoloring
*/
void lv_rmap(const lv_area_t * cords_p, const lv_area_t * mask_p,
const uint8_t * map_p, lv_opa_t opa, bool chroma_key, bool alpha_byte,
lv_color_t recolor, lv_opa_t recolor_opa)
{
if(alpha_byte) return; /*Pixel level opacity i not supported in real map drawing*/
(void)opa; /*opa is used only for compatibility with lv_vmap*/
lv_area_t masked_a;
bool union_ok;
union_ok = lv_area_intersect(&masked_a, cords_p, mask_p);
/*If there are common part of the mask and map then draw the map*/
if(union_ok == false) return;
/*Go to the first pixel*/
lv_coord_t map_width = lv_area_get_width(cords_p);
map_p += (masked_a.y1 - cords_p->y1) * map_width * sizeof(lv_color_t);
map_p += (masked_a.x1 - cords_p->x1) * sizeof(lv_color_t);
lv_coord_t row;
if(recolor_opa == LV_OPA_TRANSP && chroma_key == false) {
lv_coord_t mask_w = lv_area_get_width(&masked_a) - 1;
for(row = masked_a.y1; row <= masked_a.y2; row++) {
lv_disp_map(masked_a.x1, row, masked_a.x1 + mask_w, row, (lv_color_t *)map_p);
map_p += map_width * sizeof(lv_color_t); /*Next row on the map*/
}
} else {
lv_color_t chroma_key_color = LV_COLOR_TRANSP;
lv_coord_t col;
for(row = masked_a.y1; row <= masked_a.y2; row++) {
for(col = masked_a.x1; col <= masked_a.x2; col++) {
lv_color_t * px_color = (lv_color_t *) &map_p[(uint32_t)(col - masked_a.x1) * sizeof(lv_color_t)];
if(chroma_key && chroma_key_color.full == px_color->full) continue;
if(recolor_opa != LV_OPA_TRANSP) {
lv_color_t recolored_px = lv_color_mix(recolor, *px_color, recolor_opa);
lv_rpx(col, row, mask_p, recolored_px, LV_OPA_COVER);
} else {
lv_rpx(col, row, mask_p, *px_color, LV_OPA_COVER);
}
}
map_p += map_width * sizeof(lv_color_t); /*Next row on the map*/
}
}
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif /*USE_LV_REAL_DRAW*/

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/**
* @file lv_draw_rbasic..h
*
*/
#ifndef LV_DRAW_RBASIC_H
#define LV_DRAW_RBASIC_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#if USE_LV_REAL_DRAW != 0
#include "../lv_misc/lv_color.h"
#include "../lv_misc/lv_area.h"
#include "../lv_misc/lv_font.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_rpx(lv_coord_t x, lv_coord_t y, const lv_area_t * mask_p, lv_color_t color, lv_opa_t opa);
/**
* Fill an area on the display
* @param cords_p coordinates of the area to fill
* @param mask_p fill only o this mask
* @param color fill color
* @param opa opacity (ignored, only for compatibility with lv_vfill)
*/
void lv_rfill(const lv_area_t * cords_p, const lv_area_t * mask_p,
lv_color_t color, lv_opa_t opa);
/**
* Draw a letter to the display
* @param pos_p left-top coordinate of the latter
* @param mask_p the letter will be drawn only on this area
* @param font_p pointer to font
* @param letter a letter to draw
* @param color color of letter
* @param opa opacity of letter (ignored, only for compatibility with lv_vletter)
*/
void lv_rletter(const lv_point_t * pos_p, const lv_area_t * mask_p,
const lv_font_t * font_p, uint32_t letter,
lv_color_t color, lv_opa_t opa);
/**
* When the letter is ant-aliased it needs to know the background color
* @param bg_color the background color of the currently drawn letter
*/
void lv_rletter_set_background(lv_color_t color);
/**
* Draw a color map to the display (image)
* @param cords_p coordinates the color map
* @param mask_p the map will drawn only on this area
* @param map_p pointer to a lv_color_t array
* @param opa opacity of the map (ignored, only for compatibility with 'lv_vmap')
* @param chroma_keyed true: enable transparency of LV_IMG_LV_COLOR_TRANSP color pixels
* @param alpha_byte true: extra alpha byte is inserted for every pixel (not supported, only l'v_vmap' can draw it)
* @param recolor mix the pixels with this color
* @param recolor_opa the intense of recoloring
*/
void lv_rmap(const lv_area_t * cords_p, const lv_area_t * mask_p,
const uint8_t * map_p, lv_opa_t opa, bool chroma_key, bool alpha_byte,
lv_color_t recolor, lv_opa_t recolor_opa);
/**********************
* MACROS
**********************/
#endif /*USE_LV_REAL_DRAW*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_RBASIC_H*/

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/**
* @file lv_draw_rect.h
*
*/
#ifndef LV_DRAW_RECT_H
#define LV_DRAW_RECT_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Draw a rectangle
* @param coords the coordinates of the rectangle
* @param mask the rectangle will be drawn only in this mask
* @param style pointer to a style
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_rect(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_RECT_H*/

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/**
* @file lv_draw_triangle.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_triangle.h"
#include "../lv_misc/lv_math.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
static void point_swap(lv_point_t * p1, lv_point_t * p2);
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
#if USE_LV_TRIANGLE != 0
/**
*
* @param points pointer to an array with 3 points
* @param mask the triangle will be drawn only in this mask
* @param color color of the triangle
*/
void lv_draw_triangle(const lv_point_t * points, const lv_area_t * mask, lv_color_t color)
{
lv_point_t tri[3];
memcpy(tri, points, sizeof(tri));
/*Sort the vertices according to their y coordinate (0: y max, 1: y mid, 2:y min)*/
if(tri[1].y < tri[0].y) point_swap(&tri[1], &tri[0]);
if(tri[2].y < tri[1].y) point_swap(&tri[2], &tri[1]);
if(tri[1].y < tri[0].y) point_swap(&tri[1], &tri[0]);
/*Return is the triangle is degenerated*/
if(tri[0].x == tri[1].x && tri[0].y == tri[1].y) return;
if(tri[1].x == tri[2].x && tri[1].y == tri[2].y) return;
if(tri[0].x == tri[2].x && tri[0].y == tri[2].y) return;
if(tri[0].x == tri[1].x && tri[1].x == tri[2].x) return;
if(tri[0].y == tri[1].y && tri[1].y == tri[2].y) return;
/*Draw the triangle*/
lv_point_t edge1;
lv_coord_t dx1 = LV_MATH_ABS(tri[0].x - tri[1].x);
lv_coord_t sx1 = tri[0].x < tri[1].x ? 1 : -1;
lv_coord_t dy1 = LV_MATH_ABS(tri[0].y - tri[1].y);
lv_coord_t sy1 = tri[0].y < tri[1].y ? 1 : -1;
lv_coord_t err1 = (dx1 > dy1 ? dx1 : -dy1) / 2;
lv_coord_t err_tmp1;
lv_point_t edge2;
lv_coord_t dx2 = LV_MATH_ABS(tri[0].x - tri[2].x);
lv_coord_t sx2 = tri[0].x < tri[2].x ? 1 : -1;
lv_coord_t dy2 = LV_MATH_ABS(tri[0].y - tri[2].y);
lv_coord_t sy2 = tri[0].y < tri[2].y ? 1 : -1;
lv_coord_t err2 = (dx1 > dy2 ? dx2 : -dy2) / 2;
lv_coord_t err_tmp2;
lv_coord_t y1_tmp;
lv_coord_t y2_tmp;
edge1.x = tri[0].x;
edge1.y = tri[0].y;
edge2.x = tri[0].x;
edge2.y = tri[0].y;
lv_area_t act_area;
lv_area_t draw_area;
while(1) {
act_area.x1 = edge1.x;
act_area.x2 = edge2.x ;
act_area.y1 = edge1.y;
act_area.y2 = edge2.y ;
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
draw_area.x2--; /*Do not draw most right pixel because it will be drawn by the adjacent triangle*/
fill_fp(&draw_area, mask, color, LV_OPA_50);
/*Calc. the next point of edge1*/
y1_tmp = edge1.y;
do {
if(edge1.x == tri[1].x && edge1.y == tri[1].y) {
dx1 = LV_MATH_ABS(tri[1].x - tri[2].x);
sx1 = tri[1].x < tri[2].x ? 1 : -1;
dy1 = LV_MATH_ABS(tri[1].y - tri[2].y);
sy1 = tri[1].y < tri[2].y ? 1 : -1;
err1 = (dx1 > dy1 ? dx1 : -dy1) / 2;
} else if(edge1.x == tri[2].x && edge1.y == tri[2].y) return;
err_tmp1 = err1;
if(err_tmp1 > -dx1) {
err1 -= dy1;
edge1.x += sx1;
}
if(err_tmp1 < dy1) {
err1 += dx1;
edge1.y += sy1;
}
} while(edge1.y == y1_tmp);
/*Calc. the next point of edge2*/
y2_tmp = edge2.y;
do {
if(edge2.x == tri[2].x && edge2.y == tri[2].y) return;
err_tmp2 = err2;
if(err_tmp2 > -dx2) {
err2 -= dy2;
edge2.x += sx2;
}
if(err_tmp2 < dy2) {
err2 += dx2;
edge2.y += sy2;
}
} while(edge2.y == y2_tmp);
}
}
#endif
/**********************
* STATIC FUNCTIONS
**********************/
#if USE_LV_TRIANGLE != 0
/**
* Swap two points
* p1 pointer to the first point
* p2 pointer to the second point
*/
static void point_swap(lv_point_t * p1, lv_point_t * p2)
{
lv_point_t tmp;
tmp.x = p1->x;
tmp.y = p1->y;
p1->x = p2->x;
p1->y = p2->y;
p2->x = tmp.x;
p2->y = tmp.y;
}
#endif

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/**
* @file lv_draw_triangle.h
*
*/
#ifndef LV_DRAW_TRIANGLE_H
#define LV_DRAW_TRIANGLE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/*Experimental use for 3D modeling*/
#define USE_LV_TRIANGLE 1
#if USE_LV_TRIANGLE != 0
/**
*
* @param points pointer to an array with 3 points
* @param mask the triangle will be drawn only in this mask
* @param color color of the triangle
*/
void lv_draw_triangle(const lv_point_t * points, const lv_area_t * mask, lv_color_t color);
#endif
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_TRIANGLE_H*/

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/**
* @file lv_vdraw.c
*
*/
#include "lv_draw_vbasic.h"
#include <stdint.h>
#include <string.h>
#include "../lv_hal/lv_hal_disp.h"
#include "../lv_misc/lv_area.h"
#include "../lv_misc/lv_font.h"
#include "../lv_misc/lv_color.h"
#include "../lv_misc/lv_log.h"
#if LV_VDB_SIZE != 0
#include <stddef.h>
#include "../lv_core/lv_vdb.h"
#include "lv_draw.h"
/*********************
* INCLUDES
*********************/
/*********************
* DEFINES
*********************/
#define VFILL_HW_ACC_SIZE_LIMIT 50 /*Always fill < 50 px with 'sw_color_fill' because of the hw. init overhead*/
#ifndef LV_ATTRIBUTE_MEM_ALIGN
#define LV_ATTRIBUTE_MEM_ALIGN
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void sw_mem_blend(lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa);
static void sw_color_fill(lv_area_t * mem_area, lv_color_t * mem, const lv_area_t * fill_area, lv_color_t color, lv_opa_t opa);
#if LV_COLOR_SCREEN_TRANSP
static inline lv_color_t color_mix_2_alpha(lv_color_t bg_color, lv_opa_t bg_opa, lv_color_t fg_color, lv_opa_t fg_opa);
#endif
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Put a pixel in the Virtual Display Buffer
* @param x pixel x coordinate
* @param y pixel y coordinate
* @param mask_p fill only on this mask (truncated to VDB area)
* @param color pixel color
* @param opa opacity of the area (0..255)
*/
void lv_vpx(lv_coord_t x, lv_coord_t y, const lv_area_t * mask_p, lv_color_t color, lv_opa_t opa)
{
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
/*Pixel out of the mask*/
if(x < mask_p->x1 || x > mask_p->x2 ||
y < mask_p->y1 || y > mask_p->y2) {
return;
}
uint32_t vdb_width = lv_area_get_width(&vdb_p->area);
/*Make the coordinates relative to VDB*/
x -= vdb_p->area.x1;
y -= vdb_p->area.y1;
lv_disp_t * disp = lv_disp_get_active();
if(disp->driver.vdb_wr) {
disp->driver.vdb_wr((uint8_t *)vdb_p->buf, vdb_width, x, y, color, opa);
} else {
lv_color_t * vdb_px_p = vdb_p->buf + y * vdb_width + x;
#if LV_COLOR_SCREEN_TRANSP == 0
if(opa == LV_OPA_COVER) {
*vdb_px_p = color;
} else {
*vdb_px_p = lv_color_mix(color, *vdb_px_p, opa);
}
#else
*vdb_px_p = color_mix_2_alpha(*vdb_px_p, (*vdb_px_p).alpha, color, opa);
#endif
}
}
/**
* Fill an area in the Virtual Display Buffer
* @param cords_p coordinates of the area to fill
* @param mask_p fill only o this mask (truncated to VDB area)
* @param color fill color
* @param opa opacity of the area (0..255)
*/
void lv_vfill(const lv_area_t * cords_p, const lv_area_t * mask_p,
lv_color_t color, lv_opa_t opa)
{
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
lv_area_t res_a;
bool union_ok;
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
/*Get the union of cord and mask*/
/* The mask is already truncated to the vdb size
* in 'lv_refr_area_with_vdb' function */
union_ok = lv_area_intersect(&res_a, cords_p, mask_p);
/*If there are common part of the three area then draw to the vdb*/
if(union_ok == false) return;
lv_area_t vdb_rel_a; /*Stores relative coordinates on vdb*/
vdb_rel_a.x1 = res_a.x1 - vdb_p->area.x1;
vdb_rel_a.y1 = res_a.y1 - vdb_p->area.y1;
vdb_rel_a.x2 = res_a.x2 - vdb_p->area.x1;
vdb_rel_a.y2 = res_a.y2 - vdb_p->area.y1;
lv_color_t * vdb_buf_tmp = vdb_p->buf;
uint32_t vdb_width = lv_area_get_width(&vdb_p->area);
/*Move the vdb_tmp to the first row*/
vdb_buf_tmp += vdb_width * vdb_rel_a.y1;
#if USE_LV_GPU
static LV_ATTRIBUTE_MEM_ALIGN lv_color_t color_array_tmp[LV_HOR_RES]; /*Used by 'lv_disp_mem_blend'*/
static lv_coord_t last_width = -1;
lv_coord_t w = lv_area_get_width(&vdb_rel_a);
/*Don't use hw. acc. for every small fill (because of the init overhead)*/
if(w < VFILL_HW_ACC_SIZE_LIMIT) {
sw_color_fill(&vdb_p->area, vdb_p->buf, &vdb_rel_a, color, opa);
}
/*Not opaque fill*/
else if(opa == LV_OPA_COVER) {
/*Use hw fill if present*/
if(lv_disp_is_mem_fill_supported()) {
lv_coord_t row;
for(row = vdb_rel_a.y1; row <= vdb_rel_a.y2; row++) {
lv_disp_mem_fill(&vdb_buf_tmp[vdb_rel_a.x1], w, color);
vdb_buf_tmp += vdb_width;
}
}
/*Use hw blend if present and the area is not too small*/
else if(lv_area_get_height(&vdb_rel_a) > VFILL_HW_ACC_SIZE_LIMIT &&
lv_disp_is_mem_blend_supported()) {
/*Fill a one line sized buffer with a color and blend this later*/
if(color_array_tmp[0].full != color.full || last_width != w) {
uint16_t i;
for(i = 0; i < w; i++) {
color_array_tmp[i].full = color.full;
}
last_width = w;
}
/*Blend the filled line to every line VDB line-by-line*/
lv_coord_t row;
for(row = vdb_rel_a.y1; row <= vdb_rel_a.y2; row++) {
lv_disp_mem_blend(&vdb_buf_tmp[vdb_rel_a.x1], color_array_tmp, w, opa);
vdb_buf_tmp += vdb_width;
}
}
/*Else use sw fill if no better option*/
else {
sw_color_fill(&vdb_p->area, vdb_p->buf, &vdb_rel_a, color, opa);
}
}
/*Fill with opacity*/
else {
/*Use hw blend if present*/
if(lv_disp_is_mem_blend_supported()) {
if(color_array_tmp[0].full != color.full || last_width != w) {
uint16_t i;
for(i = 0; i < w; i++) {
color_array_tmp[i].full = color.full;
}
last_width = w;
}
lv_coord_t row;
for(row = vdb_rel_a.y1; row <= vdb_rel_a.y2; row++) {
lv_disp_mem_blend(&vdb_buf_tmp[vdb_rel_a.x1], color_array_tmp, w, opa);
vdb_buf_tmp += vdb_width;
}
}
/*Use sw fill with opa if no better option*/
else {
sw_color_fill(&vdb_p->area, vdb_p->buf, &vdb_rel_a, color, opa);
}
}
#else
sw_color_fill(&vdb_p->area, vdb_p->buf, &vdb_rel_a, color, opa);
#endif
}
/**
* Draw a letter in the Virtual Display Buffer
* @param pos_p left-top coordinate of the latter
* @param mask_p the letter will be drawn only on this area (truncated to VDB area)
* @param font_p pointer to font
* @param letter a letter to draw
* @param color color of letter
* @param opa opacity of letter (0..255)
*/
void lv_vletter(const lv_point_t * pos_p, const lv_area_t * mask_p,
const lv_font_t * font_p, uint32_t letter,
lv_color_t color, lv_opa_t opa)
{
const uint8_t bpp1_opa_table[2] = {0, 255}; /*Opacity mapping with bpp = 1 (Just for compatibility)*/
const uint8_t bpp2_opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
const uint8_t bpp4_opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/
68, 85, 102, 119,
136, 153, 170, 187,
204, 221, 238, 255
};
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
if(font_p == NULL) {
LV_LOG_WARN("Font: character's bitmap not found");
return;
}
lv_coord_t pos_x = pos_p->x;
lv_coord_t pos_y = pos_p->y;
uint8_t letter_w = lv_font_get_real_width(font_p, letter);
uint8_t letter_h = lv_font_get_height(font_p);
uint8_t bpp = lv_font_get_bpp(font_p, letter); /*Bit per pixel (1,2, 4 or 8)*/
const uint8_t * bpp_opa_table;
uint8_t mask_init;
uint8_t mask;
if(lv_font_is_monospace(font_p, letter)) {
pos_x += (lv_font_get_width(font_p, letter) - letter_w) / 2;
}
switch(bpp) {
case 1:
bpp_opa_table = bpp1_opa_table;
mask_init = 0x80;
break;
case 2:
bpp_opa_table = bpp2_opa_table;
mask_init = 0xC0;
break;
case 4:
bpp_opa_table = bpp4_opa_table;
mask_init = 0xF0;
break;
case 8:
bpp_opa_table = NULL;
mask_init = 0xFF;
break; /*No opa table, pixel value will be used directly*/
default:
return; /*Invalid bpp. Can't render the letter*/
}
const uint8_t * map_p = lv_font_get_bitmap(font_p, letter);
if(map_p == NULL) return;
/*If the letter is completely out of mask don't draw it */
if(pos_x + letter_w < mask_p->x1 || pos_x > mask_p->x2 ||
pos_y + letter_h < mask_p->y1 || pos_y > mask_p->y2) return;
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
lv_coord_t vdb_width = lv_area_get_width(&vdb_p->area);
lv_color_t * vdb_buf_tmp = vdb_p->buf;
lv_coord_t col, row;
uint8_t col_bit;
uint8_t col_byte_cnt;
uint8_t width_byte_scr = letter_w >> 3; /*Width in bytes (on the screen finally) (e.g. w = 11 -> 2 bytes wide)*/
if(letter_w & 0x7) width_byte_scr++;
uint8_t width_byte_bpp = (letter_w * bpp) >> 3; /*Letter width in byte. Real width in the font*/
if((letter_w * bpp) & 0x7) width_byte_bpp++;
/* Calculate the col/row start/end on the map*/
lv_coord_t col_start = pos_x >= mask_p->x1 ? 0 : mask_p->x1 - pos_x;
lv_coord_t col_end = pos_x + letter_w <= mask_p->x2 ? letter_w : mask_p->x2 - pos_x + 1;
lv_coord_t row_start = pos_y >= mask_p->y1 ? 0 : mask_p->y1 - pos_y;
lv_coord_t row_end = pos_y + letter_h <= mask_p->y2 ? letter_h : mask_p->y2 - pos_y + 1;
/*Set a pointer on VDB to the first pixel of the letter*/
vdb_buf_tmp += ((pos_y - vdb_p->area.y1) * vdb_width)
+ pos_x - vdb_p->area.x1;
/*If the letter is partially out of mask the move there on VDB*/
vdb_buf_tmp += (row_start * vdb_width) + col_start;
/*Move on the map too*/
map_p += (row_start * width_byte_bpp) + ((col_start * bpp) >> 3);
lv_disp_t * disp = lv_disp_get_active();
uint8_t letter_px;
lv_opa_t px_opa;
for(row = row_start; row < row_end; row ++) {
col_byte_cnt = 0;
col_bit = (col_start * bpp) % 8;
mask = mask_init >> col_bit;
for(col = col_start; col < col_end; col ++) {
letter_px = (*map_p & mask) >> (8 - col_bit - bpp);
if(letter_px != 0) {
if(opa == LV_OPA_COVER) {
px_opa = bpp == 8 ? letter_px : bpp_opa_table[letter_px];
} else {
px_opa = bpp == 8 ?
(uint16_t)((uint16_t)letter_px * opa) >> 8 :
(uint16_t)((uint16_t)bpp_opa_table[letter_px] * opa) >> 8;
}
if(disp->driver.vdb_wr) {
disp->driver.vdb_wr((uint8_t *)vdb_p->buf, vdb_width,
(col + pos_x) - vdb_p->area.x1, (row + pos_y) - vdb_p->area.y1,
color, px_opa);
} else {
#if LV_COLOR_SCREEN_TRANSP == 0
*vdb_buf_tmp = lv_color_mix(color, *vdb_buf_tmp, px_opa);
#else
*vdb_buf_tmp = color_mix_2_alpha(*vdb_buf_tmp, (*vdb_buf_tmp).alpha, color, px_opa);
#endif
}
}
vdb_buf_tmp++;
if(col_bit < 8 - bpp) {
col_bit += bpp;
mask = mask >> bpp;
} else {
col_bit = 0;
col_byte_cnt ++;
mask = mask_init;
map_p ++;
}
}
map_p += (width_byte_bpp) - col_byte_cnt;
vdb_buf_tmp += vdb_width - (col_end - col_start); /*Next row in VDB*/
}
}
/**
* Draw a color map to the display (image)
* @param cords_p coordinates the color map
* @param mask_p the map will drawn only on this area (truncated to VDB area)
* @param map_p pointer to a lv_color_t array
* @param opa opacity of the map
* @param chroma_keyed true: enable transparency of LV_IMG_LV_COLOR_TRANSP color pixels
* @param alpha_byte true: extra alpha byte is inserted for every pixel
* @param recolor mix the pixels with this color
* @param recolor_opa the intense of recoloring
*/
void lv_vmap(const lv_area_t * cords_p, const lv_area_t * mask_p,
const uint8_t * map_p, lv_opa_t opa, bool chroma_key, bool alpha_byte,
lv_color_t recolor, lv_opa_t recolor_opa)
{
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
lv_area_t masked_a;
bool union_ok;
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
/*Get the union of map size and mask*/
/* The mask is already truncated to the vdb size
* in 'lv_refr_area_with_vdb' function */
union_ok = lv_area_intersect(&masked_a, cords_p, mask_p);
/*If there are common part of the three area then draw to the vdb*/
if(union_ok == false) return;
/*The pixel size in byte is different if an alpha byte is added too*/
uint8_t px_size_byte = alpha_byte ? LV_IMG_PX_SIZE_ALPHA_BYTE : sizeof(lv_color_t);
/*If the map starts OUT of the masked area then calc. the first pixel*/
lv_coord_t map_width = lv_area_get_width(cords_p);
if(cords_p->y1 < masked_a.y1) {
map_p += (uint32_t) map_width * ((masked_a.y1 - cords_p->y1)) * px_size_byte;
}
if(cords_p->x1 < masked_a.x1) {
map_p += (masked_a.x1 - cords_p->x1) * px_size_byte;
}
/*Stores coordinates relative to the current VDB*/
masked_a.x1 = masked_a.x1 - vdb_p->area.x1;
masked_a.y1 = masked_a.y1 - vdb_p->area.y1;
masked_a.x2 = masked_a.x2 - vdb_p->area.x1;
masked_a.y2 = masked_a.y2 - vdb_p->area.y1;
lv_coord_t vdb_width = lv_area_get_width(&vdb_p->area);
lv_color_t * vdb_buf_tmp = vdb_p->buf;
vdb_buf_tmp += (uint32_t) vdb_width * masked_a.y1; /*Move to the first row*/
vdb_buf_tmp += (uint32_t) masked_a.x1; /*Move to the first col*/
lv_coord_t row;
lv_coord_t map_useful_w = lv_area_get_width(&masked_a);
lv_disp_t * disp = lv_disp_get_active();
/*The simplest case just copy the pixels into the VDB*/
if(chroma_key == false && alpha_byte == false && opa == LV_OPA_COVER && recolor_opa == LV_OPA_TRANSP) {
/*Use the custom VDB write function is exists*/
if(disp->driver.vdb_wr) {
lv_coord_t col;
for(row = masked_a.y1; row <= masked_a.y2; row++) {
for(col = 0; col < map_useful_w; col++) {
lv_color_t px_color = *((lv_color_t *)&map_p[(uint32_t)col * px_size_byte]);
disp->driver.vdb_wr((uint8_t *)vdb_p->buf, vdb_width, col + masked_a.x1, row, px_color, opa);
}
map_p += map_width * px_size_byte; /*Next row on the map*/
}
}
/*Normal native VDB*/
else {
for(row = masked_a.y1; row <= masked_a.y2; row++) {
#if USE_LV_GPU
if(lv_disp_is_mem_blend_supported() == false) {
sw_mem_blend(vdb_buf_tmp, (lv_color_t *)map_p, map_useful_w, opa);
} else {
lv_disp_mem_blend(vdb_buf_tmp, (lv_color_t *)map_p, map_useful_w, opa);
}
#else
sw_mem_blend(vdb_buf_tmp, (lv_color_t *)map_p, map_useful_w, opa);
#endif
map_p += map_width * px_size_byte; /*Next row on the map*/
vdb_buf_tmp += vdb_width; /*Next row on the VDB*/
}
}
}
/*In the other cases every pixel need to be checked one-by-one*/
else {
lv_color_t chroma_key_color = LV_COLOR_TRANSP;
lv_coord_t col;
lv_color_t last_img_px = LV_COLOR_BLACK;
lv_color_t recolored_px = lv_color_mix(recolor, last_img_px, recolor_opa);
for(row = masked_a.y1; row <= masked_a.y2; row++) {
for(col = 0; col < map_useful_w; col++) {
lv_opa_t opa_result = opa;
uint8_t * px_color_p = (uint8_t *) &map_p[(uint32_t)col * px_size_byte];
lv_color_t px_color;
/*Calculate with the pixel level alpha*/
if(alpha_byte) {
#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
px_color.full = px_color_p[0];
#elif LV_COLOR_DEPTH == 16
/*Because of Alpha byte 16 bit color can start on odd address which can cause crash*/
px_color.full = px_color_p[0] + (px_color_p[1] << 8);
#elif LV_COLOR_DEPTH == 32
px_color = *((lv_color_t *)px_color_p);
#endif
lv_opa_t px_opa = *(px_color_p + LV_IMG_PX_SIZE_ALPHA_BYTE - 1);
if(px_opa == LV_OPA_TRANSP) continue;
else if(px_opa != LV_OPA_COVER) opa_result = (uint32_t)((uint32_t)px_opa * opa_result) >> 8;
} else {
px_color = *((lv_color_t *)px_color_p);
}
/*Handle chroma key*/
if(chroma_key && px_color.full == chroma_key_color.full) continue;
/*Re-color the pixel if required*/
if(recolor_opa != LV_OPA_TRANSP) {
if(last_img_px.full != px_color.full) { /*Minor acceleration: calculate only for new colors (save the last)*/
last_img_px = px_color;
recolored_px = lv_color_mix(recolor, last_img_px, recolor_opa);
}
/*Handle custom VDB write is present*/
if(disp->driver.vdb_wr) {
disp->driver.vdb_wr((uint8_t *)vdb_p->buf, vdb_width, col + masked_a.x1, row, recolored_px, opa_result);
}
/*Normal native VDB write*/
else {
if(opa_result == LV_OPA_COVER) vdb_buf_tmp[col].full = recolored_px.full;
else vdb_buf_tmp[col] = lv_color_mix(recolored_px, vdb_buf_tmp[col], opa_result);
}
} else {
/*Handle custom VDB write is present*/
if(disp->driver.vdb_wr) {
disp->driver.vdb_wr((uint8_t *)vdb_p->buf, vdb_width, col + masked_a.x1, row, px_color, opa_result);
}
/*Normal native VDB write*/
else {
if(opa_result == LV_OPA_COVER) vdb_buf_tmp[col] = px_color;
else {
#if LV_COLOR_SCREEN_TRANSP == 0
vdb_buf_tmp[col] = lv_color_mix(px_color, vdb_buf_tmp[col], opa_result);
#else
vdb_buf_tmp[col] = color_mix_2_alpha(vdb_buf_tmp[col], vdb_buf_tmp[col].alpha, px_color, opa_result);
#endif
}
}
}
}
map_p += map_width * px_size_byte; /*Next row on the map*/
vdb_buf_tmp += vdb_width; /*Next row on the VDB*/
}
}
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Blend pixels to destination memory using opacity
* @param dest a memory address. Copy 'src' here.
* @param src pointer to pixel map. Copy it to 'dest'.
* @param length number of pixels in 'src'
* @param opa opacity (0, LV_OPA_TRANSP: transparent ... 255, LV_OPA_COVER, fully cover)
*/
static void sw_mem_blend(lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa)
{
if(opa == LV_OPA_COVER) {
memcpy(dest, src, length * sizeof(lv_color_t));
} else {
uint32_t col;
for(col = 0; col < length; col++) {
dest[col] = lv_color_mix(src[col], dest[col], opa);
}
}
}
/**
*
* @param mem_area coordinates of 'mem' memory area
* @param mem a memory address. Considered to a rectangular window according to 'mem_area'
* @param fill_area coordinates of an area to fill. Relative to 'mem_area'.
* @param color fill color
* @param opa opacity (0, LV_OPA_TRANSP: transparent ... 255, LV_OPA_COVER, fully cover)
*/
static void sw_color_fill(lv_area_t * mem_area, lv_color_t * mem, const lv_area_t * fill_area, lv_color_t color, lv_opa_t opa)
{
/*Set all row in vdb to the given color*/
lv_coord_t row;
lv_coord_t col;
lv_coord_t mem_width = lv_area_get_width(mem_area);
lv_disp_t * disp = lv_disp_get_active();
if(disp->driver.vdb_wr) {
for(col = fill_area->x1; col <= fill_area->x2; col++) {
for(row = fill_area->y1; row <= fill_area->y2; row++) {
disp->driver.vdb_wr((uint8_t *)mem, mem_width, col, row, color, opa);
}
}
} else {
mem += fill_area->y1 * mem_width; /*Go to the first row*/
/*Run simpler function without opacity*/
if(opa == LV_OPA_COVER) {
/*Fill the first row with 'color'*/
for(col = fill_area->x1; col <= fill_area->x2; col++) {
mem[col] = color;
}
/*Copy the first row to all other rows*/
lv_color_t * mem_first = &mem[fill_area->x1];
lv_coord_t copy_size = (fill_area->x2 - fill_area->x1 + 1) * sizeof(lv_color_t);
mem += mem_width;
for(row = fill_area->y1 + 1; row <= fill_area->y2; row++) {
memcpy(&mem[fill_area->x1], mem_first, copy_size);
mem += mem_width;
}
}
/*Calculate with alpha too*/
else {
#if LV_COLOR_SCREEN_TRANSP == 0
lv_color_t bg_tmp = LV_COLOR_BLACK;
lv_color_t opa_tmp = lv_color_mix(color, bg_tmp, opa);
#endif
for(row = fill_area->y1; row <= fill_area->y2; row++) {
for(col = fill_area->x1; col <= fill_area->x2; col++) {
#if LV_COLOR_SCREEN_TRANSP == 0
/*If the bg color changed recalculate the result color*/
if(mem[col].full != bg_tmp.full) {
bg_tmp = mem[col];
opa_tmp = lv_color_mix(color, bg_tmp, opa);
}
mem[col] = opa_tmp;
#else
mem[col] = color_mix_2_alpha(mem[col], mem[col].alpha, color, opa);
#endif
}
mem += mem_width;
}
}
}
}
#if LV_COLOR_SCREEN_TRANSP
/**
* Mix two colors. Both color can have alpha value. It requires ARGB888 colors.
* @param bg_color background color
* @param bg_opa alpha of the background color
* @param fg_color foreground color
* @param fg_opa alpha of the foreground color
* @return the mixed color. the alpha channel (color.alpha) contains the result alpha
*/
static inline lv_color_t color_mix_2_alpha(lv_color_t bg_color, lv_opa_t bg_opa, lv_color_t fg_color, lv_opa_t fg_opa)
{
/* Pick the foreground if it's fully opaque or the Background is fully transparent*/
if(fg_opa == LV_OPA_COVER && bg_opa <= LV_OPA_MIN) {
fg_color.alpha = fg_opa;
return fg_color;
}
/*Transparent foreground: use the Background*/
else if(fg_opa <= LV_OPA_MIN) {
return bg_color;
}
/*Opaque background: use simple mix*/
else if(bg_opa >= LV_OPA_MAX) {
return lv_color_mix(fg_color, bg_color, fg_opa);
}
/*Both colors have alpha. Expensive calculation need to be applied*/
else {
/*Save the parameters and the result. If they will be asked again don't compute again*/
static lv_opa_t fg_opa_save = 0;
static lv_opa_t bg_opa_save = 0;
static lv_color_t c = {{0}};
if(fg_opa != fg_opa_save || bg_opa != bg_opa_save) {
fg_opa_save = fg_opa;
bg_opa_save = bg_opa;
/*Info: https://en.wikipedia.org/wiki/Alpha_compositing#Analytical_derivation_of_the_over_operator*/
lv_opa_t alpha_res = 255 - ((uint16_t)((uint16_t)(255 - fg_opa) * (255 - bg_opa)) >> 8);
if(alpha_res == 0) {
while(1);
}
lv_opa_t ratio = (uint16_t)((uint16_t) fg_opa * 255) / alpha_res;
c = lv_color_mix(fg_color, bg_color, ratio);
c.alpha = alpha_res;
}
return c;
}
}
#endif /*LV_COLOR_SCREEN_TRANSP*/
#endif

View file

@ -0,0 +1,89 @@
/**
* @file lv_draw_vbasic.h
*
*/
#ifndef LV_DRAW_VBASIC_H
#define LV_DRAW_VBASIC_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#if LV_VDB_SIZE != 0
#include "../lv_misc/lv_color.h"
#include "../lv_misc/lv_area.h"
#include "../lv_misc/lv_font.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_vpx(lv_coord_t x, lv_coord_t y, const lv_area_t * mask_p, lv_color_t color, lv_opa_t opa);
/**
* Fill an area in the Virtual Display Buffer
* @param cords_p coordinates of the area to fill
* @param mask_p fill only o this mask
* @param color fill color
* @param opa opacity of the area (0..255)
*/
void lv_vfill(const lv_area_t * cords_p, const lv_area_t * mask_p,
lv_color_t color, lv_opa_t opa);
/**
* Draw a letter in the Virtual Display Buffer
* @param pos_p left-top coordinate of the latter
* @param mask_p the letter will be drawn only on this area
* @param font_p pointer to font
* @param letter a letter to draw
* @param color color of letter
* @param opa opacity of letter (0..255)
*/
void lv_vletter(const lv_point_t * pos_p, const lv_area_t * mask_p,
const lv_font_t * font_p, uint32_t letter,
lv_color_t color, lv_opa_t opa);
/**
* Draw a color map to the display (image)
* @param cords_p coordinates the color map
* @param mask_p the map will drawn only on this area (truncated to VDB area)
* @param map_p pointer to a lv_color_t array
* @param opa opacity of the map
* @param chroma_keyed true: enable transparency of LV_IMG_LV_COLOR_TRANSP color pixels
* @param alpha_byte true: extra alpha byte is inserted for every pixel
* @param recolor mix the pixels with this color
* @param recolor_opa the intense of recoloring
*/
void lv_vmap(const lv_area_t * cords_p, const lv_area_t * mask_p,
const uint8_t * map_p, lv_opa_t opa, bool chroma_key, bool alpha_byte,
lv_color_t recolor, lv_opa_t recolor_opa);
/**********************
* MACROS
**********************/
#endif /*LV_VDB_SIZE != 0*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_RBASIC_H*/